Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Maybe Lol
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Chinese
1 Infantry moved from Chunking to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Infantry moved from Quyan to Gobi
1 Tank moved from Urumal to Gobi
1 Infantry moved from Haixi to W.Mongolia
1 Tank moved from Urumal to W.Mongolia
1 EarlyFighter moved from Urumal to W.Mongolia
1 EarlyFighter moved from Xining to Gobi
Purchase Units - Chinese
Chinese buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in W.Mongolia
Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 2 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in W.Mongolia
1 Bunker owned by the Neutral lost in W.Mongolia
Chinese loses 0 PUs for violating W.Mongolias neutrality.
Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Gobi
Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Neutral defend with 1 Bunker
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 2 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Non Combat Move - Chinese
1 Infantry moved from Sikang to Szechwan
1 Artillery and 1 Infantry moved from Sian to Szechwan
1 Infantry moved from Sian to Szechwan
1 Infantry moved from Hanan to Sian
1 Infantry moved from W.Sian to Szechwan
2 Infantrys moved from N.Chunking to W.Sian
1 Tank moved from W.Chunking to W.Sian
1 Infantry moved from Chunking to Hanan
1 Infantry moved from Hanan to Sian
1 EarlyFighter moved from Gobi to Gansu
1 Infantry moved from Gansu to Szechwan
1 Infantry moved from Tsingnan to Gansu
1 Tank moved from Tsingnan to Szechwan
2 Tanks moved from Xining to Gansu
2 Artillerys moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Nancheng to Sikang
1 AAGun moved from Xining to Tsingnan
1 Infantry moved from Ming Jong to Tsingnan
1 Artillery moved from Cheng to Ming Jong
1 EarlyFighter moved from W.Mongolia to Tsingnan
1 Artillery moved from Urumal to Quyan
1 Infantry moved from Urumal to Quyan
1 AAGun moved from Urumal to Quyan
1 Infantry moved from Yecheng to Quyan
Place Units - Chinese
3 Infantrys placed in Xining
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Neutral regular : 0.00
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Dutch
1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo
1 Infantry moved from Borneo to E.Borneo
1 Infantry moved from Borneo to E.Borneo
1 T.Boat moved from sz57 to sz50
1 Transport moved from sz81 to sz70
1 Destroyer moved from sz81 to sz70
1 T.Boat moved from sz58 to sz70
1 Transport moved from sz57 to sz60
1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S
1 Artillery and 2 Infantrys moved from Frenchindochina to Thailand
1 Artillery, 1 Infantry and 1 Tank moved from N.French I. to Thailand
1 EarlyFighter moved from Sarong to Davao
Purchase Units - Dutch
Dutch buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Thailand
Dutch attack with 2 Artillerys, 3 Infantrys and 1 Tank
Thai defend with 1 Artillery, 3 Infantrys and 1 Tank
Dutch roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Thailand, round 2 : 2/6 hits, 2.00 expected hits
Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Thailand, round 2 : 2/5 hits, 1.83 expected hits
2 Infantrys owned by the Dutch lost in Thailand
2 Infantrys owned by the Thai lost in Thailand
Dutch roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Thailand, round 3 : 2/4 hits, 1.50 expected hits
Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 3 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Thailand
1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Thailand
Dutch roll dice for 1 Artillery and 1 Tank in Thailand, round 4 : 1/2 hits, 0.83 expected hits
Thai roll dice for 1 Tank in Thailand, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Dutch lost in Thailand
1 Tank owned by the Thai lost in Thailand
Dutch win, taking Thailand from Thai with 1 Tank remaining. Battle score for attacker is 1
Casualties for Dutch: 2 Artillerys and 3 Infantrys
Casualties for Thai: 1 Artillery, 3 Infantrys and 1 Tank
Non Combat Move - Dutch
Place Units - Dutch
3 Infantrys placed in S.Borneo
Turn Complete - Dutch
Dutch collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Thai regular : 1.50
Dutch regular : 0.67
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - British
1 Transport moved from sz63 to sz65
1 Artillery moved from S.A to sz65
1 Infantry moved from Amdanam to sz65
1 Artillery and 2 Infantrys moved from Burma to N.French I.
1 EarlyFighter moved from Burma to N.French I.
1 Infantry moved from E.India to sz64
1 Infantry moved from sz64 to Thailand
1 Infantry moved from Bengal to sz64
1 Infantry moved from sz64 to Thailand
1 Infantry moved from W.India to Bikaner
1 Artillery and 1 Infantry moved from Bhopal to Bikaner
1 EarlyFighter moved from Dheli to Bikaner
1 Artillery and 1 Infantry moved from Bhopa to W.Tibet
1 EarlyFighter moved from Bhopa to W.Tibet
1 Artillery, 1 Infantry and 1 Transport moved from sz65 to sz64
1 Artillery and 1 Infantry moved from sz64 to Thailand
1 Artillery and 1 Infantry moved from Ceylon to sz63
1 Artillery, 2 Destroyers, 1 Infantry, 1 Submarine and 1 Transport moved from sz63 to sz64
1 Artillery and 1 Infantry moved from sz64 to Thailand
1 Infantry and 1 Tank moved from N.B to Borneo
1 Submarine moved from sz47 to sz70
1 Destroyer and 2 Transports moved from sz49 to sz57
Purchase Units - British
British buy 1 Destroyer, 3 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in N.French I.
British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.French I., round 2 : 2/4 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in N.French I., round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.French I.
1 Infantry owned by the Thai lost in N.French I.
British win, taking N.French I. from Thai with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Borneo
British attack with 1 Infantry and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Borneo
1 Infantry owned by the Thai lost in Borneo
British win, taking Borneo from Thai with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Bikaner
British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 2 : 2/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Bikaner
British loses 0 PUs for violating Bikaners neutrality.
British win, taking Bikaner from Neutral with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in W.Tibet
British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in W.Tibet, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in W.Tibet
1 EarlyFighter owned by the British retreated
1 Artillery owned by the British retreated to Bhopa
Neutral win with 1 Bunker remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Battle in Thailand
British attack with 2 Artillerys and 4 Infantrys
Thai defend with 1 Infantry
British roll dice for 2 Artillerys and 4 Infantrys in Thailand, round 2 : 1/6 hits, 1.67 expected hits
Thai roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 EarlyFighter moved from N.French I. to Malaya
1 EarlyFighter moved from Calcutta to Malaya
1 Tank moved from Calcutta to E.India
1 Artillery and 1 Infantry moved from C.India to E.India
1 Infantry moved from Nepal to Bengal
1 EarlyFighter moved from W.Tibet to Bengal
1 Tank moved from Dheli to Nepal
2 Infantrys moved from Dheli to Bhopa
1 AAGun moved from Dheli to Bhopa
1 Infantry moved from Nagpur to Nepal
2 Infantrys moved from India to Nagpur
1 Infantry moved from M.India to C.India
4 Infantrys moved from Calcutta to C.India
1 Artillery moved from Calcutta to C.India
1 Tank moved from S.India to C.India
1 EarlyFighter moved from Bikaner to Bhopa
1 Artillery moved from E.G to Moresby
1 Infantry moved from New Guinea to Moresby
1 Infantry moved from N.G to New Guinea
1 Infantry moved from Vancouver to sz6
1 Infantry moved from British Columbia to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
1 Infantry moved from sz4 to Palana
1 Infantry moved from sz4 to Palana
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Canada to N.Canada
Place Units - British
1 Destroyer placed in sz63
1 Tank and 2 Tankettes placed in Dheli
3 Infantrys placed in Calcutta
Turn Complete - British
British collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Thai regular : 1.00
Neutral regular : 0.17
British regular : 1.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Anzac
1 Artillery moved from E.Australia to sz37
1 Infantry moved from E.Australia to sz37
1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50
1 Artillery and 1 Infantry moved from sz50 to Soem
1 EarlyFighter moved from Melbourne to Soem
1 EarlyFighter moved from Sydney to sz50
2 Tanks moved from Melbourne to W.Australia
1 Artillery moved from Melbourne to S.W.Australia
3 Infantrys moved from Melbourne to S.W.Australia
1 Artillery and 3 Infantrys moved from Darwin to Derby
1 Tank moved from Australia to W.Australia
1 Infantry moved from N.Australia to Derby
1 Infantry moved from Sydney to S.W.Australia
2 Infantrys moved from Townsville to sz41
2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49
2 Infantrys moved from sz49 to Derby
2 Infantrys moved from New Caledonia to sz38
1 Infantry and 1 T.Boat moved from sz38 to sz41
1 Infantry moved from sz41 to Townsville
2 Infantrys moved from Wellington to sz35
1 Artillery moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
1 Artillery and 3 Infantrys moved from sz37 to Sydney
1 Infantry and 1 T.Boat moved from sz38 to sz41
1 Infantry moved from sz41 to Townsville
Purchase Units - Anzac
Anzac buy 1 Destroyer; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Americans
2 units repaired.
