@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
Karl7 vs CANADA FOOLS
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs; Germans buy 1 armour, 7 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Northern Italy to Southern France 1 artillery moved from France to Southern France 2 fighters moved from Southern Italy to Southern France 3 infantry moved from Western Germany to Holland Belgium 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 2 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 fighters moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Novgorod to Western Ukraine 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Denmark to Western Germany 1 infantry moved from Western Germany to Denmark 1 bomber moved from Java to 20 Sea Zone 1 fighter moved from Egypt to Ukraine Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Holland Belgium Germans attack with 2 fighters and 3 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 5/5 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 20 Sea Zone Germans attack with 1 bomber; Japanese loiter and taunt Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged Germans roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 20 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery, 1 bomber and 2 fighters in Western Ukraine, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Southern France to France 2 fighters moved from Western Ukraine to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 bomber moved from Smolensk to Novgorod 2 fighters moved from 125 Sea Zone to Western Germany 4 artilleries moved from Western Germany to France 6 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from 20 Sea Zone to Kwangsi Place Units - Germans 3 artilleries placed in France Germans undo move 1. 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in France 1 armour, 6 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 fighter EDIT: Adding units owned by Germans to Ukraine: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from France: 1 fighter EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.83 Russians regular : 0.00 Germans regular : -1.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Bryansk to Caucasus 2 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 artillery and 6 infantry moved from Russia to Bryansk 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Rostov to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 1.50 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 destroyer and 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 bombers moved from Java to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 37 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Korea to 19 Sea Zone 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangtung 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 61 Sea Zone 1 marine moved from 61 Sea Zone to South Australia 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia 1 fighter moved from Japan to 19 Sea Zone 2 fighters moved from Japan to 20 Sea Zone Combat - Japanese Battle in Western Australia Battle in South Australia Battle in 34 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win, taking Western Australia from ANZAC, taking South Australia from ANZAC with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 19 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 19 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone 1 infantry owned by the Americans lost in Shantung Japanese win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine and 1 transport Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shantung Japanese attack with 1 artillery, 1 fighter and 1 infantry Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to Kwangsi 1 fighter moved from 19 Sea Zone to Korea 1 fighter moved from Shantung to Okinawa 1 fighter moved from 20 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to India 1 tactical_bomber moved from Kwangtung to Kwangsi 1 bomber moved from 34 Sea Zone to Kwangsi 1 tactical_bomber moved from 34 Sea Zone to Philippines 1 bomber moved from 34 Sea Zone to Kwangsi 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 56 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 2 carriers moved from 42 Sea Zone to 56 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 cruiser moved from 42 Sea Zone to 56 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 3 fighters placed in India 3 destroyers placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -1.17 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 2 destroyers, 4 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to France 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to Southern France 3 fighters moved from Morocco to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 20 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone 1 submarine owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in 125 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 125 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer and 1 submarine Battle in 34 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 3 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from 93 Sea Zone to Morocco 1 bomber moved from France to Morocco 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 125 Sea Zone to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 6 transports moved from 102 Sea Zone to 101 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Eastern United States to 110 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 49 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 mech_infantrys moved from 54 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 110 Sea Zone to 103 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 1 artillery, 4 fighters and 5 infantry placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 bomber moved from Trans-Jordan to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium British attack with 2 fighters and 3 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from 99 Sea Zone to Trans-Jordan 3 infantry moved from Iraq to Trans-Jordan 6 armour moved from Persia to Iraq 3 artilleries moved from West India to Eastern Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery moved from West India to Eastern Persia 2 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from West India to Eastern Persia 2 fighters and 1 tactical_bomber moved from West India to Iraq 3 aaGuns, 2 armour, 17 infantry and 2 mech_infantrys moved from West India to Eastern Persia 2 armour and 2 mech_infantrys moved from Eastern Persia to Persia 1 bomber moved from Trans-Jordan to Persia 2 fighters moved from Iraq to 80 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone Place Units - British 2 transports placed in 80 Sea Zone 3 armour placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 103 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 2.00 Italians regular : 0.50 Japanese regular : -0.83 Germans AA : -0.17 Germans regular : -1.00 British regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 2 destroyers, 4 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to France 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to Southern France 3 fighters moved from Morocco to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 20 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone 1 submarine owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Battle in 125 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 125 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer and 1 submarine Battle in 34 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Southern France Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Americans 3 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from 93 Sea Zone to Morocco 1 bomber moved from France to Morocco 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 125 Sea Zone to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 6 transports moved from 102 Sea Zone to 101 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Eastern United States to 110 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 49 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 mech_infantrys moved from 54 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 110 Sea Zone to 103 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 1 artillery, 4 fighters and 5 infantry placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 bomber moved from Trans-Jordan to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium British attack with 2 fighters and 3 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from 99 Sea Zone to Trans-Jordan 3 infantry moved from Iraq to Trans-Jordan 6 armour moved from Persia to Iraq 3 artilleries moved from West India to Eastern Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery moved from West India to Eastern Persia 2 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from West India to Eastern Persia 2 fighters and 1 tactical_bomber moved from West India to Iraq 3 aaGuns, 2 armour, 17 infantry and 2 mech_infantrys moved from West India to Eastern Persia 2 armour and 2 mech_infantrys moved from Eastern Persia to Persia 1 bomber moved from Trans-Jordan to Persia 2 fighters moved from Iraq to 80 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone Place Units - British 2 transports placed in 80 Sea Zone 3 armour placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 103 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 2.00 Italians regular : 0.50 Japanese regular : -0.83 Germans AA : -0.17 Germans regular : -1.00 British regular : 1.33 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 2:06:29 PM
Savegame -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Western Ukraine 1 fighter moved from Southern Italy to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Western Ukraine Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 factory_minor Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Western Ukraine to Egypt 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from Egypt to Anglo Egyptian Sudan 4 infantry moved from Egypt to Anglo Egyptian Sudan 2 aaGuns, 2 armour and 3 infantry moved from Ukraine to Bessarabia Place Units - Italians 3 armour placed in Egypt 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from New South Wales to South Australia 2 fighters moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 marine ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 marine in South Australia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Battle in 46 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from South Australia to New South Wales 1 fighter moved from 46 Sea Zone to Queensland Place Units - ANZAC 3 infantry placed in New South Wales 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from New South Wales to South Australia 2 fighters moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 marine ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 marine in South Australia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Battle in 46 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from South Australia to New South Wales 1 fighter moved from 46 Sea Zone to Queensland Place Units - ANZAC 3 infantry placed in New South Wales 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 10:55:20 AM
Savegame -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 fighters moved from Ukraine to Egypt 1 fighter moved from Southern Italy to Egypt 3 fighters moved from Western Germany to Egypt 2 fighters moved from 113 Sea Zone to Holland Belgium 3 infantry moved from France to Southern France 1 artillery and 3 infantry moved from France to Holland Belgium 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 artillery and 1 infantry moved from Archangel to Vologda 2 infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 bomber moved from Ukraine to Southern France 1 bomber moved from Kwangsi to Western Australia Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters and 3 infantry British defend with 3 infantry Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Vologda, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Vologda Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Southern France Germans attack with 1 bomber and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 0/4 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Germans roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Southern France, round 4 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from Southern France to France 2 fighters moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Novgorod to Archangel 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Vologda to Germany 5 aaGuns, 5 artilleries, 23 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 armour moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 fighters placed in Western Germany 1 destroyer placed in 113 Sea Zone 3 artilleries and 4 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Germans collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -0.67 Germans regular : -1.00 British regular : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Caucasus to Rostov 1 artillery moved from Volgograd to Rostov 1 artillery and 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Rostov 2 infantry moved from Bryansk to Ukraine 1 fighter moved from Volgograd to Ukraine 8 infantry moved from Bryansk to Belarus 1 artillery moved from Smolensk to Belarus 1 artillery moved from Bryansk to Belarus 8 artilleries and 28 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Vologda Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 8 artilleries and 28 infantry Italians defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 8 artilleries and 28 infantry in Western Ukraine, round 2 : 8/36 hits, 8.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 8 artilleries and 28 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Rostov Russians attack with 2 artilleries and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 2 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 8 infantry in Belarus, round 2 : 2/10 hits, 2.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Vologda, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Vologda, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Vologda, round 4 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Ukraine to Russia 3 aaGuns moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Belarus 1 artillery and 5 infantry moved from Russia to Bryansk Place Units - Russians 2 armour, 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Germans regular : -2.67 Russians regular : -2.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 aaGun, 1 airfield, 3 artilleries, 1 harbour, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Western Australia to South Australia 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to South Australia 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to South Australia 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Kwangsi to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 34 Sea Zone 1 bomber moved from Kwangsi to 34 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 fighter moved from Okinawa to 20 Sea Zone 1 mech_infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in South Australia Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in South Australia, round 2 : 3/10 hits, 5.33 expected hits ANZAC roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from South Australia to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from South Australia to 56 Sea Zone 2 carriers moved from 56 Sea Zone to 61 Sea Zone 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 56 Sea Zone 2 destroyers moved from 36 Sea Zone to 56 Sea Zone 1 carrier and 1 fighter moved from 36 Sea Zone to 56 Sea Zone 2 transports moved from 56 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 2 transports moved from 42 Sea Zone to 37 Sea Zone 4 fighters and 1 tactical_bomber moved from India to 56 Sea Zone 1 bomber moved from 20 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to Philippines 3 fighters moved from 56 Sea Zone to Western Australia 1 tactical_bomber moved from Kwangsi to 56 Sea Zone 2 fighters moved from Kwangsi to Western Australia 1 tactical_bomber moved from 34 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to Western Australia 1 bomber moved from 34 Sea Zone to Western Australia 1 infantry moved from Yunnan to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 artillery moved from Kwangtung to Kwangsi Place Units - Japanese 2 artilleries and 1 infantry placed in Malaya 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Kwangtung 1 transport placed in 20 Sea Zone 1 aaGun and 2 infantry placed in India 1 airfield and 1 harbour placed in Western Australia Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -2.33 ANZAC regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from United Kingdom to 125 Sea Zone 3 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to Southern France 1 destroyer moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Morocco to 97 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to South Australia 4 fighters moved from 54 Sea Zone to South Australia 3 fighters moved from 54 Sea Zone to South Australia 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 125 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Java from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 97 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Italians defend with 1 carrier and 1 submarine Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 carrier in 97 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone 1 carrier owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 carrier and 1 submarine Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 5 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 5 fighters and 3 infantry in Southern France, round 2 : 5/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in South Australia Americans attack with 7 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 7 fighters and 2 infantry in South Australia, round 2 : 6/9 hits, 3.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia Americans win, taking South Australia from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 7 fighters moved from South Australia to 54 Sea Zone 2 mech_infantrys moved from Queensland to New South Wales 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 transports moved from 54 Sea Zone to 26 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 4 fighters moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from Southern France to United Kingdom 3 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Morocco to United Kingdom 2 fighters moved from Morocco to Normandy Bordeaux 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 1 infantry moved from Morocco to Algeria 1 bomber moved from 97 Sea Zone to Algeria 4 fighters moved from Eastern United States to Morocco Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 airfield and 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 infantry and 1 marine placed in Western United States 2 fighters placed in Western United States 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 103 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 2 infantry and 3 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Eastern Persia to West India 2 fighters moved from 80 Sea Zone to West India 1 bomber moved from Persia to West India 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan 1 armour, 1 infantry and 7 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan Combat - British Battle in Holland Belgium British attack with 2 fighters and 3 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 5 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in West India British attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in West India, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys Italians defend with 1 aaGun and 5 infantry Italians roll AA dice in Anglo Egyptian Sudan : 0/1 hits, 0.17 expected hits British roll dice for 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/10 hits, 2.33 expected hits Italians roll dice for 1 aaGun and 5 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 armour, 1 fighter and 6 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/8 hits, 2.00 expected hits Italians roll dice for 3 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Anglo Egyptian Sudan, round 4 : 2/7 hits, 1.83 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Italians: 1 aaGun and 5 infantry Battle in 98 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 tactical_bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 transport in 98 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 9 armour and 2 infantry moved from Iraq to Trans-Jordan 2 armour and 2 mech_infantrys moved from Persia to Trans-Jordan 4 artilleries moved from Eastern Persia to 80 Sea Zone 4 infantry moved from Eastern Persia to 80 Sea Zone 4 artilleries and 4 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from West India to Persia 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Persia 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 3.83 Japanese regular : -1.33 Italians regular : -0.67 Germans regular : -0.83 British regular : -1.67 Italians AA : -0.17 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 12:28:50 PM
Savegame -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber British defend with 1 armour and 5 mech_infantrys Italians roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 7/10 hits, 4.67 expected hits British roll dice for 1 armour and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan 5 mech_infantrys owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 5 mech_infantrys Non Combat Move - Italians 1 bomber, 4 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Egypt to Southern Italy 2 aaGuns, 2 armour and 3 infantry moved from Bessarabia to Romania Place Units - Italians 3 armour placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Italians collect 12 PUs (5 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians regular : 2.33 British regular : -0.17 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber British defend with 1 armour and 5 mech_infantrys Italians roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 7/10 hits, 4.67 expected hits British roll dice for 1 armour and 5 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan 5 mech_infantrys owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 5 mech_infantrys Non Combat Move - Italians 1 bomber, 4 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Egypt to Southern Italy 2 aaGuns, 2 armour and 3 infantry moved from Bessarabia to Romania Place Units - Italians 3 armour placed in Egypt 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Italians collect 12 PUs (5 lost to blockades); end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 bomber EDIT: Adding units owned by Italians to Egypt: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 2.33 British regular : -0.17 -
TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - GermansCombat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 2:39:03 PM
Savegame -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Germans Germans buy 1 armour, 2 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from Western Germany to Egypt 1 bomber moved from France to Southern France 1 artillery and 2 infantry moved from France to Southern France 1 bomber moved from Germany to Egypt 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from France to Northern Italy 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 artillery and 1 infantry moved from Novgorod to Karelia 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from 113 Sea Zone to 125 Sea Zone 1 artillery moved from Western Germany to Holland Belgium 1 bomber moved from Western Australia to 41 Sea Zone Combat - Germans Battle in 41 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 125 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 2 infantry Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Southern France Germans attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from Southern France to Egypt 1 aaGun, 2 artilleries and 2 infantry moved from France to Western Germany 5 aaGuns, 4 artilleries, 20 infantry and 1 mech_infantry moved from Bessarabia to Romania 1 bomber moved from 41 Sea Zone to Western Australia 2 fighters moved from 125 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 armour and 1 mech_infantry moved from Germany to Western Germany 1 mech_infantry moved from Romania to Slovakia Hungary 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Archangel to Novgorod Place Units - Germans 1 armour and 9 infantry placed in Western Germany 2 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.67 Russians regular : -0.33 Germans regular : -2.50 British regular : 2.00





