@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs; Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 4 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island Combat - Americans Battle in Caroline Islands Battle in 54 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Caroline Islands from Japanese, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 31 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Midway Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Central America 1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 64 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Central United States to Eastern United States 1 carrier moved from 10 Sea Zone to 64 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Central America 1 bomber moved from French Guiana to Central America 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Morocco to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 mech_infantrys moved from Norway to Karelia 1 artillery moved from Vyborg to Novgorod 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone 2 fighters moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Central America 1 factory_minor placed in Finland 1 infantry and 2 mech_infantrys placed in Norway 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 4 submarines EDIT: Adding units owned by Americans to 64 Sea Zone: 4 submarines EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Persia to Eastern Persia 3 fighters moved from Novgorod to Bryansk 2 fighters moved from Bryansk to Russia 1 bomber moved from Persia to West India Combat - British Strategic bombing raid in West India Japanese roll AA dice in West India : 0/1 hits, 0.17 expected hits Bombing raid in West India rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in West India causes 3 damage total. Non Combat Move - British 1 bomber moved from West India to Northwest Persia 3 aaGuns, 7 artilleries, 13 infantry and 3 mech_infantrys moved from Persia to Northwest Persia 3 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 3 armour moved from Egypt to Iraq 1 aaGun and 3 infantry moved from Egypt to Trans-Jordan 1 aaGun, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Russia to Bryansk Place Units - British 1 artillery and 3 infantry placed in United Kingdom 3 artilleries placed in Persia British undo move 2. 1 artillery and 2 infantry placed in Persia 2 artilleries and 1 infantry placed in Iraq 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 34 PUs (4 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : -1.33 Japanese AA : -0.17 Germans regular : -1.00 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Western Ukraine 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 battleship moved from 96 Sea Zone to 92 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 2 cruisers moved from 96 Sea Zone to 92 Sea Zone 3 artilleries and 15 infantry moved from Northern Italy to Southern France 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Northern Italy to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 4 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 airfield and 2 artilleries Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 artilleries in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rostov 1 artillery owned by the Russians lost in Rostov Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Russians: 2 artilleries Battle in Western Ukraine Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Eastern Poland Italians attack with 4 armour and 1 mech_infantry Russians defend with 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 4 armour and 1 mech_infantry in Eastern Poland, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Eastern Poland 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland Italians roll dice for 4 armour in Eastern Poland, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 4 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry Battle in Holland Belgium Italians attack with 3 fighters and 2 infantry Americans defend with 1 artillery and 2 infantry Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium 3 fighters owned by the Italians retreated Americans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Battle in Morocco Italians attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Morocco, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry Battle in Southern France Italians attack with 3 artilleries and 15 infantry French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 3 artilleries and 15 infantry in Southern France, round 2 : 5/18 hits, 4.00 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Southern France Italians win, taking Southern France from Americans with 3 artilleries and 15 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to Western Germany 1 carrier, 3 destroyers and 2 fighters moved from 96 Sea Zone to 92 Sea Zone 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Rostov to Ukraine Place Units - Italians 3 infantry placed in Ukraine 1 artillery and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 0.67 Russians regular : 0.33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Novgorod to Northwest Persia 1 fighter moved from Bryansk to Northwest Persia 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Novgorod to Northwest Persia 1 fighter moved from Bryansk to Northwest Persia 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Caucasus to Volgograd 3 infantry moved from Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from Germany to Baltic States 1 bomber moved from Western Germany to Baltic States 2 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Baltic States Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 aaGun and 2 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Germany 1 bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 artilleries moved from Western Germany to France 6 infantry moved from Western Germany to France 3 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 6 mech_infantrys moved from Ukraine to Eastern Poland 18 armour and 4 mech_infantrys moved from Caucasus to Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany Place Units - Germans 5 armour and 1 mech_infantry placed in Western Germany 3 artilleries placed in France 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.33 Germans regular : 2.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Dzavhan 1 infantry moved from Olgiy to Yenisey 1 artillery, 1 fighter and 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 1 infantry moved from Samara to Novosibirsk 1 armour moved from Russia to Novosibirsk 1 infantry moved from Tambov to Volgograd 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Volgograd 1 submarine moved from 85 Sea Zone to 87 Sea Zone Combat - Russians Battle in Chahar Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese lost in Chahar Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Volgograd Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Rostov Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 airfield, 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rostov Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Rostov to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 artilleries and 3 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 armour moved from Bryansk to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : 1.33 Germans regular : 0.33 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys moved from West India to Eastern Persia 1 infantry and 1 mech_infantry moved from Manchuria to Jehol 2 fighters moved from Manchuria to Jehol 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 3 artilleries moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Paulau Island 2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 bomber moved from Japan to 33 Sea Zone 1 infantry moved from Kazakhstan to Novosibirsk 3 armour moved from Kansu to Novosibirsk 2 mech_infantrys moved from Timguska to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Manchuria to Buryatia 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 33 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/6 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Eastern Persia Japanese attack with 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys British defend with 2 infantry Japanese roll dice for 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 8/17 hits, 5.50 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Eastern Persia 2 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 4 armour, 4 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Novosibirsk Japanese attack with 3 armour, 2 infantry and 3 mech_infantrys Russians defend with 1 armour Japanese roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 1 armour owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 carrier moved from 45 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone 1 destroyer moved from 45 Sea Zone to 34 Sea Zone 1 destroyer moved from 45 Sea Zone to 41 Sea Zone 1 carrier moved from 45 Sea Zone to 41 Sea Zone 1 cruiser moved from 45 Sea Zone to 34 Sea Zone 1 submarine moved from 45 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 battleship moved from 6 Sea Zone to 34 Sea Zone 1 bomber moved from 33 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from India to West India 2 tactical_bombers moved from India to Shensi 1 fighter moved from French Indo China to India 2 tactical_bombers moved from Shensi to Kansu 1 fighter moved from Japan to 6 Sea Zone 2 fighters moved from Jehol to 6 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to Kansu 1 tactical_bomber moved from French Indo China to West India 4 fighters moved from French Indo China to 6 Sea Zone 3 infantry moved from India to West India 1 aaGun moved from Amur to Buryatia 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 3 armour placed in West India 3 mech_infantrys placed in India 1 infantry placed in French Indo China 1 infantry placed in Kiangsu 2 mech_infantrys placed in Kiangsu 1 fighter and 4 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.17 Japanese regular : 6.00 ANZAC regular : -0.67 Russians regular : 0.50 British regular : 0.33 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys moved from West India to Eastern Persia 1 infantry and 1 mech_infantry moved from Manchuria to Jehol 2 fighters moved from Manchuria to Jehol 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 3 artilleries moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Paulau Island 2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 bomber moved from Japan to 33 Sea Zone 1 infantry moved from Kazakhstan to Novosibirsk 3 armour moved from Kansu to Novosibirsk 2 mech_infantrys moved from Timguska to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Manchuria to Buryatia 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 33 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/6 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Eastern Persia Japanese attack with 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys British defend with 2 infantry Japanese roll dice for 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 8/17 hits, 5.50 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Eastern Persia 2 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 4 armour, 4 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Novosibirsk Japanese attack with 3 armour, 2 infantry and 3 mech_infantrys Russians defend with 1 armour Japanese roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 1 armour owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 carrier moved from 45 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone 1 destroyer moved from 45 Sea Zone to 34 Sea Zone 1 destroyer moved from 45 Sea Zone to 41 Sea Zone 1 carrier moved from 45 Sea Zone to 41 Sea Zone 1 cruiser moved from 45 Sea Zone to 34 Sea Zone 1 submarine moved from 45 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 battleship moved from 6 Sea Zone to 34 Sea Zone 1 bomber moved from 33 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from India to West India 2 tactical_bombers moved from India to Shensi 1 fighter moved from French Indo China to India 2 tactical_bombers moved from Shensi to Kansu 1 fighter moved from Japan to 6 Sea Zone 2 fighters moved from Jehol to 6 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to Kansu 1 tactical_bomber moved from French Indo China to West India 4 fighters moved from French Indo China to 6 Sea Zone 3 infantry moved from India to West India 1 aaGun moved from Amur to Buryatia 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 3 armour placed in West India 3 mech_infantrys placed in India 1 infantry placed in French Indo China 1 infantry placed in Kiangsu 2 mech_infantrys placed in Kiangsu 1 fighter and 4 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Novosibirsk: 1 mech_infantry EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.17 Japanese regular : 6.00 ANZAC regular : -0.67 Russians regular : 0.50 British regular : 0.33 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys moved from West India to Eastern Persia 1 infantry and 1 mech_infantry moved from Manchuria to Jehol 2 fighters moved from Manchuria to Jehol 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 3 artilleries moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Paulau Island 2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 bomber moved from Japan to 33 Sea Zone 1 infantry moved from Kazakhstan to Novosibirsk 3 armour moved from Kansu to Novosibirsk 2 mech_infantrys moved from Timguska to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Manchuria to Buryatia 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 33 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Paulau Island Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/6 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Eastern Persia Japanese attack with 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys British defend with 2 infantry Japanese roll dice for 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 8/17 hits, 5.50 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Eastern Persia 2 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 4 armour, 4 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Novosibirsk Japanese attack with 3 armour, 2 infantry and 3 mech_infantrys Russians defend with 1 armour Japanese roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 1 armour owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 carrier moved from 45 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone 1 destroyer moved from 45 Sea Zone to 34 Sea Zone 1 destroyer moved from 45 Sea Zone to 41 Sea Zone 1 carrier moved from 45 Sea Zone to 41 Sea Zone 1 cruiser moved from 45 Sea Zone to 34 Sea Zone 1 submarine moved from 45 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 battleship moved from 6 Sea Zone to 34 Sea Zone 1 bomber moved from 33 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from India to West India 2 tactical_bombers moved from India to Shensi 1 fighter moved from French Indo China to India 2 tactical_bombers moved from Shensi to Kansu 1 fighter moved from Japan to 6 Sea Zone 2 fighters moved from Jehol to 6 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to Kansu 1 tactical_bomber moved from French Indo China to West India 4 fighters moved from French Indo China to 6 Sea Zone 3 infantry moved from India to West India 1 aaGun moved from Amur to Buryatia 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 3 armour placed in West India 3 mech_infantrys placed in India 1 infantry placed in French Indo China 1 infantry placed in Kiangsu 2 mech_infantrys placed in Kiangsu 1 fighter and 4 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Novosibirsk: 1 mech_infantry EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.17 Japanese regular : 6.00 ANZAC regular : -0.67 Russians regular : 0.50 British regular : 0.33 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery moved from Novgorod to Baltic States 3 mech_infantrys moved from Karelia to Baltic States 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Central America to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central America to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Central America to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 31 Sea Zone 3 fighters moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 5 submarines moved from 64 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 5 artilleries, 2 fighters and 11 infantry Germans defend with 1 infantry; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 6 infantry and 1 mech_infantry Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 artilleries, 2 fighters and 11 infantry in Gibraltar, round 2 : 5/18 hits, 5.33 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Americans lost in Gibraltar 2 aaGuns owned by the Italians, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries, 2 fighters and 10 infantry in Gibraltar, round 3 : 1/17 hits, 5.17 expected hits Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries, 2 fighters and 8 infantry in Gibraltar, round 4 : 4/15 hits, 4.83 expected hits Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/5 hits, 1.67 expected hits 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries, 2 fighters and 8 infantry in Gibraltar, round 5 : 5/15 hits, 4.83 expected hits Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 5 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 30 Casualties for Americans: 3 infantry Casualties for Italians: 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Morocco Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 1 marine Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 marine in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Baltic States Americans attack with 1 artillery and 3 mech_infantrys Germans defend with 3 infantry Americans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Baltic States Americans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Americans lost in Baltic States Americans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Baltic States 1 artillery owned by the Americans retreated to Novgorod Germans win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 infantry Casualties for Americans: 3 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Turning off Edit Mode 1 infantry moved from Central America to 64 Sea Zone 1 artillery moved from Central America to 64 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Central America to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Holland Belgium to Finland 2 mech_infantrys moved from Norway to Karelia 1 infantry moved from Norway to Finland 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Morocco to 91 Sea Zone 1 bomber moved from Central America to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Finland 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Norway 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans regular : -7.33 Japanese regular : -0.50 Italians regular : -4.67 Germans regular : 1.00 Italians AA : -0.33 -
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Test summary from TripleA, engine version: 2.6.14470, time: 1:10:14 PM
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery moved from Novgorod to Baltic States 3 mech_infantrys moved from Karelia to Baltic States 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Central America to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central America to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Central America to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 31 Sea Zone 3 fighters moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 5 submarines moved from 64 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 5 artilleries, 2 fighters and 11 infantry Germans defend with 1 infantry; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 6 infantry and 1 mech_infantry Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 artilleries, 2 fighters and 11 infantry in Gibraltar, round 2 : 5/18 hits, 5.33 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Americans lost in Gibraltar 2 aaGuns owned by the Italians, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries, 2 fighters and 10 infantry in Gibraltar, round 3 : 1/17 hits, 5.17 expected hits Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries, 2 fighters and 8 infantry in Gibraltar, round 4 : 4/15 hits, 4.83 expected hits Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/5 hits, 1.67 expected hits 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries, 2 fighters and 8 infantry in Gibraltar, round 5 : 5/15 hits, 4.83 expected hits Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 5 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 30 Casualties for Americans: 3 infantry Casualties for Italians: 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Morocco Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 1 marine Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 marine in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Baltic States Americans attack with 1 artillery and 3 mech_infantrys Germans defend with 3 infantry Americans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Baltic States Americans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Americans lost in Baltic States Americans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Baltic States 1 artillery owned by the Americans retreated to Novgorod Germans win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 infantry Casualties for Americans: 3 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Turning off Edit Mode 1 infantry moved from Central America to 64 Sea Zone 1 artillery moved from Central America to 64 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Central America to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Holland Belgium to Finland 2 mech_infantrys moved from Norway to Karelia 1 infantry moved from Norway to Finland 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Morocco to 91 Sea Zone 1 bomber moved from Central America to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Finland 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Norway 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 2 mech_infantrys moved from Bryansk to Baltic States 6 fighters moved from Bryansk to Baltic States 1 fighter moved from Russia to Baltic States 1 fighter moved from Bryansk to Persia 1 fighter moved from Bryansk to Baltic States 1 bomber moved from Northwest Persia to Egypt Combat - British Battle in Baltic States British attack with 8 fighters and 2 mech_infantrys Germans defend with 2 infantry British roll dice for 8 fighters and 2 mech_infantrys in Baltic States, round 2 : 4/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Baltic States 2 infantry owned by the Germans lost in Baltic States British win with 8 fighters remaining. Battle score for attacker is -2 Casualties for British: 2 mech_infantrys Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Baltic States to Novgorod 5 fighters moved from Baltic States to Bryansk 16 infantry moved from Northwest Persia to Persia 2 artilleries and 1 infantry moved from Iraq to Persia 2 armour moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 9 artilleries moved from Northwest Persia to Persia 2 aaGuns moved from Northwest Persia to Persia 2 mech_infantrys moved from Egypt to Belgian Congo 1 aaGun and 3 infantry moved from Trans-Jordan to Iraq 1 aaGun and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - British 1 submarine placed in 98 Sea Zone 1 destroyer placed in 81 Sea Zone 1 artillery and 2 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Iraq 1 infantry placed in Egypt British undo move 5. British undo move 4. 3 infantry placed in Iraq 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 aaGun and 2 infantry EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Syria: 1 aaGun, 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5 British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -7.33 Japanese regular : -0.50 Italians regular : -4.67 Germans regular : 2.33 British regular : -0.33 Italians AA : -0.33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 airfield, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 bomber and 1 fighter moved from Ukraine to Rostov 1 submarine moved from 98 Sea Zone to 95 Sea Zone Combat - Italians Battle in Rostov Italians attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 1 airfield, 1 artillery and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Rostov, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Western Germany to Northern Italy 2 fighters moved from Northern Italy to Southern Italy 3 artilleries and 15 infantry moved from Southern France to Northern Italy 4 armour moved from Eastern Poland to Ukraine 1 bomber and 1 fighter moved from Rostov to Ukraine Place Units - Italians 1 airfield placed in Northern Italy 3 infantry placed in Ukraine 1 destroyer placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 1.00 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Northwest Persia to Russia Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Germans Germans buy 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 11 infantry moved from France to Normandy Bordeaux 5 infantry moved from France to Normandy Bordeaux 2 artilleries and 5 infantry moved from France to Holland Belgium 2 artilleries moved from France to Normandy Bordeaux 10 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 bomber moved from Western Germany to Caucasus 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Germany to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 6 artilleries and 30 infantry British defend with 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 artilleries and 30 infantry in Normandy Bordeaux, round 2 : 7/36 hits, 8.00 expected hits Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 6 artilleries and 30 infantry remaining. Battle score for attacker is 14 Casualties for Americans: 1 aaGun and 1 infantry Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 5 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Holland Belgium, round 2 : 1/7 hits, 1.83 expected hits Americans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 5 infantry in Holland Belgium, round 3 : 2/7 hits, 1.83 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 4 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 bomber moved from Caucasus to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Poland 1 infantry moved from Poland to Baltic States 5 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Northern Italy 1 aaGun moved from Germany to Western Germany Place Units - Germans 1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany 4 infantry placed in Germany Germans undo move 1. 2 infantry placed in Germany 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Russians regular : -1.67 Germans regular : -4.67 -
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Test summary from TripleA, engine version: 2.6.14470, time: 11:02:22 AM
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 artillery moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Olgiy to Timguska Russians take Timguska from Japanese 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Yenisey 1 artillery and 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 armour moved from Bryansk to Tambov 1 armour moved from Tambov to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 artillery and 1 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 mech_infantry moved from Russia to Volgograd 1 submarine moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Tambov Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 airfield and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.00 Russians regular : 5.00 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan Japanese take Turkmenistan from Russians 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 armour moved from Novosibirsk to Urals Japanese take Urals from Russians 1 mech_infantry moved from Novosibirsk to Urals 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Novosibirsk to Samara 1 bomber moved from Kansu to Samara 2 armour and 1 mech_infantry moved from Novosibirsk to Timguska 1 mech_infantry moved from Kansu to Timguska 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Hopei to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Suiyuyan 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kansu to Evenkiyskiy 1 tactical_bomber moved from Kansu to Timguska 1 bomber moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from West India to Kazakhstan Combat - Japanese Battle in Ceylon Battle in Timguska Japanese attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Timguska, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Ceylon from UK_Pacific, taking Timguska from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kazakhstan Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Evenkiyskiy Japanese roll dice for 1 armour and 1 tactical_bomber in Evenkiyskiy, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Timguska to Kansu 1 tactical_bomber moved from Evenkiyskiy to Kansu 1 tactical_bomber moved from Kazakhstan to Tsinghai 1 bomber moved from Samara to Kansu 1 aaGun and 2 artilleries moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Jehol to Chahar 1 infantry moved from Sakha to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 mech_infantrys moved from India to West India 3 armour, 4 artilleries, 3 infantry and 4 mech_infantrys moved from Eastern Persia to West India 1 bomber moved from 42 Sea Zone to India Place Units - Japanese 3 infantry placed in West India 3 armour placed in India 1 infantry placed in Kiangsu 1 infantry placed in French Indo China 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in French Indo China 1 carrier, 2 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 82 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : -0.17 Russians regular : 0.33 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 5 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone 6 infantry moved from Gibraltar to 91 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 8 infantry, 1 mech_infantry, 5 submarines and 9 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 9 infantry, 1 mech_infantry, 5 submarines and 9 transports moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Malta 4 artilleries and 4 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from 96 Sea Zone to Malta 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Morocco 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malta Non Combat Move - Americans 1 artillery moved from Novgorod to Archangel 1 armour and 2 mech_infantrys moved from Finland to Novgorod 1 mech_infantry moved from Karelia to Archangel 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Finland to Norway 1 armour and 1 mech_infantry moved from Norway to Karelia 1 mech_infantry moved from Karelia to Novgorod 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from United Kingdom to Norway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 bomber and 2 mech_infantrys placed in Norway 1 armour and 2 mech_infantrys placed in Finland 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
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