@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
L24 Wizmark (allies) vs Koala (axis+10)
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Tula to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Stalingrad 1 infantry moved from Tula to Kursk Russians take Kursk from Germans 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Gorky to Nenetsia Russians take Nenetsia from Germans Combat - Russians Russians creates battle in territory 116 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 3 fighters and 1 transport Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 116 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone Germans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 artillery and 2 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Yaroslavl to Gorky 1 infantry moved from Tula to Russia 1 fighter moved from Russia to Stalingrad 1 armour moved from Stalingrad to Urals 2 infantry moved from Russia to Samara 5 infantry moved from Russia to Smolensk 1 artillery moved from Northern Caucasus to Stalingrad Place Units - Russians 1 artillery and 2 infantry placed in Urals 3 infantry placed in Stalingrad 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 4 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to Shan State 2 cruisers moved from 38 Sea Zone to 43 Sea Zone 2 marines moved from Sumatra to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 43 Sea Zone 2 battleships and 1 marine moved from 38 Sea Zone to 43 Sea Zone 2 marines moved from 43 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 armour moved from Timguska to Komi Japanese take Komi from Russians 1 armour moved from Komi to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 40 Sea Zone 1 destroyer moved from 38 Sea Zone to 40 Sea Zone 1 fighter moved from Anhwe to Tsinghai 1 fighter moved from French Indo China to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 battleships, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 battleships, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 2 battleships, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 40 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 40 Sea Zone Japanese win, taking 40 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Java Battle in Tsinghai Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Java from Americans, taking Tsinghai from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Java 1 artillery moved from Kwangsi to 37 Sea Zone 3 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Java 1 aaGun, 3 artilleries and 11 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 1 mech_infantry moved from Honan to Kansu 1 infantry moved from Anhwe to Honan 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Anhwe 3 fighters and 3 tactical_bombers moved from 40 Sea Zone to 43 Sea Zone 4 carriers moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Japan to Manilla 1 fighter moved from Tsinghai to French Indo China 1 fighter moved from Tsinghai to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 fighter moved from Manilla to Davao 1 fighter moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to Shan State 1 destroyer moved from 7 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to Davao: 1 bomber EDIT: Removing units owned by Japanese from French Indo China: 1 bomber EDIT: Adding units owned by Japanese to Manilla: 1 bomber EDIT: Removing units owned by Japanese from Manilla: 1 bomber EDIT: Adding units owned by Japanese to Davao: 1 bomber EDIT: Removing units owned by Japanese from French Indo China: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 75 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : -0.33 ANZAC regular : -0.17
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Assumed no scramble in both SZ as I had 100% odds
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from New Brunswick Nova Scotia to 109 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 battleship moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from 93 Sea Zone to Morocco 3 marines moved from Northern Australia to 56 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 2 battleships, 1 cruiser and 3 marines moved from 56 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 2 marines moved from 35 Sea Zone to Caroline Islands 3 submarines moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 5 fighters moved from 56 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Queensland to 35 Sea Zone 1 destroyer moved from 107 Sea Zone to 108 Sea Zone 2 bombers moved from United Kingdom to 108 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 2 battleships, 1 cruiser, 5 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 battleships, 1 cruiser, 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 108 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 108 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win, taking 108 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Morocco Americans attack with 2 artilleries and 4 infantry Italians defend with 1 infantry Americans roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 artilleries and 4 infantry in Morocco, round 2 : 0/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 4 infantry in Morocco, round 3 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 2 marines in Caroline Islands, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Paulau Non Combat Move - Americans 1 destroyer and 3 submarines moved from 31 Sea Zone to 34 Sea Zone 1 carrier and 1 fighter moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 3 carriers, 1 fighter and 1 transport moved from 56 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 carrier and 2 fighters moved from 109 Sea Zone to 93 Sea Zone 2 tactical_bombers moved from Eastern United States to 93 Sea Zone 2 bombers moved from 108 Sea Zone to United Kingdom 1 submarine moved from 107 Sea Zone to 93 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 artilleries and 8 infantry moved from Kweichow to Hunan 1 artillery, 1 fighter and 2 infantry moved from Western Sinkiang to Northern Sinkiang Combat - Chinese Battle in Hunan Chinese attack with 8 artilleries and 8 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 8 artilleries and 8 infantry in Hunan, round 2 : 8/16 hits, 5.33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 8 artilleries and 8 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in Northern Sinkiang Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Chinese win, taking Northern Sinkiang from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 3 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 1 infantry EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Changing PUs for Chinese from 4 to 5 EDIT: Turning off Edit Mode 1 fighter moved from Egypt to 101 Sea Zone 1 bomber moved from Egypt to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in 101 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - British 1 bomber moved from Ukraine to Northwest Persia 1 fighter moved from 101 Sea Zone to Egypt 2 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Southern Persia to Trans-Jordan 1 fighter moved from Southern Persia to Egypt 1 fighter moved from Urals to Northwest Persia 5 infantry moved from Southern Caucasus to Northwest Persia 1 carrier, 2 destroyers and 2 submarines moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone 1 destroyer and 1 submarine moved from 74 Sea Zone to 78 Sea Zone 1 destroyer and 1 submarine moved from 78 Sea Zone to 83 Sea Zone 3 aaGuns, 4 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber moved from Burma to Eastern India Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in Southern Persia 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,3,3,4 British collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -1.17 Italians regular : 0.33 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : -0.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from New Brunswick Nova Scotia to 109 Sea Zone 2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 battleship moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 4 infantry moved from 93 Sea Zone to Morocco 3 marines moved from Northern Australia to 56 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 2 battleships, 1 cruiser and 3 marines moved from 56 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 2 marines moved from 35 Sea Zone to Caroline Islands 3 submarines moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 5 fighters moved from 56 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Queensland to 35 Sea Zone 1 destroyer moved from 107 Sea Zone to 108 Sea Zone 2 bombers moved from United Kingdom to 108 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 2 battleships, 1 cruiser, 5 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 battleships, 1 cruiser, 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 108 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 108 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win, taking 108 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Morocco Americans attack with 2 artilleries and 4 infantry Italians defend with 1 infantry Americans roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 artilleries and 4 infantry in Morocco, round 2 : 0/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 4 infantry in Morocco, round 3 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 2 marines in Caroline Islands, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Paulau Non Combat Move - Americans 1 destroyer and 3 submarines moved from 31 Sea Zone to 34 Sea Zone 1 carrier and 1 fighter moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 3 carriers, 1 fighter and 1 transport moved from 56 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 carrier and 2 fighters moved from 109 Sea Zone to 93 Sea Zone 2 tactical_bombers moved from Eastern United States to 93 Sea Zone 2 bombers moved from 108 Sea Zone to United Kingdom 1 submarine moved from 107 Sea Zone to 93 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 8 artilleries and 8 infantry moved from Kweichow to Hunan 1 artillery, 1 fighter and 2 infantry moved from Western Sinkiang to Northern Sinkiang Combat - Chinese Battle in Hunan Chinese attack with 8 artilleries and 8 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 8 artilleries and 8 infantry in Hunan, round 2 : 8/16 hits, 5.33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 8 artilleries and 8 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Battle in Northern Sinkiang Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Sinkiang Chinese win, taking Northern Sinkiang from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Northern Sinkiang to Western Sinkiang Place Units - Chinese 3 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 1 infantry EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Changing PUs for Chinese from 4 to 5 EDIT: Turning off Edit Mode 1 fighter moved from Egypt to 101 Sea Zone 1 bomber moved from Egypt to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in 