Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsVF (Germany) vs. DoMan (Allies) | Original Europe OOB, Game 2
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Europe Improved
Game History
Round: 2 Purchase Units - Germans Germans buy 14 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Bessarabia to Ukraine S.S.R. 2 armour, 1 fighter and 3 infantry moved from Rumania to Ukraine S.S.R. 2 armour moved from Hungary to Ukraine S.S.R. 1 fighter moved from Poland to Ukraine S.S.R. 1 bomber moved from Germany to Ukraine S.S.R. 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour, 1 artillery and 2 infantry moved from Baltic States to East Poland 2 armour, 2 artilleries and 5 infantry moved from Poland to East Poland 1 artillery and 3 infantry moved from Hungary to East Poland 2 armour moved from Germany to East Poland 1 submarine moved from Davis Strait Sea Zone to U.S. Convoy 2 Sea Zone Germans take U.S. Convoy 2 Sea Zone from Americans 1 submarine moved from Davis Strait Sea Zone to U.S. Convoy 1 Sea Zone Germans take U.S. Convoy 1 Sea Zone from Americans 1 battleship moved from Strait of Gibraltar Sea Zone to British Convoy 2 Sea Zone Germans take British Convoy 2 Sea Zone from British 1 destroyer moved from Strait of Gibraltar Sea Zone to British Convoy 1 Sea Zone Germans take British Convoy 1 Sea Zone from British 1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco 1 infantry moved from Gibraltar to Strait of Gibraltar Sea Zone 1 infantry and 1 transport moved from Strait of Gibraltar Sea Zone to South Atlantic Sea Zone 1 infantry moved from South Atlantic Sea Zone to Morocco 2 submarines moved from North Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 fighter moved from Germany to Ukraine S.S.R. Combat - Germans Battle in South Atlantic Sea Zone Germans attack with 1 transport Americans defend with 1 transport Germans roll dice for 1 transport in South Atlantic Sea Zone, round 2 : 0/0 hits, 0,00 expected hits Americans roll dice for 1 transport in South Atlantic Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Germans retreated to Strait of Gibraltar Sea Zone Battle in Ukraine S.S.R. Germans attack with 4 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry Russians defend with 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry Russians roll AA dice in Ukraine S.S.R. : 1/4 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 4 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Ukraine S.S.R., round 2 : 6/13 hits, 5,00 expected hits Russians roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry in Ukraine S.S.R., round 2 : 5/13 hits, 4,50 expected hits 5 infantry owned by the Germans lost in Ukraine S.S.R. 5 infantry owned by the Russians and 1 bomber owned by the Russians lost in Ukraine S.S.R. Germans roll dice for 4 armour, 1 artillery, 1 bomber and 2 fighters in Ukraine S.S.R., round 3 : 5/8 hits, 4,00 expected hits Russians roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 2/7 hits, 2,67 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. 2 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R. Germans roll dice for 3 armour, 1 bomber and 2 fighters in Ukraine S.S.R., round 4 : 4/6 hits, 3,17 expected hits Russians roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 4 : 2/2 hits, 1,00 expected hits 2 armour owned by the Germans lost in Ukraine S.S.R. 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Ukraine S.S.R. Germans winAmericans win with 1 transport remaining, taking Ukraine S.S.R. from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 3 armour, 1 artillery, 1 fighter and 5 infantry Casualties for Russians: 3 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry Battle in Morocco Germans attack with 1 armour, 1 artillery and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Morocco 1 infantry owned by the Americans lost in Morocco Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 3 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco 1 infantry owned by the Americans lost in Morocco Germans win, taking Morocco from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in East Poland Germans attack with 5 armour, 4 artilleries and 10 infantry Russians defend with 1 artillery Germans roll dice for 5 armour, 4 artilleries and 10 infantry in East Poland, round 2 : 6/19 hits, 6,17 expected hits Russians roll dice for 1 artillery in East Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in East Poland 1 artillery owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 5 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Poland to East Poland 2 artilleries and 2 infantry moved from Yugoslavia to Hungary 20 infantry moved from Germany to Poland 1 transport moved from Baltic Sea Sea Zone to Danish Sea Sea Zone 1 artillery and 1 infantry moved from Netherlands-Belgium to Danish Sea Sea Zone 1 artillery, 1 infantry and 1 transport moved from Danish Sea Sea Zone to Baltic Sea Sea Zone 1 artillery and 1 infantry moved from Baltic Sea Sea Zone to Poland 3 infantry moved from Netherlands-Belgium to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 aaGun moved from Austria to Germany 1 fighter moved from Ukraine S.S.R. to Germany 1 bomber moved from Ukraine S.S.R. to Germany 1 fighter moved from Ukraine S.S.R. to Poland EDIT: 1 infantry moved from Strait of Gibraltar Sea Zone to Morocco Place Units - Germans 14 infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Russians regular : 1,50 Germans regular : 2,17 Russians AA : 0,33
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I know you typically submerge in naval combat but I am asking here in case you wanted to attempt to deny me the 4 IPC. USSR missed. Will Germany submerge or fight?
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In this case, the Germans will fight to the death.
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@VictoryFirst KK.
I forgot to declare a combat move, so I am resolving it here via the dice-roller:
Soviets attack Germans in Karelia:
Soviet Attack:
[dice 5d6<=1]
[dice 2d6<=2]Germans Defend:
[dice 1d6<=2] -
5d6<=1: 6, 1, 1, 2, 4; Hits: 2
2d6<=2: 4, 6; Hits: 0
1d6<=2: 6; Hits: 0 -
@VictoryFirst Game History
Round: 2 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine S.S.R. 2 armour, 1 artillery and 11 infantry moved from Belorussia to Ukraine S.S.R. 1 submarine and 1 transport moved from Norwegian Sea Sea Zone to Soviet Convoy Sea Zone Combat - Russians Battle in Ukraine S.S.R. Russians attack with 2 armour, 1 artillery and 12 infantry Germans defend with 1 aaGun and 1 armour Russians roll dice for 2 armour, 1 artillery and 12 infantry in Ukraine S.S.R., round 2 : 3/15 hits, 3.50 expected hits Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Soviet Convoy Sea Zone Russians attack with 1 submarine and 1 transport Germans defend with 2 submarines Russians roll dice for 1 submarine in Soviet Convoy Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 transport in Soviet Convoy Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Germans roll dice for 2 submarines in Soviet Convoy Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in Soviet Convoy Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in Soviet Convoy Sea Zone Russians roll dice for 1 transport in Soviet Convoy Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Germans roll dice for 1 submarine in Soviet Convoy Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in Soviet Convoy Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 transport in Soviet Convoy Sea Zone, round 4 : 0/0 hits, 0.00 expected hits Germans roll dice for 1 submarine in Soviet Convoy Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in Soviet Convoy Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in Soviet Convoy Sea Zone Russians win, taking Soviet Convoy Sea Zone from Germans with 1 submarine and 1 transport remaining. Battle score for attacker is 16 Casualties for Germans: 2 submarines Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 infantry EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Turning off Edit Mode 1 artillery and 6 infantry moved from Russia to Karelia 1 aaGun moved from Russia to Moscow 13 infantry moved from Leningrad to Belorussia 1 aaGun moved from Leningrad to Belorussia 1 aaGun moved from Belorussia to Stalingrad Place Units - Russians 7 infantry placed in Stalingrad Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 0.17
Game History
Round: 2 Purchase Units - British British buy 2 carriers; Remaining resources: 5 PUs; Combat Move - British 2 fighters moved from United Kingdom to Karelia 1 bomber moved from United Kingdom to Baltic Sea Sea Zone 1 fighter moved from Syria to Ukraine S.S.R. 1 armour moved from Libya to Tunisia British take Tunisia from Germans 1 artillery and 3 infantry moved from Libya to Tunisia 1 destroyer and 1 transport moved from Central Mediterranean Sea Zone to Sicilian Sea Sea Zone 1 destroyer and 1 transport moved from Sicilian Sea Sea Zone to Western Mediterranean Sea Zone 1 infantry moved from Iran to Caucasus Combat - British Battle in Baltic Sea Sea Zone British attack with 1 bomber Germans defend with 1 transport British roll dice for 1 bomber in Baltic Sea Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 transport in Baltic Sea Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber in Baltic Sea Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 transport in Baltic Sea Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Baltic Sea Sea Zone 1 transport owned by the Germans lost in Baltic Sea Sea Zone Germans win with no units remaining. Battle score for attacker is -7 Casualties for British: 1 bomber Casualties for Germans: 1 transport Non Combat Move - British Place Units - British 2 carriers placed in Atlantic Sea Zone Turn Complete - British British collect 11 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.33
Game History
Round: 2 Purchase Units - Americans Americans buy 3 fighters; Remaining resources: 9 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Baltic States 1 fighter moved from United Kingdom to Atlantic Sea Zone 3 fighters moved from United States to Atlantic Sea Zone 1 transport moved from South Atlantic Sea Zone to Azores Sea Sea Zone Combat - Americans Battle in Baltic States Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Baltic States to Ukraine S.S.R. Place Units - Americans 3 fighters placed in United States Turn Complete - Americans Americans collect 30 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : -0.33
In case you’re concerned with my current moves, my proposed “altered strategy” was effectively ruined by how disastrous the German opener was (I intentionally gave you 70% @ Ukraine with the hopes that you would not attempt to take it). I am more or less flying by the seat of my pants at this point in the hope that the dice turn around somewhere.
I’m sure you were already expecting this, but I am going to ask for a do-over once the dust settles on this one.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Europe Improved
Game History
Round: 3 Purchase Units - Germans Germans buy 9 armour; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 4 artilleries and 9 infantry moved from East Poland to Ukraine S.S.R. 1 fighter moved from Poland to Ukraine S.S.R. 1 bomber moved from Germany to Ukraine S.S.R. 2 fighters moved from Germany to Ukraine S.S.R. 1 battleship moved from British Convoy 2 Sea Zone to Azores Sea Sea Zone 1 destroyer moved from British Convoy 1 Sea Zone to Azores Sea Sea Zone 1 submarine moved from U.S. Convoy 1 Sea Zone to Azores Sea Sea Zone 1 submarine moved from U.S. Convoy 2 Sea Zone to Azores Sea Sea Zone 1 transport moved from Strait of Gibraltar Sea Zone to Azores Sea Sea Zone 1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria Combat - Germans Battle in Azores Sea Sea Zone Germans attack with 1 battleship, 1 destroyer, 2 submarines and 1 transport Americans defend with 1 transport Germans roll dice for 2 submarines in Azores Sea Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 transport owned by the Americans lost in Azores Sea Sea Zone Germans win with 1 battleship, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in Ukraine S.S.R. Germans attack with 5 armour, 4 artilleries, 1 bomber, 3 fighters and 9 infantry British defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 1 aaGun, 2 armour, 1 artillery and 12 infantry Russians roll AA dice in Ukraine S.S.R. : 1/4 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 5 armour, 4 artilleries, 1 bomber, 2 fighters and 9 infantry in Ukraine S.S.R., round 2 : 5/21 hits, 7,67 expected hits Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 12 infantry in Ukraine S.S.R., round 2 : 5/17 hits, 5,83 expected hits 5 infantry owned by the Germans lost in Ukraine S.S.R. 4 infantry owned by the Russians and 1 bomber owned by the Americans lost in Ukraine S.S.R. Germans roll dice for 5 armour, 4 artilleries, 1 bomber, 2 fighters and 4 infantry in Ukraine S.S.R., round 3 : 8/16 hits, 6,83 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter and 8 infantry in Ukraine S.S.R., round 3 : 6/12 hits, 4,33 expected hits 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Ukraine S.S.R. 8 infantry owned by the Russians lost in Ukraine S.S.R. Germans roll dice for 5 armour, 2 artilleries, 1 bomber and 2 fighters in Ukraine S.S.R., round 4 : 7/10 hits, 4,83 expected hits Russians roll dice for 2 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 4 : 1/4 hits, 1,67 expected hits 1 artillery owned by the Germans lost in Ukraine S.S.R. 2 armour owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the British lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 5 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 26 Casualties for Germans: 3 artilleries, 1 fighter and 9 infantry Casualties for Russians: 2 armour, 1 artillery and 12 infantry Casualties for Americans: 1 bomber Casualties for British: 1 fighter Non Combat Move - Germans 1 artillery and 21 infantry moved from Poland to East Poland 2 artilleries and 2 infantry moved from Hungary to East Poland 17 infantry moved from Germany to Poland 1 bomber moved from Ukraine S.S.R. to Germany 2 fighters moved from Ukraine S.S.R. to East Poland Place Units - Germans 9 armour placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0,17 Germans regular : 1,00 Russians AA : 0,33
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I can understand the Allies are not having a fun time this game. The Germans are now walking over a red carpet to Moscow lol. Thats why I suggest for the next game we start from this save file.
As the name suggests, it’s basically a G1 that has a more or less average EF, but a terrible Atlantic. This happened in my sixth game against TGC. Playing as the Allies, I was able to bring the Moscow odds to something around 65% I believe. Then we switched sides starting from the same save file and he also brought the Moscow odds to something like that.
So now I am curious if you can bring the Moscow odds lower than us with your fighter shuck strategy.
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@VictoryFirst Game History
Round: 3 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 13 infantry moved from Belorussia to Ukraine S.S.R. 7 infantry moved from Stalingrad to Ukraine S.S.R. 1 artillery and 6 infantry moved from Karelia to Russia 1 submarine and 1 transport moved from Soviet Convoy Sea Zone to Atlantic Sea Zone Combat - Russians Battle in Ukraine S.S.R. Russians attack with 20 infantry Germans defend with 1 aaGun, 5 armour and 1 artillery Russians roll dice for 20 infantry in Ukraine S.S.R., round 2 : 6/20 hits, 3.33 expected hits Germans roll dice for 5 armour and 1 artillery in Ukraine S.S.R., round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Russians lost in Ukraine S.S.R. 1 artillery owned by the Germans and 5 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 16 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 4 infantry Casualties for Germans: 5 armour and 1 artillery Non Combat Move - Russians 1 aaGun moved from Belorussia to Leningrad Place Units - Russians 8 infantry placed in Stalingrad Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 2.67
Game History
Round: 3 Purchase Units - British British buy 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 carriers and 4 fighters moved from Atlantic Sea Zone to Celtic Sea Sea Zone 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 transport moved from Western Mediterranean Sea Zone to Sicilian Sea Sea Zone 2 infantry moved from Tunisia to Sicilian Sea Sea Zone 2 infantry moved from Sicilian Sea Sea Zone to Southern Italy British take Southern Italy from Germans 1 destroyer moved from Western Mediterranean Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Strait of Gibraltar Sea Zone to South Atlantic Sea Zone 1 infantry moved from Caucasus to Ukraine S.S.R. 2 fighters moved from Karelia to Ukraine S.S.R. Combat - British Battle in Algeria British attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Algeria British roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 : 2/3 hits, 1.00 expected hits 1 armour owned by the British lost in Algeria Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -12 Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - British Place Units - British 2 transports placed in Celtic Sea Sea Zone Turn Complete - British British collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 British regular : -1.67
Game History
Round: 3 Purchase Units - Americans Americans buy 3 fighters; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 1 infantry EDIT: Adding units owned by Russians to Moscow: 1 infantry EDIT: Turning off Edit Mode 4 fighters moved from Celtic Sea Sea Zone to Azores Sea Sea Zone 3 fighters moved from United States to Azores Sea Sea Zone Combat - Americans Battle in Azores Sea Sea Zone Americans attack with 7 fighters Germans defend with 1 battleship, 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Germans submerged Americans roll dice for 7 fighters in Azores Sea Sea Zone, round 2 : 0/7 hits, 3.50 expected hits Germans roll dice for 1 battleship, 1 destroyer and 1 transport in Azores Sea Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 fighter owned by the Americans lost in Azores Sea Sea Zone Americans roll dice for 6 fighters in Azores Sea Sea Zone, round 3 : 2/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 destroyer and 1 transport in Azores Sea Sea Zone, round 3 : 2/3 hits, 1.33 expected hits 2 fighters owned by the Americans lost in Azores Sea Sea Zone 1 transport owned by the Germans lost in Azores Sea Sea Zone Americans roll dice for 4 fighters in Azores Sea Sea Zone, round 4 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 battleship and 1 destroyer in Azores Sea Sea Zone, round 4 : 2/2 hits, 1.17 expected hits 2 fighters owned by the Americans lost in Azores Sea Sea Zone 1 battleship owned by the Germans and 1 destroyer owned by the Germans lost in Azores Sea Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Americans: 5 fighters Casualties for Germans: 1 battleship, 1 destroyer and 1 transport Non Combat Move - Americans 2 fighters moved from Azores Sea Sea Zone to Celtic Sea Sea Zone Place Units - Americans 3 fighters placed in United States Turn Complete - Americans Americans collect 30 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -3.50 Germans regular : 1.17
071b3e52-35a5-4d4f-9792-573789ae8abd-AAE-game13-A3.tsvg
After that round, I’m good to move on to the next game. No use playing this one out any further.
@VictoryFirst said in VF (Germany) vs. DoMan (Allies) | Original Europe OOB, Game 2:
Thats why I suggest for the next game we start from this save file.
Atlantic Fiasco.tsvg
As the name suggests, it’s basically a G1 that has a more or less average EF, but a terrible Atlantic.
I appreciate the offer, but let’s start from scratch once this game ends. As strange as it sounds I have more fun playing around in these completely FUBAR (that saying might not resonate well with a non-native English speaker, sorry) situation than in completely on-rails ones. If this third game does not work out at all we can just play with TGC’s recommended balance to see how this strategy does in a more reasonable initial position.
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OK, that’s fine with me. I’ll start a new OOB game in a second.