@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour moved from Iraq to Caucasus 2 infantry moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov 1 artillery and 4 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Belarus 2 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Archangel 1 infantry and 2 mech_infantrys moved from Smolensk to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Archangel 1 mech_infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Archangel 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Caucasus Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 artillery and 4 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Archangel to Bryansk 1 fighter moved from Rostov to Russia 2 mech_infantrys moved from Volgograd to Tambov 2 mech_infantrys moved from Tambov to Bryansk 1 aaGun and 4 armour moved from Smolensk to Bryansk 2 infantry moved from Russia to Vologda 3 artilleries, 1 fighter and 4 infantry moved from Russia to Bryansk 1 fighter moved from Bryansk to Russia 2 infantry moved from Volgograd to Tambov Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 0.67 Russians regular : 0.83 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters moved from Philippines to Guam 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 fighter moved from Malaya to Burma 1 fighter moved from Shensi to French Indo China 2 tactical_bombers moved from Shensi to Burma 2 bombers moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma Combat - Japanese Battle in Guam Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Guam 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 fighter Casualties for ANZAC: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Guam to 20 Sea Zone 1 mech_infantry moved from Tsinghai to Szechwan 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Hunan 2 infantry moved from Shantung to Anhwe 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Burma to Malaya 2 mech_infantrys moved from Malaya to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone 1 bomber moved from Burma to French Indo China 1 bomber moved from Burma to Malaya Place Units - Japanese 2 infantry placed in Shantung 1 transport placed in 19 Sea Zone 1 carrier placed in 20 Sea Zone 1 artillery placed in Kwangtung 2 mech_infantrys placed in Malaya 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Kwangtung 1 submarine placed in 37 Sea Zone 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.17 UK_Pacific regular : -0.67 ANZAC regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from India to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Morocco to 96 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 bomber and 3 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 96 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Turning off Edit Mode 2 infantry moved from French Equatorial Africa to Belgian Congo 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Libya to Algeria 2 fighters moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Morocco 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 98 Sea Zone to Iraq 1 fighter moved from Iraq to Persia 1 bomber moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters and 2 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Kenya to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 battleship and 2 cruisers moved from 72 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 bomber moved from United Kingdom to Morocco Combat - British Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in 39 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 fighters moved from 39 Sea Zone to India 3 armour moved from Persia to Trans-Jordan 3 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan Place Units - British 1 destroyer placed in 80 Sea Zone 1 artillery and 2 infantry placed in Iraq 1 armour and 1 mech_infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.33 Japanese regular : -2.50 British regular : 0.17 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from Trans-Jordan to 98 Sea Zone 1 bomber moved from India to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Morocco to 96 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 bomber and 3 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 21 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 96 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Turning off Edit Mode 2 infantry moved from French Equatorial Africa to Belgian Congo 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Libya to Algeria 2 fighters moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Morocco 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 98 Sea Zone to Iraq 1 fighter moved from Iraq to Persia 1 bomber moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters and 2 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Kenya to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 battleship and 2 cruisers moved from 72 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 bomber moved from United Kingdom to Morocco Combat - British Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Burma British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in 39 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 fighters moved from 39 Sea Zone to India 3 armour moved from Persia to Trans-Jordan 3 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan Place Units - British 1 destroyer placed in 80 Sea Zone 1 artillery and 2 infantry placed in Iraq 1 armour and 1 mech_infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.33 Japanese regular : -2.50 British regular : 0.17 -
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Test summary from TripleA, engine version: 2.6.14470, time: 5:52:06 PM
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 2 armour, 1 bomber and 1 infantry moved from Western Ukraine to Ukraine Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Ukraine Italians attack with 2 armour, 1 bomber and 1 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 2 aaGuns moved from Western Ukraine to Ukraine 1 bomber moved from Ukraine to Egypt 2 fighters moved from Alexandria to Egypt 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt Place Units - Italians 2 destroyers placed in 97 Sea Zone 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Italians collect 16 PUs (3 lost to blockades); end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 fighter moved from United Kingdom to Morocco Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Germans Germans buy 1 armour, 1 artillery, 3 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Romania to Belarus 1 armour moved from Eastern Poland to Romania 1 bomber moved from Romania to Belarus 1 bomber moved from Romania to Archangel 2 infantry moved from Karelia to Novgorod 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 fighters moved from Western Germany to 97 Sea Zone 2 fighters moved from Western Germany to Egypt 3 infantry moved from Poland to Eastern Poland 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to France 1 bomber moved from Egypt to Iraq 4 fighters moved from Egypt to Iraq 1 submarine moved from 124 Sea Zone to 111 Sea Zone Combat - Germans Air Battle in Iraq Germans attacks with 5 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Iraq Bombing raid in Iraq causes 0 damage total. Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Belarus Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 3 : 4/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 bomber moved from Belarus to Western Germany 4 fighters moved from Iraq to Egypt 5 aaGuns, 1 armour, 9 artilleries and 30 infantry moved from Western Ukraine to Ukraine 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Western Germany 3 fighters placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
British AA : 0.83 Russians regular : -0.17 Germans regular : 3.83 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Caucasus to Volgograd 2 infantry moved from Tambov to Bryansk 1 infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 1 artillery and 9 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Bryansk Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Volgograd Russians undo move 1. Russians undo move 1. 1 artillery placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 1.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Burma 1 submarine moved from 36 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 bomber moved from Malaya to 39 Sea Zone 2 tactical_bombers moved from Yunnan to Burma 1 fighter moved from French Indo China to Burma 1 fighter moved from Malaya to Burma 1 bomber moved from French Indo China to Burma 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from Manchuria to 21 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 21 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone 1 bomber moved from 39 Sea Zone to Malaya 1 tactical_bomber moved from Burma to 42 Sea Zone 1 fighter moved from 21 Sea Zone to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 21 Sea Zone to Manchuria 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Kwangtung to Yunnan 2 mech_infantrys moved from Malaya to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi 1 bomber moved from Burma to Kwangsi 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Sikang 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -1.00 UK_Pacific regular : -1.00 British regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 fighter moved from Morocco to 111 Sea Zone 1 bomber moved from Trans-Jordan to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer and 2 fighters moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 battleship, 2 cruisers, 2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caroline Islands Americans attack with 4 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 4 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 111 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 32 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 4 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 5 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 32 Sea Zone to 33 Sea Zone 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns moved from Central United States to 101 Sea Zone 2 aaGuns, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 aaGuns, 1 carrier, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 fighter moved from 111 Sea Zone to Scotland 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Morocco 2 fighters moved from Eastern United States to Morocco 1 fighter moved from Morocco to 92 Sea Zone 1 bomber moved from 98 Sea Zone to Persia 1 fighter moved from Morocco to Algeria 2 fighters moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 airfield placed in Algeria 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 2 submarines and 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 1 fighter and 1 infantry EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer, 2 submarines and 1 transport EDIT: Removing units owned by Americans from Johnston Island: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 33 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Belgian Congo 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from India to 39 Sea Zone 1 fighter moved from India to Burma 1 bomber moved from Morocco to Persia Combat - British Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma 2 mech_infantrys owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 2 mech_infantrys Battle in 39 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 mech_infantry moved from British Somaliland to Kenya 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Burma to 80 Sea Zone 1 armour and 1 mech_infantry moved from Persia to West India 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 2 fighters moved from Trans-Jordan to Algeria 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 3 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Place Units - British 1 destroyer placed in 80 Sea Zone 2 artilleries and 1 infantry placed in Iraq 1 armour and 1 mech_infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : -3.67 Japanese regular : -0.33 Germans regular : -0.33 British regular : 0.00 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 7:57:14 PM
Savegame -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Egypt to Rostov 1 infantry moved from Ukraine to Rostov 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern Italy 1 infantry placed in Ukraine Italians undo move 2. 1 infantry placed in Ukraine 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 aaGun EDIT: Adding units owned by Americans to New South Wales: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.33 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 10:24:48 PM
Savegame -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery moved from Ukraine to Western Ukraine 3 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Romania to Ukraine 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 artillery and 3 infantry moved from Novgorod to Belarus 1 bomber moved from Novgorod to Belarus 1 bomber moved from Western Germany to Western Ukraine 1 fighter moved from Western Germany to Egypt 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 infantry moved from France to Northern Italy 1 bomber moved from Java to 21 Sea Zone 2 fighters moved from Western Germany to 111 Sea Zone 1 submarine moved from 125 Sea Zone to 111 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone Combat - Germans Battle in 21 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 111 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 111 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 111 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Belarus Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Belarus, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 111 Sea Zone to Western Germany 1 bomber moved from 21 Sea Zone to Kwangtung Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Poland: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Western Germany 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 47 PUs (5 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : 2.83 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 2 infantry moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Caucasus 1 fighter moved from Russia to Rostov 1 artillery and 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Caucasus 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Bryansk 1 fighter moved from Caucasus to Bryansk 1 fighter moved from Bryansk to Russia 2 artilleries and 5 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.50 Russians regular : 2.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 2 infantry moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Caucasus 1 fighter moved from Russia to Rostov 1 artillery and 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Caucasus 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Bryansk 1 fighter moved from Caucasus to Bryansk 1 fighter moved from Bryansk to Russia 2 artilleries and 5 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.50 Russians regular : 2.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 3 mech_infantrys moved from French Indo China to Burma 3 mech_infantrys moved from Malaya to Burma 16 mech_infantrys moved from Yunnan to Burma 1 marine moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 marine, 1 submarine and 5 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 3 mech_infantrys moved from Kwangtung to Yunnan 1 bomber moved from Malaya to Burma 1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Burma 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter, 9 infantry and 1 mech_infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Burma Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 22 mech_infantrys and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 22 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/31 hits, 8.00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 22 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Ceylon Non Combat Move - Japanese 2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone Place Units - Japanese 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 1 submarine placed in 20 Sea Zone 1 infantry placed in Shantung 1 fighter, 4 infantry and 1 tactical_bomber placed in Japan Japanese undo move 7. 1 tactical_bomber placed in French Indo China 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 3 mech_infantrys moved from French Indo China to Burma 3 mech_infantrys moved from Malaya to Burma 16 mech_infantrys moved from Yunnan to Burma 1 marine moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 marine, 1 submarine and 5 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 3 mech_infantrys moved from Kwangtung to Yunnan 1 bomber moved from Malaya to Burma 1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Burma 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter, 9 infantry and 1 mech_infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Burma Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 22 mech_infantrys and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 22 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/31 hits, 8.00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 22 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Ceylon Non Combat Move - Japanese 2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone Place Units - Japanese 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 1 submarine placed in 20 Sea Zone 1 infantry placed in Shantung 1 fighter, 4 infantry and 1 tactical_bomber placed in Japan Japanese undo move 7. 1 tactical_bomber placed in French Indo China 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific regular : -0.33 British regular : -0.33





