@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
Combat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 fighter
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83
ANZAC regular : 0.83
Test summary from TripleA, engine version: 2.6.14470, time: 12:47:28 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Trans-Jordan to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 83 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 fighter, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Finland to Rostov
2 fighters and 1 tactical_bomber moved from Finland to 115 Sea Zone
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
6 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
3 artilleries and 22 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Southern Italy to Persia
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Slovakia Hungary to Romania
Combat - Germans
Battle in 83 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 83 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 bombers and 1 fighter
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 fighter in Persia, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/8 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
4 infantry owned by the Russians lost in Rostov
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in 115 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in 115 Sea Zone
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 6 mech_infantrys in Baltic States, round 2 : 3/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from 115 Sea Zone to Finland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Poland
3 aaGuns moved from Western Ukraine to Ukraine
1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from Persia to Iraq
2 bombers moved from Persia to Iraq
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 2.83
Germans regular : 2.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Trans-Jordan to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 83 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 fighter, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Finland to Rostov
2 fighters and 1 tactical_bomber moved from Finland to 115 Sea Zone
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
6 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
3 artilleries and 22 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Southern Italy to Persia
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Slovakia Hungary to Romania
Combat - Germans
Battle in 83 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 83 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 bombers and 1 fighter
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 fighter in Persia, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/8 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
4 infantry owned by the Russians lost in Rostov
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in 115 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in 115 Sea Zone
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 6 mech_infantrys in Baltic States, round 2 : 3/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from 115 Sea Zone to Finland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Poland
3 aaGuns moved from Western Ukraine to Ukraine
1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from Persia to Iraq
2 bombers moved from Persia to Iraq
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 2.83
Germans regular : 2.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Trans-Jordan to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 83 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 fighter, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Finland to Rostov
2 fighters and 1 tactical_bomber moved from Finland to 115 Sea Zone
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
6 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
3 artilleries and 22 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Southern Italy to Persia
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Slovakia Hungary to Romania
Combat - Germans
Battle in 83 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 83 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 bombers and 1 fighter
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 fighter in Persia, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/8 hits, 3.50 expected hits
Russians roll dice for 4 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
4 infantry owned by the Russians lost in Rostov
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in 115 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in 115 Sea Zone
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 6 mech_infantrys in Baltic States, round 2 : 3/8 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from 115 Sea Zone to Finland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Poland
3 aaGuns moved from Western Ukraine to Ukraine
1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from Persia to Iraq
2 bombers moved from Persia to Iraq
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 2.83
Germans regular : 2.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
Combat - Russians
Battle in Anhwe
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Novgorod to Archangel
2 infantry moved from Vyborg to Karelia
4 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun and 7 infantry
EDIT: Removing units owned by Russians from Jehol: 1 aaGun and 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Germans regular : 0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 bomber moved from Shan State to Sumatra
1 fighter moved from Shan State to Java
1 fighter and 2 tactical_bombers moved from Shan State to Java
2 battleships moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 artillery moved from Hunan to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from 20 Sea Zone to Japan
3 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Sumatra to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 bomber moved from Sumatra to Shan State
Place Units - Japanese
3 mech_infantrys placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,5
Japanese collect 48 PUs (3 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 0.50
UK_Pacific regular : -0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 fighters, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to Kwangtung
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangtung
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Kwangtung, round 3 : 3/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Kwangtung
2 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 4 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win with 4 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to Korea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 aaGuns and 2 mech_infantrys moved from Central United States to Eastern United States
2 fighters moved from French Guiana to Eastern United States
2 infantry moved from French Guiana to Brazil
1 bomber moved from Kwangtung to Yunnan
Place Units - Americans
1 carrier placed in 6 Sea Zone
1 airfield, 2 fighters and 1 harbour placed in Korea
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Jehol to Shantung
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
5 infantry moved from Szechwan to Kweichow
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
3 infantry placed in Hunan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Nigeria to Anglo Egyptian Sudan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 bomber moved from United Kingdom to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in French Madagascar
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 fighter moved from Anglo Egyptian Sudan to 72 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 1.33
Italians regular : -0.33
Japanese regular : -2.00
Germans AA : -0.17
British regular : 0.83
Test summary from TripleA, engine version: 2.6.14470, time: 10:57:26 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Iraq to Eastern Persia
Italians take Persia from British
Italians take Eastern Persia from British
2 artilleries and 1 infantry moved from Syria to Iraq
1 battleship moved from 99 Sea Zone to 98 Sea Zone
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Romania to Belarus
1 bomber moved from Ukraine to Belarus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 transport moved from 92 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in French West Africa
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking French West Africa from Americans, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Belarus
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 1 bomber and 1 fighter in Belarus, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Belarus to Ukraine
1 aaGun moved from Romania to Bessarabia
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 aaGuns moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Iraq to Persia
Place Units - Italians
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,1,5
Italians collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New Guinea to New South Wales
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New Guinea to New South Wales
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.50
Test summary from TripleA, engine version: 2.6.14470, time: 8:11:38 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Kazakhstan
Germans take Caucasus from Russians
2 bombers moved from Iraq to Kazakhstan
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 bomber moved from Ukraine to Kazakhstan
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Western Germany
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 mech_infantry moved from Baltic States to Belarus
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Ukraine
Combat - Germans
Battle in Eire
Battle in Western Ukraine
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 4/7 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Eire from Neutral_Allies, taking Western Ukraine from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 3 bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 bombers in Kazakhstan, round 2 : 4/4 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans lost in Kazakhstan
2 infantry owned by the Russians lost in Kazakhstan
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Kazakhstan to Ukraine
2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Baltic States to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun and 1 artillery moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Eastern Poland
1 armour moved from Ukraine to Volgograd
Place Units - Germans
1 submarine placed in 112 Sea Zone
8 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Russia to Tambov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Archangel
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 4/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 3 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Western Ukraine
1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 infantry moved from Manchuria to Amur
1 aaGun and 5 infantry moved from Manchuria to Jehol
1 armour moved from Russia to Urals
1 fighter moved from Tambov to Russia
5 armour moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
9 artilleries moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
20 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
8 infantry moved from Bryansk to Russia
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.17
Russians regular : 1.83
Dice Statistics:
Total
1 was rolled 164 times
2 was rolled 165 times
3 was rolled 167 times
4 was rolled 188 times
5 was rolled 168 times
6 was rolled 170 times
Average roll : 3.529
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 1022
Germans Combat
1 was rolled 39 times
2 was rolled 34 times
3 was rolled 29 times
4 was rolled 36 times
5 was rolled 27 times
6 was rolled 28 times
Average roll : 3.321
Median : 3.000
Variance : 0.619
Standard Deviation : 0.787
Total rolls : 193
British Combat
1 was rolled 11 times
2 was rolled 18 times
3 was rolled 22 times
4 was rolled 24 times
5 was rolled 31 times
6 was rolled 23 times
Average roll : 3.891
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 129
Italians Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 11 times
Average roll : 3.424
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 99
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Americans Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.136
Median : 3.000
Variance : 0.729
Standard Deviation : 0.854
Total rolls : 44
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.765
Standard Deviation : 1.328
Total rolls : 18
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.516
Median : 4.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 62
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 34 times
2 was rolled 26 times
3 was rolled 20 times
4 was rolled 31 times
5 was rolled 24 times
6 was rolled 28 times
Average roll : 3.423
Median : 4.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 163
Japanese Combat
1 was rolled 31 times
2 was rolled 39 times
3 was rolled 41 times
4 was rolled 42 times
5 was rolled 34 times
6 was rolled 52 times
Average roll : 3.690
Median : 4.000
Variance : 1.121
Standard Deviation : 1.059
Total rolls : 239
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Russia to Tambov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Archangel
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 4/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 3 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Western Ukraine
1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 3 mech_infantrys
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 infantry moved from Manchuria to Amur
1 aaGun and 5 infantry moved from Manchuria to Jehol
1 armour moved from Russia to Urals
1 fighter moved from Tambov to Russia
5 armour moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
9 artilleries moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
20 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Tambov
8 infantry moved from Bryansk to Russia
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.17
Russians regular : 1.83
Dice Statistics:
Total
1 was rolled 164 times
2 was rolled 165 times
3 was rolled 167 times
4 was rolled 188 times
5 was rolled 168 times
6 was rolled 170 times
Average roll : 3.529
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 1022
Germans Combat
1 was rolled 39 times
2 was rolled 34 times
3 was rolled 29 times
4 was rolled 36 times
5 was rolled 27 times
6 was rolled 28 times
Average roll : 3.321
Median : 3.000
Variance : 0.619
Standard Deviation : 0.787
Total rolls : 193
British Combat
1 was rolled 11 times
2 was rolled 18 times
3 was rolled 22 times
4 was rolled 24 times
5 was rolled 31 times
6 was rolled 23 times
Average roll : 3.891
Median : 4.000
Variance : 1.730
Standard Deviation : 1.315
Total rolls : 129
Italians Combat
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 16 times
5 was rolled 20 times
6 was rolled 11 times
Average roll : 3.424
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 99
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Americans Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.136
Median : 3.000
Variance : 0.729
Standard Deviation : 0.854
Total rolls : 44
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.765
Standard Deviation : 1.328
Total rolls : 18
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.516
Median : 4.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 62
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 34 times
2 was rolled 26 times
3 was rolled 20 times
4 was rolled 31 times
5 was rolled 24 times
6 was rolled 28 times
Average roll : 3.423
Median : 4.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 163
Japanese Combat
1 was rolled 31 times
2 was rolled 39 times
3 was rolled 41 times
4 was rolled 42 times
5 was rolled 34 times
6 was rolled 52 times
Average roll : 3.690
Median : 4.000
Variance : 1.121
Standard Deviation : 1.059
Total rolls : 239
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 aaGun, 9 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
3 mech_infantrys moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from Japan to Kwangtung
2 fighters moved from 42 Sea Zone to Borneo
2 tactical_bombers moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 bomber moved from Shan State to Kwangtung
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from West India to India
Combat - Japanese
Strategic bombing raid in Kwangtung
Americans roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.
Battle in 20 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 20 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 destroyer owned by the Americans lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 4 fighters and 3 tactical_bombers in Kwangtung, round 2 : 6/7 hits, 4.00 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
2 tactical_bombers owned by the Japanese lost in Kwangtung
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 bomber; Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 3/3 hits, 0.83 expected hits
3 mech_infantrys owned by the Japanese lost in Yunnan
1 bomber owned by the Americans and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
2 fighters moved from Yunnan to Philippines
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 battleships and 3 carriers moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
3 fighters moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
3 infantry moved from French Indo China to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in India
1 aaGun and 9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,1,6,3,5,4,5,1,1,4,2,3,6,4,2,2,1,2,1
Japanese collect 33 PUs (12 lost to blockades); end with 35 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Americans regular : 1.67
Japanese regular : 0.67
Americans AA : -0.17
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 82 PUs;
Americans buy 1 carrier, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from Korea to 36 Sea Zone
3 fighters moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Americans attack with 3 carriers, 2 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport
Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone
3 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 6 fighters in 36 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships and 1 transport in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 36 Sea Zone
3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 4 : 7/9 hits, 4.83 expected hits
Japanese roll dice for 3 fighters and 1 transport in 36 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Americans lost in 36 Sea Zone
3 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters and 4 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport
Non Combat Move - Americans
2 fighters could not land in 36 Sea Zone and were removed
1 battleship and 2 cruisers moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 carriers moved from 33 Sea Zone to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 marine and 2 mech_infantrys moved from Eastern United States to Quebec
Place Units - Americans
1 carrier placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer and 1 fighter
EDIT: Turning off Edit Mode
2 fighters placed in Eastern United States
2 fighters placed in Korea
Americans undo move 2.
1 fighter placed in Korea
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
4 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
3 infantry moved from Hopei to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
4 fighters moved from United Kingdom to Eire
1 bomber moved from United Kingdom to Eire
Combat - British
Battle in Eire
British attack with 1 bomber, 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Eire, round 2 : 5/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eire
1 infantry owned by the Germans lost in Eire
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 4 fighters moved from Eire to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 submarine placed in 106 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,4,1,3,1
British collect 19 PUs (6 lost to blockades); end with 19 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 1.83
Germans regular : 0.67
British regular : 2.17
Dice Statistics:
Total
1 was rolled 212 times
2 was rolled 201 times
3 was rolled 212 times
4 was rolled 219 times
5 was rolled 205 times
6 was rolled 198 times
Average roll : 3.480
Median : 3.000
Variance : 0.249
Standard Deviation : 0.499
Total rolls : 1247
Null / Other
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 12 times
Average roll : 3.370
Median : 3.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 108
Germans Combat
1 was rolled 39 times
2 was rolled 35 times
3 was rolled 29 times
4 was rolled 36 times
5 was rolled 27 times
6 was rolled 28 times
Average roll : 3.314
Median : 3.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 194
British Combat
1 was rolled 13 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 26 times
5 was rolled 31 times
6 was rolled 23 times
Average roll : 3.830
Median : 4.000
Variance : 1.399
Standard Deviation : 1.183
Total rolls : 135
Italians Combat
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 12 times
Average roll : 3.370
Median : 3.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 108
Americans Combat
1 was rolled 16 times
2 was rolled 20 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.180
Median : 3.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 89
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 41 times
2 was rolled 49 times
3 was rolled 51 times
4 was rolled 49 times
5 was rolled 40 times
6 was rolled 61 times
Average roll : 3.622
Median : 4.000
Variance : 1.005
Standard Deviation : 1.003
Total rolls : 291
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.491
Standard Deviation : 1.221
Total rolls : 19
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.415
Median : 3.000
Variance : 0.357
Standard Deviation : 0.597
Total rolls : 65
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Russians Combat
1 was rolled 34 times
2 was rolled 26 times
3 was rolled 20 times
4 was rolled 31 times
5 was rolled 24 times
6 was rolled 28 times
Average roll : 3.423
Median : 4.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 163
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 82 PUs;
Americans buy 1 carrier, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from Korea to 36 Sea Zone
3 fighters moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Americans attack with 3 carriers, 2 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport
Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone
3 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 6 fighters in 36 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
Japanese roll dice for 2 battleships and 1 transport in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 36 Sea Zone
3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 4 : 7/9 hits, 4.83 expected hits
Japanese roll dice for 3 fighters and 1 transport in 36 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Americans lost in 36 Sea Zone
3 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters and 4 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport
Non Combat Move - Americans
2 fighters could not land in 36 Sea Zone and were removed
1 battleship and 2 cruisers moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 carriers moved from 33 Sea Zone to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 marine and 2 mech_infantrys moved from Eastern United States to Quebec
Place Units - Americans
1 carrier placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer and 1 fighter
EDIT: Turning off Edit Mode
2 fighters placed in Eastern United States
2 fighters placed in Korea
Americans undo move 2.
1 fighter placed in Korea
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3
Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
4 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
3 infantry moved from Hopei to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
4 fighters moved from United Kingdom to Eire
1 bomber moved from United Kingdom to Eire
Combat - British
Battle in Eire
British attack with 1 bomber, 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Eire, round 2 : 5/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eire
1 infantry owned by the Germans lost in Eire
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 4 fighters moved from Eire to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 submarine placed in 106 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,4,1,3,1
British collect 19 PUs (6 lost to blockades); end with 19 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 1.83
Germans regular : 0.67
British regular : 2.17
Dice Statistics:
Total
1 was rolled 212 times
2 was rolled 201 times
3 was rolled 212 times
4 was rolled 219 times
5 was rolled 205 times
6 was rolled 198 times
Average roll : 3.480
Median : 3.000
Variance : 0.249
Standard Deviation : 0.499
Total rolls : 1247
Null / Other
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 12 times
Average roll : 3.370
Median : 3.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 108
Germans Combat
1 was rolled 39 times
2 was rolled 35 times
3 was rolled 29 times
4 was rolled 36 times
5 was rolled 27 times
6 was rolled 28 times
Average roll : 3.314
Median : 3.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 194
British Combat
1 was rolled 13 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 26 times
5 was rolled 31 times
6 was rolled 23 times
Average roll : 3.830
Median : 4.000
Variance : 1.399
Standard Deviation : 1.183
Total rolls : 135
Italians Combat
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 12 times
Average roll : 3.370
Median : 3.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 108
Americans Combat
1 was rolled 16 times
2 was rolled 20 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.180
Median : 3.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 89
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 41 times
2 was rolled 49 times
3 was rolled 51 times
4 was rolled 49 times
5 was rolled 40 times
6 was rolled 61 times
Average roll : 3.622
Median : 4.000
Variance : 1.005
Standard Deviation : 1.003
Total rolls : 291
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.444
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
ANZAC Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.491
Standard Deviation : 1.221
Total rolls : 19
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.415
Median : 3.000
Variance : 0.357
Standard Deviation : 0.597
Total rolls : 65
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.909
Median : 4.000
Variance : 0.422
Standard Deviation : 0.650
Total rolls : 33
Russians Combat
1 was rolled 34 times
2 was rolled 26 times
3 was rolled 20 times
4 was rolled 31 times
5 was rolled 24 times
6 was rolled 28 times
Average roll : 3.423
Median : 4.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 163
Test summary from TripleA, engine version: 2.6.14470, time: 6:47:31 PM
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