@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L24 Wizmark (allies) vs Koala (axis+10)
-
TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 113 Sea Zone to 93 Sea Zone 2 bombers moved from United Kingdom to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 artillery moved from Korea to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Iwo Jima to 18 Sea Zone 2 infantry and 1 transport moved from 18 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Okinawa 2 submarines moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone Americans take 21 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 8 Sea Zone Americans take 7 Sea Zone from Japanese Combat - Americans Battle in Amur Battle in Okinawa Battle in 22 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 22 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 submarines in 22 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Americans roll dice for 1 submarine in 22 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Amur from Japanese, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 93 Sea Zone Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers Germans defend with 1 cruiser; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans lost in 93 Sea Zone 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 93 Sea Zone Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 3 : 2/8 hits, 4.00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone 2 destroyers owned by the Italians, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 4 fighters and 3 tactical_bombers in 93 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits Italians roll dice for 1 battleship and 2 transports in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 93 Sea Zone 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 93 Sea Zone Americans win with 1 battleship, 2 bombers, 2 carriers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 91 Casualties for Americans: 1 destroyer, 3 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Casualties for Germans: 1 cruiser Non Combat Move - Americans 2 bombers moved from 93 Sea Zone to United Kingdom 2 tactical_bombers moved from 93 Sea Zone to French Guiana 1 armour moved from United Kingdom to 113 Sea Zone 2 mech_infantrys moved from United Kingdom to 113 Sea Zone 3 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 105 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 4 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 cruiser moved from 19 Sea Zone to 25 Sea Zone 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 submarine moved from 11 Sea Zone to 28 Sea Zone 4 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 transports moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern India to Eastern Sinkiang Place Units - Americans 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone Americans undo move 1. 1 submarine placed in 104 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone Americans undo move 1. Americans undo move 1. 1 destroyer and 1 submarine placed in 104 Sea Zone 1 battleship, 1 carrier and 2 transports placed in 11 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States Americans undo move 1. Americans undo move 2. 1 destroyer and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5 Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 6 artilleries and 2 infantry moved from Kiangsi to Hopei 2 infantry moved from Eastern Sinkiang to Tsinghai 1 artillery moved from Kansu to Tsinghai 2 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Northern Sinkiang to Inner Mongolia Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour and 1 harbour Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kwangtung 1 armour owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 6 artilleries and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 6 artilleries and 2 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 airfield and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 113 Sea Zone to 126 Sea Zone British take 122 Sea Zone from Germans 1 fighter moved from United Kingdom to 126 Sea Zone 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Sumatra 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 bomber moved from Eastern India to Yunnan 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys moved from Burma to Shan State 2 fighters moved from Egypt to Southern Caucasus 4 infantry moved from Northwest Persia to Southern Caucasus Combat - British Battle in Sumatra Battle in 126 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 126 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 126 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone British win, taking Sumatra from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Southern Caucasus British attack with 2 fighters and 4 infantry Italians defend with 1 mech_infantry British roll dice for 2 fighters and 4 infantry in Southern Caucasus, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Caucasus 1 mech_infantry owned by the Italians lost in Southern Caucasus British win, taking Southern Caucasus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Yunnan British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 10 artilleries, 21 infantry and 2 mech_infantrys in Shan State, round 2 : 6/35 hits, 10.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 10 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 1 fighter moved from Yunnan to Eastern India 1 bomber and 1 tactical_bomber moved from Yunnan to Eastern India 1 destroyer and 1 submarine moved from 73 Sea Zone to 80 Sea Zone 3 infantry moved from Northwest Persia to Southern Caucasus 2 fighters moved from Southern Caucasus to Northwest Persia 2 fighters moved from Stalingrad to Russia 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria 2 infantry moved from Trans-Jordan to Egypt 2 artilleries moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone 1 carrier and 2 fighters moved from 113 Sea Zone to 93 Sea Zone 1 destroyer moved from 108 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 fighter moved from 126 Sea Zone to Scotland Place Units - British 1 destroyer placed in 100 Sea Zone 1 transport placed in 83 Sea Zone 3 infantry placed in Southern Persia 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5 UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Sumatra: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -4.33 Italians regular : -2.50 Japanese regular : 2.00 Germans regular : -0.17 British regular : -5.33
-
@wizmark
Hey, I just wanted to let you know that I might need 2 days more for my turn.
I’m currently at a wargame convention (even some people playing G40 on a big neopren map). I thought in th evenings I might have the time to do a turn in our game, but I’m actually quite sapped.I hope that is alright with you. On Sunday I should be back.
Kind regards and thanks for your understanding -
@koala no problem…enjoy your games!
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 100 Sea Zone Combat - Italians British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone Battle in 100 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer and 3 fighters Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 1 submarine owned by the Italians lost in 100 Sea Zone 1 destroyer owned by the British lost in 100 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Moving scrambled unit from 100 Sea Zone back to originating territory: Egypt Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Tambov to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Tambov to Rostov 1 aaGun moved from Ukraine to Kursk 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from France to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 aaGun, 2 artilleries and 7 infantry moved from Tobruk to Libya 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Normandy Bordeaux to France 1 armour and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from Southern Italy to Gibraltar 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 99 Sea Zone 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,5 Italians collect 18 PUs (1 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -1.67
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Eastern India to Java 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from New Zealand to Solomon Islands 1 marine moved from Marianas to 23 Sea Zone 1 cruiser and 1 marine moved from 23 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau Combat - ANZAC Battle in Paulau Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Paulau from Japanese, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Solomon Islands ANZAC attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 marine ANZAC roll dice for 1 fighter and 1 tactical_bomber in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 marine in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Solomon Islands ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter and 1 tactical_bomber moved from Solomon Islands to Queensland 1 aaGun, 1 artillery and 4 infantry moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 45 Sea Zone 1 fighter moved from Java to Sumatra 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from Burma to Shan State Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6 ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.67
-
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour moved from Tambov to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Tula 2 armour, 13 artilleries, 20 infantry and 5 mech_infantrys moved from Tambov to Tula 1 fighter and 2 tactical_bombers moved from Kursk to Yaroslavl 1 infantry moved from Vologda to Yaroslavl 2 bombers moved from Western Germany to Yaroslavl 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 tactical_bomber moved from Kursk to Tula Combat - Germans
Combat Hit Differential Summary :
-
@wizmark
Do you want to scramble in Tula or Yaroslavl? -
@koala no thanks
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers; Remaining resources: 1 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour moved from Tambov to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Tula 2 armour, 13 artilleries, 20 infantry and 5 mech_infantrys moved from Tambov to Tula 1 fighter and 2 tactical_bombers moved from Kursk to Yaroslavl 1 infantry moved from Vologda to Yaroslavl 2 bombers moved from Western Germany to Yaroslavl 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 tactical_bomber moved from Kursk to Tula Combat - Germans Battle in Yaroslavl Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Yaroslavl, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl 1 infantry owned by the Russians lost in Yaroslavl Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tula Germans attack with 3 armour, 13 artilleries, 20 infantry, 5 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 4 infantry Germans roll dice for 3 armour, 13 artilleries, 20 infantry, 5 mech_infantrys and 1 tactical_bomber in Tula, round 2 : 10/42 hits, 13.33 expected hits Russians roll dice for 1 artillery and 4 infantry in Tula, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Tula 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tula Germans win, taking Tula from Russians with 3 armour, 13 artilleries, 18 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 4 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 infantry moved from Tambov to Tula 2 infantry moved from Kursk to Tula 1 armour and 1 mech_infantry moved from Ukraine to Tula 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Tambov to Tula 1 aaGun moved from Tambov to Tula 1 armour and 1 mech_infantry moved from Southern Belarus to Tula 3 infantry moved from Novgorod to Smolensk 1 armour and 2 mech_infantrys moved from Leningrad to Smolensk 1 armour and 2 mech_infantrys moved from Romania to Southern Belarus 1 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to France 1 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 fighter moved from France to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 tactical_bomber moved from Tula to Rostov 1 fighter moved from Yaroslavl to Leningrad 2 bombers moved from Yaroslavl to Smolensk 2 fighters moved from Western Germany to Leningrad 2 tactical_bombers moved from Yaroslavl to Leningrad 1 bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to Smolensk 1 mech_infantry moved from Western Germany to 116 Sea Zone 1 mech_infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 mech_infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 1 artillery moved from France to Western Germany Place Units - Germans 1 fighter and 2 tactical_bombers placed in Leningrad 3 tactical_bombers placed in Ukraine 4 infantry placed in Western Germany 1 mech_infantry placed in Romania Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -3.17