1 Infantry moved from Samar to S
1 EarlyFighter moved from Davao to sz45
1 Infantry moved from Weno to Lasap
1 Artillery moved from Pikelot to Gaferut
1 Infantry moved from Pula to Pikelot
1 Tank moved from Phonpei to Pula
1 Destroyer and 1 Submarine moved from sz31 to sz40
2 Submarines moved from sz40 to sz45
1 Destroyer and 1 Transport moved from sz27 to sz25
1 Submarine moved from sz13 to sz11
1 Infantry and 1 Tank moved from Alaska to sz5
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
1 Infantry and 1 Tank moved from sz4 to Palana
1 EarlyFighter moved from Alaska to Wake
1 EarlyFighter moved from Midway to Wake
1 Battleship and 1 Carrier moved from sz23 to sz25
1 EarlyFighter moved from Kauai to sz25
1 Transport moved from sz23 to sz25
1 Bomber moved from Portland to Midway
1 EarlyFighter moved from San Francisco to sz25
3 Infantrys moved from Seattle to British Columbia
1 Infantry moved from Olympic Penn to Seattle
2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada
1 Infantry moved from Anchorage to Alaska
1 Tank moved from High Desert to Canada
1 Tank moved from Central Valley to Seattle
2 Infantrys moved from Nor Cal to Portland
2 Infantrys moved from Central Valley to Portland
2 Tanks moved from San Francisco to Portland
3 Infantrys moved from San Francisco to Nor Cal
2 Artillerys moved from San Francisco to Nor Cal
2 Infantrys moved from Los Angeles to High Desert
Purchase Units - Americans
Americans buy 1 Fighter and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz45
Americans attack with 1 EarlyFighter and 2 Submarines
Yamamoto defend with 1 Submarine
Americans roll dice for 2 Submarines in sz45, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Americans lost in sz45
1 Submarine owned by the Yamamoto lost in sz45
Americans win with 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 0
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Submarine
Non Combat Move - Americans
1 EarlyFighter moved from sz45 to Davao
1 Artillery moved from Mindanao to Davao
Place Units - Americans
1 Fighter placed in Pearl Harbor
4 Infantrys placed in Davao
Turn Complete - Americans
Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83
Americans regular : 0.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1
Combat Move - Russians
2 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Kaask to Quingdao
2 Infantrys moved from Irkutsk to Quingdao
Purchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Tank
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Tank in Quingdao, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 Tank
Battle in Jinan
Russians attack with 2 Infantrys
Masaharu defend with 1 Artillery
Russians roll dice for 2 Infantrys in Jinan, round 2 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery in Jinan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 3 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery in Jinan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 4 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery in Jinan, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 5 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery in Jinan, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 6 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery in Jinan, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 7 : 1/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Artillery in Jinan, round 7 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
1 Artillery owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Artillery
Non Combat Move - Russians
1 Infantry moved from Kyzal to Ulaan Ude
3 Infantrys moved from Tulun to Ulaan Ude
1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude
1 EarlyFighter moved from Quingdao to Ulaan Ude
1 Infantry moved from Angarsk to Vostok
1 Infantry moved from Palana to Magadan
1 Infantry moved from Magadan to Yakutsk
1 Infantry moved from Bratsk to Ustkut
2 Tanks moved from Kaask to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
2 Artillerys moved from Kaask to Kyzal
1 AAGun and 4 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Kyzyl to Kaask
1 Tank moved from Abakan to Kaask
1 Tank moved from Achinsk to Kaask
1 Infantry moved from Krasnoyarsk to Kaask
1 Artillery moved from Achinsk to Kyzyl
1 AAGun and 1 Infantry moved from Achinsk to Kyzyl
1 Infantry moved from Maltan to Haixi
Place Units - Russians
3 Infantrys placed in Kaask
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.50
Russians regular : -0.67
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from W.Sian to N.Chunking
1 Infantry and 1 Tank moved from W.Sian to Hanan
1 EarlyFighter moved from Gansu to Hanan
2 Artillerys, 8 Infantrys and 2 Tanks moved from Szechwan to Sian
1 Infantry moved from Shangsi to Sian
1 Infantry moved from Gansu to Shangsi
1 EarlyFighter moved from Tsingnan to Sian
Purchase Units - Chinese
Chinese buy 1 Elite, 3 Infantrys and 6 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sian
Chinese attack with 2 Artillerys, 1 EarlyFighter, 9 Infantrys and 2 Tanks
Yamamoto defend with 4 Infantrys and 5 Tanks
Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 9 Infantrys and 2 Tanks in Sian, round 2 : 2/14 hits, 3.83 expected hits
Yamamoto roll dice for 4 Infantrys and 5 Tanks in Sian, round 2 : 4/9 hits, 3.83 expected hits
4 Infantrys owned by the Chinese lost in Sian
2 Infantrys owned by the Yamamoto lost in Sian
Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 2 Tanks in Sian, round 3 : 5/10 hits, 3.17 expected hits
Yamamoto roll dice for 2 Infantrys and 5 Tanks in Sian, round 3 : 4/7 hits, 3.17 expected hits
4 Infantrys owned by the Chinese lost in Sian
2 Infantrys owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Sian
Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 1 Infantry and 2 Tanks in Sian, round 4 : 2/6 hits, 2.33 expected hits
Yamamoto roll dice for 2 Tanks in Sian, round 4 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Sian
2 Tanks owned by the Yamamoto lost in Sian
Chinese win, taking Sian from Yamamoto with 2 Artillerys, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Chinese: 9 Infantrys
Casualties for Yamamoto: 4 Infantrys and 5 Tanks
Battle in Hanan
Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Hanan, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in Hanan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hanan
1 Artillery owned by the Yamamoto lost in Hanan
Chinese win, taking Hanan from Yamamoto with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Chinese
1 EarlyFighter moved from Hanan to W.Sian
1 EarlyFighter moved from Sian to Szechwan
1 Infantry moved from Sikang to Szechwan
2 Tanks moved from Gansu to Szechwan
1 AAGun, 2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu
3 Infantrys moved from Xining to Tsingnan
1 Artillery moved from Ming Jong to Tsingnan
1 Infantry moved from Gobi to Tsingnan
1 Tank moved from Gobi to Gansu
1 Tank moved from W.Mongolia to Tsingnan
2 Infantrys moved from Quyan to Gobi
1 Artillery moved from Quyan to Gobi
1 AAGun moved from Quyan to Ming Jong
Place Units - Chinese
1 Elite, 3 Infantrys and 2 Mech.Infs placed in Xining
4 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.67
Chinese regular : -0.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - Dutch
1 T.Boat moved from sz50 to sz59
1 Infantry moved from Bava to sz59
1 Infantry moved from sz59 to Bali
1 Artillery and 1 Infantry moved from Sarong to New Guinea
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
@Entek 93b219ab-b4d9-430a-8e34-e78cd0140ddd-thai 2.tsvg
Game History
Round: 2
Combat Move - Thai
1 Destroyer moved from sz60 to sz59
1 Artillery moved from Kwangsi to sz67
1 Artillery and 1 Transport moved from sz67 to sz73
1 Artillery, 1 EarlyFighter, 7 Infantrys and 1 Tank moved from Phuket to Thailand
1 Artillery moved from sz73 to Thailand
1 Infantry moved from Kwangsi to sz67
1 Infantry and 1 T.Boat moved from sz67 to sz73
1 Infantry moved from sz73 to Thailand
1 Transport moved from sz68 to sz60
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in sz59
Thai attack with 1 Destroyer
Dutch defend with 1 T.Boat
Thai roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 T.Boat in sz59, round 3 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Destroyer in sz59, round 4 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 T.Boat in sz59, round 4 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Dutch lost in sz59
Thai win with 1 Destroyer remaining. Battle score for attacker is 5
Casualties for Dutch: 1 T.Boat
Battle in Thailand
Thai attack with 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank
British defend with 2 Artillerys and 4 Infantrys
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank in Thailand, round 2 : 1/12 hits, 3.17 expected hits
British roll dice for 2 Artillerys and 4 Infantrys in Thailand, round 2 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the Thai lost in Thailand
1 Infantry owned by the British lost in Thailand
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 7 Infantrys and 1 Tank in Thailand, round 3 : 4/11 hits, 3.00 expected hits
British roll dice for 2 Artillerys and 3 Infantrys in Thailand, round 3 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Thai lost in Thailand
1 Artillery owned by the British and 3 Infantrys owned by the British lost in Thailand
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in Thailand, round 4 : 3/9 hits, 2.67 expected hits
British roll dice for 1 Artillery in Thailand, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Thailand
Thai win, taking Thailand from British with 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Thai: 3 Infantrys
Casualties for British: 2 Artillerys and 4 Infantrys
Non Combat Move - Thai
1 EarlyFighter moved from Thailand to Phuket
Place Units - Thai
5 Infantrys and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Thai regular : -0.83
British regular : -1.00
Dutch regular : -0.50
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 EarlyFighter moved from Bengal to N.French I.
1 Infantry and 1 Tank moved from Burma to N.French I.
3 EarlyFighters moved from Malaya to N.French I.
1 Artillery and 2 Infantrys moved from Bikaner to Punjab
1 EarlyFighter moved from Bhopa to Punjab
1 Artillery and 1 Infantry moved from Bhopa to W.Tibet
2 Transports moved from sz64 to sz63
1 Artillery moved from C.India to sz63
1 Artillery moved from E.India to sz63
2 Infantrys moved from Calcutta to sz63
2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz64
1 Infantry moved from E.India to sz64
1 Infantry moved from Bengal to sz64
2 Artillerys and 4 Infantrys moved from sz64 to Burma
1 Artillery moved from Bengal to Burma
1 Tank moved from E.India to Burma
1 Infantry moved from Nepal to Bengal
1 Tank moved from Nepal to Burma
2 Infantrys moved from Nagpur to E.India
1 Infantry moved from Bhopa to Nepal
2 Tankettes moved from Dheli to Nepal
1 Tank moved from Dheli to Nepal
1 Tank moved from C.India to Bengal
5 Infantrys moved from C.India to E.India
1 Infantry moved from Calcutta to C.India
1 Destroyer moved from sz63 to sz64
1 Destroyer and 2 Transports moved from sz57 to sz55
2 Infantrys moved from Palana to Magadan
1 Transport moved from sz4 to sz5
1 Infantry moved from N.Canada to sz5
1 Infantry moved from Anchorage to sz5
2 Infantrys and 1 Transport moved from sz5 to sz4
2 Infantrys moved from sz4 to Palana
Purchase Units - British
British buy 1 Carrier, 2 EarlyFighters, 1 Factory, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in N.French I.
British attack with 4 EarlyFighters, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry; Yamamoto defend with 2 Tanks
British roll dice for 4 EarlyFighters, 1 Infantry and 1 Tank in N.French I., round 2 : 1/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry and 2 Tanks in N.French I., round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the British lost in N.French I.
1 Infantry owned by the Hisaichi lost in N.French I.
British roll dice for 4 EarlyFighters and 1 Tank in N.French I., round 3 : 1/5 hits, 1.83 expected hits
Yamamoto roll dice for 2 Tanks in N.French I., round 3 : 1/2 hits, 1.00 expected hits
1 EarlyFighter owned by the British lost in N.French I.
1 Tank owned by the Yamamoto lost in N.French I.
British roll dice for 3 EarlyFighters and 1 Tank in N.French I., round 4 : 3/4 hits, 1.50 expected hits
Yamamoto roll dice for 1 Tank in N.French I., round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in N.French I.
British win, taking N.French I. from Yamamoto with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 EarlyFighter and 1 Infantry
Casualties for Hisaichi: 1 Infantry
Casualties for Yamamoto: 2 Tanks
Battle in W.Tibet
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Punjab
British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Punjab, round 2 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Punjab
British loses 0 PUs for violating Punjabs neutrality.
