@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
Karl7 vs CANADA FOOLS
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 10:57:26 PM
Savegame -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 12 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa 1 submarine moved from 91 Sea Zone to 85 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Iraq to Eastern Persia Italians take Persia from British Italians take Eastern Persia from British 2 artilleries and 1 infantry moved from Syria to Iraq 1 battleship moved from 99 Sea Zone to 98 Sea Zone 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Eastern Poland to Belarus 1 fighter moved from Romania to Belarus 1 bomber moved from Ukraine to Belarus 1 artillery and 2 infantry moved from Ukraine to Rostov 1 transport moved from 92 Sea Zone to 98 Sea Zone Combat - Italians Battle in French West Africa Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking French West Africa from Americans, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Rostov Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians roll dice for 1 bomber and 1 fighter in Belarus, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Belarus to Ukraine 1 aaGun moved from Romania to Bessarabia 2 fighters moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 aaGuns moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Iraq to Persia Place Units - Italians 1 destroyer placed in 98 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Ukraine 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,1,5 Italians collect 28 PUs (3 lost to blockades); end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33 British regular : -0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New Guinea to New South Wales Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo ANZAC roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New Guinea to New South Wales Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.50 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 8:11:38 AM
Savegame -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Kazakhstan Germans take Caucasus from Russians 2 bombers moved from Iraq to Kazakhstan 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 3 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour and 1 mech_infantry moved from Belarus to Archangel 1 bomber moved from Ukraine to Kazakhstan 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine 1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from 91 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Western Germany 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from Baltic States to Belarus 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Iraq to Ukraine Combat - Germans Battle in Eire Battle in Western Ukraine Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Eire from Neutral_Allies, taking Western Ukraine from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 armour and 3 bombers Russians defend with 2 infantry Germans roll dice for 1 armour and 3 bombers in Kazakhstan, round 2 : 4/4 hits, 2.50 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Kazakhstan 2 infantry owned by the Russians lost in Kazakhstan Germans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from Kazakhstan to Ukraine 2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Baltic States to Novgorod 1 aaGun moved from Eastern Poland to Western Ukraine 9 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun and 1 artillery moved from Poland to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Eastern Poland 1 armour moved from Ukraine to Volgograd Place Units - Germans 1 submarine placed in 112 Sea Zone 8 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 3.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe 2 artilleries and 3 infantry moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Bryansk to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Bryansk to Archangel 2 infantry moved from Russia to Tambov 1 fighter moved from Bryansk to Tambov 1 fighter moved from Bryansk to Archangel Combat - Russians Battle in Western Ukraine Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 mech_infantrys Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 4/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun and 3 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Western Ukraine 1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 3 mech_infantrys Battle in Archangel Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Anhwe Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Manchuria to Amur 1 aaGun and 5 infantry moved from Manchuria to Jehol 1 armour moved from Russia to Urals 1 fighter moved from Tambov to Russia 5 armour moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 9 artilleries moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 20 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Tambov 8 infantry moved from Bryansk to Russia Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.17 Russians regular : 1.83Dice Statistics:
Total 1 was rolled 164 times 2 was rolled 165 times 3 was rolled 167 times 4 was rolled 188 times 5 was rolled 168 times 6 was rolled 170 times Average roll : 3.529 Median : 4.000 Variance : 0.389 Standard Deviation : 0.624 Total rolls : 1022 Germans Combat 1 was rolled 39 times 2 was rolled 34 times 3 was rolled 29 times 4 was rolled 36 times 5 was rolled 27 times 6 was rolled 28 times Average roll : 3.321 Median : 3.000 Variance : 0.619 Standard Deviation : 0.787 Total rolls : 193 British Combat 1 was rolled 11 times 2 was rolled 18 times 3 was rolled 22 times 4 was rolled 24 times 5 was rolled 31 times 6 was rolled 23 times Average roll : 3.891 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 129 Italians Combat 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 22 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 11 times Average roll : 3.424 Median : 3.000 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 99 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Americans Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 10 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3.136 Median : 3.000 Variance : 0.729 Standard Deviation : 0.854 Total rolls : 44 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.889 Median : 3.000 Variance : 1.765 Standard Deviation : 1.328 Total rolls : 18 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.516 Median : 4.000 Variance : 0.251 Standard Deviation : 0.501 Total rolls : 62 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.909 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Russians Combat 1 was rolled 34 times 2 was rolled 26 times 3 was rolled 20 times 4 was rolled 31 times 5 was rolled 24 times 6 was rolled 28 times Average roll : 3.423 Median : 4.000 Variance : 0.771 Standard Deviation : 0.878 Total rolls : 163 Japanese Combat 1 was rolled 31 times 2 was rolled 39 times 3 was rolled 41 times 4 was rolled 42 times 5 was rolled 34 times 6 was rolled 52 times Average roll : 3.690 Median : 4.000 Variance : 1.121 Standard Deviation : 1.059 Total rolls : 239 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe 2 artilleries and 3 infantry moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Bryansk to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Bryansk to Archangel 2 infantry moved from Russia to Tambov 1 fighter moved from Bryansk to Tambov 1 fighter moved from Bryansk to Archangel Combat - Russians Battle in Western Ukraine Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 mech_infantrys Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 4/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun and 3 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Western Ukraine 1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 3 mech_infantrys Battle in Archangel Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Anhwe Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Manchuria to Amur 1 aaGun and 5 infantry moved from Manchuria to Jehol 1 armour moved from Russia to Urals 1 fighter moved from Tambov to Russia 5 armour moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Tambov 9 artilleries moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 20 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Tambov 8 infantry moved from Bryansk to Russia Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.17 Russians regular : 1.83Dice Statistics:
Total 1 was rolled 164 times 2 was rolled 165 times 3 was rolled 167 times 4 was rolled 188 times 5 was rolled 168 times 6 was rolled 170 times Average roll : 3.529 Median : 4.000 Variance : 0.389 Standard Deviation : 0.624 Total rolls : 1022 Germans Combat 1 was rolled 39 times 2 was rolled 34 times 3 was rolled 29 times 4 was rolled 36 times 5 was rolled 27 times 6 was rolled 28 times Average roll : 3.321 Median : 3.000 Variance : 0.619 Standard Deviation : 0.787 Total rolls : 193 British Combat 1 was rolled 11 times 2 was rolled 18 times 3 was rolled 22 times 4 was rolled 24 times 5 was rolled 31 times 6 was rolled 23 times Average roll : 3.891 Median : 4.000 Variance : 1.730 Standard Deviation : 1.315 Total rolls : 129 Italians Combat 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 22 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 11 times Average roll : 3.424 Median : 3.000 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 99 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Americans Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 10 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 4 times Average roll : 3.136 Median : 3.000 Variance : 0.729 Standard Deviation : 0.854 Total rolls : 44 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.889 Median : 3.000 Variance : 1.765 Standard Deviation : 1.328 Total rolls : 18 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.516 Median : 4.000 Variance : 0.251 Standard Deviation : 0.501 Total rolls : 62 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.909 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Russians Combat 1 was rolled 34 times 2 was rolled 26 times 3 was rolled 20 times 4 was rolled 31 times 5 was rolled 24 times 6 was rolled 28 times Average roll : 3.423 Median : 4.000 Variance : 0.771 Standard Deviation : 0.878 Total rolls : 163 Japanese Combat 1 was rolled 31 times 2 was rolled 39 times 3 was rolled 41 times 4 was rolled 42 times 5 was rolled 34 times 6 was rolled 52 times Average roll : 3.690 Median : 4.000 Variance : 1.121 Standard Deviation : 1.059 Total rolls : 239 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 aaGun, 9 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 3 mech_infantrys moved from India to Yunnan 3 fighters and 1 tactical_bomber moved from Japan to Kwangtung 2 fighters moved from 42 Sea Zone to Borneo 2 tactical_bombers moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to Yunnan 1 tactical_bomber moved from 42 Sea Zone to Yunnan 1 bomber moved from Shan State to Kwangtung 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Kwangtung 1 infantry moved from West India to India Combat - Japanese Strategic bombing raid in Kwangtung Americans roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kwangtung causes 4 damage total. Battle in 20 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 20 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 destroyer owned by the Americans lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 4 fighters and 3 tactical_bombers in Kwangtung, round 2 : 6/7 hits, 4.00 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits 2 tactical_bombers owned by the Japanese lost in Kwangtung 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Japanese: 2 tactical_bombers Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Yunnan Japanese attack with 4 fighters, 3 mech_infantrys and 2 tactical_bombers Americans defend with 1 bomber; Chinese defend with 2 infantry Japanese roll dice for 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 3/3 hits, 0.83 expected hits 3 mech_infantrys owned by the Japanese lost in Yunnan 1 bomber owned by the Americans and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 3 mech_infantrys Casualties for Americans: 1 bomber Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangtung to Japan 2 fighters moved from Yunnan to Philippines 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 battleships and 3 carriers moved from 42 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone 3 fighters moved from Kwangtung to Kwangsi 1 bomber moved from Kwangtung to Kwangsi 3 infantry moved from French Indo China to Kwangsi Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India 1 aaGun and 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,1,6,3,5,4,5,1,1,4,2,3,6,4,2,2,1,2,1 Japanese collect 33 PUs (12 lost to blockades); end with 35 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : 1.67 Japanese regular : 0.67 Americans AA : -0.17 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 82 PUs; Americans buy 1 carrier, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone Americans take 19 Sea Zone from Japanese 3 fighters moved from Korea to 36 Sea Zone 3 fighters moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone Combat - Americans Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone Battle in 36 Sea Zone Americans attack with 3 carriers, 2 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 3 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone 3 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits Japanese roll dice for 6 fighters in 36 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits Japanese roll dice for 2 battleships and 1 transport in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 36 Sea Zone 3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone Americans roll dice for 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 4 : 7/9 hits, 4.83 expected hits Japanese roll dice for 3 fighters and 1 transport in 36 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Americans lost in 36 Sea Zone 3 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters and 4 submarines Casualties for Japanese: 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport Non Combat Move - Americans 2 fighters could not land in 36 Sea Zone and were removed 1 battleship and 2 cruisers moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 carriers moved from 33 Sea Zone to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 1 marine and 2 mech_infantrys moved from Eastern United States to Quebec Place Units - Americans 1 carrier placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer and 1 fighter EDIT: Turning off Edit Mode 2 fighters placed in Eastern United States 2 fighters placed in Korea Americans undo move 2. 1 fighter placed in Korea 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3 Americans collect 56 PUs (4 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 4 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 3 infantry moved from Hopei to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from United Kingdom to Eire 4 fighters moved from United Kingdom to Eire 1 bomber moved from United Kingdom to Eire Combat - British Battle in Eire British attack with 1 bomber, 4 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Eire, round 2 : 5/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eire 1 infantry owned by the Germans lost in Eire British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 4 fighters moved from Eire to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone Place Units - British 1 submarine placed in 106 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,4,1,3,1 British collect 19 PUs (6 lost to blockades); end with 19 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : 1.83 Germans regular : 0.67 British regular : 2.17Dice Statistics:
Total 1 was rolled 212 times 2 was rolled 201 times 3 was rolled 212 times 4 was rolled 219 times 5 was rolled 205 times 6 was rolled 198 times Average roll : 3.480 Median : 3.000 Variance : 0.249 Standard Deviation : 0.499 Total rolls : 1247 Null / Other 1 was rolled 21 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 21 times 6 was rolled 12 times Average roll : 3.370 Median : 3.000 Variance : 1.084 Standard Deviation : 1.041 Total rolls : 108 Germans Combat 1 was rolled 39 times 2 was rolled 35 times 3 was rolled 29 times 4 was rolled 36 times 5 was rolled 27 times 6 was rolled 28 times Average roll : 3.314 Median : 3.000 Variance : 0.639 Standard Deviation : 0.799 Total rolls : 194 British Combat 1 was rolled 13 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 26 times 5 was rolled 31 times 6 was rolled 23 times Average roll : 3.830 Median : 4.000 Variance : 1.399 Standard Deviation : 1.183 Total rolls : 135 Italians Combat 1 was rolled 21 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 21 times 6 was rolled 12 times Average roll : 3.370 Median : 3.000 Variance : 1.084 Standard Deviation : 1.041 Total rolls : 108 Americans Combat 1 was rolled 16 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.180 Median : 3.000 Variance : 0.828 Standard Deviation : 0.910 Total rolls : 89 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 41 times 2 was rolled 49 times 3 was rolled 51 times 4 was rolled 49 times 5 was rolled 40 times 6 was rolled 61 times Average roll : 3.622 Median : 4.000 Variance : 1.005 Standard Deviation : 1.003 Total rolls : 291 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.491 Standard Deviation : 1.221 Total rolls : 19 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.415 Median : 3.000 Variance : 0.357 Standard Deviation : 0.597 Total rolls : 65 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.909 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33 Russians Combat 1 was rolled 34 times 2 was rolled 26 times 3 was rolled 20 times 4 was rolled 31 times 5 was rolled 24 times 6 was rolled 28 times Average roll : 3.423 Median : 4.000 Variance : 0.771 Standard Deviation : 0.878 Total rolls : 163 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 82 PUs; Americans buy 1 carrier, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone Americans take 19 Sea Zone from Japanese 3 fighters moved from Korea to 36 Sea Zone 3 fighters moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone Combat - Americans Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone Battle in 36 Sea Zone Americans attack with 3 carriers, 2 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 3 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone 3 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits Japanese roll dice for 6 fighters in 36 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits Japanese roll dice for 2 battleships and 1 transport in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 36 Sea Zone 3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone Americans roll dice for 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 4 : 7/9 hits, 4.83 expected hits Japanese roll dice for 3 fighters and 1 transport in 36 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Americans lost in 36 Sea Zone 3 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters and 4 submarines Casualties for Japanese: 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport Non Combat Move - Americans 2 fighters could not land in 36 Sea Zone and were removed 1 battleship and 2 cruisers moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 carriers moved from 33 Sea Zone to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 1 marine and 2 mech_infantrys moved from Eastern United States to Quebec Place Units - Americans 1 carrier placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer and 1 fighter EDIT: Turning off Edit Mode 2 fighters placed in Eastern United States 2 fighters placed in Korea Americans undo move 2. 1 fighter placed in Korea 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3 Americans collect 56 PUs (4 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 4 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 3 infantry moved from Hopei to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from United Kingdom to Eire 4 fighters moved from United Kingdom to Eire 1 bomber moved from United Kingdom to Eire Combat - British Battle in Eire British attack with 1 bomber, 4 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Eire, round 2 : 5/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eire 1 infantry owned by the Germans lost in Eire British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 4 fighters moved from Eire to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone Place Units - British 1 submarine placed in 106 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,4,1,3,1 British collect 19 PUs (6 lost to blockades); end with 19 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : 1.83 Germans regular : 0.67 British regular : 2.17Dice Statistics:
Total 1 was rolled 212 times 2 was rolled 201 times 3 was rolled 212 times 4 was rolled 219 times 5 was rolled 205 times 6 was rolled 198 times Average roll : 3.480 Median : 3.000 Variance : 0.249 Standard Deviation : 0.499 Total rolls : 1247 Null / Other 1 was rolled 21 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 21 times 6 was rolled 12 times Average roll : 3.370 Median : 3.000 Variance : 1.084 Standard Deviation : 1.041 Total rolls : 108 Germans Combat 1 was rolled 39 times 2 was rolled 35 times 3 was rolled 29 times 4 was rolled 36 times 5 was rolled 27 times 6 was rolled 28 times Average roll : 3.314 Median : 3.000 Variance : 0.639 Standard Deviation : 0.799 Total rolls : 194 British Combat 1 was rolled 13 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 26 times 5 was rolled 31 times 6 was rolled 23 times Average roll : 3.830 Median : 4.000 Variance : 1.399 Standard Deviation : 1.183 Total rolls : 135 Italians Combat 1 was rolled 21 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 21 times 6 was rolled 12 times Average roll : 3.370 Median : 3.000 Variance : 1.084 Standard Deviation : 1.041 Total rolls : 108 Americans Combat 1 was rolled 16 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.180 Median : 3.000 Variance : 0.828 Standard Deviation : 0.910 Total rolls : 89 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 41 times 2 was rolled 49 times 3 was rolled 51 times 4 was rolled 49 times 5 was rolled 40 times 6 was rolled 61 times Average roll : 3.622 Median : 4.000 Variance : 1.005 Standard Deviation : 1.003 Total rolls : 291 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.491 Standard Deviation : 1.221 Total rolls : 19 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.415 Median : 3.000 Variance : 0.357 Standard Deviation : 0.597 Total rolls : 65 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.909 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33 Russians Combat 1 was rolled 34 times 2 was rolled 26 times 3 was rolled 20 times 4 was rolled 31 times 5 was rolled 24 times 6 was rolled 28 times Average roll : 3.423 Median : 4.000 Variance : 0.771 Standard Deviation : 0.878 Total rolls : 163 -
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from French West Africa to French Central Africa 2 fighters moved from Egypt to French Central Africa 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Eastern Persia to Kazakhstan Italians take Turkmenistan from Russians Italians take Kazakhstan from Russians 1 mech_infantry moved from Persia to Turkmenistan 2 artilleries moved from Iraq to Trans-Jordan 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to West Indies 1 submarine moved from 85 Sea Zone to 86 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Ukraine to Rostov 1 infantry moved from Rostov to Bryansk Italians take Bryansk from Russians 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Gibraltar 1 fighter moved from Ukraine to 81 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 2 transports moved from 98 Sea Zone to 81 Sea Zone 4 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in West Indies Battle in 86 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 86 Sea Zone British win, taking West Indies from Americans with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in French Central Africa Italians attack with 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in French Central Africa, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in French Central Africa Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in French Central Africa, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in French Central Africa Italians win, taking French Central Africa from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from French Central Africa to French West Africa 4 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns moved from Bessarabia to Ukraine Place Units - Italians 1 carrier and 1 destroyer placed in 81 Sea Zone 1 fighter placed in 81 Sea Zone 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -1.00 British regular : 0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from French West Africa to French Central Africa 2 fighters moved from Egypt to French Central Africa 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Eastern Persia to Kazakhstan Italians take Turkmenistan from Russians Italians take Kazakhstan from Russians 1 mech_infantry moved from Persia to Turkmenistan 2 artilleries moved from Iraq to Trans-Jordan 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to West Indies 1 submarine moved from 85 Sea Zone to 86 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Ukraine to Rostov 1 infantry moved from Rostov to Bryansk Italians take Bryansk from Russians 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Gibraltar 1 fighter moved from Ukraine to 81 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 2 transports moved from 98 Sea Zone to 81 Sea Zone 4 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in West Indies Battle in 86 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 86 Sea Zone British win, taking West Indies from Americans with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in French Central Africa Italians attack with 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in French Central Africa, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in French Central Africa Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in French Central Africa, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in French Central Africa Italians win, taking French Central Africa from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from French Central Africa to French West Africa 4 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns moved from Bessarabia to Ukraine Place Units - Italians 1 carrier and 1 destroyer placed in 81 Sea Zone 1 fighter placed in 81 Sea Zone 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -1.00 British regular : 0.67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Non Combat Move - ANZAC 2 mech_infantrys moved from New South Wales to Queensland 2 fighters moved from New South Wales to 33 Sea Zone 2 aaGuns and 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Test summary from TripleA, engine version: 2.6.14470, time: 9:21:51 PM
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Vologda 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Finland to Karelia 2 fighters moved from Finland to Karelia 2 bombers moved from Ukraine to Vologda 1 infantry moved from Ukraine to Western Ukraine 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Karelia 1 mech_infantry moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Belarus to Karelia 2 fighters moved from Gibraltar to 86 Sea Zone 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 86 Sea Zone: 2 fighters EDIT: Adding units owned by Germans to West Indies: 2 fighters EDIT: Turning off Edit Mode Battle in 86 Sea Zone British defend with 1 destroyer Battle in Karelia Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 3 infantry in Karelia, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia 3 infantry owned by the Russians lost in Karelia Germans winBritish win with 1 destroyer remaining, taking Karelia from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 6/8 hits, 3.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Archangel Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 2 mech_infantrys Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 mech_infantry Battle in Vologda Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 3 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from West Indies: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Morocco: 1 fighter EDIT: Turning off Edit Mode 2 bombers moved from Vologda to Novgorod 1 bomber moved from Karelia to Novgorod 2 fighters moved from Karelia to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 aaGun moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 aaGun, 3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 3 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk 3 aaGuns, 4 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 8 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 infantry moved from Northwest Persia to Caucasus 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 1 factory_minor placed in Caucasus Turning on Edit Mode EDIT: Removing units owned by Germans from Morocco: 1 fighter EDIT: Adding units owned by Germans to Gibraltar: 2 fighters EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Volgograd 3 armour placed in Novgorod 3 armour and 5 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Vologda 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Finland to Karelia 2 fighters moved from Finland to Karelia 2 bombers moved from Ukraine to Vologda 1 infantry moved from Ukraine to Western Ukraine 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Karelia 1 mech_infantry moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Belarus to Karelia 2 fighters moved from Gibraltar to 86 Sea Zone 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 86 Sea Zone: 2 fighters EDIT: Adding units owned by Germans to West Indies: 2 fighters EDIT: Turning off Edit Mode Battle in 86 Sea Zone British defend with 1 destroyer Battle in Karelia Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 3 infantry in Karelia, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia 3 infantry owned by the Russians lost in Karelia Germans winBritish win with 1 destroyer remaining, taking Karelia from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 6/8 hits, 3.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Archangel Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 2 mech_infantrys Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 mech_infantry Battle in Vologda Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 3 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from West Indies: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Morocco: 1 fighter EDIT: Turning off Edit Mode 2 bombers moved from Vologda to Novgorod 1 bomber moved from Karelia to Novgorod 2 fighters moved from Karelia to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 aaGun moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 aaGun, 3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 3 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk 3 aaGuns, 4 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 8 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 infantry moved from Northwest Persia to Caucasus 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 1 factory_minor placed in Caucasus Turning on Edit Mode EDIT: Removing units owned by Germans from Morocco: 1 fighter EDIT: Adding units owned by Germans to Gibraltar: 2 fighters EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Volgograd 3 armour placed in Novgorod 3 armour and 5 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 2 infantry moved from Russia to Vologda 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 armour moved from Urals to Russia 2 aaGuns, 9 artilleries and 21 infantry moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Vologda to Russia 1 aaGun and 5 infantry moved from Jehol to Chahar 2 infantry moved from Amur to Buryatia 3 infantry moved from Anhwe to Kiangsi Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 2 infantry moved from Russia to Vologda 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 armour moved from Urals to Russia 2 aaGuns, 9 artilleries and 21 infantry moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Vologda to Russia 1 aaGun and 5 infantry moved from Jehol to Chahar 2 infantry moved from Amur to Buryatia 3 infantry moved from Anhwe to Kiangsi Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.67





