Back at you @captainwalker
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 2 artilleries and 3 infantry moved from Rostov to Ukraine 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Italians 8 artilleries and 27 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Italians 2 fighters moved from Russia to Ukraine 2 artilleries moved from Belarus to Eastern Poland 7 infantry moved from Belarus to Novgorod 3 armour moved from Bryansk to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Novgorod Russians attack with 3 armour, 7 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 3 armour, 7 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/12 hits, 3.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 artilleries, 2 fighters and 3 infantry Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Ukraine 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Ukraine, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 3 aaGuns moved from Western Ukraine to Eastern Poland 1 aaGun moved from Belarus to Novgorod 2 armour moved from Bryansk to Eastern Poland 1 mech_infantry moved from Bryansk to Eastern Poland 1 artillery and 5 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 2 armour moved from Russia to Western Ukraine 1 artillery and 3 infantry moved from Russia to Bryansk 1 artillery moved from Vologda to Samara 2 fighters moved from Ukraine to Russia Place Units - Russians 1 artillery and 2 infantry placed in Western Ukraine 3 infantry placed in Volgograd 1 fighter and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -1.50 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 5 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Western Australia to Sumatra 1 fighter moved from India to Sumatra 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 submarine moved from 56 Sea Zone to 37 Sea Zone 1 infantry moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 artillery moved from Western Australia to South Australia 2 tactical_bombers moved from 61 Sea Zone to South Australia 2 fighters moved from 61 Sea Zone to South Australia 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to South Australia 1 fighter moved from Western Australia to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java 1 fighter moved from Philippines to 55 Sea Zone 1 fighter moved from Western Australia to 55 Sea Zone 1 tactical_bomber moved from Western Australia to South Australia 3 fighters moved from Western Australia to 37 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 3.00 expected hits Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 37 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in South Australia Japanese attack with 1 artillery, 3 fighters and 4 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters and 4 tactical_bombers in South Australia, round 2 : 6/8 hits, 4.33 expected hits ANZAC roll dice for 2 infantry in South Australia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in South Australia 2 infantry owned by the Americans lost in South Australia Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to India 1 bomber moved from Sumatra to India 1 fighter moved from Sumatra to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 2 fighters moved from 37 Sea Zone to 56 Sea Zone 1 fighter moved from 37 Sea Zone to 56 Sea Zone 3 carriers moved from 61 Sea Zone to 56 Sea Zone 1 battleship moved from 61 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from Java to 56 Sea Zone 1 carrier moved from 56 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Malaya 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from South Australia to 56 Sea Zone 1 fighter and 4 tactical_bombers moved from South Australia to Western Australia 1 tactical_bomber moved from 55 Sea Zone to Western Australia 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Korea to 6 Sea Zone Place Units - Japanese 3 infantry placed in India 1 transport placed in 36 Sea Zone 1 transport placed in 37 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.17 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 1 bomber moved from Algeria to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 2 carriers, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 5 fighters moved from Normandy Bordeaux to Southern France 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Norway Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 2 infantry Italians defend with 2 artilleries Americans roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan 1 artillery owned by the Italians lost in Anglo Egyptian Sudan Americans roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan 1 artillery owned by the Italians lost in Anglo Egyptian Sudan Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries Battle in 55 Sea Zone Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 5 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 infantry and 1 marine moved from Western United States to 10 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 12 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 1 aaGun moved from Algeria to Morocco 1 fighter moved from Morocco to Normandy Bordeaux 3 fighters moved from 112 Sea Zone to United Kingdom 5 fighters moved from Southern France to Normandy Bordeaux 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 4 transports moved from 110 Sea Zone to 102 Sea Zone 6 infantry moved from Normandy Bordeaux to Southern France 4 armour moved from Normandy Bordeaux to Southern France 2 aaGuns moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 bomber moved from Anglo Egyptian Sudan to Rhodesia Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan Non Combat Move - British 2 armour moved from Persia to Iraq 1 mech_infantry moved from Persia to Iraq 4 artilleries and 4 infantry moved from Iraq to Trans-Jordan 5 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Belgian Congo to 80 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France Place Units - British 3 armour placed in Iraq 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery placed in Persia 1 transport placed in 80 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67 Italians regular : 1.00 Germans regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 1 bomber moved from Algeria to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 2 carriers, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 5 fighters moved from Normandy Bordeaux to Southern France 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Norway Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 2 infantry Italians defend with 2 artilleries Americans roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan 1 artillery owned by the Italians lost in Anglo Egyptian Sudan Americans roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan 1 artillery owned by the Italians lost in Anglo Egyptian Sudan Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries Battle in 55 Sea Zone Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 5 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 infantry and 1 marine moved from Western United States to 10 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 12 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 1 aaGun moved from Algeria to Morocco 1 fighter moved from Morocco to Normandy Bordeaux 3 fighters moved from 112 Sea Zone to United Kingdom 5 fighters moved from Southern France to Normandy Bordeaux 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 4 transports moved from 110 Sea Zone to 102 Sea Zone 6 infantry moved from Normandy Bordeaux to Southern France 4 armour moved from Normandy Bordeaux to Southern France 2 aaGuns moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 bomber moved from Anglo Egyptian Sudan to Rhodesia Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan Non Combat Move - British 2 armour moved from Persia to Iraq 1 mech_infantry moved from Persia to Iraq 4 artilleries and 4 infantry moved from Iraq to Trans-Jordan 5 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Belgian Congo to 80 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France Place Units - British 3 armour placed in Iraq 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery placed in Persia 1 transport placed in 80 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67 Italians regular : 1.00 Germans regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 1 bomber moved from Algeria to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 2 carriers, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 5 fighters moved from Normandy Bordeaux to Southern France 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Norway Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Anglo Egyptian Sudan Americans attack with 1 bomber and 2 infantry Italians defend with 2 artilleries Americans roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan 1 artillery owned by the Italians lost in Anglo Egyptian Sudan Americans roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anglo Egyptian Sudan 1 artillery owned by the Italians lost in Anglo Egyptian Sudan Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries Battle in 55 Sea Zone Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 5 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 infantry and 1 marine moved from Western United States to 10 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 8 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 12 Sea Zone 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 1 aaGun moved from Algeria to Morocco 1 fighter moved from Morocco to Normandy Bordeaux 3 fighters moved from 112 Sea Zone to United Kingdom 5 fighters moved from Southern France to Normandy Bordeaux 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 4 transports moved from 110 Sea Zone to 102 Sea Zone 6 infantry moved from Normandy Bordeaux to Southern France 4 armour moved from Normandy Bordeaux to Southern France 2 aaGuns moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 2 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 bomber moved from Anglo Egyptian Sudan to Rhodesia Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan Non Combat Move - British 2 armour moved from Persia to Iraq 1 mech_infantry moved from Persia to Iraq 4 artilleries and 4 infantry moved from Iraq to Trans-Jordan 5 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Belgian Congo to 80 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France Place Units - British 3 armour placed in Iraq 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery placed in Persia 1 transport placed in 80 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67 Italians regular : 1.00 Germans regular : 0.67 -