British win, taking Punjab from Neutral with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 EarlyFighter moved from Punjab to Bikaner
3 EarlyFighters moved from N.French I. to Malaya
1 AAGun moved from Bhopa to Nepal
Place Units - British
1 Factory placed in Bengal
1 Carrier placed in sz63
2 EarlyFighters placed in sz63
3 Mech.Infs placed in Dheli
1 Infantry placed in Moresby
Turn Complete - British
British collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Neutral regular : -1.33
British regular : -0.83
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Derby to sz50
1 EarlyFighter moved from Soem to sz59
2 EarlyFighters moved from sz50 to sz59
1 Submarine moved from sz49 to sz59
1 Artillery and 1 Infantry moved from sz50 to Soem
1 Infantry moved from Soem to Lambok
1 Artillery moved from Soem to Lambok
2 Infantrys moved from Derby to sz49
2 Infantrys and 1 Transport moved from sz49 to sz50
2 Infantrys moved from sz50 to Soem
1 Artillery and 1 Infantry moved from Sydney to sz37
2 Infantrys moved from Sydney to sz37
1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50
1 Artillery and 3 Infantrys moved from sz50 to Flores
1 Artillery and 4 Infantrys moved from S.W.Australia to W.Australia
2 Infantrys moved from Townsville to sz41
2 Infantrys and 2 T.Boats moved from sz41 to sz46
2 Infantrys moved from sz46 to New Britain
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz59
Anzac attack with 3 EarlyFighters and 1 Submarine
Thai defend with 1 Destroyer
Anzac roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 3 EarlyFighters in sz59, round 2 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Submarine in sz59, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 3 EarlyFighters in sz59, round 3 : 2/3 hits, 1.00 expected hits
Thai roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Thai lost in sz59
Anzac win with 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Thai: 1 Destroyer
Non Combat Move - Anzac
2 EarlyFighters moved from sz59 to sz50
1 EarlyFighter moved from sz59 to Malaya
Place Units - Anzac
1 Factory placed in W.Australia
2 Artillerys and 1 Infantry placed in Darwin
1 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Anzac regular : -0.67
Thai regular : -1.00
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - Americans
1 Infantry moved from Mindanao to Davao
2 EarlyFighters moved from Wake to sz45
1 Destroyer and 1 Submarine moved from sz40 to sz45
1 EarlyFighter moved from Davao to sz45
1 Bomber moved from Midway to sz45
1 EarlyFighter moved from Johnston to sz45
1 Tank moved from Palana to Yakutsk
1 Infantry moved from Palana to Magadan
1 Destroyer moved from sz4 to sz3
1 Submarine moved from sz11 to sz19
2 Artillerys moved from Hilo to sz25
2 Infantrys moved from Hilo to sz25
2 Artillerys, 3 Battleships, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 2 Infantrys and 2 Transports moved from sz25 to sz20
2 Artillerys and 2 Infantrys moved from sz20 to Wake
1 Fighter moved from Pearl Harbor to Wake
2 Tanks moved from Portland to British Columbia
Purchase Units - Americans
Americans buy 3 B.Transports, 1 Carrier, 1 Cruiser, 1 Factory, 1 Fighter, 8 Infantrys and 1 Submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz45
Americans attack with 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine
Yamamoto defend with 2 Carriers, 2 Destroyers, 1 EarlyFighter and 1 Submarine
Americans roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz45, round 2 : 4/6 hits, 2.33 expected hits
Yamamoto roll dice for 2 Carriers, 2 Destroyers and 1 EarlyFighter in sz45, round 2 : 0/5 hits, 2.50 expected hits
1 Submarine owned by the Americans lost in sz45
1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz45
Americans roll dice for 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz45, round 3 : 2/6 hits, 2.33 expected hits
Yamamoto roll dice for 1 Carrier and 1 Destroyer in sz45, round 3 : 1/2 hits, 1.00 expected hits
1 EarlyFighter owned by the Americans lost in sz45
1 Carrier owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz45
Americans win with 1 Bomber, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 44
Casualties for Americans: 1 EarlyFighter and 1 Submarine
Casualties for Yamamoto: 2 Carriers, 2 Destroyers, 1 EarlyFighter and 1 Submarine
Non Combat Move - Americans
1 EarlyFighter moved from sz45 to Davao
1 Bomber moved from sz45 to Pula
2 EarlyFighters moved from sz45 to Pula
1 Tank moved from Canada to Anchorage
2 Artillerys and 2 Infantrys moved from Canada to N.Canada
3 Infantrys moved from British Columbia to N.Canada
1 Tank moved from Seattle to N.Canada
1 Infantry moved from Seattle to British Columbia
4 Infantrys moved from Portland to Seattle
2 Infantrys moved from High Desert to Rocky Mt
3 Infantrys moved from Nor Cal to Portland
2 Artillerys moved from Nor Cal to Portland
1 Infantry moved from Alaska to sz4
1 Infantry moved from sz4 to Palana
Place Units - Americans
1 Factory placed in Alaska
2 B.Transports placed in sz23
8 Infantrys placed in San Francisco
1 Cruiser and 1 Submarine placed in sz25
1 B.Transport and 1 Carrier placed in sz25
1 Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 95 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.67
Americans regular : 1.00
@Entek been busy all week with Thanksgiving stuff. baking breads pies and cleaning. shopping. crazy time for a cook. everybody wants you to cook this or that for them. sorry man. I’ll get to our game as soon as i can.