101 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - British 1 bomber moved from Ukraine to Northwest Persia 1 fighter moved from 101 Sea Zone to Egypt 2 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Southern Persia to Trans-Jordan 1 fighter moved from Southern Persia to Egypt 1 fighter moved from Urals to Northwest Persia 5 infantry moved from Southern Caucasus to Northwest Persia 1 carrier, 2 destroyers and 2 submarines moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone 1 destroyer and 1 submarine moved from 74 Sea Zone to 78 Sea Zone 1 destroyer and 1 submarine moved from 78 Sea Zone to 83 Sea Zone 3 aaGuns, 4 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber moved from Burma to Eastern India Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in Southern Persia 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,3,3,4 British collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Removing units owned by British from Eastern India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -1.17 Italians regular : 0.33 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : -0.17
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@wizmark
In your British turn, I think I could have scrambled in SZ101 with one fighter. -
@koala its one of those areas where the engine lets you do something, but the rules cover. cv scrambles have to have a defending warship to trigger…lone tts have no combat value so dont trigger the scramble
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Greece to Northern Caucasus 1 mech_infantry moved from Rostov to Northern Caucasus 1 infantry moved from Novgorod to Yaroslavl 1 fighter moved from Rostov to Yaroslavl 1 bomber moved from Western Germany to Yaroslavl Combat - Italians
Combat Hit Differential Summary :
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@wizmark
You are correct. I just looked up the OOB rules and it seems that for normal AB→SZ scramble, defending warships are indeed no prerequisite.
But the PtV section on Carrier scramble explicitly mentions a defending warship.Oh well, learned something :)
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Do you want to scramble in Yaroslav? Feel free to specify OOL as well
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@koala well i didnt see that! revenge for sacking berlin i guess. No scram thanks
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Greece to Northern Caucasus 1 mech_infantry moved from Rostov to Northern Caucasus 1 infantry moved from Novgorod to Yaroslavl 1 fighter moved from Rostov to Yaroslavl 1 bomber moved from Western Germany to Yaroslavl Combat - Italians Battle in Yaroslavl Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Yaroslavl, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl Italians win, taking Yaroslavl from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Caucasus Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Northern Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Northern Caucasus, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northern Caucasus 1 infantry owned by the Russians lost in Northern Caucasus Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Yaroslavl to Novgorod 1 bomber moved from Yaroslavl to Novgorod 1 fighter moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 aaGun, 2 artilleries and 7 infantry moved from Alexandria to Tobruk 1 carrier moved from 100 Sea Zone to 97 Sea Zone 1 cruiser moved from 100 Sea Zone to 97 Sea Zone 1 battleship moved from 100 Sea Zone to 97 Sea Zone 1 destroyer moved from 100 Sea Zone to 97 Sea Zone 1 transport moved from 100 Sea Zone to 97 Sea Zone 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Gibraltar 1 mech_infantry moved from Ukraine to Rostov 1 aaGun moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Poland 1 armour moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Southern France 1 fighter moved from 100 Sea Zone to Gibraltar 2 infantry moved from Libya to Tunisia 1 submarine moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Marianas 1 fighter moved from 35 Sea Zone to Marianas Combat - ANZAC Battle in Celebes Battle in Marianas ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Marianas, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marianas ANZAC win, taking Celebes from Japanese, taking Marianas from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Marianas to 35 Sea Zone 1 marine moved from Northern Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales 1 submarine moved from 55 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.83
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 58 PUs; Germans buy 1 armour, 1 bomber, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 armour and 3 mech_infantrys moved from Novgorod to Russia 1 armour moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 infantry moved from Ukraine to Kursk 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians 1 tactical_bomber moved from Leningrad to Russia 2 fighters and 2 tactical_bombers moved from Leningrad to Russia 1 submarine moved from 115 Sea Zone to 108 Sea Zone 1 fighter moved from France to 108 Sea Zone 1 bomber moved from Rostov to Kursk 1 fighter moved from Leningrad to Eastern Poland 1 fighter moved from Rostov to Kursk 1 tactical_bomber moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to 108 Sea Zone Combat - Germans Battle in Norway
Combat Hit Differential Summary :
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Do you want to submerge in SZ108?