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anglo Egyptian Sudan Italians attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/6 hits, 3.00 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber, 3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 81 Sea Zone to Egypt Place Units - Italians 3 infantry placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Italians collect 14 PUs (1 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : -0.33 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to Northern Territory 3 fighters moved from New South Wales to Northern Territory Combat - ANZAC Battle in Northern Territory ANZAC attack with 3 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northern Territory 1 infantry owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Northern Territory to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales 1 artillery and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 fighter moved from Normandy Bordeaux to Norway Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 aaGuns, 2 armour and 3 infantry EDIT: Adding units owned by Italians to Slovakia Hungary: 2 aaGuns, 2 armour and 3 infantry EDIT: Turning off Edit Mode Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States 2 bombers moved from Egypt to Iraq 15 fighters moved from Egypt to Iraq 2 fighters moved from Western Germany to Egypt 1 bomber moved from Western Australia to 44 Sea Zone 1 artillery and 1 infantry moved from Romania to Bessarabia 1 infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Battle in 44 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 2 bombers and 15 fighters British defend with 3 armour and 1 factory_minor Germans roll dice for 2 bombers and 15 fighters in Iraq, round 2 : 8/17 hits, 8.83 expected hits British roll dice for 3 armour in Iraq, round 2 : 0/3 hits, 1.50 expected hits 3 armour owned by the British lost in Iraq Germans win with 2 bombers and 15 fighters remaining. Battle score for attacker is 18 Casualties for British: 3 armour Non Combat Move - Germans 2 bombers and 15 fighters moved from Iraq to Egypt 5 aaGuns, 3 artilleries and 18 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Germany to Poland 2 artilleries and 6 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Western Germany to Northern Italy 3 armour and 7 mech_infantrys moved from Western Germany to Southern Italy 1 bomber moved from 44 Sea Zone to Western Australia Place Units - Germans 1 artillery and 9 infantry placed in Western Germany 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 10 infantry EDIT: Adding units owned by Germans to Germany: 10 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.67 British regular : -1.50 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Kazakhstan to Tsinghai 1 fighter moved from Russia to Tsinghai 1 infantry moved from Eastern Poland to Baltic States 1 artillery moved from Ukraine to Bessarabia 1 fighter moved from Russia to Baltic States 1 fighter moved from Russia to Bessarabia 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 2 infantry moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Romania 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Romania Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Poland, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Evenkiyskiy from Germans to Russians EDIT: Turning off Edit Mode 3 infantry moved from Volgograd to Kazakhstan 2 artilleries and 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Urals to Evenkiyskiy 2 mech_infantrys moved from Russia to Urals 1 fighter moved from Tsinghai to Novosibirsk 2 armour, 2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Bryansk to Belarus 3 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 1 infantry moved from Archangel to Novgorod 1 infantry moved from Nenetsia to Archangel 1 fighter moved from Bessarabia to Eastern Poland 1 fighter moved from Baltic States to Eastern Poland Place Units - Russians 2 artilleries and 1 infantry placed in Western Ukraine 3 infantry placed in Ukraine 1 armour and 2 infantry placed in Novgorod 2 infantry placed in Volgograd Russians undo move 3. 2 armour and 1 infantry placed in Novgorod 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 2.67 Russians regular : 1.17 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Kazakhstan to Tsinghai 1 fighter moved from Russia to Tsinghai 1 infantry moved from Eastern Poland to Baltic States 1 artillery moved from Ukraine to Bessarabia 1 fighter moved from Russia to Baltic States 1 fighter moved from Russia to Bessarabia 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 2 infantry moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Poland 1 artillery moved from Eastern Poland to Romania 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Romania Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Poland, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Evenkiyskiy from Germans to Russians EDIT: Turning off Edit Mode 3 infantry moved from Volgograd to Kazakhstan 2 artilleries and 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Urals to Evenkiyskiy 2 mech_infantrys moved from Russia to Urals 1 fighter moved from Tsinghai to Novosibirsk 2 armour, 2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Bryansk to Belarus 3 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 1 infantry moved from Archangel to Novgorod 1 infantry moved from Nenetsia to Archangel 1 fighter moved from Bessarabia to Eastern Poland 1 fighter moved from Baltic States to Eastern Poland Place Units - Russians 2 artilleries and 1 infantry placed in Western Ukraine 3 infantry placed in Ukraine 1 armour and 2 infantry placed in Novgorod 2 infantry placed in Volgograd Russians undo move 3. 2 armour and 1 infantry placed in Novgorod 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 2.67 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Midway Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to Japan 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 3 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 fighter moved from Western Australia to 56 Sea Zone 1 tactical_bomber moved from Western Australia to 56 Sea Zone 1 fighter moved from India to Western Australia 1 bomber moved from India to Korea Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 tactical_bomber placed in Japan 1 destroyer, 4 submarines and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.00 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 2 infantry moved from Southern France to Northern Italy 6 fighters moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 2 fighters moved from 26 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Central Africa from Americans French take French Madagascar from British French take Algeria from Americans French take Southern France from Americans French take Syria from British French take French West Africa from Americans French take Tunisia from Americans Combat - Americans Battle in Sumatra Battle in Northern Italy Americans attack with 6 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_major Americans roll dice for 6 fighters and 2 infantry in Northern Italy, round 2 : 2/8 hits, 3.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 infantry owned by the Germans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Sumatra from Japanese, taking Northern Italy from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 25 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 transport in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Midway Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 5 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France 2 aaGuns, 6 armour, 1 artillery and 7 infantry moved from Southern France to France 6 fighters moved from Northern Italy to Normandy Bordeaux 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from United Kingdom to Normandy Bordeaux 4 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 4 fighters moved from 54 Sea Zone to New South Wales 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales 1 submarine moved from 55 Sea Zone to 54 Sea Zone 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to 26 Sea Zone 2 fighters moved from 25 Sea Zone to 26 Sea Zone 4 fighters moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 1 factory_minor placed in Norway 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 artilleries and 3 infantry placed in Western United States 1 artillery, 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 6 armour; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Persia to 80 Sea Zone 7 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery, 2 fighters and 7 infantry moved from 81 Sea Zone to Egypt 17 armour, 12 artilleries, 23 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 bomber and 1 fighter moved from Persia to Egypt 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans Combat - British Battle in Egypt British attack with 17 armour, 13 artilleries, 1 bomber, 3 fighters, 30 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 2 bombers, 17 fighters and 1 infantry; Italians defend with 2 aaGuns, 7 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber Italians roll AA dice in Egypt : 0/5 hits, 0.83 expected hits British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 17 armour, 13 artilleries, 1 bomber, 3 fighters, 30 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 15/71 hits, 23.83 expected hits Italians roll dice for 2 aaGuns, 7 armour, 3 artilleries, 3 bombers, 21 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 28/52 hits, 25.17 expected hits 28 infantry owned by the British lost in Egypt 2 aaGuns owned by the Italians, 2 bombers owned by the Germans, 1 bomber owned by the Italians and 12 infantry owned by the Italians lost in Egypt British roll dice for 17 armour, 13 artilleries, 1 bomber, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 24/43 hits, 18.33 expected hits Italians roll dice for 7 armour, 3 artilleries, 21 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 19/37 hits, 20.67 expected hits 4 mech_infantrys owned by the British, 13 artilleries owned by the British and 2 infantry owned by the British lost in Egypt 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Italians, 1 infantry owned by the Germans, 4 fighters owned by the Germans, 3 artilleries owned by the Italians, 4 fighters owned by the Italians, 3 infantry owned by the Italians and 7 armour owned by the Italians lost in Egypt British roll dice for 17 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 11/24 hits, 11.67 expected hits Italians roll dice for 13 fighters in Egypt, round 4 : 8/13 hits, 8.67 expected hits 2 mech_infantrys owned by the British and 6 armour owned by the British lost in Egypt 11 fighters owned by the Germans lost in Egypt British roll dice for 11 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 5 : 10/16 hits, 8.33 expected hits Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1.33 expected hits 1 armour owned by the British lost in Egypt 2 fighters owned by the Germans lost in Egypt British win, taking Egypt from Italians with 10 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 165 Casualties for British: 7 armour, 13 artilleries, 30 infantry and 6 mech_infantrys Casualties for Italians: 2 aaGuns, 7 armour, 3 artilleries, 1 bomber, 4 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 2 bombers, 17 fighters and 1 infantry Non Combat Move - British 2 infantry moved from West India to Eastern Persia 2 fighters moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Persia 1 bomber moved from Egypt to Persia 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 cruiser and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern France to France 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 armour placed in Persia 3 armour placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 34 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Rhodesia: 1 bomber EDIT: Adding units owned by Americans to Persia: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -1.33 Italians regular : 0.83 British regular : -1.83 Italians AA : -0.83Dice Statistics:
Total 1 was rolled 407 times 2 was rolled 383 times 3 was rolled 416 times 4 was rolled 377 times 5 was rolled 446 times 6 was rolled 403 times Average roll : 3.527 Median : 4.000 Variance : 1.266 Standard Deviation : 1.125 Total rolls : 2432 Null / Other 1 was rolled 37 times 2 was rolled 42 times 3 was rolled 34 times 4 was rolled 29 times 5 was rolled 58 times 6 was rolled 35 times Average roll : 3.570 Median : 4.000 Variance : 2.200 Standard Deviation : 1.483 Total rolls : 235 Germans Combat 1 was rolled 79 times 2 was rolled 70 times 3 was rolled 80 times 4 was rolled 76 times 5 was rolled 103 times 6 was rolled 82 times Average roll : 3.612 Median : 4.000 Variance : 1.295 Standard Deviation : 1.138 Total rolls : 490 British Combat 1 was rolled 56 times 2 was rolled 58 times 3 was rolled 69 times 4 was rolled 66 times 5 was rolled 53 times 6 was rolled 68 times Average roll : 3.557 Median : 4.000 Variance : 0.632 Standard Deviation : 0.795 Total rolls : 370 Italians Combat 1 was rolled 37 times 2 was rolled 42 times 3 was rolled 34 times 4 was rolled 29 times 5 was rolled 58 times 6 was rolled 35 times Average roll : 3.570 Median : 4.000 Variance : 2.200 Standard Deviation : 1.483 Total rolls : 235 Americans Combat 1 was rolled 44 times 2 was rolled 35 times 3 was rolled 41 times 4 was rolled 27 times 5 was rolled 40 times 6 was rolled 21 times Average roll : 3.226 Median : 3.000 Variance : 1.939 Standard Deviation : 1.392 Total rolls : 208 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.800 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Japanese Combat 1 was rolled 66 times 2 was rolled 56 times 3 was rolled 70 times 4 was rolled 70 times 5 was rolled 55 times 6 was rolled 72 times Average roll : 3.535 Median : 4.000 Variance : 0.724 Standard Deviation : 0.851 Total rolls : 389 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.600 Median : 4.000 Variance : 1.018 Standard Deviation : 1.009 Total rolls : 20 ANZAC Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 8 times Average roll : 3.543 Median : 4.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.429 Median : 3.000 Variance : 0.564 Standard Deviation : 0.751 Total rolls : 14 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 6 times 6 was rolled 11 times Average roll : 3.571 Median : 4.000 Variance : 0.392 Standard Deviation : 0.626 Total rolls : 49 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 4 times Average roll : 3.300 Median : 3.000 Variance : 1.228 Standard Deviation : 1.108 Total rolls : 20 Russians Combat 1 was rolled 66 times 2 was rolled 54 times 3 was rolled 67 times 4 was rolled 54 times 5 was rolled 54 times 6 was rolled 67 times Average roll : 3.489 Median : 3.000 Variance : 0.669 Standard Deviation : 0.818 Total rolls : 362 -
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Test summary from TripleA, engine version: 2.6.14470, time: 9:50:14 PM
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 2 armour moved from Slovakia Hungary to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Battle in Northern Italy Italians attack with 2 armour and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 2 armour and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 aaGuns and 3 infantry moved from Slovakia Hungary to Germany Place Units - Italians 1 armour and 2 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - GermansCombat Hit Differential Summary :





