• 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Spain
            1 mech_infantry moved from 91 Sea Zone to Spain
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Spain
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Spain
            2 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from 91 Sea Zone to Spain
            1 fighter moved from Morocco to Spain
            1 fighter moved from Algeria to Spain
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Spain
            1 artillery moved from 91 Sea Zone to Spain
            1 mech_infantry moved from Tunisia to Morocco
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            5 fighters moved from United Kingdom to Spain
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in Spain
                Americans attack with 1 armour, 3 artilleries, 9 fighters, 8 infantry and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 9 fighters, 8 infantry and 1 mech_infantry in Spain, round 2 : 11/22 hits, 8.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans lost in Spain
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 9 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            8 fighters moved from Spain to Gibraltar
            1 fighter moved from Spain to Gibraltar
            1 infantry moved from 25 Sea Zone to Midway
            1 mech_infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 armour and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.50
    Neutral_True regular : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to 91 Sea Zone
            5 infantry moved from Morocco to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Spain
            1 mech_infantry moved from 91 Sea Zone to Spain
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Spain
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Spain
            2 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from 91 Sea Zone to Spain
            1 fighter moved from Morocco to Spain
            1 fighter moved from Algeria to Spain
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Spain
            1 artillery moved from 91 Sea Zone to Spain
            1 mech_infantry moved from Tunisia to Morocco
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            5 fighters moved from United Kingdom to Spain
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in Spain
                Americans attack with 1 armour, 3 artilleries, 9 fighters, 8 infantry and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 9 fighters, 8 infantry and 1 mech_infantry in Spain, round 2 : 11/22 hits, 8.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans lost in Spain
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 9 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            8 fighters moved from Spain to Gibraltar
            1 fighter moved from Spain to Gibraltar
            1 infantry moved from 25 Sea Zone to Midway
            1 mech_infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 armour and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            2 infantry moved from Burma to Yunnan
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from Burma to Kazakhstan
            1 armour, 4 fighters and 2 mech_infantrys moved from Kazakhstan to Turkey
            2 artilleries moved from Northwest Persia to Turkey
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Turkey
            2 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 fighters moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Algeria to Normandy Bordeaux
    
        Combat - British
            Battle in Turkey
                British attack with 2 armour, 3 artilleries, 4 fighters, 1 infantry and 3 mech_infantrys
                Neutral_True defend with 8 infantry
                    British roll dice for 2 armour, 3 artilleries, 4 fighters, 1 infantry and 3 mech_infantrys in Turkey, round 2 : 6/13 hits, 5.17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Turkey
                    6 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 2 armour, 3 artilleries, 4 fighters and 2 mech_infantrys in Turkey, round 3 : 4/11 hits, 4.67 expected hits
                    Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Turkey
                    2 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Normandy Bordeaux
                British attack with 1 armour, 1 artillery, 9 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 8 infantry
                    British roll dice for 1 armour, 1 artillery, 9 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/13 hits, 5.83 expected hits
                    Germans roll dice for 8 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.67 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
                    5 infantry owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 9 fighters in Normandy Bordeaux, round 3 : 4/9 hits, 4.50 expected hits
                    Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the British lost in Normandy Bordeaux
                    3 infantry owned by the Germans lost in Normandy Bordeaux
                British win with 8 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
                Casualties for Germans: 8 infantry
    
        Non Combat Move - British
            8 fighters moved from Normandy Bordeaux to Spain
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            4 fighters moved from Turkey to Iraq
            1 aaGun moved from Iraq to Turkey
            1 destroyer moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 armour and 1 mech_infantry placed in Egypt
            British undo move 2.
            1 tactical_bomber placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 bomber and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Some Units in India change ownership: 1 bomber and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 2.50
    Japanese regular : 0.67
    Germans regular : 1.33
    Neutral_True regular : 0.67
    British regular : -1.17
    

    Savegame


  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 18 Sea Zone
            1 infantry moved from Queensland to Northern Territory
            2 fighters moved from United Kingdom to Spain
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Java
                ANZAC attack with 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Philippines from Japanese, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Caucasus to Kazakhstan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • @crockett36 Would you care to try global 42?



  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 artillery moved from Russia to Smolensk
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            4 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            1 armour moved from Volgograd to Turkey
            1 mech_infantry moved from Volgograd to Caucasus
            1 infantry moved from Russia to Tambov
            1 armour moved from Morocco to 91 Sea Zone
            1 bomber moved from Russia to Smolensk
            1 bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 3 infantry and 1 mech_infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 4 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 bomber moved from Vologda to Russia
            1 bomber moved from Smolensk to Russia
            2 aaGuns, 2 artilleries and 28 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            4 armour, 1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,3,4,6,2,3
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.67
    

