@Karl7 edited UK fleet at wake as agreed upon.
minors are up
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Finland to Karelia
2 fighters moved from Finland to Karelia
2 bombers moved from Ukraine to Vologda
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Karelia
1 mech_infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Belarus to Karelia
2 fighters moved from Gibraltar to 86 Sea Zone
1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 86 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to West Indies: 2 fighters
EDIT: Turning off Edit Mode
Battle in 86 Sea Zone
British defend with 1 destroyer
Battle in Karelia
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Karelia, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
3 infantry owned by the Russians lost in Karelia
Germans winBritish win with 1 destroyer remaining, taking Karelia from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 6/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 3 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Indies: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
2 bombers moved from Vologda to Novgorod
1 bomber moved from Karelia to Novgorod
2 fighters moved from Karelia to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun, 3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
3 aaGuns, 4 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
1 factory_minor placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 2 fighters
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
3 armour placed in Novgorod
3 armour and 5 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Finland to Karelia
2 fighters moved from Finland to Karelia
2 bombers moved from Ukraine to Vologda
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Karelia
1 mech_infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Belarus to Karelia
2 fighters moved from Gibraltar to 86 Sea Zone
1 tactical_bomber moved from Western Germany to Western Ukraine
Combat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 86 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to West Indies: 2 fighters
EDIT: Turning off Edit Mode
Battle in 86 Sea Zone
British defend with 1 destroyer
Battle in Karelia
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Karelia, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia
3 infantry owned by the Russians lost in Karelia
Germans winBritish win with 1 destroyer remaining, taking Karelia from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 6/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 3 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from West Indies: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
2 bombers moved from Vologda to Novgorod
1 bomber moved from Karelia to Novgorod
2 fighters moved from Karelia to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun, 3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
3 aaGuns, 4 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
1 factory_minor placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 2 fighters
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
3 armour placed in Novgorod
3 armour and 5 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Urals to Russia
2 aaGuns, 9 artilleries and 21 infantry moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Vologda to Russia
1 aaGun and 5 infantry moved from Jehol to Chahar
2 infantry moved from Amur to Buryatia
3 infantry moved from Anhwe to Kiangsi
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Urals to Russia
2 aaGuns, 9 artilleries and 21 infantry moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Vologda to Russia
1 aaGun and 5 infantry moved from Jehol to Chahar
2 infantry moved from Amur to Buryatia
3 infantry moved from Anhwe to Kiangsi
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from Americans
3 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Hunan
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Japanese take 44 Sea Zone from Americans
Japanese take 35 Sea Zone from Americans
1 submarine moved from 20 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 1/5 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hunan to Japan
2 fighters and 2 tactical_bombers moved from Kwangsi to Japan
2 fighters moved from Philippines to Japan
Place Units - Japanese
2 fighters and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,3,2,2,4,6,5,3,4,5,2,2,6,3,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,3
Japanese collect 28 PUs (14 lost to blockades); end with 29 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
Test summary from TripleA, engine version: 2.6.14470, time: 7:01:49 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Removing units owned by British from Rhodesia: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
Dice Statistics:
Total
1 was rolled 217 times
2 was rolled 211 times
3 was rolled 204 times
4 was rolled 220 times
5 was rolled 219 times
6 was rolled 210 times
Average roll : 3.502
Median : 4.000
Variance : 0.151
Standard Deviation : 0.389
Total rolls : 1281
Germans Combat
1 was rolled 51 times
2 was rolled 45 times
3 was rolled 34 times
4 was rolled 42 times
5 was rolled 41 times
6 was rolled 33 times
Average roll : 3.309
Median : 3.000
Variance : 0.939
Standard Deviation : 0.969
Total rolls : 246
British Combat
1 was rolled 13 times
2 was rolled 20 times
3 was rolled 24 times
4 was rolled 26 times
5 was rolled 32 times
6 was rolled 26 times
Average roll : 3.865
Median : 4.000
Variance : 1.482
Standard Deviation : 1.217
Total rolls : 141
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 16 times
5 was rolled 22 times
6 was rolled 14 times
Average roll : 3.472
Median : 3.000
Variance : 0.916
Standard Deviation : 0.957
Total rolls : 108
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Americans Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 11 times
Average roll : 3.212
Median : 3.000
Variance : 0.730
Standard Deviation : 0.854
Total rolls : 99
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.491
Standard Deviation : 1.221
Total rolls : 19
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 20 times
2 was rolled 19 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.337
Median : 3.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 92
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 39 times
2 was rolled 30 times
3 was rolled 25 times
4 was rolled 37 times
5 was rolled 30 times
6 was rolled 33 times
Average roll : 3.454
Median : 4.000
Variance : 0.680
Standard Deviation : 0.825
Total rolls : 194
Japanese Combat
1 was rolled 42 times
2 was rolled 49 times
3 was rolled 55 times
4 was rolled 52 times
5 was rolled 44 times
6 was rolled 65 times
Average roll : 3.658
Median : 4.000
Variance : 1.133
Standard Deviation : 1.065
Total rolls : 307
