L24 OOB surfer (X) vs AndrewAAGamer (L+60) #1

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Volgograd to Kazakhstan
            1 bomber and 1 tactical_bomber moved from Bryansk to Kazakhstan
            1 bomber moved from Novgorod to Tambov
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                    2 infantry owned by the Russians lost in Tambov
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Kazakhstan
                    2 infantry owned by the Russians lost in Kazakhstan
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Kazakhstan to Caucasus
            1 bomber moved from Kazakhstan to Bryansk
            10 infantry moved from Rostov to Caucasus
            10 armour, 1 artillery and 16 mech_infantrys moved from Volgograd to Caucasus
            1 bomber moved from Tambov to Bryansk
            4 infantry moved from Belarus to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            3 infantry moved from Novgorod to Belarus
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            4 infantry placed in Germany
            1 artillery and 9 infantry placed in Western Germany
            Germans undo move 4.
            2 artilleries and 8 infantry placed in Western Germany
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.67
    Germans regular : 1.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @AndrewAAGamer The edit was to remove a US transport that the German bomber in India meant to attack.


  • @surfer said in L24 OOB surfer (X) vs AndrewAAGamer (L+60) #1:

    I did not realize that in OOB tacs and bombers do not roll dice in air battles.

    Not sure why you think that. Attacking units may consist of fighters, as escorts only, tactical bombers, if an airfield or naval harbor is available, and strategic bombers. Defenders may only consist of fighters. All planes attack and defend at 1.

    I rarely do bombing so did something make you think that?


  • @AndrewAAGamer That was my thought, but when I was about to roll to attack, the game set up the attack board for the air assault and put my 1 ftr on at “1” attack and your 4 ftrs at “1” defense. My 3 bombers and 1 tac were placed the left in the “blank” or presumably zero category. Having not conducted a bombing raid in OOB, I was left with the impression that my aircraft were like transports in the air battle–just along for the ride, and possibly taking hits.


  • @surfer

    26a39956-e9d8-465d-891d-ba7478e629ad-image.png

    Ahhh - I do see that in this test. Yet, when I proceeded with the attack it did roll six dice. Weird…


  • Hmmm, unless all the planes are in the 1 zone and it just looks funny.


  • Nope - look these carriers are in the exact same spot and they are attacking at zero.

    a3fb1db6-eba4-471e-890b-35a6eefce750-image.png


  • @AndrewAAGamer Yep. Bad UI. It doesn’t really matter the Germans are completely contained. I just wanted to take a chance to shut down Russia for a bit since I could send 5 aircraft vs 4.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 armour, 4 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 17 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Malaya
                  Japanese take Malaya from Americans
            1 infantry moved from Hopei to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 2 battleships, 11 carriers, 2 cruisers, 4 destroyers, 18 fighters, 3 infantry, 15 submarines, 4 tactical_bombers and 4 transports moved from 34 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from UK_Pacific
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 39 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            16 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Celebes
            Battle in Philippines
                Japanese attack with 1 artillery, 16 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery, 16 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 9/22 hits, 10.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Philippines
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Celebes from Americans, taking Philippines from Americans with 1 artillery, 16 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in 36 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            16 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            7 artilleries, 10 infantry and 3 tactical_bombers moved from Burma to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from India to Yunnan
            2 tactical_bombers moved from 36 Sea Zone to French Indo China
            3 bombers moved from Anhwe to Japan
            2 aaGuns, 1 armour, 1 artillery, 11 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Anhwe to Hopei
            7 infantry moved from Suiyuyan to Hopei
            3 infantry moved from Shantung to Anhwe
            4 infantry moved from Amur to Buryatia
            2 tactical_bombers moved from Yunnan to French Indo China
            1 tactical_bomber moved from Hopei to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Shantung
            1 submarine placed in 36 Sea Zone
            1 carrier placed in 39 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            2 infantry placed in French Indo China
            1 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -2.00
    ANZAC regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: British round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 13 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Syria to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Scramble SZ97?

    a3569ad2-c178-4eb4-b26a-509855b57e53-image.png


  • @AndrewAAGamer no thanks… the end is near

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            1 fighter and 1 infantry placed in Normandy Bordeaux
            1 bomber and 2 infantry placed in Western United States
            2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 28 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 2 artilleries and 28 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 28 infantry in Kansu, round 2 : 8/30 hits, 5.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 artilleries and 28 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 13 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Syria to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 5 fighters and 4 submarines
                Italians defend with 1 destroyer
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 5 fighters and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            5 fighters moved from Northwest Persia to Russia
            3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from 97 Sea Zone to Syria
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            3 infantry placed in Iraq
            2 infantry placed in Egypt
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Italians regular : -0.33
    Japanese regular : -0.33
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 armour, 5 artilleries, 29 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry; Russians defend with 2 mech_infantrys
                    Italians roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 armour, 5 artilleries, 30 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 12/40 hits, 13.50 expected hits
                    1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Northwest Persia
                    2 infantry owned by the British lost in Northwest Persia
                British win with 1 armour, 5 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is -28
                Casualties for Italians: 2 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Albania to Romania
            1 mech_infantry moved from Greece to Romania
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            5 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3,5,2,4,6
            Italians collect 13 PUs (10 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -1.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @AndrewAAGamer I assumed the 2 losses would be Brit inf. Feel free to adjust.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 fighter moved from Caroline Islands to Queensland
            1 aaGun and 3 infantry moved from South Australia to Queensland
            1 fighter moved from Caroline Islands to Queensland
            3 fighters moved from Szechwan to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            4 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Archangel to Nenetsia
            2 armour moved from Caucasus to Bryansk
            6 armour, 1 artillery and 10 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Volgograd
            1 tactical_bomber moved from Caucasus to Volgograd
            2 mech_infantrys moved from Caucasus to Volgograd
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Volgograd
                Germans attack with 7 armour, 1 artillery, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour, 1 factory_minor and 1 infantry
                    Germans roll dice for 7 armour, 1 artillery, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/23 hits, 7.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 7 armour, 1 artillery, 8 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            1 armour and 8 mech_infantrys moved from Caucasus to Bryansk
            4 mech_infantrys moved from Caucasus to Volgograd
            3 infantry moved from Belarus to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
            2 mech_infantrys moved from Germany to Eastern Poland
            1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Germany
            1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Volgograd to Bryansk
            1 bomber moved from India to French Indo China
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            8 infantry placed in Western Germany
            5 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : -3.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            1 mech_infantry moved from Russia to Nenetsia
            4 fighters and 1 tactical_bomber moved from Russia to Nenetsia
    
        Combat - Russians
            Battle in Nenetsia
                Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 4/6 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Nenetsia to Russia
            1 aaGun and 7 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 15 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame


  • @AndrewAAGamer I forgot to attack the sub in Celebes. Assuming you’ll allow the rolls…

    1 DD + 4 ftr + 2 tac vs 1 sub
    2 tacs first
    [dice 1d6<=4]

Suggested Topics

  • 86
  • 22
  • 16
  • 22
  • 187
  • 199
  • 219
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.7k

Users

40.4k

Topics

1.8m

Posts