Game set-Up:
Bid Spending.jpg
Wow those were some rough dice for the Brits!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 armour moved from Albania to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 1 fighter
Neutral_Allies defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 fighter in Yugoslavia, round 2 : 2/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Yugoslavia
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for Neutral_Allies: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
British defend with 1 battleship and 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 92 Sea Zone
Italians win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 26
Casualties for Italians: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in Gibraltar
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
Italians undo move 1.
1 submarine placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,1,4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Neutral_Allies regular : 0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 fighter moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour; Italians defend with 1 fighter
French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 fighter in Southern France, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the French lost in Southern France
1 armour owned by the Germans lost in Southern France
French roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 fighter in Southern France, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French lost in Southern France
1 fighter owned by the Italians lost in Southern France
French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 fighter and 1 infantry
Casualties for Germans: 1 armour
Casualties for Italians: 1 fighter
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to Algeria
1 cruiser moved from 110 Sea Zone to 88 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
Turn Complete - French
Combat Hit Differential Summary :
French regular : -0.00
Germans regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 15 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 unit repaired.
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 infantry moved from Norway to 112 Sea Zone
1 fighter moved from Northern Italy to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
4 infantry moved from Bulgaria to Greece
5 armour and 3 mech_infantrys moved from France to Germany
1 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 tactical_bomber moved from Holland Belgium to Southern France
2 tactical_bombers moved from Holland Belgium to Finland
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour, 2 artilleries and 8 infantry moved from Romania to Slovakia Hungary
1 armour moved from Eastern Poland to Slovakia Hungary
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
scramble?
@crockett36 No intercept, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 15 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 unit repaired.
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 infantry moved from Norway to 112 Sea Zone
1 fighter moved from Northern Italy to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
4 infantry moved from Bulgaria to Greece
5 armour and 3 mech_infantrys moved from France to Germany
1 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 tactical_bomber moved from Holland Belgium to Southern France
2 tactical_bombers moved from Holland Belgium to Finland
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour, 2 artilleries and 8 infantry moved from Romania to Slovakia Hungary
1 armour moved from Eastern Poland to Slovakia Hungary
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Greece
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 : 3/7 hits, 2.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Greece
3 infantry owned by the Neutral_Allies lost in Greece
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
3 infantry owned by the Germans retreated to Bulgaria
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.17 expected hits
French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Greece to Romania
1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Greece to Romania
1 fighter moved from Greece to Romania
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from France to Western Germany
Place Units - Germans
10 mech_infantrys placed in Germany
1 armour and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
French regular : 0.67
British AA : -0.33
Neutral_Allies regular : -0.33
Germans regular : 1.50
What do you think? Fun, at least!
@crockett36 Definitely! UK is going to have some challenges but I like uphill battles
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Russia to Karelia
1 fighter moved from Russia to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Bessarabia to Novgorod
1 fighter moved from Bessarabia to Caucasus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
4 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
4 infantry moved from Urals to Vologda
2 infantry moved from Timguska to Kansu
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Novgorod
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Yunnan to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 armour moved from Kwangsi to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries moved from 20 Sea Zone to Kwangtung
3 fighters moved from 36 Sea Zone to Philippines
3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Anhwe
1 artillery moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 fighter moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Shan State
Combat - Japanese
Battle in Sumatra
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Philippines, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
2 infantry owned by the British lost in Shan State
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Malaya to Yunnan
1 aaGun and 11 infantry moved from Manchuria to Jehol
EDIT: 2 carriers moved from 42 Sea Zone to 35 Sea Zone
EDIT: 3 fighters moved from Philippines to 35 Sea Zone
EDIT: 1 submarine moved from 35 Sea Zone to 42 Sea Zone
EDIT: 1 destroyer moved from 45 Sea Zone to 42 Sea Zone
EDIT: 1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangtung to Yunnan
2 fighters moved from Kwangtung to Yunnan
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
2 fighters moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
2 tactical_bombers moved from Shan State to Yunnan
3 fighters moved from Shan State to Yunnan
Place Units - Japanese
1 factory_minor placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 1.00
UK_Pacific regular : 1.00
@crockett36 Screwed up some noncoms and had to edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 52 to 127
EDIT: Turning off Edit Mode
Americans buy 2 carriers, 4 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 89 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 89 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 89 Sea Zone to 86 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from 86 Sea Zone to Brazil
1 bomber moved from 89 Sea Zone to United Kingdom
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central United States to Western United States
2 fighters moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 4 destroyers, 2 submarines and 3 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 4 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,4
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -0.67
Japanese AA : -0.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 52 to 127
EDIT: Turning off Edit Mode
Americans buy 2 carriers, 4 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 89 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 89 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 89 Sea Zone to 86 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from 86 Sea Zone to Brazil
1 bomber moved from 89 Sea Zone to United Kingdom
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central United States to Western United States
2 fighters moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 4 destroyers, 2 submarines and 3 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 4 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,4
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer; Remaining resources: 15 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 artillery and 2 infantry moved from Egypt to Alexandria
1 bomber moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 tactical_bomber moved from Tanganyika Territory to Kenya
1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Alexandria, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry in Alexandria, round 2 : 7/10 hits, 3.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Kenya
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 cruiser and 4 fighters
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 cruiser and 4 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 cruiser and 4 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - British
4 fighters moved from 92 Sea Zone to Algeria
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Kenya to 98 Sea Zone
1 bomber moved from Alexandria to Egypt
3 aaGuns, 2 artilleries and 13 infantry moved from India to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 41 Sea Zone to Burma
2 infantry moved from Rhodesia to Belgian Congo
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
1 destroyer placed in 121 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,6
British collect 28 PUs (3 lost to blockades); end with 43 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.83
Italians regular : -3.33
Japanese regular : 0.00
Japanese AA : -0.33
Germans regular : 0.83
British regular : 1.83
A surprising number of low-probability outcomes this round!
German sub lives to dive another day, and wow! UK with a clean sweep on all of its engagements. But I’m playing with fire in Burma.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
2 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 artillery moved from Yugoslavia to Albania
Combat - Italians
Battle in Greece
Italians attack with 1 fighter and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Greece, round 2 : 2/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
1 cruiser owned by the British lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Eastern Poland, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5
Italians collect 13 PUs (3 lost to blockades); end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Neutral_Allies regular : -0.33
Russians regular : 0.33
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,4,6,4,4,1,6,1,5
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 88 Sea Zone to 86 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 13 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 armour moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 2 artilleries and 13 infantry moved from Poland to Eastern Poland
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Ukraine
5 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Finland to Karelia
1 submarine moved from 89 Sea Zone to 103 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 109 Sea Zone to 118 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Southern Italy to Poland
1 artillery moved from Southern France to France
3 infantry moved from Bulgaria to Romania
2 fighters moved from Romania to Western Germany
1 fighter moved from Finland to Western Germany
2 artilleries moved from Western Germany to France
Combat - Germans
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Bessarabia
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Bessarabia, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Romania
2 aaGuns moved from Holland Belgium to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Bessarabia to Poland
2 tactical_bombers moved from Finland to 112 Sea Zone
1 tactical_bomber moved from Finland to Poland
Place Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British AA : -0.17
Russians regular : 1.00
Germans regular : 1.50
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 armour, 1 fighter and 2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Bessarabia, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bessarabia, round 3 : 0/3 hits, 1.50 expected hits
Germans roll dice for 2 armour in Bessarabia, round 3 : 2/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
1 fighter owned by the Russians retreated
Germans win with 2 armour remaining. Battle score for attacker is -21
Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 0/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 1/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Iraq, round 4 : 2/4 hits, 1.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 aaGun moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
5 infantry moved from Russia to Bryansk
1 aaGun, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Iraq to Persia
4 infantry moved from Vologda to Archangel
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 aaGun and 6 infantry moved from Buryatia to Sakha
1 aaGun and 12 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun, 1 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Karelia to Novgorod
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Place Units - Russians
2 infantry placed in Novgorod
2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : -4.67
Neutral_Axis regular : -1.67