• '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 infantry placed in Sikang
            1 infantry placed in Tsinghai
            Chinese undo move 3.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.67
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 8:01:39 AM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            3 marines moved from Central United States to Western United States
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            3 cruisers moved from 26 Sea Zone to 10 Sea Zone
            1 battleship moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 infantry placed in Sikang
            1 infantry placed in Tsinghai
            Chinese undo move 3.
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Belgian Congo to Tanganyika Territory
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 mech_infantry moved from Kenya to French Equatorial Africa
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
            2 fighters moved from 98 Sea Zone to Alexandria
            1 armour moved from Iraq to Eastern Persia
            2 infantry moved from Persia to Eastern Persia
            1 artillery moved from Iraq to Persia
            1 infantry moved from Iraq to Trans-Jordan
            1 artillery moved from Syria to Trans-Jordan
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from India to Yunnan
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from United Kingdom to Scotland
            1 bomber moved from United Kingdom to French Equatorial Africa
    
        Combat - British
            Battle in French Madagascar
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Yunnan
                British attack with 1 armour, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Alexandria
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Alexandria to Egypt
            2 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 artillery and 2 infantry moved from India to Burma
            1 fighter moved from Yunnan to India
            1 mech_infantry moved from India to Shan State
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 armour and 1 infantry moved from 119 Sea Zone to Scotland
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 factory_minor placed in Persia
            1 destroyer placed in 98 Sea Zone
            2 artilleries placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            UK_Pacific collect 5 PUs (6 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Italians regular : 0.33
    Japanese regular : -0.33
    British regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Alexandria
                Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 bomber moved from 96 Sea Zone to Southern Italy
            2 aaGuns, 1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 1 infantry moved from Bulgaria to Romania
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 armour, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 4 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone
            1 armour and 4 infantry moved from 97 Sea Zone to Greece
            1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : 0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 bomber, 1 fighter and 3 tactical_bombers moved from Romania to 98 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Germany to 98 Sea Zone
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Western Germany to 113 Sea Zone
            1 armour moved from Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
            9 mech_infantrys moved from Germany to Baltic States
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            2 fighters moved from Western Germany to 98 Sea Zone
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer, 1 tactical_bomber and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 115 Sea Zone
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers
                British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport; French defend with 1 destroyer
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 7/13 hits, 7.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 7/11 hits, 5.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 98 Sea Zone
                    1 destroyer owned by the French, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 4 tactical_bombers in 98 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 transport in 98 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
                    1 battleship owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
                    1 cruiser owned by the British, 1 battleship owned by the British and 4 fighters owned by the British lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                Casualties for French: 1 destroyer
            Battle in Baltic States
                Germans attack with 2 artilleries and 9 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries and 9 mech_infantrys in Baltic States, round 2 : 3/11 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                    3 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            3 tactical_bombers moved from 98 Sea Zone to Alexandria
            3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from 115 Sea Zone to Germany
            1 mech_infantry moved from Western Germany to Poland
            1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Finland to Karelia
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 bomber moved from 98 Sea Zone to Alexandria
            1 artillery and 1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 armour, 1 fighter and 6 mech_infantrys placed in Western Germany
            1 submarine placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1.17
    Germans regular : 2.17
    British regular : 1.33
    

    Dice Statistics:

    Total
            1 was rolled 89 times
            2 was rolled 92 times
            3 was rolled 85 times
            4 was rolled 93 times
            5 was rolled 82 times
            6 was rolled 102 times
        Average roll : 3.540
        Median : 4.000
        Variance : 0.453
        Standard Deviation : 0.673
        Total rolls : 543
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 6 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 6 times
        Average roll : 3.552
        Median : 3.000
        Variance : 0.173
        Standard Deviation : 0.415
        Total rolls : 29
    
    Germans Combat
            1 was rolled 33 times
            2 was rolled 28 times
            3 was rolled 29 times
            4 was rolled 31 times
            5 was rolled 27 times
            6 was rolled 39 times
        Average roll : 3.578
        Median : 4.000
        Variance : 0.521
        Standard Deviation : 0.722
        Total rolls : 187
    
    British Combat
            1 was rolled 15 times
            2 was rolled 15 times
            3 was rolled 7 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 16 times
        Average roll : 3.408
        Median : 3.000
        Variance : 1.126
        Standard Deviation : 1.061
        Total rolls : 71
    
    Italians Combat
            1 was rolled 9 times
            2 was rolled 6 times
            3 was rolled 8 times
            4 was rolled 12 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.267
        Median : 3.000
        Variance : 0.898
        Standard Deviation : 0.947
        Total rolls : 45
    
    Americans Combat
            4 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 3.333
        Standard Deviation : 1.826
        Total rolls : 2
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
        Average roll : 3.250
        Median : 3.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Japanese Combat
            1 was rolled 11 times
            2 was rolled 15 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 15 times
            6 was rolled 17 times
        Average roll : 3.678
        Median : 4.000
        Variance : 0.270
        Standard Deviation : 0.519
        Total rolls : 90
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 9 times
            6 was rolled 5 times
        Average roll : 3.926
        Median : 5.000
        Variance : 1.212
        Standard Deviation : 1.101
        Total rolls : 27
    
    ANZAC Combat
            2 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.500
        Median : 3.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 10 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.326
        Median : 3.000
        Variance : 0.353
        Standard Deviation : 0.594
        Total rolls : 43
    
    UK_Pacific Combat
            1 was rolled 1 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Russians Combat
            1 was rolled 4 times
            2 was rolled 6 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 6 times
        Average roll : 3.552
        Median : 3.000
        Variance : 0.173
        Standard Deviation : 0.415
        Total rolls : 29
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 9:57:46 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            1 artillery, 1 fighter and 2 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Bessarabia
            1 armour and 1 tactical_bomber moved from Bryansk to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Smolensk to Archangel
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Northwest Persia to Persia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                    2 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 artilleries and 1 fighter in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 4 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 artillery owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 armour and 7 artilleries moved from Russia to Bryansk
            2 infantry moved from Bryansk to Smolensk
            1 armour moved from Smolensk to Bryansk
            1 mech_infantry moved from Smolensk to Bryansk
            1 mech_infantry moved from Bryansk to Vologda
            1 armour moved from Bryansk to Vologda
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Bessarabia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -2.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Siam
            2 infantry moved from French Indo China to Yunnan
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Hopei to Shensi
            2 bombers moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kwangsi to Shan State
            2 fighters moved from 42 Sea Zone to Siam
            2 fighters moved from 42 Sea Zone to Malaya
            1 infantry moved from Hunan to Yunnan
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Siam
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Siam, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers
                British defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/7 hits, 2.67 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British and 1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Shan State
                Japanese attack with 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 3/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Manchuria to Chahar
            2 mech_infantrys moved from Manchuria to Anhwe
            1 artillery moved from Kwangtung to Kwangsi
            1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
            2 fighters moved from Siam to French Indo China
            2 tactical_bombers moved from Shan State to Kwangsi
            1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            2 bombers moved from Shensi to Kwangsi
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Manchuria
            1 fighter and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : -0.17
    Japanese regular : 3.50
    UK_Pacific regular : 1.00
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                2 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 2:57:26 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser and 1 marine moved from 10 Sea Zone to 89 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
            1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            1 marine moved from 89 Sea Zone to Central America
            1 armour and 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 artilleries, 4 carriers, 4 destroyers, 4 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to 89 Sea Zone
            3 marines moved from Western United States to 10 Sea Zone
            1 battleship, 2 cruisers, 3 marines, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 marines moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                2 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eire to United Kingdom
            1 infantry moved from Scotland to 119 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 119 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from Scotland to United Kingdom
            1 armour moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            1 bomber moved from French Equatorial Africa to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 armour moved from Eastern Persia to Iraq
            1 artillery and 1 infantry moved from Persia to Iraq
            1 infantry moved from Eastern Persia to West India
    
        Combat - British
            Battle in Holland Belgium
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to India
            1 infantry moved from India to Burma
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Eastern Persia to West India
    
        Place Units - British
            2 fighters placed in Egypt
            1 destroyer placed in 98 Sea Zone
            1 infantry placed in Iraq
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
            British collect 37 PUs (1 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 0.00
    British regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            2 infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Eastern Poland to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/9 hits, 3.33 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 aaGun moved from Eastern Poland to Bessarabia
            1 aaGun moved from Eastern Poland to Bessarabia
            1 bomber moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry moved from Greece to 97 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
            5 infantry moved from 92 Sea Zone to Gibraltar
            1 aaGun moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 armour moved from Greece to Romania
            1 armour moved from Western Germany to Poland
            1 fighter moved from Southern Italy to Gibraltar
            2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.17
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            2 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Alexandria to 100 Sea Zone
            1 bomber moved from 100 Sea Zone to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
            1 tactical_bomber moved from Germany to Belarus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Western Ukraine
                    2 artilleries owned by the Russians lost in Western Ukraine
                Germans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 bombers moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Belarus to Novgorod
            4 armour and 5 mech_infantrys moved from Novgorod to Eastern Poland
            3 infantry moved from Eastern Poland to Bessarabia
            4 armour moved from Eastern Poland to Bessarabia
            3 mech_infantrys moved from Eastern Poland to Bessarabia
            2 artilleries and 8 mech_infantrys moved from Baltic States to Eastern Poland
            2 armour moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Poland to Bessarabia
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 fighter moved from Holland Belgium to Western Germany
            1 armour and 6 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from Eastern Poland to Poland
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from Alexandria to Romania
            1 tactical_bomber moved from Alexandria to Southern Italy
            1 tactical_bomber moved from Alexandria to Romania
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in France
            2 armour, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
            Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -1.33
    British regular : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            3 artilleries and 7 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 mech_infantry moved from Vologda to Bryansk
            2 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Smolensk to Bryansk
            1 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 infantry placed in Ukraine
            8 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            1 armour, 2 artilleries and 1 mech_infantry moved from Kweichow to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from Kwangsi to Suiyuyan
            1 bomber moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            2 fighters moved from French Indo China to Yunnan
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 fighters and 1 mech_infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 armour, 3 artilleries, 2 fighters and 1 mech_infantry in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Burma
                Japanese attack with 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Burma, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Burma, round 3 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the British lost in Burma
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 35 Sea Zone to Philippines
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from Yunnan to 42 Sea Zone
            2 tactical_bombers moved from Burma to French Indo China
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 80 Sea Zone to 78 Sea Zone
            2 transports moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Chahar to Kweichow
            1 mech_infantry moved from Manchuria to Chahar
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Anhwe to Yunnan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            1 mech_infantry moved from Manchuria to Anhwe
            1 bomber moved from Suiyuyan to Anhwe
            1 bomber moved from Shensi to Kwangsi
            1 fighter moved from Japan to Philippines
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            3 mech_infantrys placed in Manchuria
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
            EDIT: Adding units owned by Japanese to Yunnan: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -2.33
    ANZAC regular : -0.33
    UK_Pacific regular : 0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 10:42:11 AM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 marines moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            4 carriers, 4 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in Marianas
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 infantry and 2 marines
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 2 marines in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Guam from Japanese, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 armour and 2 marines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Western United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 marine moved from Central America to 89 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 89 Sea Zone to 103 Sea Zone
            1 bomber moved from Queensland to India
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Egypt to French Equatorial Africa
            2 artilleries and 2 infantry moved from Egypt to Alexandria
            1 bomber and 2 fighters moved from Egypt to Alexandria
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            1 armour moved from Iraq to Eastern Persia
            2 infantry moved from West India to India
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Alexandria
                British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 3/7 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from Alexandria to Egypt
            2 fighters moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            2 destroyers and 1 transport placed in 110 Sea Zone
            1 mech_infantry placed in Egypt
            2 mech_infantrys placed in Persia
            British undo move 3.
            1 mech_infantry placed in Persia
            British undo move 2.
            2 destroyers placed in 110 Sea Zone
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : 0.67
    Japanese regular : 0.33
    Germans regular : -0.33
    British regular : 0.50
    

    Savegame

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