@Jacob16 Take sub as casualty first in sz106
L24 OOB Stucifer (X) v Crockett36 (L+120)
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Hey man! You should fact check me on this, but I believe it is legal to send planes into a battle as long as there is theoretically possible for me to land in the sea zone. I believe I saw that reviewing a playoff game.
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@crockett36 page 29, 30 of the rule book. Sneaky, dirty underhanded and yet legal.
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Yes I believe that is completely legal. I would have left a blocker in 41 though, you are quite exposed there in 39 🫣
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@Stucifer Did you ever place chess with someone who exchanges the queens if there’s a chance? I’m that guy. You’ve got great air support. However your ships are out of the position and I’m betting I can rebuild my fleet in time. And I’m having fun.
BTw, if I have the time, I was wondering if I could manually throw the dice on youtube? The machines hate me.
However, the next three weeks will be extremely slow with a heatwave and the grandkids in town for a long stretch.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 bomber and 4 fighters moved from Queensland to 39 Sea Zone 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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no worries on the break, and if you want to roll on youtube that’s fine by me. :)
Scramble(s)?
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@crockett36 said in L24 OOB Stucifer (X) v Crockett36 (L+120):
@Stucifer Did you ever place chess with someone who exchanges the queens if there’s a chance? I’m that guy. You’ve got great air support. However your ships are out of the position and I’m betting I can rebuild my fleet in time. And I’m having fun.
Love it!
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@Stucifer full scramble! Blaze of (in)glory!
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 bomber and 4 fighters moved from Queensland to 39 Sea Zone 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 39 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 9 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 transport Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 9 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 9/18 hits, 8.83 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport in 39 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Americans 2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 39 Sea Zone 3 submarines owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 10/16 hits, 8.17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport in 39 Sea Zone, round 3 : 7/14 hits, 7.00 expected hits 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 4 fighters owned by the Americans lost in 39 Sea Zone 2 fighters owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 fighters and 1 tactical_bomber in 39 Sea Zone, round 4 : 4/9 hits, 5.00 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 39 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 39 Sea Zone 2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 39 Sea Zone 1 transport owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 60 Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 transport Battle in 112 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone 4 fighters owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 2/6 hits, 3.17 expected hits Germans roll dice for 1 battleship in 112 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 112 Sea Zone 1 battleship owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 55 Casualties for Americans: 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine Non Combat Move - Americans 1 bomber moved from 112 Sea Zone to United Kingdom 3 transports moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 3 submarines moved from 10 Sea Zone to 7 Sea Zone 3 destroyers moved from 10 Sea Zone to 30 Sea Zone 2 bombers moved from Western United States to Caroline Islands 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 49 Sea Zone to 33 Sea Zone 1 carrier moved from 49 Sea Zone to 33 Sea Zone 2 fighters moved from 39 Sea Zone to Ceylon Place Units - Americans 1 transport placed in 10 Sea Zone 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.17 Germans regular : -2.33
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I’ll finish China and UK later, I was surprised at how good SZ 40 felt despite the dice being almost totally even. thought I would lose more. Then SZ 112 I did better than I expected as well. The writing is on the wall for the Axis powers I feel (despite losing India)
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I concur. But my leader is a nutcase so I must press on.
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@crockett36 That’s indisputable right there, hah!
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 bomber and 4 fighters moved from Queensland to 39 Sea Zone 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 39 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 9 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 transport Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 9 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 9/18 hits, 8.83 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport in 39 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Americans 2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 39 Sea Zone 3 submarines owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 10/16 hits, 8.17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport in 39 Sea Zone, round 3 : 7/14 hits, 7.00 expected hits 1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 4 fighters owned by the Americans lost in 39 Sea Zone 2 fighters owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 fighters and 1 tactical_bomber in 39 Sea Zone, round 4 : 4/9 hits, 5.00 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 39 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 39 Sea Zone 2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 39 Sea Zone 1 transport owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 60 Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 transport Battle in 112 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 3/9 hits, 5.17 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone 4 fighters owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 2/6 hits, 3.17 expected hits Germans roll dice for 1 battleship in 112 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in 112 Sea Zone 1 battleship owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 55 Casualties for Americans: 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine Non Combat Move - Americans 1 bomber moved from 112 Sea Zone to United Kingdom 3 transports moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 3 submarines moved from 10 Sea Zone to 7 Sea Zone 3 destroyers moved from 10 Sea Zone to 30 Sea Zone 2 bombers moved from Western United States to Caroline Islands 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 49 Sea Zone to 33 Sea Zone 1 carrier moved from 49 Sea Zone to 33 Sea Zone 2 fighters moved from 39 Sea Zone to Ceylon Place Units - Americans 1 transport placed in 10 Sea Zone 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese 13 infantry moved from Hopei to Anhwe Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British repair damage of 12x factory_major; Remaining resources: 31 PUs; British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from Greece to Bulgaria 2 fighters moved from Cyprus to Bulgaria 2 fighters moved from 99 Sea Zone to Bulgaria 1 bomber moved from Persia to Bulgaria 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Combat - British Battle in Denmark Battle in Norway Battle in Holland Belgium British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Denmark from Germans, taking Norway from Germans, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Bulgaria British attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry Italians defend with 2 armour, 2 artilleries and 1 mech_infantry British roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Bulgaria, round 2 : 4/9 hits, 3.67 expected hits Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Bulgaria, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the British lost in Bulgaria 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Bulgaria British roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Bulgaria, round 3 : 3/7 hits, 3.33 expected hits Italians roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Bulgaria 1 armour owned by the Italians lost in Bulgaria British win, taking Bulgaria from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Italians: 2 armour, 2 artilleries and 1 mech_infantry Non Combat Move - British 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 carrier, 2 cruisers and 3 destroyers moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from Bulgaria to 97 Sea Zone 2 fighters moved from Bulgaria to Caucasus 1 bomber moved from Bulgaria to Caucasus 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Union of South Africa to Egypt 1 battleship moved from 42 Sea Zone to 35 Sea Zone Place Units - British 1 artillery and 3 infantry placed in United Kingdom 3 infantry placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 0.50 Japanese regular : -0.17 Germans regular : -2.67 British regular : 1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 fighter moved from Eastern Poland to Rostov 1 armour and 2 mech_infantrys moved from Northern Italy to Holland Belgium Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 fighter Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Rostov, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Rostov Italians roll dice for 1 bomber in Rostov, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -25 Casualties for Italians: 1 armour, 1 bomber and 1 fighter Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 armour in Holland Belgium, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Holland Belgium, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 armour in Holland Belgium, round 6 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits 1 armour owned by the Italians retreated to Western Germany British win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Italians: 2 mech_infantrys Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,6,6,2,3,4,3 Italians collect 2 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -3.33 Russians regular : 1.67 British regular : -1.00
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I do not trust this dice server one bit. So many battles where the initial round of combat is a complete miss, it is suspicious. Or the machines hate me, as I like to say on my youtube channel.
