@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
Karl7 vs CANADA FOOLS
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 10:19:34 AM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 submarine moved from 127 Sea Zone to 126 Sea Zone 1 submarine moved from 126 Sea Zone to 125 Sea Zone 1 infantry moved from Archangel to Belarus Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 3 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 armour placed in Ukraine 3 armour placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 7/10 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from Korea to 20 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : -3.00 Japanese regular : 0.67 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 3 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : -1.33 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 9:12:17 AM
Savegame -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 bomber moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 3 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 2 infantry EDIT: Adding units owned by Chinese to Szechwan: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 2 infantry moved from Malaya to Shan State 1 mech_infantry moved from Egypt to Ethiopia Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Ethiopia British roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Ethiopia Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11 Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia 2 fighters moved from Scotland to Gibraltar 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from India to Tanganyika Territory 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 airfield placed in Gibraltar 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 2 infantry EDIT: Removing units owned by British from Scotland: 1 aaGun and 2 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.33 Italians regular : 1.33 Japanese regular : -1.33 Germans regular : -0.17 British regular : -1.67 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour and 1 infantry moved from Albania to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Alexandria Italians attack with 3 armour, 1 artillery, 5 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 3/10 hits, 3.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 3 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tobruk 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to Southern Italy 2 aaGuns, 2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : 1.00 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 marine moved from New Zealand to 63 Sea Zone 1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 cruiser and 1 marine moved from 54 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 11 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone 2 fighters moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 3 armour moved from Yugoslavia to Greece 5 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 2 bombers moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Western Germany to 109 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Greece Germans attack with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 1/10 hits, 3.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 3 : 3/9 hits, 3.33 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 109 Sea Zone Germans attack with 2 bombers, 4 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters; French defend with 1 fighter Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 109 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 3 : 3/8 hits, 4.83 expected hits British roll dice for 1 battleship and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone 1 fighter owned by the French, 1 battleship owned by the British and 1 fighter owned by the British lost in 109 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Casualties for French: 1 fighter Non Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 2 bombers moved from 109 Sea Zone to Western Germany 1 fighter moved from Greece to Alexandria 1 tactical_bomber moved from Greece to Southern Italy 1 tactical_bomber moved from Western Germany to Alexandria 3 aaGuns moved from Holland Belgium to Western Germany 6 armour and 2 mech_infantrys moved from France to Germany 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Western Germany to Germany Place Units - Germans 1 carrier, 1 submarine and 1 transport placed in 110 Sea Zone 1 destroyer placed in 113 Sea Zone Germans undo move 2. 1 destroyer placed in 112 Sea Zone 10 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Neutral_Allies regular : -0.33 Germans regular : -6.67 British regular : -0.50Dice Statistics:
Total 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 48 times 4 was rolled 39 times 5 was rolled 47 times 6 was rolled 42 times Average roll : 3.587 Median : 4.000 Variance : 1.068 Standard Deviation : 1.034 Total rolls : 247 Germans Combat 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 28 times 4 was rolled 21 times 5 was rolled 18 times 6 was rolled 24 times Average roll : 3.678 Median : 4.000 Variance : 1.190 Standard Deviation : 1.091 Total rolls : 121 British Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.321 Median : 3.000 Variance : 0.272 Standard Deviation : 0.521 Total rolls : 28 Italians Combat 1 was rolled 4 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.857 Median : 4.000 Variance : 1.275 Standard Deviation : 1.129 Total rolls : 21 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.368 Median : 4.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.385 Median : 3.000 Variance : 0.903 Standard Deviation : 0.950 Total rolls : 13 Chinese Combat 1 was rolled 4 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.588 Median : 4.000 Variance : 1.427 Standard Deviation : 1.195 Total rolls : 17 Japanese Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 7 times 6 was rolled 4 times Average roll : 3.500 Median : 3.500 Variance : 0.494 Standard Deviation : 0.703 Total rolls : 28 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 8:11:34 PM