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Russians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Komi to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 artillery and 3 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 6 armour and 5 mech_infantrys moved from Russia to Stalingrad 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 3 artilleries and 28 infantry moved from Samara to Stalingrad Combat - Russians Battle in Stalingrad Russians attack with 6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys in Stalingrad, round 2 : 11/42 hits, 10.83 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Urals to Northern Caucasus 4 aaGuns, 7 artilleries and 32 infantry moved from Russia to Samara 1 artillery moved from Kazakhstan to Northern Caucasus 2 infantry moved from Kazakhstan to Urals 2 fighters and 1 tactical_bomber moved from Russia to Urals Place Units - Russians 2 fighters placed in Urals Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.17
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Kyushu to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to 5 Sea Zone 1 submarine moved from 132 Sea Zone to 39 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kiangsu to Anhwe 2 fighters moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Northern Manchuria 1 artillery and 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to New Britain 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 battleship moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to New Guinea 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone Japanese take 42 Sea Zone from Americans 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from Kiangsu to Fukien 1 fighter moved from Kiangsu to Fukien 1 fighter moved from Kiangsu to Kwangtung 1 marine moved from Wake Island to 24 Sea Zone 1 battleship and 1 marine moved from 24 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 24 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Japan to 21 Sea Zone 1 mech_infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in New Britain Battle in Dutch New Guinea Battle in Korea Battle in Kwangtung Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Korea from Americans, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Fukien Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 fighter and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 cruiser Battle in New Guinea Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Paulau Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 marine Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Paulau, round 2 : 2/3 hits, 1.00 expected hits ANZAC roll dice for 1 marine in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Paulau Japanese win, taking Paulau from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Northern Manchuria Japanese attack with 1 armour and 1 mech_infantry Americans defend with 1 artillery Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Northern Manchuria, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 5 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Northern Manchuria, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 7 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 7 Sea Zone Japanese win, taking 7 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine and 1 transport Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win, taking 21 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 aaGun, 2 armour, 2 artilleries and 6 infantry moved from Kwangsi to French Indo China 1 fighter moved from Kwangtung to French Indo China 1 fighter moved from Fukien to French Indo China 2 carriers moved from 50 Sea Zone to 47 Sea Zone 1 destroyer moved from 50 Sea Zone to 46 Sea Zone 1 cruiser moved from 50 Sea Zone to 48 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to French Indo China 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from Kiangsu to Jehol 1 fighter moved from 20 Sea Zone to French Indo China 1 fighter moved from 7 Sea Zone to French Indo China 1 fighter moved from New Guinea to 47 Sea Zone 1 fighter moved from 35 Sea Zone to 47 Sea Zone 1 fighter moved from Anhwe to Kiangsu 1 carrier and 1 cruiser moved from 24 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 5 Sea Zone to Japan 1 fighter moved from Anhwe to 7 Sea Zone 1 mech_infantry moved from Kiangsu to Kwangtung 1 mech_infantry moved from Kiangsu to Kwangtung Place Units - Japanese 1 artillery and 2 fighters placed in French Indo China Japanese undo move 1. 2 fighters and 1 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 infantry placed in Malaya 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,6 Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.50 Japanese regular : 1.83 ANZAC regular : 0.67 UK_Pacific regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Non Combat Move - Americans 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 cruiser moved from 25 Sea Zone to 27 Sea Zone 2 submarines moved from 28 Sea Zone to 27 Sea Zone 1 submarine moved from 16 Sea Zone to 27 Sea Zone 1 destroyer moved from 8 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 transport moved from 10 Sea Zone to 11 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 105 Sea Zone to 111 Sea Zone 2 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone 2 artilleries and 6 infantry moved from 112 Sea Zone to United Kingdom 1 battleship, 2 carriers and 4 fighters moved from 93 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to Scotland 2 tactical_bombers moved from French Guiana to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 fighter moved from Eastern Sinkiang to Northern Caucasus Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,1,1,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Changing ownership of Sakha from Japanese to Russians EDIT: Removing units owned by Americans from Amur: 1 infantry EDIT: Removing units owned by Americans from Siberia: 1 infantry EDIT: Adding units owned by Americans to Sakha: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Szechwan 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Eastern Sinkiang to Szechwan 3 infantry moved from Inner Mongolia to Honan 1 artillery moved from Tsinghai to Honan 6 artilleries and 2 infantry moved from Hopei to Honan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 7 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 5 infantry in Honan, round 2 : 4/12 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 1 infantry placed in Hunan 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 3 fighters moved from Egypt to Crete 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 40 Sea Zone from Japanese 1 bomber moved from Eastern India to 39 Sea Zone 3 infantry moved from Shan State to Malaya 1 artillery moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Eastern India to Malaya 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - British Battle in 39 Sea Zone British attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Crete British attack with 3 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 3 fighters and 2 infantry in Crete, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Crete British win, taking Crete from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Malaya British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Malaya 3 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from Eastern India to Burma 1 bomber moved from 39 Sea Zone to Eastern India 3 fighters moved from Crete to Egypt 1 armour moved from French West Africa to French Equatorial Africa 2 fighters moved from Northwest Persia to Northern Caucasus 6 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Northwest Persia to Southern Caucasus 3 infantry moved from Southern Persia to Northwest Persia 2 fighters moved from Russia to Northern Caucasus 1 carrier and 2 fighters moved from 93 Sea Zone to 112 Sea Zone 1 destroyer moved from 93 Sea Zone to 111 Sea Zone 1 submarine moved from 126 Sea Zone to 128 Sea Zone 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom 1 infantry moved from Shan State to Yunnan Place Units - British 1 carrier and 1 transport placed in 112 Sea Zone 1 artillery and 2 infantry placed in Southern Persia 3 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -0.33 Japanese regular : -1.33 British regular : -0.67
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Non Combat Move - Americans 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 cruiser moved from 25 Sea Zone to 27 Sea Zone 2 submarines moved from 28 Sea Zone to 27 Sea Zone 1 submarine moved from 16 Sea Zone to 27 Sea Zone 1 destroyer moved from 8 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 transport moved from 10 Sea Zone to 11 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 105 Sea Zone to 111 Sea Zone 2 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone 2 artilleries and 6 infantry moved from 112 Sea Zone to United Kingdom 1 battleship, 2 carriers and 4 fighters moved from 93 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to Scotland 2 tactical_bombers moved from French Guiana to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 fighter moved from Eastern Sinkiang to Northern Caucasus Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,1,1,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Changing ownership of Sakha from Japanese to Russians EDIT: Removing units owned by Americans from Amur: 1 infantry EDIT: Removing units owned by Americans from Siberia: 1 infantry EDIT: Adding units owned by Americans to Sakha: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Szechwan 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Eastern Sinkiang to Szechwan 3 infantry moved from Inner Mongolia to Honan 1 artillery moved from Tsinghai to Honan 6 artilleries and 2 infantry moved from Hopei to Honan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 7 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 5 infantry in Honan, round 2 : 4/12 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 1 infantry placed in Hunan 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Crete 3 fighters moved from Egypt to Crete 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 40 Sea Zone from Japanese 1 bomber moved from Eastern India to 39 Sea Zone 3 infantry moved from Shan State to Malaya 1 artillery moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Eastern India to Malaya 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - British Battle in 39 Sea Zone British attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Crete British attack with 3 fighters and 2 infantry Italians defend with 1 artillery British roll dice for 3 fighters and 2 infantry in Crete, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Crete British win, taking Crete from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Malaya British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Malaya 3 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from Eastern India to Burma 1 bomber moved from 39 Sea Zone to Eastern India 3 fighters moved from Crete to Egypt 1 armour moved from French West Africa to French Equatorial Africa 2 fighters moved from Northwest Persia to Northern Caucasus 6 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Northwest Persia to Southern Caucasus 3 infantry moved from Southern Persia to Northwest Persia 2 fighters moved from Russia to Northern Caucasus 1 carrier and 2 fighters moved from 93 Sea Zone to 112 Sea Zone 1 destroyer moved from 93 Sea Zone to 111 Sea Zone 1 submarine moved from 126 Sea Zone to 128 Sea Zone 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 submarine moved from 93 Sea Zone to 108 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom 1 infantry moved from Shan State to Yunnan Place Units - British 1 carrier and 1 transport placed in 112 Sea Zone 1 artillery and 2 infantry placed in Southern Persia 3 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to 111 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -0.33 Japanese regular : -1.33 British regular : -0.67
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 mech_infantry moved from Rostov to Saratov 1 fighter moved from Rostov to Saratov Combat - Italians Battle in 100 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Saratov Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Saratov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Saratov 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Saratov to Kursk 2 armour moved from Rostov to Kursk 1 mech_infantry moved from Ukraine to Kursk 1 armour moved from Kursk to Tula 1 mech_infantry moved from Romania to Northern Belarus 1 mech_infantry moved from Romania to Northern Italy 1 mech_infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Southern France 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from Rostov to Southern Italy 1 fighter moved from Southern Italy to France 1 bomber moved from Gibraltar to Yugoslavia Place Units - Italians 1 transport placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5,4,5 Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.67
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 45 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to Shan State 1 aaGun, 1 artillery, 7 infantry and 1 tactical_bomber moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4 ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 13 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans Germans destroys 29PUs while taking Russians capital Germans converts factory_upgrade into different units 1 infantry moved from Smolensk to Russia Germans take Russia from Russians 1 mech_infantry moved from Leningrad to Vologda 1 infantry moved from Tula to Saratov 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Russia 1 armour moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Russia 1 tactical_bomber moved from Smolensk to Vologda 2 fighters moved from Kursk to Saratov 1 fighter moved from Kursk to Saratov 1 bomber moved from Smolensk to Vologda 1 infantry moved from Tula to Saratov 1 bomber moved from Smolensk to Vologda 1 tactical_bomber moved from Rostov to Vologda 1 tactical_bomber moved from Ukraine to Saratov Combat - Germans Battle in Saratov Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Saratov, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Saratov 1 infantry owned by the Russians lost in Saratov Germans win, taking Saratov from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 7 artilleries and 33 infantry moved from Smolensk to Russia 1 infantry moved from Bryansk to Kursk 3 armour and 3 mech_infantrys moved from Smolensk to Tula 1 armour and 2 mech_infantrys moved from Southern Belarus to Tula 1 infantry moved from Tula to Tambov 13 artilleries and 18 infantry moved from Tula to Russia 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Western Germany to Gibraltar 3 fighters moved from Saratov to Kursk 1 tactical_bomber moved from Saratov to Tula 3 fighters moved from Leningrad to Western Germany 2 tactical_bombers moved from Leningrad to Western Germany 1 fighter moved from Leningrad to France 1 tactical_bomber moved from Leningrad to Germany 1 tactical_bomber moved from Leningrad to Western Germany 2 tactical_bombers moved from Vologda to Leningrad 2 bombers moved from Vologda to Leningrad 2 tactical_bombers moved from Ukraine to Leningrad 1 aaGun moved from Tula to Kursk 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 116 Sea Zone 1 fighter placed in France 3 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Leningrad 1 armour and 1 mech_infantry placed in Romania Germans undo move 4. 1 armour, 1 infantry and 1 mech_infantry placed in Leningrad 3 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry placed in Romania 2 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,1 Germans collect 61 PUs (3 lost to blockades); end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.67
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Politics - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter EDIT: Adding units owned by ANZAC to Shan State: 1 fighter EDIT: Turning off Edit Mode Combat Move - Russians 1 infantry moved from Samara to Saratov 4 fighters moved from Urals to Saratov 1 tactical_bomber moved from Urals to Saratov 1 artillery and 3 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Combat - Russians Battle in Saratov Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Saratov, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Saratov Russians win, taking Saratov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Saratov to Northern Caucasus 6 armour, 3 artilleries, 28 infantry and 5 mech_infantrys moved from Stalingrad to Northern Caucasus 4 aaGuns, 7 artilleries and 31 infantry moved from Samara to Stalingrad 2 infantry moved from Urals to Western Sinkiang 1 infantry moved from Evenkiyskiy to Yenisey Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
-
TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 43 Sea Zone to 39 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from French Indo China to Java 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Fukien to Hunan 3 mech_infantrys moved from Kwangtung to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 armour and 1 mech_infantry moved from Northern Manchuria to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 armour moved from Buryatia to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 mech_infantry moved from Jehol to Southern Manchuria 1 artillery moved from New Guinea to 47 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 transport moved from 48 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Marianas 1 transport moved from 35 Sea Zone to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Iwo Jima 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsu to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Okinawa 1 marine moved from Paulau to 35 Sea Zone 1 cruiser moved from 7 Sea Zone to 20 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 2 fighters moved from French Indo China to Yunnan 1 fighter moved from French Indo China to 39 Sea Zone 1 fighter moved from 47 Sea Zone to Marianas 1 tactical_bomber moved from Japan to Marianas 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 cruiser moved from 48 Sea Zone to 23 Sea Zone 1 fighter moved from Kiangsu to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to 39 Sea Zone 1 fighter moved from 7 Sea Zone to Okinawa 1 fighter moved from Japan to Okinawa Combat - Japanese Battle in Iwo Jima
Combat Hit Differential Summary :
-
@wizmark
Would you like to submerge in 39? -
@koala stay and ffight…ifff your sub hits, take the hit on the dd, and then dive. Sub should survive no matter what