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@crockett36 I saw your comment but just finally looked at the game…
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC COMMENT: 2 anzac inf on 2 separate US transports in 54 2 infantry moved from Persia to Eastern Persia 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 aaGun and 2 infantry moved from Northern Territory to Queensland 1 bomber moved from New South Wales to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour moved from Western Ukraine to Rostov 6 mech_infantrys moved from Eastern Poland to Ukraine 8 armour, 4 artilleries, 20 infantry and 28 mech_infantrys moved from Bryansk to Rostov 3 infantry moved from Belarus to Archangel 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from France to Holland Belgium 1 bomber moved from Germany to Holland Belgium 7 mech_infantrys moved from Germany to Eastern Poland 7 mech_infantrys moved from Western Germany to Denmark 1 bomber moved from Germany to Denmark 1 mech_infantry moved from Baltic States to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Archangel Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Ukraine Germans attack with 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 mech_infantrys in Ukraine, round 2 : 0/6 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 5 mech_infantrys in Ukraine, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 1 bomber and 7 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 7 mech_infantrys in Denmark, round 2 : 3/8 hits, 1.83 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 bomber and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 13 armour, 4 artilleries, 20 infantry and 28 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 4 artilleries, 20 infantry and 28 mech_infantrys in Rostov, round 2 : 7/65 hits, 16.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 13 armour, 4 artilleries, 19 infantry and 28 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Germans 3 aaGuns moved from Western Germany to Denmark 1 bomber moved from Denmark to Eastern Poland 3 aaGuns moved from Germany to Western Germany 1 bomber moved from Holland Belgium to Eastern Poland 7 mech_infantrys moved from France to Western Germany 1 tactical_bomber moved from Archangel to Eastern Poland Place Units - Germans 3 fighters placed in Novgorod 2 fighters and 3 infantry placed in Western Germany Germans undo move 2. Germans undo move 1. 3 infantry placed in Novgorod 5 fighters placed in Western Germany Germans undo move 2. 5 fighters placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -7.50 British regular : -0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 4 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 artillery, 4 fighters and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 4 fighters and 2 infantry in Archangel, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Archangel 3 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 4 aaGuns, 11 artilleries and 59 infantry moved from Russia to Tambov 3 infantry moved from Samara to Tambov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 8 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Tambov 1 armour moved from Trans-Jordan to Iraq 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry moved from Hopei to Anhwe 1 aaGun and 4 infantry moved from Kansu to Shensi 1 armour moved from Samara to Kazakhstan 1 fighter moved from Archangel to Tambov 3 fighters moved from Archangel to Russia Place Units - Russians 1 fighter, 4 infantry and 5 mech_infantrys placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,5 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 2.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 5 fighters and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Shantung 3 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from India to West India Japanese take West India from UK_Pacific 6 mech_infantrys moved from India to Burma 1 mech_infantry moved from Shan State to French Indo China 5 mech_infantrys moved from Burma to French Indo China 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 3 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Soviet Far East 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Japan to Korea 2 bombers moved from Burma to French Indo China 1 mech_infantry moved from Manchuria to Korea 2 mech_infantrys moved from Manchuria to Shantung Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Korea Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 aaGun and 5 infantry Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 2 : 2/9 hits, 3.50 expected hits Russians roll dice for 1 aaGun and 5 infantry in Korea, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 3 : 2/7 hits, 3.17 expected hits Russians roll dice for 4 infantry in Korea, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Korea 2 infantry owned by the Russians lost in Korea Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Korea, round 4 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Korea 2 infantry owned by the Russians lost in Korea Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Korea from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 3 infantry and 2 tactical_bombers Casualties for Russians: 1 aaGun and 5 infantry Non Combat Move - Japanese 3 fighters moved from Korea to Japan 1 aaGun moved from Manchuria to Korea 2 infantry moved from Burma to India Place Units - Japanese 1 artillery and 2 fighters placed in India 3 fighters placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,5,2,1,3 Japanese collect 49 PUs (6 lost to blockades); end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00 Russians regular : 1.33 Russians AA : -0.50