    Savegame


  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 25 Sea Zone to 24 Sea Zone
            1 submarine moved from 25 Sea Zone to 15 Sea Zone
            1 submarine moved from 25 Sea Zone to 8 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 25 Sea Zone to 8 Sea Zone
            1 destroyer moved from 25 Sea Zone to 15 Sea Zone
            1 submarine moved from 24 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 cruiser moved from 25 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 10 Sea Zone to 4 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
            9 fighters moved from Gibraltar to Normandy Bordeaux
            1 mech_infantry moved from Morocco to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
            1 infantry moved from Western United States to British Columbia
            3 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 3 artilleries, 9 fighters, 5 infantry and 3 mech_infantrys
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 9 fighters, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 9/21 hits, 7.83 expected hits
                    Germans roll dice for 2 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 3/14 hits, 4.67 expected hits
                    3 infantry owned by the Americans lost in Normandy Bordeaux
                    10 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour, 3 artilleries, 9 fighters, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 5/18 hits, 7.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 35
                Casualties for Americans: 3 infantry
                Casualties for Germans: 2 artilleries and 12 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 3 infantry moved from 91 Sea Zone to Spain
            9 fighters moved from Normandy Bordeaux to Spain
            2 aaGuns moved from Western United States to British Columbia
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 fighters placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 0.33
    Germans regular : -3.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 25 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 25 Sea Zone to 24 Sea Zone
            1 submarine moved from 25 Sea Zone to 15 Sea Zone
            1 submarine moved from 25 Sea Zone to 8 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 25 Sea Zone to 8 Sea Zone
            1 destroyer moved from 25 Sea Zone to 15 Sea Zone
            1 submarine moved from 24 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 cruiser moved from 25 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 10 Sea Zone to 4 Sea Zone
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
            9 fighters moved from Gibraltar to Normandy Bordeaux
            1 mech_infantry moved from Morocco to 92 Sea Zone
            1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 91 Sea Zone to 102 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
            1 infantry moved from Western United States to British Columbia
            3 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 3 artilleries, 9 fighters, 5 infantry and 3 mech_infantrys
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 9 fighters, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 9/21 hits, 7.83 expected hits
                    Germans roll dice for 2 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 3/14 hits, 4.67 expected hits
                    3 infantry owned by the Americans lost in Normandy Bordeaux
                    10 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour, 3 artilleries, 9 fighters, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 5/18 hits, 7.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 9 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 35
                Casualties for Americans: 3 infantry
                Casualties for Germans: 2 artilleries and 12 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 3 infantry moved from 91 Sea Zone to Spain
            9 fighters moved from Normandy Bordeaux to Spain
            2 aaGuns moved from Western United States to British Columbia
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 fighters placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 bomber, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Anhwe
                  Chinese take Anhwe from Japanese
            5 infantry moved from Yunnan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 mech_infantry moved from Iraq to Turkey
            1 armour moved from Iraq to Turkey
            3 armour, 2 artilleries and 3 mech_infantrys moved from Turkey to Greece
            4 fighters moved from Iraq to Greece
            1 tactical_bomber moved from Egypt to Greece
            1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
            2 infantry moved from Iraq to Saudi Arabia
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Holland Belgium
            8 fighters moved from Spain to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Siam to Shan State
            1 infantry moved from India to Burma
            1 bomber moved from India to Kweichow
            1 fighter moved from Kazakhstan to Greece
    
        Combat - British
            Battle in Holland Belgium
            Battle in Kweichow
                British attack with 1 bomber and 6 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                    British roll dice for 1 bomber and 5 infantry in Kweichow, round 3 : 0/6 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 5 infantry in Kweichow, round 4 : 3/6 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                British win, taking Holland Belgium from Germans, taking Kweichow from Japanese with 1 bomber and 5 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Greece
                British attack with 3 armour, 2 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 fighters, 5 infantry and 2 tactical_bombers
                    British roll dice for 3 armour, 2 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 6/14 hits, 6.17 expected hits
                    Italians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 3/9 hits, 4.00 expected hits
                    2 mech_infantrys owned by the British and 1 artillery owned by the British lost in Greece
                    5 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Greece
                    British roll dice for 3 armour, 1 artillery, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 7/11 hits, 5.33 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Greece, round 3 : 1/3 hits, 1.83 expected hits
                    1 mech_infantry owned by the British lost in Greece
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Greece
                British win, taking Greece from Italians with 3 armour, 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
                Casualties for British: 1 artillery and 3 mech_infantrys
                Casualties for Germans: 2 fighters, 5 infantry and 2 tactical_bombers
            Battle in Saudi Arabia
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Saudi Arabia
                    British roll dice for 1 armour and 1 mech_infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Saudi Arabia
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                    British roll dice for 1 armour in Saudi Arabia, round 4 : 0/1 hits, 0.50 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Saudi Arabia, round 5 : 1/1 hits, 0.50 expected hits
                    Neutral_True roll dice for 1 infantry in Saudi Arabia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 2 infantry and 1 mech_infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Greece to Turkey
            1 bomber moved from Kweichow to India
            5 fighters moved from Greece to Turkey
    
        Place Units - British
            1 factory_minor placed in Persia
            2 armour and 1 mech_infantry placed in Egypt
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 14 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.33
    Italians regular : -1.83
    Japanese regular : -0.67
    Germans regular : -3.00
    Neutral_True regular : 1.00
    British regular : 0.17
    

    Savegame

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