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Removing units owned by British from Rhodesia: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 83 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
Dice Statistics:
Total
1 was rolled 217 times
2 was rolled 211 times
3 was rolled 204 times
4 was rolled 220 times
5 was rolled 219 times
6 was rolled 210 times
Average roll : 3.502
Median : 4.000
Variance : 0.151
Standard Deviation : 0.389
Total rolls : 1281
Germans Combat
1 was rolled 51 times
2 was rolled 45 times
3 was rolled 34 times
4 was rolled 42 times
5 was rolled 41 times
6 was rolled 33 times
Average roll : 3.309
Median : 3.000
Variance : 0.939
Standard Deviation : 0.969
Total rolls : 246
British Combat
1 was rolled 13 times
2 was rolled 20 times
3 was rolled 24 times
4 was rolled 26 times
5 was rolled 32 times
6 was rolled 26 times
Average roll : 3.865
Median : 4.000
Variance : 1.482
Standard Deviation : 1.217
Total rolls : 141
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 16 times
5 was rolled 22 times
6 was rolled 14 times
Average roll : 3.472
Median : 3.000
Variance : 0.916
Standard Deviation : 0.957
Total rolls : 108
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Americans Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 11 times
Average roll : 3.212
Median : 3.000
Variance : 0.730
Standard Deviation : 0.854
Total rolls : 99
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.491
Standard Deviation : 1.221
Total rolls : 19
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 20 times
2 was rolled 19 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.337
Median : 3.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 92
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 39 times
2 was rolled 30 times
3 was rolled 25 times
4 was rolled 37 times
5 was rolled 30 times
6 was rolled 33 times
Average roll : 3.454
Median : 4.000
Variance : 0.680
Standard Deviation : 0.825
Total rolls : 194
Japanese Combat
1 was rolled 42 times
2 was rolled 49 times
3 was rolled 55 times
4 was rolled 52 times
5 was rolled 44 times
6 was rolled 65 times
Average roll : 3.658
Median : 4.000
Variance : 1.133
Standard Deviation : 1.065
Total rolls : 307
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Korea to Kansu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Eastern United States to 89 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 89 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Eastern United States
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 submarine and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Kiangsi to Hunan
7 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
4 fighters moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone
2 artilleries moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Removing units owned by British from Rhodesia: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 83 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.50
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : 0.83
British regular : -1.33
Dice Statistics:
Total
1 was rolled 217 times
2 was rolled 211 times
3 was rolled 204 times
4 was rolled 220 times
5 was rolled 219 times
6 was rolled 210 times
Average roll : 3.502
Median : 4.000
Variance : 0.151
Standard Deviation : 0.389
Total rolls : 1281
Germans Combat
1 was rolled 51 times
2 was rolled 45 times
3 was rolled 34 times
4 was rolled 42 times
5 was rolled 41 times
6 was rolled 33 times
Average roll : 3.309
Median : 3.000
Variance : 0.939
Standard Deviation : 0.969
Total rolls : 246
British Combat
1 was rolled 13 times
2 was rolled 20 times
3 was rolled 24 times
4 was rolled 26 times
5 was rolled 32 times
6 was rolled 26 times
Average roll : 3.865
Median : 4.000
Variance : 1.482
Standard Deviation : 1.217
Total rolls : 141
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 16 times
5 was rolled 22 times
6 was rolled 14 times
Average roll : 3.472
Median : 3.000
Variance : 0.916
Standard Deviation : 0.957
Total rolls : 108
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Americans Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 11 times
Average roll : 3.212
Median : 3.000
Variance : 0.730
Standard Deviation : 0.854
Total rolls : 99
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.491
Standard Deviation : 1.221
Total rolls : 19
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 20 times
2 was rolled 19 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.337
Median : 3.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 92
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 39 times
2 was rolled 30 times
3 was rolled 25 times
4 was rolled 37 times
5 was rolled 30 times
6 was rolled 33 times
Average roll : 3.454
Median : 4.000
Variance : 0.680
Standard Deviation : 0.825
Total rolls : 194
Japanese Combat
1 was rolled 42 times
2 was rolled 49 times
3 was rolled 55 times
4 was rolled 52 times
5 was rolled 44 times
6 was rolled 65 times
Average roll : 3.658
Median : 4.000
Variance : 1.133
Standard Deviation : 1.065
Total rolls : 307
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 harbour, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from French Central Africa to French West Africa
1 infantry moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
2 artilleries moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 armour moved from Kazakhstan to Samara
Italians take Samara from Russians
1 armour moved from Samara to Vologda
1 mech_infantry moved from Turkmenistan to Samara
1 infantry moved from Rostov to Bryansk
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
2 fighters moved from French West Africa to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from West Indies to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central America
Combat - Italians
Battle in Central America
Battle in Union of South Africa
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour and 2 infantry in Union of South Africa, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the British lost in Union of South Africa
Italians roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour in Union of South Africa, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Union of South Africa
Italians win, taking Central America from Americans, taking Union of South Africa from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 armour and 2 infantry
Battle in Vologda
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Vologda
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 aaGuns, 2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Iraq to Trans-Jordan
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Anglo Egyptian Sudan to Kenya
1 carrier and 2 fighters moved from 81 Sea Zone to 72 Sea Zone
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 harbour placed in Iraq
1 transport placed in 80 Sea Zone
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
Italians undo move 4.
1 artillery placed in Egypt
1 transport placed in 80 Sea Zone
1 artillery placed in Iraq
2 infantry placed in Southern Italy
1 armour and 1 infantry placed in Ukraine
Italians undo move 6.
Italians undo move 5.
1 artillery placed in Egypt
Italians undo move 7.
1 transport placed in 80 Sea Zone
1 artillery placed in Iraq
Turn Complete - Italians
Italians collect 45 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 54 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 62 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.67
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 harbour, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from French Central Africa to French West Africa
1 infantry moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
2 artilleries moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 armour moved from Kazakhstan to Samara
Italians take Samara from Russians
1 armour moved from Samara to Vologda
1 mech_infantry moved from Turkmenistan to Samara
1 infantry moved from Rostov to Bryansk
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
2 fighters moved from French West Africa to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from West Indies to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central America
Combat - Italians
Battle in Central America
Battle in Union of South Africa
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour and 2 infantry in Union of South Africa, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the British lost in Union of South Africa
Italians roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour in Union of South Africa, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Union of South Africa
Italians win, taking Central America from Americans, taking Union of South Africa from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 armour and 2 infantry
Battle in Vologda
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Vologda
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 aaGuns, 2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Iraq to Trans-Jordan
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Anglo Egyptian Sudan to Kenya
1 carrier and 2 fighters moved from 81 Sea Zone to 72 Sea Zone
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 harbour placed in Iraq
1 transport placed in 80 Sea Zone
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
Italians undo move 4.
1 artillery placed in Egypt
1 transport placed in 80 Sea Zone
1 artillery placed in Iraq
2 infantry placed in Southern Italy
1 armour and 1 infantry placed in Ukraine
Italians undo move 6.
Italians undo move 5.
1 artillery placed in Egypt
Italians undo move 7.
1 transport placed in 80 Sea Zone
1 artillery placed in Iraq
Turn Complete - Italians
Italians collect 45 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 54 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 62 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.67
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 harbour, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from French Central Africa to French West Africa
1 infantry moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
2 artilleries moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 armour moved from Kazakhstan to Samara
Italians take Samara from Russians
1 armour moved from Samara to Vologda
1 mech_infantry moved from Turkmenistan to Samara
1 infantry moved from Rostov to Bryansk
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
2 fighters moved from French West Africa to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from West Indies to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Central America
Combat - Italians
Battle in Central America
Battle in Union of South Africa
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour and 2 infantry in Union of South Africa, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the British lost in Union of South Africa
Italians roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour in Union of South Africa, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Union of South Africa
Italians win, taking Central America from Americans, taking Union of South Africa from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 armour and 2 infantry
Battle in Vologda
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Vologda
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 aaGuns, 2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Iraq to Trans-Jordan
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Anglo Egyptian Sudan to Kenya
1 carrier and 2 fighters moved from 81 Sea Zone to 72 Sea Zone
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 harbour placed in Iraq
1 transport placed in 80 Sea Zone
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
Italians undo move 4.
1 artillery placed in Egypt
1 transport placed in 80 Sea Zone
1 artillery placed in Iraq
2 infantry placed in Southern Italy
1 armour and 1 infantry placed in Ukraine
Italians undo move 6.
Italians undo move 5.
1 artillery placed in Egypt
Italians undo move 7.
1 transport placed in 80 Sea Zone
1 artillery placed in Iraq
Turn Complete - Italians
Italians collect 45 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 54 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 62 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Union of South Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 83 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.67
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to Philippines
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to Philippines
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry and 1 mech_infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 fighter moved from West Indies to Gibraltar
3 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
2 artilleries moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
8 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Belarus to Bryansk
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Volgograd
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Volgograd, round 2 : 3/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 4 fighters moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Bryansk
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Western Germany
Place Units - Germans
3 armour placed in Western Ukraine
3 tactical_bombers placed in Caucasus
3 tactical_bombers placed in Novgorod
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.00
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Smolensk to Russia
2 infantry moved from Buryatia to Amur
1 aaGun and 3 infantry moved from Chahar to Jehol
3 infantry moved from Kiangsi to Anhwe
2 infantry moved from Chahar to Suiyuyan
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.00