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@koala stay for 1 round, but if your sub hits take the damage on the dd…my sub should survive
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 58 PUs; Germans buy 1 armour, 1 bomber, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 armour and 3 mech_infantrys moved from Novgorod to Russia 1 armour moved from Rostov to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov 1 infantry moved from Ukraine to Kursk 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians 1 tactical_bomber moved from Leningrad to Russia 2 fighters and 2 tactical_bombers moved from Leningrad to Russia 1 submarine moved from 115 Sea Zone to 108 Sea Zone 1 fighter moved from France to 108 Sea Zone 1 bomber moved from Rostov to Kursk 1 fighter moved from Leningrad to Eastern Poland 1 fighter moved from Rostov to Kursk 1 tactical_bomber moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to 108 Sea Zone Combat - Germans Battle in Norway Battle in 108 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 108 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 108 Sea Zone 1 submarine owned by the Americans submerged Germans win, taking Norway from Americans, taking 108 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Russia Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_major, 4 infantry and 1 tactical_bomber Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 7/9 hits, 4.17 expected hits Russians roll dice for 4 infantry and 1 tactical_bomber in Russia, round 2 : 2/5 hits, 1.83 expected hits 2 mech_infantrys owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians and 4 infantry owned by the Russians lost in Russia Germans captures 27PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry and 1 tactical_bomber Battle in Eastern Poland Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Kursk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Russia to Novgorod 1 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Leningrad to Novgorod 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Eastern Poland to Rostov 1 fighter moved from Kursk to Rostov 1 bomber moved from Kursk to Romania 1 bomber moved from Romania to Yugoslavia 1 fighter moved from 108 Sea Zone to Gibraltar 1 fighter moved from 108 Sea Zone to France 1 aaGun moved from France to Western Germany 1 mech_infantry moved from Poland to Western Germany 2 armour and 3 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Poland to Leningrad 1 infantry moved from Vologda to Archangel 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter moved from Alexandria to Southern Italy 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Northern Caucasus 1 tactical_bomber moved from Eastern Poland to Germany Place Units - Germans 2 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Leningrad 1 armour and 1 mech_infantry placed in Romania 1 submarine placed in 115 Sea Zone 1 bomber placed in Romania Germans undo move 6. 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,2 Germans collect 61 PUs (2 lost to blockades); end with 88 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 99 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Russians regular : 0.50 Germans regular : 5.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Gorky to Komi Russians take Komi from Japanese 1 infantry moved from Urals to Timguska Russians take Timguska from Japanese 1 artillery and 2 infantry moved from Smolensk to Yaroslavl 1 armour, 7 artilleries, 39 infantry and 1 mech_infantry moved from Smolensk to Russia Combat - Russians Battle in Yaroslavl Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Yaroslavl, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yaroslavl Russians win, taking Yaroslavl from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Russia Russians attack with 1 armour, 7 artilleries, 39 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 7 artilleries, 39 infantry and 1 mech_infantry in Russia, round 2 : 11/48 hits, 10.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Russia, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Russia 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour, 7 artilleries, 37 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Samara to Urals 1 infantry moved from Nenetsia to Gorky 1 infantry moved from Samara to Stalingrad 4 aaGuns moved from Smolensk to Russia 1 armour moved from Urals to Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.00 Russians regular : 1.33
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Davao to 23 Sea Zone 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Paulau 1 marine moved from Java to 43 Sea Zone 2 battleships, 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes 1 fighter moved from Davao to Paulau 1 bomber moved from Davao to Celebes 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes 2 cruisers moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 5 carriers moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Paulau 1 fighter moved from 43 Sea Zone to Celebes 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to 36 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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Would you like to scramble on Palau or SZ 36?
Also, I want to make one edit to my combat move (can’t do it right now because of the scramble popup). One fig still in FIC will join the battle in kwangsi.