I got it to open rite up.
here try this.
ff9b5f68-b7e8-46de-9e01-4cec3416c452-thai.tsvg
sorry for the error.
i hope this one works
@Entek 3c74acea-e9e4-4f03-a6b6-4c2381cfffbc-triplea_41347_7Thai.tsvg
sorry it took so long. long christmas holiday
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Combat Move - British
6 Infantrys and 1 Marine moved from C.India to sz63
2 B.Transports, 6 Infantrys and 1 Marine moved from sz63 to sz66
6 Infantrys and 1 Marine moved from sz66 to Malaya
2 Fighters moved from sz63 to sz64
1 Destroyer moved from sz63 to sz64
3 Infantrys moved from Dheli to Bhopa
2 Artillerys moved from Nepal to Nagpur
1 Infantry moved from Moresby to sz49
1 Artillery moved from Moresby to sz49
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz49 to sz57
1 Artillery and 1 Infantry moved from sz57 to Java
British take Java from Hisaichi
Purchase Units - British
British buy 6 Artillerys, 1 Fighter, 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in sz64
British attack with 1 Destroyer and 2 Fighters
Hisaichi defend with 4 Transports
British roll dice for 1 Destroyer and 2 Fighters in sz64, round 2 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 4 Transports in sz64, round 2 : 0/4 hits, 0.67 expected hits
1 Transport owned by the Hisaichi lost in sz64
British roll dice for 1 Destroyer and 2 Fighters in sz64, round 3 : 1/3 hits, 1.33 expected hits
Hisaichi roll dice for 3 Transports in sz64, round 3 : 0/3 hits, 0.50 expected hits
1 Transport owned by the Hisaichi lost in sz64
British roll dice for 1 Destroyer and 2 Fighters in sz64, round 4 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 2 Transports in sz64, round 4 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Hisaichi lost in sz64
British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 24
Casualties for Hisaichi: 4 Transports
Battle in Malaya
British attack with 6 Infantrys and 1 Marine
Thai defend with 6 Infantrys and 1 Marine
British roll dice for 6 Infantrys and 1 Marine in Malaya, round 2 : 1/7 hits, 1.33 expected hits
Hisaichi roll dice for 6 Infantrys and 1 Marine in Malaya, round 2 : 4/7 hits, 2.33 expected hits
4 Infantrys owned by the British lost in Malaya
1 Infantry owned by the Thai lost in Malaya
British roll dice for 2 Infantrys and 1 Marine in Malaya, round 3 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 5 Infantrys and 1 Marine in Malaya, round 3 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the British lost in Malaya
British roll dice for 1 Infantry and 1 Marine in Malaya, round 4 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 5 Infantrys and 1 Marine in Malaya, round 4 : 2/6 hits, 2.00 expected hits
1 Infantry owned by the British and 1 Marine owned by the British lost in Malaya
1 Infantry owned by the Thai lost in Malaya
Hisaichi win with 4 Infantrys and 1 Marine remaining. Battle score for attacker is -11
Casualties for British: 6 Infantrys and 1 Marine
Casualties for Thai: 2 Infantrys
Non Combat Move - British
2 Fighters moved from sz64 to sz66
2 Carriers moved from sz63 to sz66
1 Destroyer moved from sz63 to sz66
Place Units - British
4 Artillerys and 4 Infantrys placed in Calcutta
3 Mech.Infs placed in Dheli
1 Artillery, 1 Fighter and 1 Infantry placed in Moresby
1 Artillery and 2 Infantrys placed in Vancouver
Turn Complete - British
British collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
British regular : -0.50
Hisaichi regular : -0.83
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Combat Move - Anzac
1 Infantry moved from Lambok to sz57
3 Artillerys moved from Bali to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz61
1 Artillery and 1 Infantry moved from sz61 to N.S
1 Artillery and 1 Transport moved from sz57 to sz61
1 Artillery moved from sz61 to N.S
2 Infantrys moved from Bali to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz61
1 Artillery and 1 Infantry moved from sz61 to N.S
1 Infantry and 1 Transport moved from sz57 to sz61
1 Infantry moved from sz61 to N.S
1 Transport moved from sz61 to sz57
2 EarlyFighters moved from sz57 to N.S
2 T.Boats moved from sz57 to sz50
1 Transport moved from sz57 to sz50
1 Artillery moved from Derby to sz50
1 Marine moved from Derby to sz50
1 Artillery, 1 Marine and 1 Transport moved from sz50 to sz57
1 Artillery and 1 Marine moved from sz57 to Java
1 Marine moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
1 Infantry and 1 Marine moved from sz50 to Soem
1 Marine moved from Melbourne to sz37
1 Marine and 1 S.Sub moved from sz37 to sz57
1 Marine moved from sz57 to Lambok
1 Artillery and 1 Infantry moved from W.Australia to sz37
1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50
1 Artillery and 1 Infantry moved from sz50 to Soem
3 Infantrys moved from Darwin to Derby
Purchase Units - Anzac
Anzac buy 4 Artillerys, 1 Infantry, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in N.S
Anzac attack with 3 Artillerys, 2 EarlyFighters and 3 Infantrys
Yamamoto defend with 3 Artillerys, 3 Infantrys and 3 Tanks
Anzac roll dice for 3 Artillerys, 2 EarlyFighters and 3 Infantrys in N.S, round 2 : 5/8 hits, 2.67 expected hits
Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 3 Tanks in N.S, round 2 : 3/9 hits, 3.50 expected hits
3 Infantrys owned by the Anzac lost in N.S
2 Artillerys owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in N.S
Anzac roll dice for 3 Artillerys and 2 EarlyFighters in N.S, round 3 : 3/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery and 3 Tanks in N.S, round 3 : 3/4 hits, 1.83 expected hits
3 Artillerys owned by the Anzac lost in N.S
1 Artillery owned by the Yamamoto and 2 Tanks owned by the Yamamoto lost in N.S
Anzac roll dice for 2 EarlyFighters in N.S, round 4 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in N.S, round 4 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 2 EarlyFighters in N.S, round 5 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in N.S, round 5 : 1/1 hits, 0.50 expected hits
1 EarlyFighter owned by the Anzac lost in N.S
1 Tank owned by the Yamamoto lost in N.S
Anzac win with 1 EarlyFighter remaining. Battle score for attacker is 7
Casualties for Anzac: 3 Artillerys, 1 EarlyFighter and 3 Infantrys
Casualties for Yamamoto: 3 Artillerys, 3 Infantrys and 3 Tanks
Non Combat Move - Anzac
1 EarlyFighter moved from N.S to sz66
Place Units - Anzac
1 Transport placed in sz50
2 Artillerys placed in W.Australia
2 Artillerys and 1 Infantry placed in Darwin
1 Submarine placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Anzac regular : 4.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Combat Move - Americans
2 Artillerys, 11 Infantrys and 4 Tanks moved from Magadan to Yakutsk
2 Artillerys moved from Palana to sz4
1 Infantry moved from Palana to sz4
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz4 to sz7
2 Artillerys and 1 Infantry moved from sz7 to N.Japan
Americans take N.Japan from Masaharu
4 Infantrys moved from Alaska to sz4
1 B.Transport and 4 Infantrys moved from sz4 to sz7
4 Infantrys moved from sz7 to N.Japan
1 L.Fighter moved from sz19 to sz15
1 L.Fighter moved from sz19 to sz15
1 Bomber moved from Marcus to sz76
1 Marine moved from Wake to sz19
1 Cruiser and 1 Marine moved from sz19 to sz76
1 Battleship moved from sz19 to sz76
1 Marine moved from sz76 to Bonin
2 Destroyers moved from sz4 to sz7
4 Destroyers moved from sz25 to sz20
Purchase Units - Americans
