@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
No cheap factory for me in Greece
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TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 fighters and 2 tactical_bombers moved from Shan State to Sumatra
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 1 marine
ANZAC roll dice for 3 fighters and 2 tactical_bombers in Sumatra, round 2 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Sumatra
1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Java from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 marine
Non Combat Move - ANZAC
2 fighters and 2 tactical_bombers moved from Sumatra to Shan State
1 fighter moved from Queensland to Shan State
4 fighters moved from Kiangsi to Hokkaido
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6,4,2,2,5,5,3,1,1,1,1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 destroyers, 2 fighters, 13 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Tsinghai to Kiangsi
Germans take Hopei from Chinese
Germans take Kiangsi from Chinese
1 mech_infantry moved from Tsinghai to Szechwan
Germans take Szechwan from Chinese
1 armour moved from Kansu to Chahar
Germans take Inner Mongolia from Chinese
Germans take Chahar from Chinese
1 mech_infantry moved from Kansu to Honan
Germans take Honan from Chinese
1 armour moved from Kansu to Shansi
Germans take Shansi from Chinese
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Americans
Combat - Germans
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Eastern Sinkiang to Hopei
1 mech_infantry moved from Northern Sinkiang to Inner Mongolia
1 mech_infantry moved from Urals to Eastern Sinkiang
1 mech_infantry moved from Urals to Northern Sinkiang
2 armour and 1 mech_infantry moved from Kansu to Honan
1 mech_infantry moved from Urals to Kansu
1 armour moved from Vologda to Baltic States
2 mech_infantrys moved from Russia to Northern Belarus
2 mech_infantrys moved from Urals to Kansu
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Urals to Stalingrad
1 mech_infantry moved from Russia to Northern Belarus
1 armour moved from Urals to Stalingrad
1 infantry moved from Kazakhstan to Western Sinkiang
1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from Finland to 118 Sea Zone
2 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from 117 Sea Zone to Germany
13 fighters and 11 tactical_bombers moved from Gibraltar to Malta
1 destroyer moved from 95 Sea Zone to 106 Sea Zone
2 submarines moved from 95 Sea Zone to 94 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 122 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from France to Southern France
3 fighters and 1 tactical_bomber moved from Stalingrad to Crete
1 fighter moved from Western Germany to Malta
1 bomber moved from Western Germany to Malta
1 armour and 3 mech_infantrys moved from Western Germany to Austria
1 aaGun and 6 infantry moved from Western Germany to Austria
Place Units - Germans
1 destroyer and 2 transports placed in 95 Sea Zone
1 airfield placed in Southern France
2 fighters and 8 infantry placed in Western Germany
1 destroyer placed in 116 Sea Zone
2 infantry placed in Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Malta: 1 fighter
EDIT: Adding units owned by Germans to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 87 PUs; end with 87 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 98 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 destroyers, 2 fighters, 13 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Tsinghai to Kiangsi
Germans take Hopei from Chinese
Germans take Kiangsi from Chinese
1 mech_infantry moved from Tsinghai to Szechwan
Germans take Szechwan from Chinese
1 armour moved from Kansu to Chahar
Germans take Inner Mongolia from Chinese
Germans take Chahar from Chinese
1 mech_infantry moved from Kansu to Honan
Germans take Honan from Chinese
1 armour moved from Kansu to Shansi
Germans take Shansi from Chinese
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Americans
Combat - Germans
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Eastern Sinkiang to Hopei
1 mech_infantry moved from Northern Sinkiang to Inner Mongolia
1 mech_infantry moved from Urals to Eastern Sinkiang
1 mech_infantry moved from Urals to Northern Sinkiang
2 armour and 1 mech_infantry moved from Kansu to Honan
1 mech_infantry moved from Urals to Kansu
1 armour moved from Vologda to Baltic States
2 mech_infantrys moved from Russia to Northern Belarus
2 mech_infantrys moved from Urals to Kansu
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Urals to Stalingrad
1 mech_infantry moved from Russia to Northern Belarus
1 armour moved from Urals to Stalingrad
1 infantry moved from Kazakhstan to Western Sinkiang
1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from Finland to 118 Sea Zone
2 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from 117 Sea Zone to Germany
13 fighters and 11 tactical_bombers moved from Gibraltar to Malta
1 destroyer moved from 95 Sea Zone to 106 Sea Zone
2 submarines moved from 95 Sea Zone to 94 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 122 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from France to Southern France
3 fighters and 1 tactical_bomber moved from Stalingrad to Crete
1 fighter moved from Western Germany to Malta
1 bomber moved from Western Germany to Malta
1 armour and 3 mech_infantrys moved from Western Germany to Austria
1 aaGun and 6 infantry moved from Western Germany to Austria
Place Units - Germans
1 destroyer and 2 transports placed in 95 Sea Zone
1 airfield placed in Southern France
2 fighters and 8 infantry placed in Western Germany
1 destroyer placed in 116 Sea Zone
2 infantry placed in Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Malta: 1 fighter
EDIT: Adding units owned by Germans to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 87 PUs; end with 87 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 98 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Malta: 5 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Crete: 5 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 destroyers, 2 fighters, 13 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Tsinghai to Kiangsi
Germans take Hopei from Chinese
Germans take Kiangsi from Chinese
1 mech_infantry moved from Tsinghai to Szechwan
Germans take Szechwan from Chinese
1 armour moved from Kansu to Chahar
Germans take Inner Mongolia from Chinese
Germans take Chahar from Chinese
1 mech_infantry moved from Kansu to Honan
Germans take Honan from Chinese
1 armour moved from Kansu to Shansi
Germans take Shansi from Chinese
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Americans
Combat - Germans
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Eastern Sinkiang to Hopei
1 mech_infantry moved from Northern Sinkiang to Inner Mongolia
1 mech_infantry moved from Urals to Eastern Sinkiang
1 mech_infantry moved from Urals to Northern Sinkiang
2 armour and 1 mech_infantry moved from Kansu to Honan
1 mech_infantry moved from Urals to Kansu
1 armour moved from Vologda to Baltic States
2 mech_infantrys moved from Russia to Northern Belarus
2 mech_infantrys moved from Urals to Kansu
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Urals to Stalingrad
1 mech_infantry moved from Russia to Northern Belarus
1 armour moved from Urals to Stalingrad
1 infantry moved from Kazakhstan to Western Sinkiang
1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from Finland to 118 Sea Zone
2 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from 117 Sea Zone to Germany
13 fighters and 11 tactical_bombers moved from Gibraltar to Malta
1 destroyer moved from 95 Sea Zone to 106 Sea Zone
2 submarines moved from 95 Sea Zone to 94 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 122 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from France to Southern France
3 fighters and 1 tactical_bomber moved from Stalingrad to Crete
1 fighter moved from Western Germany to Malta
1 bomber moved from Western Germany to Malta
1 armour and 3 mech_infantrys moved from Western Germany to Austria
1 aaGun and 6 infantry moved from Western Germany to Austria
Place Units - Germans
1 destroyer and 2 transports placed in 95 Sea Zone
1 airfield placed in Southern France
2 fighters and 8 infantry placed in Western Germany
1 destroyer placed in 116 Sea Zone
2 infantry placed in Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Malta: 1 fighter
EDIT: Adding units owned by Germans to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 87 PUs; end with 87 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 98 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Malta: 5 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Crete: 5 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Crete: 2 fighters
EDIT: Adding units owned by Germans to Malta: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Combat Move - Russians
1 infantry moved from Northern Caucasus to Rostov
4 fighters and 1 tactical_bomber moved from Northern Caucasus to Rostov
7 armour, 12 artilleries, 59 infantry and 6 mech_infantrys moved from Northern Caucasus to Kazakhstan
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 airfield
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 7 armour, 12 artilleries, 59 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 12 artilleries, 59 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 23/84 hits, 21.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 7 armour, 12 artilleries, 59 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Northern Caucasus to Kazakhstan
4 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.33
Russians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 fighters and 13 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 59 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Java
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Fukien
Japanese take Fukien from Chinese
1 mech_infantry moved from Kiangsu to Jehol
1 armour moved from Korea to Jehol
1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
2 fighters moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Kwangtung
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
2 fighters moved from 37 Sea Zone to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from Kiangsu to Jehol
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Caroline Islands
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Caroline Islands from Americans, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters and 2 infantry
British defend with 3 infantry
Japanese roll dice for 4 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 4 fighters and 1 infantry in Yunnan, round 3 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the British lost in Yunnan
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 4 fighters and 3 mech_infantrys
Chinese defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 fighters and 3 mech_infantrys in Kwangtung, round 2 : 3/7 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Kwangtung
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Jehol, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
1 artillery owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
4 carriers moved from 43 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 59 Sea Zone to 37 Sea Zone
4 fighters moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 132 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 22 Sea Zone to 37 Sea Zone
2 fighters moved from Kiangsu to Japan
1 fighter moved from Jehol to Kiangsu
1 armour moved from Siberia to Sakha
1 fighter moved from Kwangtung to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Kiangsu to Fukien
1 artillery moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Anhwe
3 fighters moved from Kwangtung to Kiangsu
Place Units - Japanese
1 fighter and 9 infantry placed in Japan
3 infantry placed in French Indo China
1 fighter and 1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,3,5,6,6,3,5,1,4,5,4,1,1,6,3,3,2,3,2,1,3,3,5,1,5,5,1,4
Japanese collect 42 PUs (8 lost to blockades); end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 1.67
UK_Pacific regular : 1.00
ANZAC regular : -0.67
@koala hi… meant to say to you i am away on holiday…will post once i am back in a few days…sorry about that
@wizmark
No worries at all. Take your time
@koala sorry to keep you waiting but i cant see any way out. g will take egypt next round and i havent got enough to take j this round or next. Well played!
Hey, @wizmark!
I thought I already replied, but apparently didn’t.
Thank you for the nice game. I had a really great time.
The game had some great narratives (Berlin and Moscow falling early!).
It was the first time PtV for me and oh boy, it is a beast. It adds to the game in many aspects (incl. playtime — turn 17!).
The most drastic change is definitely the new map layout. But I also liked the new tactical considerations around land and sea scramble. I think building air bases (even landlocked) is quite crucial. Island hopping in the Pacific is also more interesting now. I think one has now a little more flexibility with also splitting up the fleet instead of basically being forced to always ship around in one big doom stack.
I did get a little lucky that the sizeable German air force worked so effectively as a deterrent for all allied offensives in the West.
Thank you again for the engaging game.
Btw, some time ago I added a little feature to triplea to generate some statistics about the game (settings→testing→"enable beta features" and then game→"game statistics").
Here is the PU and TUV overview over the turns: