@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Poland to Baltic States 1 mech_infantry moved from Poland to Belarus 1 bomber moved from Western Germany to Novgorod 18 armour, 2 artilleries and 19 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to Brazil Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Brazil Battle in Rostov Germans attack with 18 armour, 2 artilleries and 19 mech_infantrys British defend with 1 armour, 2 fighters, 3 infantry and 4 mech_infantrys; Russians defend with 1 airfield and 8 infantry Germans roll dice for 18 armour, 2 artilleries and 19 mech_infantrys in Rostov, round 2 : 14/39 hits, 13.17 expected hits Russians roll dice for 1 armour, 2 fighters, 11 infantry and 4 mech_infantrys in Rostov, round 2 : 4/18 hits, 6.83 expected hits 4 mech_infantrys owned by the Germans lost in Rostov 8 infantry owned by the Russians, 3 mech_infantrys owned by the British and 3 infantry owned by the British lost in Rostov 2 artilleries owned by the Germans, 18 armour owned by the Germans and 15 mech_infantrys owned by the Germans retreated to Ukraine Russians win, taking Brazil from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 8 infantry Casualties for British: 3 infantry and 3 mech_infantrys Battle in Baltic States Germans attack with 5 infantry British defend with 1 mech_infantry Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Baltic States Germans win, taking Baltic States from Russians with 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Poland 1 armour moved from Romania to Ukraine 10 infantry moved from Germany to Poland 1 mech_infantry moved from Poland to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Western Germany 1 fighter moved from Western Germany to Germany 1 tactical_bomber moved from Poland to Ukraine Place Units - Germans 8 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 infantry EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 aaGun EDIT: Adding units owned by Germans to Baltic States: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -3.17 Germans regular : 1.00 Russians AA : -0.17 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Poland to Baltic States 1 mech_infantry moved from Poland to Belarus 1 bomber moved from Western Germany to Novgorod 18 armour, 2 artilleries and 19 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to Brazil Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Brazil Battle in Rostov Germans attack with 18 armour, 2 artilleries and 19 mech_infantrys British defend with 1 armour, 2 fighters, 3 infantry and 4 mech_infantrys; Russians defend with 1 airfield and 8 infantry Germans roll dice for 18 armour, 2 artilleries and 19 mech_infantrys in Rostov, round 2 : 14/39 hits, 13.17 expected hits Russians roll dice for 1 armour, 2 fighters, 11 infantry and 4 mech_infantrys in Rostov, round 2 : 4/18 hits, 6.83 expected hits 4 mech_infantrys owned by the Germans lost in Rostov 8 infantry owned by the Russians, 3 mech_infantrys owned by the British and 3 infantry owned by the British lost in Rostov 2 artilleries owned by the Germans, 18 armour owned by the Germans and 15 mech_infantrys owned by the Germans retreated to Ukraine Russians win, taking Brazil from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 8 infantry Casualties for British: 3 infantry and 3 mech_infantrys Battle in Baltic States Germans attack with 5 infantry British defend with 1 mech_infantry Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Baltic States Germans win, taking Baltic States from Russians with 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Poland 1 armour moved from Romania to Ukraine 10 infantry moved from Germany to Poland 1 mech_infantry moved from Poland to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Western Germany 1 fighter moved from Western Germany to Germany 1 tactical_bomber moved from Poland to Ukraine Place Units - Germans 8 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 infantry EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 aaGun EDIT: Adding units owned by Germans to Baltic States: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -3.17 Germans regular : 1.00 Russians AA : -0.17Dice Statistics:
Total 1 was rolled 366 times 2 was rolled 394 times 3 was rolled 438 times 4 was rolled 406 times 5 was rolled 413 times 6 was rolled 436 times Average roll : 3.576 Median : 4.000 Variance : 1.496 Standard Deviation : 1.223 Total rolls : 2453 Null / Other 1 was rolled 86 times 2 was rolled 99 times 3 was rolled 117 times 4 was rolled 93 times 5 was rolled 99 times 6 was rolled 117 times Average roll : 3.607 Median : 4.000 Variance : 1.319 Standard Deviation : 1.149 Total rolls : 611 Germans Combat 1 was rolled 86 times 2 was rolled 99 times 3 was rolled 117 times 4 was rolled 93 times 5 was rolled 99 times 6 was rolled 117 times Average roll : 3.607 Median : 4.000 Variance : 1.319 Standard Deviation : 1.149 Total rolls : 611 British Combat 1 was rolled 33 times 2 was rolled 23 times 3 was rolled 17 times 4 was rolled 27 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.336 Median : 3.000 Variance : 1.161 Standard Deviation : 1.077 Total rolls : 143 Italians Combat 1 was rolled 29 times 2 was rolled 23 times 3 was rolled 20 times 4 was rolled 25 times 5 was rolled 23 times 6 was rolled 29 times Average roll : 3.517 Median : 4.000 Variance : 0.438 Standard Deviation : 0.662 Total rolls : 149 Americans Combat 1 was rolled 24 times 2 was rolled 23 times 3 was rolled 30 times 4 was rolled 23 times 5 was rolled 25 times 6 was rolled 18 times Average roll : 3.392 Median : 3.000 Variance : 0.527 Standard Deviation : 0.726 Total rolls : 143 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 53 times 2 was rolled 60 times 3 was rolled 59 times 4 was rolled 72 times 5 was rolled 65 times 6 was rolled 56 times Average roll : 3.559 Median : 4.000 Variance : 0.634 Standard Deviation : 0.796 Total rolls : 365 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.789 Median : 4.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.457 Median : 3.000 Variance : 0.534 Standard Deviation : 0.731 Total rolls : 105 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Russians Combat 1 was rolled 29 times 2 was rolled 39 times 3 was rolled 43 times 4 was rolled 39 times 5 was rolled 52 times 6 was rolled 44 times Average roll : 3.724 Median : 4.000 Variance : 1.167 Standard Deviation : 1.080 Total rolls : 246 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 10:26:54 AM
Savegame -
Testing testing testing
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 10:41:23 AM
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 8 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Novgorod 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk Place Units - Russians 3 infantry placed in Novgorod Russians undo move 1. 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 fighters EDIT: Adding units owned by Russians to Russia: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : 1.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 5 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 42 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India Combat - Japanese Battle in Caroline Islands Battle in Midway Battle in 35 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking 35 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 bombers moved from Philippines to Guam 1 marine moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 1 marine and 1 submarine moved from 42 Sea Zone to 33 Sea Zone 4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 36 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from French Indo China to Guam 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Manchuria to 25 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 tactical_bomber moved from Hopei to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 armour and 1 mech_infantry moved from Chahar to Manchuria 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from Shensi to French Indo China 2 armour and 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Sikang to Yunnan 1 armour moved from Suiyuyan to Kweichow 1 armour moved from Kansu to Kweichow 1 infantry moved from Malaya to Shan State Place Units - Japanese 2 carriers, 5 submarines and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -2.17 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 5 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 42 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India Combat - Japanese Battle in Caroline Islands Battle in Midway Battle in 35 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking 35 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 bombers moved from Philippines to Guam 1 marine moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 1 marine and 1 submarine moved from 42 Sea Zone to 33 Sea Zone 4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 36 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from French Indo China to Guam 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Manchuria to 25 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 tactical_bomber moved from Hopei to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 armour and 1 mech_infantry moved from Chahar to Manchuria 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from Shensi to French Indo China 2 armour and 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Sikang to Yunnan 1 armour moved from Suiyuyan to Kweichow 1 armour moved from Kansu to Kweichow 1 infantry moved from Malaya to Shan State Place Units - Japanese 2 carriers, 5 submarines and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kweichow: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -2.17 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 10 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil 1 bomber moved from Eastern United States to Brazil 1 submarine moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Normandy Bordeaux to 95 Sea Zone 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Battle in 95 Sea Zone Americans attack with 2 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Brazil Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Brazil Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from 95 Sea Zone to Libya 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco 1 fighter moved from Southern France to Morocco 2 fighters moved from United Kingdom to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 28 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 artillery, 1 battleship, 5 carriers, 3 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 1 bomber moved from Brazil to French Guiana Place Units - Americans 3 infantry placed in Western United States 2 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Norway 4 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.67 Japanese regular : 1.33 Germans regular : -0.33 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 5:20:10 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 10 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil 1 bomber moved from Eastern United States to Brazil 1 submarine moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Normandy Bordeaux to 95 Sea Zone 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Battle in 95 Sea Zone Americans attack with 2 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Brazil Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Brazil Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from 95 Sea Zone to Libya 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco 1 fighter moved from Southern France to Morocco 2 fighters moved from United Kingdom to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 28 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 artillery, 1 battleship, 5 carriers, 3 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 1 bomber moved from Brazil to French Guiana Place Units - Americans 3 infantry placed in Western United States 2 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Norway 4 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Novgorod to Eastern Poland 1 bomber moved from Persia to India 6 fighters moved from Bryansk to Eastern Poland 2 fighters moved from Rostov to Eastern Poland 1 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Bryansk Combat - British Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Holland Belgium British attack with 1 fighter and 5 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter and 5 infantry in Holland Belgium, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Eastern Poland British attack with 1 armour and 8 fighters Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 armour and 8 fighters in Eastern Poland, round 2 : 3/9 hits, 4.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the British lost in Eastern Poland 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland British win with 8 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 armour Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 3 fighters moved from Eastern Poland to Novgorod 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 aaGun, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Eastern Poland to Bryansk 1 fighter moved from Eastern Poland to Bryansk 1 fighter moved from Persia to Bryansk 1 bomber moved from India to Persia 3 infantry moved from Iraq to Persia 3 artilleries moved from Trans-Jordan to Iraq 1 aaGun and 3 infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Iraq to Persia Place Units - British 3 armour placed in Egypt 1 infantry placed in United Kingdom 3 infantry placed in Iraq 3 artilleries placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5 British collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.67 Japanese regular : 1.33 Japanese AA : -0.17 Germans regular : 0.83 British regular : -2.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Greece to Rostov 3 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 artillery moved from Algeria to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Southern Italy to Libya 1 fighter moved from Gibraltar to Libya 1 battleship moved from 92 Sea Zone to 96 Sea Zone Combat - Italians Battle in Rostov Italians attack with 1 fighter and 2 infantry British defend with 1 infantry; Russians defend with 1 airfield Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 mech_infantry; Americans defend with 2 fighters Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 2 fighters and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya 1 mech_infantry owned by the British and 2 fighters owned by the Americans lost in Libya Italians win with 2 fighters remaining. Battle score for attacker is 17 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Casualties for Americans: 2 fighters Battle in Holland Belgium Italians attack with 2 fighters and 3 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Western Germany to Northern Italy 2 infantry moved from Denmark to Western Germany 2 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Libya to 96 Sea Zone 1 carrier, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Rostov to Ukraine 1 bomber moved from Western Ukraine to Ukraine 2 fighters moved from Western Germany to Northern Italy Place Units - Italians 3 infantry placed in Ukraine 2 artilleries and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : -1.33 Russians regular : -1.00 British regular : 0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 35 Sea Zone 6 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Bryansk to Novgorod Combat - ANZAC Battle in Sumatra Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 aaGun and 2 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship and 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 1 infantry and 1 marine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : -2.67 ANZAC regular : -1.67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 35 Sea Zone 6 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Bryansk to Novgorod Combat - ANZAC Battle in Sumatra Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 aaGun and 2 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship and 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 1 infantry and 1 marine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Normandy Bordeaux to Southern France Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -2.67 ANZAC regular : -1.67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 tactical_bomber moved from Ukraine to Volgograd 18 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Poland to Norway 2 mech_infantrys moved from Ukraine to Caucasus Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Norway causes 3 damage total. Battle in Volgograd Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 18 armour and 7 mech_infantrys British defend with 1 infantry Germans roll dice for 18 armour and 7 mech_infantrys in Caucasus, round 2 : 9/25 hits, 10.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 18 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Volgograd to Ukraine 1 fighter moved from Germany to Ukraine 24 infantry moved from Western Germany to France 2 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Baltic States to Poland 1 infantry moved from Baltic States to Eastern Poland 3 infantry moved from Baltic States to Poland 8 infantry moved from Poland to Germany 6 infantry moved from Germany to Western Germany 1 tactical_bomber moved from Western Germany to Germany 1 bomber moved from Norway to Western Germany Place Units - Germans 3 artilleries placed in France 2 artilleries and 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans AA : -0.17 Russians regular : -1.67 Germans regular : -1.17 -
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Test summary from TripleA, engine version: 2.6.14470, time: 2:39:30 AM
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 34 PUs; Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 1 EDIT: Changing PUs for Russians from 1 to 0 EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter moved from Russia to Volgograd 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Eastern Poland 1 fighter moved from Russia to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 submarine moved from 91 Sea Zone to 85 Sea Zone Combat - Russians Battle in 85 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 85 Sea Zone Russians win, taking 85 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Volgograd 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 2 artilleries and 2 infantry Italians defend with 1 airfield and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians lost in Rostov Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 2 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk Place Units - Russians 1 armour, 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -2.67 Russians regular : -2.17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Tsinghai to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Shensi to Timguska 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 3 armour moved from Kweichow to Kansu 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Burma to Kweichow 1 mech_infantry moved from Burma to Szechwan 1 infantry moved from Shan State to Yunnan 1 fighter moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from Japan to Amur 2 tactical_bombers moved from 6 Sea Zone to Amur 3 artilleries and 8 infantry moved from Manchuria to Amur 2 bombers and 2 fighters moved from Guam to Amur 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 25 Sea Zone to 31 Sea Zone 2 fighters moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 12 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 17 infantry Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 12 infantry and 3 tactical_bombers in Amur, round 2 : 8/22 hits, 7.67 expected hits Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 7/17 hits, 5.67 expected hits 7 infantry owned by the Japanese lost in Amur 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Amur, round 3 : 6/15 hits, 6.50 expected hits Russians roll dice for 11 infantry in Amur, round 3 : 3/11 hits, 3.67 expected hits 3 infantry owned by the Japanese lost in Amur 6 infantry owned by the Russians lost in Amur Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Amur, round 4 : 8/12 hits, 5.83 expected hits Russians roll dice for 5 infantry in Amur, round 4 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 10 infantry Casualties for Russians: 2 aaGuns and 17 infantry Battle in 54 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 31 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Wake Island Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 armour and 1 mech_infantry moved from Burma to West India 1 fighter moved from 41 Sea Zone to India 2 tactical_bombers moved from French Indo China to India 2 carriers moved from 33 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 fighters moved from 31 Sea Zone to 6 Sea Zone 2 fighters moved from Amur to Manchuria 3 tactical_bombers moved from Amur to 6 Sea Zone 2 bombers moved from Amur to Japan 1 aaGun moved from Manchuria to Amur 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 2 fighters moved from 33 Sea Zone to French Indo China 2 fighters moved from 33 Sea Zone to French Indo China 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in West India 3 infantry placed in India 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 artillery placed in French Indo China 1 transport placed in 36 Sea Zone 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya 1 infantry placed in French Indo China 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.83 ANZAC regular : 0.50 Russians regular : -1.00 Russians AA : -1.00Dice Statistics:
Total 1 was rolled 325 times 2 was rolled 344 times 3 was rolled 376 times 4 was rolled 381 times 5 was rolled 366 times 6 was rolled 370 times Average roll : 3.568 Median : 4.000 Variance : 1.070 Standard Deviation : 1.035 Total rolls : 2162 Germans Combat 1 was rolled 91 times 2 was rolled 109 times 3 was rolled 124 times 4 was rolled 102 times 5 was rolled 112 times 6 was rolled 125 times Average roll : 3.618 Median : 4.000 Variance : 1.283 Standard Deviation : 1.133 Total rolls : 663 British Combat 1 was rolled 35 times 2 was rolled 30 times 3 was rolled 23 times 4 was rolled 34 times 5 was rolled 21 times 6 was rolled 29 times Average roll : 3.366 Median : 3.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 172 Italians Combat 1 was rolled 34 times 2 was rolled 29 times 3 was rolled 23 times 4 was rolled 34 times 5 was rolled 27 times 6 was rolled 34 times Average roll : 3.514 Median : 4.000 Variance : 0.594 Standard Deviation : 0.770 Total rolls : 181 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.862 Median : 4.000 Variance : 0.958 Standard Deviation : 0.979 Total rolls : 29 Americans Combat 1 was rolled 29 times 2 was rolled 24 times 3 was rolled 34 times 4 was rolled 25 times 5 was rolled 27 times 6 was rolled 24 times Average roll : 3.423 Median : 3.000 Variance : 0.462 Standard Deviation : 0.680 Total rolls : 163 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.457 Median : 3.000 Variance : 0.534 Standard Deviation : 0.731 Total rolls : 105 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 43 times 2 was rolled 49 times 3 was rolled 58 times 4 was rolled 56 times 5 was rolled 73 times 6 was rolled 59 times Average roll : 3.722 Median : 4.000 Variance : 1.541 Standard Deviation : 1.241 Total rolls : 338 Japanese Combat 1 was rolled 65 times 2 was rolled 75 times 3 was rolled 77 times 4 was rolled 94 times 5 was rolled 75 times 6 was rolled 64 times Average roll : 3.513 Median : 4.000 Variance : 1.305 Standard Deviation : 1.142 Total rolls : 450 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs; Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 4 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island Combat - Americans Battle in Caroline Islands Battle in 54 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Caroline Islands from Japanese, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 31 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Midway Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Central America 1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 64 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Central United States to Eastern United States 1 carrier moved from 10 Sea Zone to 64 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Central America 1 bomber moved from French Guiana to Central America 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Morocco to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 mech_infantrys moved from Norway to Karelia 1 artillery moved from Vyborg to Novgorod 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone 2 fighters moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Central America 1 factory_minor placed in Finland 1 infantry and 2 mech_infantrys placed in Norway 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : -1.33 Germans regular : -1.00 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs; Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 4 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island Combat - Americans Battle in Caroline Islands Battle in 54 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Caroline Islands from Japanese, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 31 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Midway Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Central America 1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 64 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Central United States to Eastern United States 1 carrier moved from 10 Sea Zone to 64 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Central America 1 bomber moved from French Guiana to Central America 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Morocco to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 mech_infantrys moved from Norway to Karelia 1 artillery moved from Vyborg to Novgorod 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone 2 fighters moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Central America 1 factory_minor placed in Finland 1 infantry and 2 mech_infantrys placed in Norway 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 4 submarines EDIT: Adding units owned by Americans to 64 Sea Zone: 4 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : -1.33 Germans regular : -1.00