Americans buy 1 B29, 1 Cruiser, 2 Destroyers, 8 Infantrys, 2 Marines and 3 S.Subs; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz76
Americans attack with 1 Battleship, 1 Bomber and 1 Cruiser
Yamamoto defend with 2 Destroyers
Americans roll dice for 1 Battleship, 1 Bomber and 1 Cruiser in sz76, round 2 : 1/3 hits, 1.83 expected hits
Yamamoto roll dice for 2 Destroyers in sz76, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 1 Battleship owned by the Americans
1 Bomber owned by the Americans lost in sz76
1 Destroyer owned by the Yamamoto lost in sz76
Americans roll dice for 1 Battleship and 1 Cruiser in sz76, round 3 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 Destroyer in sz76, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Yamamoto lost in sz76
Americans win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is 2
Casualties for Americans: 1 Bomber
Casualties for Yamamoto: 2 Destroyers
Battle in Bonin
Battle in Yakutsk
Americans attack with 2 Artillerys, 11 Infantrys and 4 Tanks
Masaharu defend with 15 Infantrys
Americans roll dice for 2 Artillerys, 11 Infantrys and 4 Tanks in Yakutsk, round 2 : 6/17 hits, 4.83 expected hits
Masaharu roll dice for 15 Infantrys in Yakutsk, round 2 : 5/15 hits, 5.00 expected hits
5 Infantrys owned by the Americans lost in Yakutsk
6 Infantrys owned by the Masaharu lost in Yakutsk
Americans roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Yakutsk, round 3 : 3/12 hits, 4.00 expected hits
Masaharu roll dice for 9 Infantrys in Yakutsk, round 3 : 2/9 hits, 3.00 expected hits
2 Infantrys owned by the Americans lost in Yakutsk
3 Infantrys owned by the Masaharu lost in Yakutsk
Americans roll dice for 2 Artillerys, 4 Infantrys and 4 Tanks in Yakutsk, round 4 : 5/10 hits, 3.67 expected hits
Masaharu roll dice for 6 Infantrys in Yakutsk, round 4 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the Americans lost in Yakutsk
5 Infantrys owned by the Masaharu lost in Yakutsk
Americans roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Yakutsk, round 5 : 4/9 hits, 3.50 expected hits
Masaharu roll dice for 1 Infantry in Yakutsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Yakutsk
Americans win, taking Bonin from Yamamoto, taking Yakutsk from Masaharu with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 14
Casualties for Americans: 8 Infantrys
Casualties for Masaharu: 15 Infantrys
Battle in sz15
Americans attack with 2 L.Fighters
Yamamoto defend with 1 B.Transport
Americans roll dice for 2 L.Fighters in sz15, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 B.Transport in sz15, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in sz15
Americans win with 2 L.Fighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Non Combat Move - Americans
1 B.Carrier moved from sz19 to sz16
2 L.Fighters moved from sz15 to sz16
4 Infantrys moved from Palana to Magadan
1 Submarine moved from sz23 to sz22
2 B.Transports moved from sz14 to sz23
8 Infantrys moved from San Francisco to sz23
2 B.Transports and 8 Infantrys moved from sz23 to sz14
2 B.Transports moved from sz5 to sz6
8 Infantrys moved from Seattle to sz6
2 B.Transports and 8 Infantrys moved from sz6 to sz5
8 Infantrys moved from sz5 to Alaska
8 Infantrys moved from sz14 to Seattle
1 Marine moved from Alaska to sz4
2 Infantrys moved from Alaska to sz4
3 Infantrys moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
7 Infantrys and 1 Marine moved from sz4 to Palana
6 Infantrys moved from Anchorage to Alaska
Place Units - Americans
1 Cruiser placed in sz19
2 Destroyers placed in sz4
2 S.Subs placed in sz25
2 Marines placed in Pearl Harbor
1 S.Sub placed in sz23
1 B29 and 8 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : 1.00
Masaharu regular : -2.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 7
Combat Move - Russians
1 Elite, 5 Infantrys and 2 Mech.Infs moved from Tulun to Ulaan Ude
1 Marine moved from Kaask to Tulun
6 Infantrys moved from Kaask to Tulun
1 Elite moved from Ustkut to Angarsk
1 Infantry moved from Irkutsk to Angarsk
2 Infantrys moved from Irkutsk to Vostok
2 Mech.Infs moved from Achinsk to Tulun
2 Infantrys moved from Achinsk to Kyzyl
2 Infantrys moved from Kyzyl to Kaask
Purchase Units - Russians
Russians buy 1 Fighter, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Angarsk
Russians attack with 1 Elite and 1 Infantry
Masaharu defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Angarsk, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Elite and 1 Infantry in Angarsk, round 3 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Angarsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Elite and 1 Infantry in Angarsk, round 4 : 1/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Angarsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Angarsk
Russians win, taking Angarsk from Masaharu with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Vostok
Russians attack with 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 2 Infantrys in Vostok, round 2 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Vostok, round 3 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Vostok, round 4 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Vostok, round 5 : 0/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vostok
1 Infantry owned by the Russians retreated to Irkutsk
Masaharu win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from Magadan to Yakutsk
Place Units - Russians
6 Infantrys placed in Kaask
1 Fighter, 1 Infantry and 2 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Masaharu regular : -1.33
Russians regular : -2.33
@Entek 91e02296-fc21-4632-becb-4c897984026e-triplea_41347_7jap.tsvg
finally got my computer fixed
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8
Combat Move - Chinese
3 Mech.Infs moved from Tsingnan to W.Sian
1 EarlyFighter moved from Gansu to W.Sian
1 Infantry moved from Gansu to Szechwan
1 Artillery moved from Gansu to Szechwan
Purchase Units - Chinese
Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
1 Infantry owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in W.Sian
Chinese attack with 1 EarlyFighter and 3 Mech.Infs
Yamamoto defend with 1 Tank and 2 Tankettes
Chinese roll dice for 1 EarlyFighter and 3 Mech.Infs in W.Sian, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Tank and 2 Tankettes in W.Sian, round 2 : 1/3 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese lost in W.Sian
Chinese roll dice for 1 EarlyFighter and 2 Mech.Infs in W.Sian, round 3 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank and 2 Tankettes in W.Sian, round 3 : 1/3 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese lost in W.Sian
1 EarlyFighter owned by the Chinese retreated
1 Mech.Inf owned by the Chinese retreated to Sikang
Yamamoto win with 1 Tank and 2 Tankettes remaining. Battle score for attacker is -10
Casualties for Chinese: 2 Mech.Infs
Non Combat Move - Chinese
1 EarlyFighter moved from W.Sian to Gansu
9 Infantrys moved from Tsingnan to Gansu
1 Marine moved from Xining to Tsingnan
5 Infantrys moved from Xining to Tsingnan
3 Infantrys moved from Gobi to Tsingnan
1 Infantry moved from Quyan to Gobi
2 Mech.Infs moved from Urumal to Tsingnan
2 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Elite and 5 Infantrys placed in Xining
3 Infantrys and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Chinese regular : -1.67
@dawgoneit Welcome back, glad to hear it!
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8
Combat Move - British
3 Mech.Infs moved from Dheli to Bengal
British take Nepal from Hisaichi
2 Fighters moved from sz66 to Bengal
2 B.Transports moved from sz66 to sz63
4 Artillerys moved from Calcutta to sz63
2 Infantrys moved from Calcutta to sz63
4 Artillerys and 2 Infantrys moved from sz63 to E.India
British take E.India from Hisaichi
2 Artillerys moved from Nagpur to E.India
3 Infantrys moved from Bhopa to Nepal
1 Transport moved from sz57 to sz49
1 Destroyer moved from sz57 to sz58
1 Artillery and 1 Infantry moved from Vancouver to sz6
1 Artillery, 1 Infantry and 1 Transport moved from sz6 to sz4
1 Artillery and 1 Infantry moved from sz4 to Palana
5 Infantrys and 1 Marine moved from Magadan to Yakutsk
1 Fighter moved from Moresby to sz58
Purchase Units - British
British buy 4 Artillerys, 1 Fighter, 3 Infantrys, 3 Mech.Infs and 1 S.Sub; Remaining resources: 1 PUs;
Combat - British
Battle in Bengal
British attack with 2 Fighters and 3 Mech.Infs
Hisaichi defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 2 Tanks
Hisaichi roll AA dice in Bengal : 0/2 hits, 0.33 expected hits
British roll dice for 2 Fighters and 3 Mech.Infs in Bengal, round 2 : 2/5 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Bengal, round 2 : 1/4 hits, 1.67 expected hits
1 Mech.Inf owned by the British lost in Bengal
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Bengal
British roll dice for 2 Fighters and 2 Mech.Infs in Bengal, round 3 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 2 Tanks in Bengal, round 3 : 1/2 hits, 1.00 expected hits
1 Mech.Inf owned by the British lost in Bengal
2 Tanks owned by the Hisaichi lost in Bengal
British win, taking Bengal from Hisaichi with 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for British: 2 Mech.Infs
Casualties for Hisaichi: 1 Artillery, 1 Infantry and 2 Tanks
Battle in sz58
British attack with 1 Destroyer and 1 Fighter
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in sz58, round 2 : 1/1 hits, 0.17 expected hits
British roll dice for 1 Destroyer and 1 Fighter in sz58, round 2 : 1/2 hits, 0.83 expected hits
1 Destroyer owned by the British lost in sz58
1 Submarine owned by the Hisaichi lost in sz58
British win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for British: 1 Destroyer
Casualties for Hisaichi: 1 Submarine
Non Combat Move - British
1 Fighter moved from sz58 to Halma
2 Fighters moved from Bengal to sz66
1 Destroyer moved from sz64 to sz66
1 Destroyer moved from sz66 to sz56
2 Infantrys moved from Calcutta to C.India
Place Units - British
3 Mech.Infs placed in Dheli
4 Artillerys and 2 Infantrys placed in Calcutta
1 Fighter and 1 Infantry placed in Moresby
1 S.Sub placed in sz49
Turn Complete - British
British collect 55 PUs; end with 56 PUs
Combat Hit Differential Summary :
British regular : 0.50
Hisaichi regular : 0.17
Hisaichi AA : -0.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8
Combat Move - Anzac
1 Infantry moved from Soem to sz57
1 Infantry and 1 S.Sub moved from sz57 to sz66
1 Infantry moved from sz66 to Malaya
British take Malaya from Hisaichi
1 Infantry moved from Soem to sz57
1 Artillery moved from Soem to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz61
1 Artillery and 1 Infantry moved from sz61 to N.S
Anzac take N.S from Yamamoto
1 EarlyFighter moved from sz66 to Bengal
1 Infantry moved from Flores to sz50
1 Marine moved from Soem to sz50
1 Artillery moved from W.Australia to sz50
1 Artillery moved from W.Australia to sz50
1 Infantry moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz57
1 Infantry, 1 Marine and 2 T.Boats moved from sz50 to sz57
2 Artillerys, 3 Infantrys and 1 Marine moved from sz57 to Java
1 Transport moved from sz57 to sz50
1 Artillery moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
1 Artillery and 1 Infantry moved from sz57 to Java
1 Infantry moved from Darwin to Derby
2 Artillerys moved from Darwin to Derby
1 Submarine moved from sz37 to sz50
Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 Infantrys, 2 Marines and 1 S.Sub; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 3 Artillerys, 4 Infantrys and 1 Marine
Hisaichi defend with 2 Artillerys
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi lost in Java
Anzac roll dice for 3 Artillerys, 4 Infantrys and 1 Marine in Java, round 2 : 2/8 hits, 2.50 expected hits
Hisaichi roll dice for 1 Artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Java
1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 3 Artillerys, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Artillerys
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
4 Transports moved from sz61 to sz66
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
1 S.Sub placed in sz37
1 Marine placed in Melbourne
1 Infantry and 1 Marine placed in Darwin
Turn Complete - Anzac
Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Anzac regular : -0.17
Hisaichi regular : 0.67
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8
Combat Move - Americans
2 B.Transports moved from sz7 to sz3
1 Marine moved from Palana to sz3
7 Infantrys moved from Palana to sz3
2 B.Transports, 7 Infantrys and 1 Marine moved from sz3 to sz7
7 Infantrys and 1 Marine moved from sz7 to N.Japan
2 Artillerys, 3 Infantrys and 4 Tanks moved from Yakutsk to Vostok
4 Infantrys moved from Magadan to Yakutsk
1 Carrier and 4 Destroyers moved from sz20 to sz19
2 Marines moved from Pearl Harbor to sz25
2 Marines and 2 S.Subs moved from sz25 to sz19
2 Marines moved from sz19 to Wake
1 S.Sub moved from sz23 to sz11
1 Submarine moved from sz22 to sz9
1 B29 moved from San Francisco to Marcus
8 Infantrys moved from Alaska to sz4
2 B.Transports and 8 Infantrys moved from sz4 to sz7
2 Destroyers moved from sz4 to sz7
8 Infantrys moved from sz7 to N.Japan
Purchase Units - Americans
Americans buy 4 B.Transports, 1 Bunker, 1 Factory and 3 L.Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Vostok
Americans attack with 2 Artillerys, 3 Infantrys and 4 Tanks
Masaharu defend with 1 Infantry
Americans roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Vostok, round 2 : 4/9 hits, 3.50 expected hits
Masaharu roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Vostok
Americans win, taking Vostok from Masaharu with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Americans
2 B.Transports moved from sz14 to sz23
8 Infantrys moved from San Francisco to sz23
2 B.Transports and 8 Infantrys moved from sz23 to sz14
8 Infantrys moved from sz14 to Seattle
1 B.Transport moved from sz5 to sz6
1 B.Transport moved from sz5 to sz6
1 Infantry moved from Seattle to sz6
7 Infantrys moved from Seattle to sz6
2 B.Transports and 8 Infantrys moved from sz6 to sz5
8 Infantrys moved from sz5 to Alaska
Place Units - Americans
2 B.Transports placed in sz4
2 L.Fighters placed in Pearl Harbor
2 B.Transports placed in sz25
1 L.Fighter placed in San Francisco
Americans undo move 3.
Americans undo move 3.
1 B.Transport placed in sz19
1 L.Fighter placed in Hilo
1 B.Transport placed in sz23
1 Factory placed in Marcus
1 Bunker placed in N.Japan
Turn Complete - Americans
Americans collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Masaharu regular : -0.33
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 8
Combat Move - Russians
1 Infantry moved from Irkutsk to Quingdao
1 Elite and 2 Infantrys moved from Ulaan Ude to Jinan
6 Infantrys and 2 Mech.Infs moved from Ulaan Ude to Quingdao
2 Mech.Infs moved from Tulun to Quingdao
1 Fighter moved from Achinsk to Ulaan Ude
Purchase Units - Russians
Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 7 Infantrys and 4 Mech.Infs
Masaharu defend with 1 Infantry
Russians roll dice for 7 Infantrys and 4 Mech.Infs in Quingdao, round 2 : 5/11 hits, 3.17 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 7 Infantrys and 4 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Jinan
Russians attack with 1 Elite and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 Elite and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.83 expected hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
8 Infantrys moved from Kaask to Tulun
2 Infantrys moved from Kyzyl to Kaask
1 Infantry moved from Achinsk to Kyzyl
2 Mech.Infs moved from Achinsk to Tulun
1 Elite and 1 Infantry moved from Angarsk to Vostok
1 Infantry moved from Yakutsk to Vostok
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.33
Russians regular : 2.00
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9
Combat Move - Chinese
1 Infantry moved from Xining to Ming Jong
1 Infantry moved from Xining to Nancheng
1 Marine moved from Tsingnan to Sikang
1 Infantry moved from Tsingnan to Sikang
1 Infantry moved from Quyan to Cheng
1 Infantry moved from Gansu to Szechwan
1 Elite moved from Gansu to Szechwan
1 EarlyFighter moved from Gansu to Szechwan
2 Mech.Infs moved from Tsingnan to Gansu
7 Infantrys moved from Tsingnan to Gansu
1 Infantry moved from Gobi to Tsingnan
1 Elite moved from Xining to Tsingnan
3 Infantrys moved from Xining to Tsingnan
1 Tank moved from Urumal to Gobi
1 Infantry moved from Quyan to Gobi
3 Infantrys moved from Urumal to Quyan
Purchase Units - Chinese
Chinese buy 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 EarlyFighter, 1 Elite and 1 Infantry
Yamamoto defend with 1 Tank
Chinese roll dice for 1 EarlyFighter, 1 Elite and 1 Infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Szechwan
1 Tank owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 EarlyFighter and 1 Elite remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Sikang
Chinese attack with 1 Infantry and 1 Marine
Yamamoto defend with 1 Tankette
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 2 : 0/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tankette in Sikang, round 2 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in Sikang, round 3 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tankette in Sikang, round 3 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Yamamoto lost in Sikang
Chinese win, taking Sikang from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Tankette
Non Combat Move - Chinese
1 EarlyFighter moved from Szechwan to Gansu
Place Units - Chinese
6 Infantrys placed in Xining
3 Infantrys and 1 Mech.Inf placed in Urumal
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.17
Chinese regular : 0.00
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9
Combat Move - British
3 Infantrys moved from Nepal to Bengal
6 Artillerys and 2 Infantrys moved from E.India to Bengal
3 Mech.Infs moved from Dheli to Bengal
4 Artillerys moved from Calcutta to sz63
2 Infantrys moved from Calcutta to sz63
4 Artillerys, 2 B.Transports and 2 Infantrys moved from sz63 to sz64
4 Artillerys and 2 Infantrys moved from sz64 to Bengal
1 Destroyer moved from sz56 to sz66
1 Destroyer moved from sz66 to sz64
1 Infantry moved from Moresby to sz49
1 Artillery and 1 Infantry moved from Moresby to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz58
1 Artillery and 1 Infantry moved from sz58 to Celebs
1 Fighter moved from Halma to Celebs
1 Infantry and 1 S.Sub moved from sz49 to sz58
1 Infantry moved from sz58 to Celebs
1 Fighter moved from Moresby to sz59
5 Infantrys and 1 Marine moved from Yakutsk to Vostok
1 Artillery and 1 Infantry moved from Palana to Magadan
1 Transport moved from sz4 to sz6
2 Fighters moved from sz66 to sz73
Purchase Units - British
British buy 4 Artillerys, 2 B.Transports, 2 Infantrys, 1 Marine, 2 Mech.Infs and 1 S.Sub; Remaining resources: 0 PUs;
Combat - British
Battle in Bengal
British attack with 10 Artillerys, 7 Infantrys and 3 Mech.Infs
Hisaichi defend with 1 Tank; Yamamoto defend with 1 AAGun, 1 Factory, 1 Tank and 2 Tankettes; Thai defend with 1 Elite and 4 Infantrys
British roll dice for 10 Artillerys, 7 Infantrys and 3 Mech.Infs in Bengal, round 2 : 7/20 hits, 6.67 expected hits
Yamamoto roll dice for 1 Elite, 4 Infantrys, 2 Tanks and 2 Tankettes in Bengal, round 2 : 3/9 hits, 3.00 expected hits
3 Infantrys owned by the British lost in Bengal
4 Infantrys owned by the Thai, 1 Elite owned by the Thai and 2 Tankettes owned by the Yamamoto lost in Bengal
British roll dice for 10 Artillerys, 4 Infantrys and 3 Mech.Infs in Bengal, round 3 : 7/17 hits, 5.67 expected hits
Yamamoto roll dice for 2 Tanks in Bengal, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British lost in Bengal
1 Tank owned by the Hisaichi and 1 Tank owned by the Yamamoto lost in Bengal
British win, taking Bengal from Yamamoto with 10 Artillerys, 3 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 22
Casualties for British: 4 Infantrys
Casualties for Thai: 1 Elite and 4 Infantrys
Casualties for Yamamoto: 1 Tank and 2 Tankettes
Casualties for Hisaichi: 1 Tank
Battle in sz73
British attack with 2 Fighters
Yamamoto defend with 1 Transport
British roll dice for 2 Fighters in sz73, round 2 : 2/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Transport in sz73, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in sz73
British win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Celebs
British attack with 1 Artillery, 1 Fighter and 2 Infantrys
Yamamoto defend with 2 Artillerys and 1 Tankette
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Celebs, round 2 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 2 Artillerys and 1 Tankette in Celebs, round 2 : 0/3 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Tankette owned by the Yamamoto lost in Celebs
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Celebs, round 3 : 2/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery in Celebs, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Celebs
British win, taking Celebs from Yamamoto with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Artillerys and 1 Tankette
Battle in sz59
British attack with 1 Fighter
Thai defend with 1 T.Boat
British roll dice for 1 Fighter in sz59, round 2 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 T.Boat in sz59, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter in sz59, round 3 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 T.Boat in sz59, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Fighter in sz59, round 4 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 T.Boat in sz59, round 4 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Thai lost in sz59
British win with 1 Fighter remaining. Battle score for attacker is 5
Casualties for Thai: 1 T.Boat
Non Combat Move - British
1 Fighter moved from sz59 to sz57
1 Fighter moved from Celebs to sz57
2 Fighters moved from sz73 to sz66
2 Infantrys moved from C.India to E.India
Place Units - British
4 Artillerys and 2 Infantrys placed in Calcutta
2 B.Transports placed in sz63
2 Mech.Infs placed in Dheli
1 Marine placed in Moresby
1 S.Sub placed in sz49
Turn Complete - British
British collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33
Thai regular : -0.50
British regular : 3.50
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 9
Combat Move - Anzac
3 Transports moved from sz57 to sz50
2 Artillerys moved from Derby to sz50
1 Artillery moved from W.Australia to sz50
2 Infantrys moved from Derby to sz50
1 Infantry moved from W.Australia to sz50
1 Submarine moved from sz50 to sz59
3 Artillerys, 3 Infantrys and 3 Transports moved from sz50 to sz57
1 Transport moved from sz61 to sz57
4 Transports moved from sz66 to sz56
1 S.Sub moved from sz66 to sz57
1 Marine moved from Melbourne to sz37
1 Marine and 1 S.Sub moved from sz37 to sz57
3 Artillerys, 3 Infantrys and 1 Marine moved from sz57 to Bali
1 Infantry moved from Darwin to Derby
1 Marine moved from Darwin to Derby
2 T.Boats moved from sz57 to sz50
Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 Fighters and 1 Infantry; Remaining resources: 1 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
2 Fighters placed in Darwin
2 Artillerys and 1 Infantry placed in W.Australia
Turn Complete - Anzac
Anzac collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :