@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 submarine moved from 25 Sea Zone to 15 Sea Zone
1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
1 submarine moved from 24 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 cruiser moved from 25 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
9 fighters moved from Gibraltar to Normandy Bordeaux
1 mech_infantry moved from Morocco to 92 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to British Columbia
3 transports moved from 102 Sea Zone to 101 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 9 fighters, 5 infantry and 3 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 9 fighters, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 9/21 hits, 7.83 expected hits
Germans roll dice for 2 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 3/14 hits, 4.67 expected hits
3 infantry owned by the Americans lost in Normandy Bordeaux
10 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 3 artilleries, 9 fighters, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 5/18 hits, 7.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Americans: 3 infantry
Casualties for Germans: 2 artilleries and 12 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 3 infantry moved from 91 Sea Zone to Spain
9 fighters moved from Normandy Bordeaux to Spain
2 aaGuns moved from Western United States to British Columbia
Place Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 2 armour, 1 bomber, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
5 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Iraq to Turkey
1 armour moved from Iraq to Turkey
3 armour, 2 artilleries and 3 mech_infantrys moved from Turkey to Greece
4 fighters moved from Iraq to Greece
1 tactical_bomber moved from Egypt to Greece
1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
2 infantry moved from Iraq to Saudi Arabia
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
8 fighters moved from Spain to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Siam to Shan State
1 infantry moved from India to Burma
1 bomber moved from India to Kweichow
1 fighter moved from Kazakhstan to Greece
Combat - British
Battle in Holland Belgium
Battle in Kweichow
British attack with 1 bomber and 6 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 bomber and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
British roll dice for 1 bomber and 5 infantry in Kweichow, round 3 : 0/6 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 5 infantry in Kweichow, round 4 : 3/6 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
British win, taking Holland Belgium from Germans, taking Kweichow from Japanese with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Greece
British attack with 3 armour, 2 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters, 5 infantry and 2 tactical_bombers
British roll dice for 3 armour, 2 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/14 hits, 6.17 expected hits
Italians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 3/9 hits, 4.00 expected hits
2 mech_infantrys owned by the British and 1 artillery owned by the British lost in Greece
5 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Greece
British roll dice for 3 armour, 1 artillery, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 7/11 hits, 5.33 expected hits
Italians roll dice for 2 fighters and 1 tactical_bomber in Greece, round 3 : 1/3 hits, 1.83 expected hits
1 mech_infantry owned by the British lost in Greece
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Greece
British win, taking Greece from Italians with 3 armour, 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for British: 1 artillery and 3 mech_infantrys
Casualties for Germans: 2 fighters, 5 infantry and 2 tactical_bombers
Battle in Saudi Arabia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 0/4 hits, 1.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 armour and 1 mech_infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Saudi Arabia
1 infantry owned by the Neutral_True lost in Saudi Arabia
British roll dice for 1 armour in Saudi Arabia, round 4 : 0/1 hits, 0.50 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Saudi Arabia, round 5 : 1/1 hits, 0.50 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Greece to Turkey
1 bomber moved from Kweichow to India
5 fighters moved from Greece to Turkey
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 bomber placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.33
Italians regular : -1.83
Japanese regular : -0.67
Germans regular : -3.00
Neutral_True regular : 1.00
British regular : 0.17