@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
crockett vs dawgoneit oob
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@crockett36 none
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 7 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Yakut S.S.R. to Korea Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 aaGun, 1 factory_minor and 1 harbour 1 aaGun owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in 6 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 2 submarines and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 submarine moved from 7 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from Central United States to British Columbia 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 2 fighters placed in Eastern United States 4 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 7 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 15 Sea Zone to 6 Sea Zone 1 fighter moved from 10 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Yakut S.S.R. to Korea Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 aaGun, 1 factory_minor and 1 harbour 1 aaGun owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in 6 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 2 submarines and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 submarine moved from 7 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from Central United States to British Columbia 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 2 fighters placed in Eastern United States 4 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers and 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Iraq to 99 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Iraq to Tobruk 4 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 1 mech_infantry moved from India to Yunnan Chinese take Yunnan from Japanese 22 infantry moved from India to Burma Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - British 1 fighter moved from 99 Sea Zone to Iraq 1 aaGun moved from Egypt to Trans-Jordan 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to 92 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 110 Sea Zone 1 submarine placed in 98 Sea Zone 2 transports placed in 109 Sea Zone 1 artillery placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.83 Japanese regular : 0.00 -
@crockett36 china & uk?
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@dawgoneit They are in there!
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 cruiser moved from 6 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 cruiser Battle in 98 Sea Zone ANZAC attack with 2 fighters Italians defend with 1 destroyer ANZAC roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 56 Sea Zone to Western Australia 1 artillery and 1 infantry moved from Queensland to South Australia 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 fighters moved from 98 Sea Zone to Tobruk 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.33 ANZAC regular : 0.67 -
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Tobruk to Libya Russians take Libya from Italians 1 armour moved from Libya to Tobruk 1 infantry moved from Caucasus to Rostov 1 artillery moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Tambov to Rostov 2 bombers moved from Russia to Ukraine 5 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 5 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Novosibirsk to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Tambov to Rostov 3 infantry moved from Tambov to Bryansk Combat - Russians Air Battle in UkraineCombat Hit Differential Summary :
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scramble?
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Tobruk to Libya Russians take Libya from Italians 1 armour moved from Libya to Tobruk 1 infantry moved from Caucasus to Rostov 1 artillery moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 1 infantry moved from Tambov to Rostov 2 bombers moved from Russia to Ukraine 5 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 5 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk 2 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Novosibirsk to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Tambov to Rostov 3 infantry moved from Tambov to Bryansk Combat - Russians Air Battle in Ukraine Russians attacks with 2 units heading to Ukraine Germans launches 2 interceptors out of Ukraine Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/2 hits, 0.33 expected hits Bombing raid in Ukraine rolls: 6,6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Bryansk Russians attack with 14 infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 14 infantry in Bryansk, round 2 : 1/14 hits, 2.33 expected hits Germans roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 13 infantry in Bryansk, round 3 : 3/13 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians lost in Bryansk 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 11 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 3 infantry Battle in Rostov Russians attack with 1 artillery and 5 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 3/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 8 infantry Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 8 infantry in Smolensk, round 2 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 6 infantry in Smolensk, round 3 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in Vologda Russians attack with 8 infantry Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 8 infantry in Vologda, round 2 : 3/8 hits, 1.33 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Vologda 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Russians 2 bombers moved from Ukraine to Egypt 1 mech_infantry moved from Novosibirsk to Russia Place Units - Russians 2 armour and 7 artilleries placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUsCombat Hit Differential Summary :
Defenders Fire, : -0.33 Germans AA : -0.33 Attackers Fire, : -0.33 Germans regular : 3.33 Russians regular : 3.50 -
@crockett36 battle in sz 6. ool please
11 hits
c88934c7-4c9d-485c-bfa7-05681d51d33d-triplea_41364_7jap ool please.tsvg -
@dawgoneit Damage battleship, 2 subs, 1 dd, 2 carriers & 3 planes! God save the Union!
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@dawgoneit carrier 2 hits, 2 planes, 1 cruiser
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from Brazil to French Guiana 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 2 fighters moved from Norway to 91 Sea Zone 1 bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 battleship moved from 6 Sea Zone to 7 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from 6 Sea Zone to Japan 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from British Columbia to Central United States Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Japan causes 3 damage total. Battle in 33 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 4 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 3 destroyers and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 3 destroyers owned by the Japanese lost in 6 Sea Zone 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans retreated 2 submarines owned by the Americans retreated to 16 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine Casualties for Japanese: 3 destroyers Non Combat Move - Americans 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 bomber moved from Japan to Korea 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.17 Japanese AA : -0.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from Brazil to French Guiana 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 2 fighters moved from Norway to 91 Sea Zone 1 bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 battleship moved from 6 Sea Zone to 7 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from 6 Sea Zone to Japan 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from British Columbia to Central United States Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Japan causes 3 damage total. Battle in 33 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 4 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 3 destroyers and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 3 destroyers owned by the Japanese lost in 6 Sea Zone 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans retreated 2 submarines owned by the Americans retreated to 16 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 18 Casualties for Americans: 1 submarine Casualties for Japanese: 3 destroyers Non Combat Move - Americans 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea 1 bomber moved from Japan to Korea 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Egypt 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone Place Units - Americans 3 fighters placed in Eastern United States 1 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Tobruk to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery moved from Trans-Jordan to Iraq 1 fighter moved from India to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 5 infantry in Yunnan, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 94 Sea Zone British attack with 2 fighters Italians defend with 1 destroyer British roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to 98 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 94 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from Trans-Jordan to Iraq 2 infantry moved from India to Burma 1 fighter moved from Yunnan to Burma 2 aaGuns moved from India to Burma 1 infantry moved from Burma to Shan State 6 infantry moved from Burma to Yunnan 6 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 armour and 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India 1 fighter could not land in 110 Sea Zone and was removed Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.33 Japanese regular : -2.50 Japanese AA : -0.17 British regular : -2.33





