I am germany
I will move today
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 6 fighters, 3 infantry and 6 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 6 tactical_bombers in Yunnan, round 2 : 6/16 hits, 8.00 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese lost in Yunnan
5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
3 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from Kwangsi to Manchuria
3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 armour moved from Kwangsi to Kweichow
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
6 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Chahar to Kwangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -0.67
Test summary from TripleA, engine version: 2.6.14470, time: 10:12:36 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
3 fighters moved from Gibraltar to Egypt
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in 98 Sea Zone
British attack with 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Kenya
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kenya
1 fighter owned by the British retreated
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Kenya to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Union of South Africa
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Egypt
2 artilleries and 1 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Italians regular : 0.67
Japanese regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Yugoslavia to Romania
1 infantry moved from Albania to Bulgaria
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Libya
2 armour, 1 artillery and 5 infantry moved from Alexandria to Tobruk
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Java to India
1 infantry moved from Shan State to Burma
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
3 armour moved from Greece to Romania
2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
6 armour, 11 infantry and 2 mech_infantrys moved from Germany to Poland
7 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
4 armour and 5 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
3 armour moved from Ukraine to Belarus
3 armour moved from Belarus to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Bryansk
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 infantry moved from Siam to French Indo China
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Chahar to Hopei
1 tactical_bomber moved from Jehol to Hopei
1 fighter moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Hopei
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 4 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 3 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC roll AA dice in Sumatra : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 3 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/4 hits, 1.83 expected hits
ANZAC roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the British lost in French Indo China
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Jehol to Japan
1 fighter moved from Manchuria to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 factory_minor placed in Kiangsu
1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -1.00
Japanese regular : -8.17
ANZAC AA : -0.17
ANZAC regular : -1.33
UK_Pacific regular : 1.33
Dice Statistics:
Total
1 was rolled 62 times
2 was rolled 48 times
3 was rolled 70 times
4 was rolled 63 times
5 was rolled 74 times
6 was rolled 63 times
Average roll : 3.600
Median : 4.000
Variance : 1.043
Standard Deviation : 1.021
Total rolls : 380
Germans Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 28 times
4 was rolled 21 times
5 was rolled 18 times
6 was rolled 24 times
Average roll : 3.678
Median : 4.000
Variance : 1.190
Standard Deviation : 1.091
Total rolls : 121
British Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.452
Median : 4.000
Variance : 0.161
Standard Deviation : 0.401
Total rolls : 31
Italians Combat
1 was rolled 5 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.727
Median : 4.000
Variance : 1.302
Standard Deviation : 1.141
Total rolls : 22
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.368
Median : 4.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
Americans Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.385
Median : 3.000
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 13
Chinese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.256
Median : 3.000
Variance : 1.776
Standard Deviation : 1.333
Total rolls : 39
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 21 times
5 was rolled 29 times
6 was rolled 22 times
Average roll : 3.746
Median : 4.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 122
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 infantry moved from Siam to French Indo China
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Chahar to Hopei
1 tactical_bomber moved from Jehol to Hopei
1 fighter moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Hopei
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 4 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 3 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC roll AA dice in Sumatra : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 3 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/4 hits, 1.83 expected hits
ANZAC roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the British lost in French Indo China
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Jehol to Japan
1 fighter moved from Manchuria to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 factory_minor placed in Kiangsu
1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -1.00
Japanese regular : -8.17
ANZAC AA : -0.17
ANZAC regular : -1.33
UK_Pacific regular : 1.33
Dice Statistics:
Total
1 was rolled 62 times
2 was rolled 48 times
3 was rolled 70 times
4 was rolled 63 times
5 was rolled 74 times
6 was rolled 63 times
Average roll : 3.600
Median : 4.000
Variance : 1.043
Standard Deviation : 1.021
Total rolls : 380
Germans Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 28 times
4 was rolled 21 times
5 was rolled 18 times
6 was rolled 24 times
Average roll : 3.678
Median : 4.000
Variance : 1.190
Standard Deviation : 1.091
Total rolls : 121
British Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.452
Median : 4.000
Variance : 0.161
Standard Deviation : 0.401
Total rolls : 31
Italians Combat
1 was rolled 5 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.727
Median : 4.000
Variance : 1.302
Standard Deviation : 1.141
Total rolls : 22
French Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.368
Median : 4.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
Americans Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.385
Median : 3.000
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 13
Chinese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.256
Median : 3.000
Variance : 1.776
Standard Deviation : 1.333
Total rolls : 39
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 14 times
4 was rolled 21 times
5 was rolled 29 times
6 was rolled 22 times
Average roll : 3.746
Median : 4.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 122
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Suiyuyan
Chinese undo move 1.
2 infantry placed in Suiyuyan
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Eastern United States to Western United States
Place Units - Americans
3 fighters placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Suiyuyan
Chinese undo move 1.
2 infantry placed in Suiyuyan
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 battleship moved from 76 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from Egypt to Tanganyika Territory
3 fighters moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in French Madagascar
Battle in Iraq
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Tanganyika Territory
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Tanganyika Territory, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tanganyika Territory to Belgian Congo
2 fighters moved from Iraq to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 artillery moved from India to Burma
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
4 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 4 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.17
Italians regular : -0.33
Japanese regular : 1.00
Germans AA : -0.17
Neutral_Axis regular : 0.00
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 armour moved from Libya to Algeria
Italians take Tunisia from Neutral_Axis
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 aaGun moved from Northern Italy to Southern France
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
2 infantry and 3 mech_infantrys placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Burma to India
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 tactical_bomber moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 86 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
3 aaGuns, 6 armour, 5 artilleries, 31 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Place Units - Germans
2 infantry and 8 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 infantry placed in Normandy Bordeaux
Germans undo move 3.
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Ukraine to Belarus
3 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 infantry moved from Novgorod to Baltic States
11 armour, 1 infantry and 4 mech_infantrys moved from Novgorod to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Finland to Belarus
1 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
7 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Ukraine to Belarus
3 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 infantry moved from Novgorod to Baltic States
11 armour, 1 infantry and 4 mech_infantrys moved from Novgorod to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Finland to Belarus
1 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
7 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 12 infantry
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Siam
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Kwangsi to Siam
Combat - Japanese
Battle in French Indo China
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking French Indo China from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/6 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 1 infantry, 1 marine and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Siam, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry, 1 marine and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hunan
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 bombers moved from Suiyuyan to Jehol
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters moved from Shan State to Kwangsi
1 tactical_bomber moved from Siam to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 infantry placed in Manchuria
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : -2.17
UK_Pacific regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 35 PUs;
British buy 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Ethiopia to French Equatorial Africa
1 armour moved from India to Shan State
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
Combat - British
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 artillery and 2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 fighter moved from Union of South Africa to 80 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Syria
1 carrier moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from 98 Sea Zone to Persia
1 fighter moved from Belgian Congo to 80 Sea Zone
2 cruisers and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Alexandria to Egypt
1 bomber moved from Normandy Bordeaux to Syria
1 fighter moved from Egypt to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Persia
Place Units - British
1 fighter, 1 harbour and 1 mech_infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,2,1,4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.67
Germans AA : -0.17
British regular : 0.33