Good game! You kept it scary until the end.
Till next time ;).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 submarine
ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to New Guinea
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser and 6 submarines moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 77 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 submarine
ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to New Guinea
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser and 6 submarines moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 77 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 4 fighters
EDIT: Adding units owned by ANZAC to Malaya: 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC regular : 1.33
Please use the second file as I forgot to move the fighters to Malaya.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Caucasus
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
2 bombers moved from Caucasus to Bryansk
3 artilleries moved from Ukraine to Bryansk
9 infantry moved from Belarus to Bryansk
7 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
2 infantry placed in Volgograd
3 infantry placed in Ukraine
4 infantry and 2 mech_infantrys placed in Germany
1 bomber and 4 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
4 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Italians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Combat - Russians
Battle in Archangel
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Samara to Russia
1 aaGun and 5 infantry moved from Novosibirsk to Samara
1 aaGun moved from Russia to Vologda
5 infantry moved from Novosibirsk to Vologda
2 mech_infantrys moved from Northwest Persia to Iraq
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
4 fighters moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
2 fighters moved from 39 Sea Zone to 38 Sea Zone
2 fighters moved from 39 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Hunan to 43 Sea Zone
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
7 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 38 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 38 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 fighter, 7 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Chahar, round 2 : 1/9 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Central Mongolia from Russians to Japanese
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry moved from Yunnan to French Indo China
1 armour and 4 mech_infantrys moved from India to Yunnan
1 aaGun moved from Hunan to Yunnan
1 bomber moved from 43 Sea Zone to Yunnan
2 infantry moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Shantung
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
2 bombers moved from Hunan to Shantung
1 infantry moved from Anhwe to Chahar
2 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 11 submarines, 3 tactical_bombers and 4 transports moved from 39 Sea Zone to 55 Sea Zone
1 fighter moved from Hunan to Yunnan
4 fighters and 2 tactical_bombers moved from 38 Sea Zone to 55 Sea Zone
4 fighters and 2 tactical_bombers moved from 41 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Korea to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Shantung
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,3,1,4,1,5,5,1,2,5,4,3,5,5,6,3,4,5,2,4,5,3,1,1,1,1,2,2,1,6,3,1,3,4,5,5,6,4,5,2,3,6,5,3,1,2,5,2,5,2,1,1,4,2
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.33
ANZAC regular : -0.67
@AndrewAAGamer I was really disappointed not to take Russian Africa.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Malaya to Shan State
Americans take Shan State from Japanese
1 bomber moved from Java to 42 Sea Zone
15 fighters moved from 37 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber and 15 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 15 fighters in 42 Sea Zone, round 2 : 10/16 hits, 8.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber and 15 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 bomber, 15 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 battleship, 11 carriers, 3 cruisers, 4 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 4 tactical_bombers moved from Western United States to 26 Sea Zone
4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 bomber moved from 35 Sea Zone to Philippines
1 destroyer and 3 submarines moved from 44 Sea Zone to 35 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 22 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 22 infantry in Kweichow, round 2 : 1/23 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 22 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 7 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Italians
1 infantry moved from Greece to Albania
British take Albania from Italians
3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from 98 Sea Zone to Caucasus
5 fighters moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 6 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 6 fighters and 3 infantry in Caucasus, round 2 : 3/9 hits, 3.50 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
5 fighters moved from Caucasus to Russia
1 fighter moved from Caucasus to Northwest Persia
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 22 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 mech_infantry moved from Novosibirsk to Russia
Place Units - British
3 infantry placed in Iraq
1 artillery, 1 fighter and 7 infantry placed in United Kingdom
British undo move 2.
British undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Iraq
1 artillery, 1 fighter and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 38 PUs (3 lost to blockades); end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -3.17
Americans regular : 1.83
Japanese regular : -0.67
Germans regular : 0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Bulgaria
3 fighters moved from Southern Italy to Albania
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 artillery in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bulgaria
1 artillery owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Albania
Italians attack with 3 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Albania
1 infantry owned by the British lost in Albania
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Albania to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
2 infantry moved from Bryansk to Rostov
2 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern France to Yugoslavia
Place Units - Italians
3 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from New Guinea to Philippines
4 fighters moved from Malaya to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 cruiser and 6 submarines moved from 37 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Queensland to New South Wales
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 battleship moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to 114 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 4 tactical_bombers in 114 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Novgorod
1 bomber moved from Archangel to Novgorod
6 infantry moved from Belarus to Bryansk
7 infantry moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
8 mech_infantrys moved from Bryansk to Volgograd
5 armour moved from Bryansk to Volgograd
1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from Caucasus to India
1 bomber moved from Kazakhstan to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
10 infantry placed in Western Germany
6 infantry placed in Germany
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Kazakhstan
3 fighters moved from Russia to Kazakhstan
2 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Kazakhstan, round 2 : 4/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Kazakhstan to Russia
1 aaGun and 2 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 aaGun and 5 infantry moved from Vologda to Russia
2 mech_infantrys moved from Iraq to Northwest Persia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 bomber moved from Yunnan to Shan State
6 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery, 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 infantry, 11 submarines and 4 transports moved from 55 Sea Zone to 34 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 carriers, 2 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 34 Sea Zone
3 fighters moved from Japan to 34 Sea Zone
3 fighters moved from Shantung to 34 Sea Zone
1 fighter moved from Yunnan to 34 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Shan State
2 tactical_bombers moved from 55 Sea Zone to Shan State
1 fighter moved from Yunnan to 34 Sea Zone
4 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from Americans with 1 bomber, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to Anhwe
2 bombers, 3 infantry and 2 tactical_bombers moved from Shantung to Anhwe
1 armour and 4 mech_infantrys moved from Yunnan to Anhwe
1 aaGun and 2 infantry moved from Yunnan to French Indo China
7 artilleries and 10 infantry moved from India to Burma
1 infantry moved from West India to India
3 tactical_bombers moved from Shan State to Burma
2 infantry moved from Korea to Amur
1 tactical_bomber moved from 6 Sea Zone to Japan
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in India
3 infantry placed in Shantung
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.50
Not many good choices for Japan
@surfer said in L24 OOB surfer (X) vs AndrewAAGamer (L+60) #1:
Not many good choices for Japan
That’s the plan Stan…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 12 carriers, 3 cruisers, 5 destroyers, 22 fighters, 1 infantry, 6 submarines and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery, 1 battleship, 12 carriers, 3 cruisers, 5 destroyers, 22 fighters, 1 infantry, 6 submarines and 1 transport moved from 21 Sea Zone to 33 Sea Zone
4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 destroyer, 6 fighters, 2 infantry, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Philippines to Caroline Islands
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
1 destroyer and 9 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
7 infantry moved from Kweichow to Szechwan
1 artillery and 18 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
5 fighters moved from Russia to Caucasus
Combat - British
British creates battle in territory 35 Sea Zone
Battle in Caucasus
British attack with 6 fighters and 3 infantry
Germans defend with 3 infantry
British roll dice for 6 fighters and 3 infantry in Caucasus, round 2 : 4/9 hits, 3.50 expected hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Caucasus
3 infantry owned by the Germans lost in Caucasus
British win, taking 35 Sea Zone from Japanese, taking Caucasus from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Syria
5 fighters moved from Caucasus to Northwest Persia
2 fighters moved from Russia to Syria
2 infantry moved from Trans-Jordan to Syria
4 infantry moved from Iraq to Northwest Persia
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 21 Sea Zone to 33 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : 1.00
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bulgaria to Greece
Italians take Greece from British
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from British
2 infantry moved from Rostov to Caucasus
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
Place Units - Italians
2 artilleries and 1 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 6 PUs;
Combat Move - ANZAC
3 fighters moved from Philippines to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 36 Sea Zone to Szechwan
1 cruiser and 8 submarines moved from 35 Sea Zone to 21 Sea Zone
1 cruiser and 8 submarines moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from New South Wales to South Australia
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber and 1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from India to Russia
1 bomber and 1 fighter moved from Novgorod to Russia
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@AndrewAAGamer No dice have been rolled yet, so I’m going to redo my attack move. I did not realize that in OOB tacs and bombers do not roll dice in air battles.