Savegame -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 2 PUs; Combat Move - Russians 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine Combat - Russians Non Combat Move - Russians 5 infantry moved from Novgorod to Belarus 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 infantry moved from Rostov to Bryansk 1 infantry moved from Caucasus to Rostov 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 2 infantry EDIT: Adding units owned by Russians to Karelia: 2 infantry EDIT: Removing units owned by Russians from Belarus: 2 mech_infantrys EDIT: Adding units owned by Russians to Novgorod: 2 mech_infantrys EDIT: Removing units owned by Russians from Belarus: 2 armour EDIT: Adding units owned by Russians to Novgorod: 2 armour EDIT: Removing units owned by Russians from Ukraine: 3 armour EDIT: Adding units owned by Russians to Belarus: 3 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar 3 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Chahar 1 bomber moved from Kwangsi to Chahar Combat - Japanese Battle in Chahar Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 6 fighters, 3 infantry and 6 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 6 tactical_bombers in Yunnan, round 2 : 6/16 hits, 8.00 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese lost in Yunnan 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 aaGun moved from Jehol to Manchuria 3 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Chahar to Jehol 1 fighter moved from Kwangsi to Manchuria 3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Anhwe 1 armour moved from Kwangsi to Kweichow 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 4 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi 6 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Kwangsi to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from Chahar to Kwangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -3.00 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -0.67 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 10:12:36 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Guam: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Turning off Edit Mode 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya 3 fighters moved from Gibraltar to Egypt 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from New Brunswick Nova Scotia to United Kingdom 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis Combat - British Battle in 98 Sea Zone British attack with 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Kenya British attack with 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kenya 1 fighter owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Non Combat Move - British 1 fighter moved from Kenya to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Union of South Africa 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from India to Burma Place Units - British 1 factory_minor placed in Egypt 2 artilleries and 1 infantry placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.67 Italians regular : 0.67 Japanese regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Gibraltar Non Combat Move - Italians 1 aaGun and 1 infantry moved from Yugoslavia to Romania 1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy 2 artilleries moved from Yugoslavia to Romania 1 infantry moved from Albania to Bulgaria 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Libya 2 armour, 1 artillery and 5 infantry moved from Alexandria to Tobruk Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 3 fighters moved from Java to India 1 infantry moved from Shan State to Burma 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 3 armour moved from Greece to Romania 2 artilleries and 7 infantry moved from Slovakia Hungary to Poland 6 armour, 11 infantry and 2 mech_infantrys moved from Germany to Poland 7 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 4 armour and 5 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone 1 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Ukraine 3 armour moved from Ukraine to Belarus 3 armour moved from Belarus to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Bryansk to Belarus 1 infantry moved from Rostov to Bryansk Place Units - Russians 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Kwangsi to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 infantry moved from Siam to French Indo China 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from Kwangsi to 44 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Chahar to Hopei 1 tactical_bomber moved from Jehol to Hopei 1 fighter moved from Kwangsi to Hopei 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung 1 armour moved from Kweichow to Hopei 1 mech_infantry moved from Kweichow to Hopei Combat - Japanese Battle in Java Battle in Borneo Battle in Hopei Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 4 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 3 : 3/6 hits, 2.83 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Sumatra : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 3 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/4 hits, 1.83 expected hits ANZAC roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in French Indo China Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Jehol to Japan 1 fighter moved from Manchuria to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 bomber moved from Philippines to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 infantry moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 bomber moved from 44 Sea Zone to Kwangsi 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 armour and 2 mech_infantrys placed in Manchuria 1 factory_minor placed in Kiangsu 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -1.00 Japanese regular : -8.17 ANZAC AA : -0.17 ANZAC regular : -1.33 UK_Pacific regular : 1.33Dice Statistics:
Total 1 was rolled 62 times 2 was rolled 48 times 3 was rolled 70 times 4 was rolled 63 times 5 was rolled 74 times 6 was rolled 63 times Average roll : 3.600 Median : 4.000 Variance : 1.043 Standard Deviation : 1.021 Total rolls : 380 Germans Combat 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 28 times 4 was rolled 21 times 5 was rolled 18 times 6 was rolled 24 times Average roll : 3.678 Median : 4.000 Variance : 1.190 Standard Deviation : 1.091 Total rolls : 121 British Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.452 Median : 4.000 Variance : 0.161 Standard Deviation : 0.401 Total rolls : 31 Italians Combat 1 was rolled 5 times 2 was rolled 4 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.727 Median : 4.000 Variance : 1.302 Standard Deviation : 1.141 Total rolls : 22 French Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.368 Median : 4.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 Americans Combat 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.667 Median : 4.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 ANZAC Combat 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.200 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.385 Median : 3.000 Variance : 0.903 Standard Deviation : 0.950 Total rolls : 13 Chinese Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 11 times 4 was rolled 4 times 5 was rolled 10 times 6 was rolled 2 times Average roll : 3.256 Median : 3.000 Variance : 1.776 Standard Deviation : 1.333 Total rolls : 39 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Japanese Combat 1 was rolled 18 times 2 was rolled 18 times 3 was rolled 14 times 4 was rolled 21 times 5 was rolled 29 times 6 was rolled 22 times Average roll : 3.746 Median : 4.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 122





