Woa it is over! Yes… US economy is just insane now… and my supply lines are well established.
It’s all about logistics at this point.
Very good game!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from India to Hunan
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -11
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Americans attack with 5 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 5 fighters, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Morocco
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Morocco to Egypt
1 fighter moved from Egypt to Bryansk
1 fighter moved from Rostov to Bryansk
1 armour moved from Northwest Persia to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Bryansk
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 bomber moved from India to 74 Sea Zone
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Battle in 74 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 74 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 3 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Burma to Persia
1 bomber moved from 74 Sea Zone to Kenya
Place Units - British
3 mech_infantrys placed in Egypt
2 fighters and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.33
Japanese regular : -1.17
Germans regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from India to Hunan
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -11
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Americans attack with 5 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 5 fighters, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Morocco
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Morocco to Egypt
1 fighter moved from Egypt to Bryansk
1 fighter moved from Rostov to Bryansk
1 armour moved from Northwest Persia to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Bryansk
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 bomber moved from India to 74 Sea Zone
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Battle in 74 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 74 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 3 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Burma to Persia
1 bomber moved from 74 Sea Zone to Kenya
Place Units - British
3 mech_infantrys placed in Egypt
2 fighters and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Holland Belgium: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 mech_infantry
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Removing units owned by British from Egypt: 2 mech_infantrys
EDIT: Adding units owned by British to Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.33
Japanese regular : -1.17
Germans regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Malta
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 94 Sea Zone
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
3 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from 94 Sea Zone to Southern Italy
2 artilleries moved from Tobruk to Libya
Place Units - Italians
2 artilleries and 1 infantry placed in Ukraine
3 artilleries placed in Southern France
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.83
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Rostov to Bryansk
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
12 armour, 2 artilleries, 2 infantry and 12 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Archangel to Belarus
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Rostov
Germans attack with 12 armour, 2 artilleries, 2 infantry and 12 mech_infantrys
British defend with 1 armour and 2 mech_infantrys; Russians defend with 1 aaGun and 10 infantry
Germans roll dice for 12 armour, 2 artilleries, 2 infantry and 12 mech_infantrys in Rostov, round 2 : 10/28 hits, 9.33 expected hits
Russians roll dice for 1 aaGun, 1 armour, 10 infantry and 2 mech_infantrys in Rostov, round 2 : 3/13 hits, 4.50 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
9 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
2 artilleries owned by the Germans, 12 armour owned by the Germans and 11 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 9 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 1.83 expected hits
Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British lost in Normandy Bordeaux
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 mech_infantry owned by the Germans retreated to France
Americans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 1 aaGun
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
British roll AA dice in Holland Belgium : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 aaGun owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Holland Belgium
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
1 tactical_bomber owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 artillery owned by the Russians lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 4 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 armour and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
5 infantry placed in Western Germany
3 armour and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 4.67
British AA : 0.17
Russians regular : -0.17
Germans regular : -4.00
Russians AA : -0.17
Test summary from TripleA, engine version: 2.6.14470, time: 4:08:55 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery moved from Bryansk to Belarus
1 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Northwest Persia to Caucasus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Belarus to Rostov
1 fighter moved from Western Ukraine to Rostov
1 aaGun, 9 armour, 15 artilleries and 4 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Samara to Rostov
7 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Volgograd
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
4 fighters moved from 35 Sea Zone to Paulau Island
1 fighter moved from Philippines to Hunan
1 tactical_bomber moved from Philippines to Hunan
1 infantry moved from Anhwe to Hunan
1 armour moved from Kiangsu to Hunan
3 mech_infantrys moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 armour, 4 artilleries and 1 mech_infantry moved from Yunnan to Burma
1 armour and 8 mech_infantrys moved from Kweichow to Burma
2 bombers moved from French Indo China to Burma
Combat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 3 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Chahar
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 34 Sea Zone
Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Paulau Island
Japanese attack with 4 fighters, 1 infantry and 1 marine
Americans defend with 1 marine
Japanese roll dice for 4 fighters, 1 infantry and 1 marine in Paulau Island, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 4 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Burma
Japanese attack with 2 armour, 4 artilleries, 2 bombers and 9 mech_infantrys
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 armour, 4 artilleries, 2 bombers and 9 mech_infantrys in Burma, round 2 : 3/17 hits, 5.83 expected hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese roll dice for 2 armour, 4 artilleries, 2 bombers and 8 mech_infantrys in Burma, round 3 : 6/16 hits, 5.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 4 artilleries, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 artilleries and 2 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Anhwe to Yunnan
1 armour moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
2 bombers moved from Burma to French Indo China
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from Philippines to French Indo China
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
4 fighters moved from Paulau Island to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Java to French Indo China
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 transport placed in 36 Sea Zone
1 harbour placed in Hainan
1 airfield placed in French Indo China
2 infantry placed in Malaya
2 infantry placed in French Indo China
3 infantry placed in Manchuria
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Japanese regular : -0.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.6.14470, time: 9:16:47 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 2.6.14470, time: 9:51:29 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 6 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in 113 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines and 1 transport
2 submarines owned by the Germans submerged
Americans roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 transport in 113 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Germans lost in 113 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 marines, 6 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 marines moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Morocco to Normandy Bordeaux
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 110 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
2 artilleries and 2 infantry placed in Western United States
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery, 1 infantry and 1 tactical_bomber
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 airfield
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by Americans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
British buy 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 fighter
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
1 submarine moved from 105 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 bomber moved from Kenya to 96 Sea Zone
1 armour and 2 mech_infantrys moved from Rostov to Bryansk
3 fighters moved from Egypt to Rostov
3 fighters moved from Bryansk to Rostov
1 fighter moved from Persia to Rostov
1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 74 Sea Zone to 72 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 113 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 2 submarines
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Rostov: 1 mech_infantry
EDIT: Adding units owned by British to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
3 aaGuns, 1 armour, 2 artilleries and 8 infantry moved from India to West India
1 armour moved from West India to Eastern Persia
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,6,6,2,5,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 0.83
Germans regular : -0.17
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 marine moved from 94 Sea Zone to Tunisia
2 artilleries moved from Libya to Tunisia
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 99 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone
2 fighters moved from 94 Sea Zone to Tunisia
3 fighters moved from Gibraltar to Algeria
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Algeria
Italians attack with 3 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Algeria
1 artillery owned by the British and 1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 3 artilleries, 2 fighters, 1 infantry and 1 marine
British defend with 1 armour; Americans defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 marine in Tunisia, round 2 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Tunisia
1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 3 artilleries, 2 fighters and 1 marine remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters moved from Tunisia to 94 Sea Zone
3 fighters moved from Algeria to Gibraltar
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 carrier and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Western Ukraine to Ukraine
3 artilleries and 4 infantry moved from Southern France to France
Place Units - Italians
3 infantry placed in Ukraine
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -1.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 marine moved from 94 Sea Zone to Tunisia
2 artilleries moved from Libya to Tunisia
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 99 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone
2 fighters moved from 94 Sea Zone to Tunisia
3 fighters moved from Gibraltar to Algeria
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Algeria
Italians attack with 3 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Algeria
1 artillery owned by the British and 1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 3 artilleries, 2 fighters, 1 infantry and 1 marine
British defend with 1 armour; Americans defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 marine in Tunisia, round 2 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Tunisia
1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 3 artilleries, 2 fighters and 1 marine remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters moved from Tunisia to 94 Sea Zone
3 fighters moved from Algeria to Gibraltar
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 carrier and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Western Ukraine to Ukraine
3 artilleries and 4 infantry moved from Southern France to France
Place Units - Italians
3 infantry placed in Ukraine
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -1.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Bryansk to Rostov
Place Units - ANZAC
1 artillery and 1 marine placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
4 infantry moved from Finland to Norway
1 tactical_bomber moved from Germany to Belarus
3 armour moved from Eastern Poland to Bryansk
14 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
16 mech_infantrys moved from Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Denmark
Combat - Germans
Battle in Norway
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 2 : 2/7 hits, 2.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Norway
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 3 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 fighters in Norway, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Norway
1 fighter owned by the British lost in Norway
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 4 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Battle in Bryansk
Germans attack with 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys
British defend with 1 armour and 4 mech_infantrys; Russians defend with 1 aaGun and 12 infantry
Germans roll dice for 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys in Bryansk, round 2 : 13/43 hits, 13.50 expected hits
Russians roll dice for 1 aaGun, 1 armour, 12 infantry and 4 mech_infantrys in Bryansk, round 2 : 5/17 hits, 5.83 expected hits
2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
12 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 12 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 tactical_bomber owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Denmark
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Denmark
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 3 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Germany
1 mech_infantry moved from France to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Norway to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
5 infantry placed in Germany
1 fighter and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -2.50
Germans regular : -4.33
Dice Statistics:
Total
1 was rolled 236 times
2 was rolled 266 times
3 was rolled 271 times
4 was rolled 291 times
5 was rolled 292 times
6 was rolled 291 times
Average roll : 3.613
Median : 4.000
Variance : 1.469
Standard Deviation : 1.212
Total rolls : 1647
Null / Other
1 was rolled 24 times
2 was rolled 31 times
3 was rolled 32 times
4 was rolled 33 times
5 was rolled 37 times
6 was rolled 36 times
Average roll : 3.705
Median : 4.000
Variance : 0.556
Standard Deviation : 0.746
Total rolls : 193
Germans Combat
1 was rolled 66 times
2 was rolled 81 times
3 was rolled 94 times
4 was rolled 75 times
5 was rolled 86 times
6 was rolled 97 times
Average roll : 3.651
Median : 4.000
Variance : 1.371
Standard Deviation : 1.171
Total rolls : 499
British Combat
1 was rolled 28 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 25 times
5 was rolled 16 times
6 was rolled 23 times
Average roll : 3.391
Median : 3.500
Variance : 0.940
Standard Deviation : 0.969
Total rolls : 128
Italians Combat
1 was rolled 21 times
2 was rolled 17 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 22 times
Average roll : 3.635
Median : 4.000
Variance : 0.867
Standard Deviation : 0.931
Total rolls : 115
Americans Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.457
Median : 4.000
Variance : 0.294
Standard Deviation : 0.542
Total rolls : 81
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 39 times
2 was rolled 43 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 55 times
6 was rolled 41 times
Average roll : 3.609
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 281
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.926
Median : 5.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.455
Median : 4.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.372
Median : 3.000
Variance : 0.604
Standard Deviation : 0.777
Total rolls : 86
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.667
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
Russians Combat
1 was rolled 24 times
2 was rolled 31 times
3 was rolled 32 times
4 was rolled 33 times
5 was rolled 37 times
6 was rolled 36 times
Average roll : 3.705
Median : 4.000
Variance : 0.556
Standard Deviation : 0.746
Total rolls : 193
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
4 infantry moved from Finland to Norway
1 tactical_bomber moved from Germany to Belarus
3 armour moved from Eastern Poland to Bryansk
14 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
16 mech_infantrys moved from Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Denmark
Combat - Germans
Battle in Norway
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 2 : 2/7 hits, 2.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Norway
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 3 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 fighters in Norway, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Norway
1 fighter owned by the British lost in Norway
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 4 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Battle in Bryansk
Germans attack with 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys
British defend with 1 armour and 4 mech_infantrys; Russians defend with 1 aaGun and 12 infantry
Germans roll dice for 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys in Bryansk, round 2 : 13/43 hits, 13.50 expected hits
Russians roll dice for 1 aaGun, 1 armour, 12 infantry and 4 mech_infantrys in Bryansk, round 2 : 5/17 hits, 5.83 expected hits
2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
12 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 12 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 tactical_bomber owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Denmark
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Denmark
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 3 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Germany
1 mech_infantry moved from France to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Norway to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
5 infantry placed in Germany
1 fighter and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -2.50
Germans regular : -4.33
Dice Statistics:
Total
1 was rolled 236 times
2 was rolled 266 times
3 was rolled 271 times
4 was rolled 291 times
5 was rolled 292 times
6 was rolled 291 times
Average roll : 3.613
Median : 4.000
Variance : 1.469
Standard Deviation : 1.212
Total rolls : 1647
Null / Other
1 was rolled 24 times
2 was rolled 31 times
3 was rolled 32 times
4 was rolled 33 times
5 was rolled 37 times
6 was rolled 36 times
Average roll : 3.705
Median : 4.000
Variance : 0.556
Standard Deviation : 0.746
Total rolls : 193
Germans Combat
1 was rolled 66 times
2 was rolled 81 times
3 was rolled 94 times
4 was rolled 75 times
5 was rolled 86 times
6 was rolled 97 times
Average roll : 3.651
Median : 4.000
Variance : 1.371
Standard Deviation : 1.171
Total rolls : 499
British Combat
1 was rolled 28 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 25 times
5 was rolled 16 times
6 was rolled 23 times
Average roll : 3.391
Median : 3.500
Variance : 0.940
Standard Deviation : 0.969
Total rolls : 128
Italians Combat
1 was rolled 21 times
2 was rolled 17 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 22 times
Average roll : 3.635
Median : 4.000
Variance : 0.867
Standard Deviation : 0.931
Total rolls : 115
Americans Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.457
Median : 4.000
Variance : 0.294
Standard Deviation : 0.542
Total rolls : 81
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 39 times
2 was rolled 43 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 55 times
6 was rolled 41 times
Average roll : 3.609
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 281
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.926
Median : 5.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.455
Median : 4.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.372
Median : 3.000
Variance : 0.604
Standard Deviation : 0.777
Total rolls : 86
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.667
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
Russians Combat
1 was rolled 24 times
2 was rolled 31 times
3 was rolled 32 times
4 was rolled 33 times
5 was rolled 37 times
6 was rolled 36 times
Average roll : 3.705
Median : 4.000
Variance : 0.556
Standard Deviation : 0.746
Total rolls : 193
Test summary from TripleA, engine version: 2.6.14470, time: 9:03:00 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 airfield and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Rostov to Belarus
Russians take Belarus from Germans
1 artillery and 1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Vologda
1 fighter moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Rostov to Belarus
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 7 armour, 16 artilleries and 2 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
8 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Archangel to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
1 airfield placed in Rostov
7 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :