Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 65 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
2 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Malaya to Shan State
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Kursk
3 artilleries and 14 infantry moved from Ukraine to Rostov
11 armour, 3 artilleries, 12 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine
11 armour and 11 mech_infantrys moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Eastern Poland to Kursk
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Kursk
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kursk, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 11 armour, 3 artilleries, 14 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 3 artilleries, 14 infantry and 11 mech_infantrys in Rostov, round 2 : 15/39 hits, 13.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 11 armour, 3 artilleries, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Kursk to Ukraine
1 aaGun, 5 artilleries and 3 infantry moved from Eastern Poland to Northern Belarus
1 bomber moved from Vologda to Leningrad
2 fighters moved from Vologda to Leningrad
1 aaGun, 8 artilleries and 20 infantry moved from Vologda to Novgorod
1 armour, 6 artilleries, 3 infantry and 1 mech_infantry moved from Leningrad to Novgorod
2 artilleries and 4 infantry moved from Western Germany to 116 Sea Zone
1 submarine moved from 129 Sea Zone to 128 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 5 destroyers, 4 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
3 armour and 3 mech_infantrys moved from Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Leningrad
1 artillery and 4 infantry moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Leningrad
3 artilleries placed in Ukraine
3 armour and 3 mech_infantrys placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,3,5,2,2,3,1,4,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 2.50
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Kursk
1 fighter moved from Russia to Kursk
1 tactical_bomber moved from Russia to Kursk
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 fighter and 1 tactical_bomber moved from Stalingrad to Kursk
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Combat - Russians
Battle in Kursk
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kursk, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Kursk to Russia
1 fighter moved from Urals to Russia
10 infantry moved from Samara to Russia
1 armour moved from Urals to Russia
2 infantry moved from Urals to Samara
1 armour and 2 mech_infantrys moved from Stalingrad to Russia
1 infantry moved from Tula to Tambov
1 aaGun, 6 artilleries and 23 infantry moved from Stalingrad to Samara
1 infantry moved from Russia to Smolensk
Place Units - Russians
3 fighters placed in Urals
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Northern Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
6 infantry moved from Shansi to Honan
1 artillery moved from Anhwe to Honan
1 infantry moved from Jehol to Shansi
2 fighters and 1 tactical_bomber moved from Kwangtung to Borneo
2 artilleries, 2 infantry and 1 marine moved from Sumatra to 38 Sea Zone
2 artilleries, 3 battleships, 4 carriers, 4 destroyers, 4 fighters, 2 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 5 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 artilleries and 3 infantry moved from Kiangsi to Hopei
2 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
2 armour and 1 mech_infantry moved from Southern Manchuria to Shantung
1 destroyer and 4 submarines moved from 21 Sea Zone to 37 Sea Zone
3 transports moved from 20 Sea Zone to 37 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 37 Sea Zone
2 armour, 6 artilleries, 18 infantry and 2 mech_infantrys moved from Hunan to Hopei
Combat - Japanese
Battle in Honan
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 6 infantry in Honan, round 2 : 0/7 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Honan
Japanese roll dice for 1 artillery and 5 infantry in Honan, round 3 : 2/6 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 2 armour, 8 artilleries, 23 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 8 artilleries, 23 infantry and 2 mech_infantrys in Hopei, round 2 : 10/35 hits, 9.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 8 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries, 2 infantry and 1 marine moved from 37 Sea Zone to Borneo
Place Units - Japanese
1 airfield and 1 harbour placed in Borneo
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.33
@Daaras Scramble French ind?B10 Scramble.tsvg
@GeneralDisarray no thanks
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 8 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to Malta
1 mech_infantry moved from Southern Persia to Central India
1 artillery moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from Gilbert Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in New Britain
Battle in Manilla
Battle in Davao
Battle in Malta
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 airfield and 1 infantry
Americans win, taking Soviet Far East from Japanese, taking New Britain from Japanese, taking Manilla from Japanese, taking Davao from Japanese, taking Malta from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Malta to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern India to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
3 destroyers and 4 submarines moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 23 Sea Zone to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 47 Sea Zone
1 marine moved from New Guinea to 47 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 36 Sea Zone
4 carriers, 4 destroyers, 5 fighters, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 carrier, 2 destroyers and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 marine moved from 36 Sea Zone to Davao
2 aaGuns and 2 infantry moved from Central United States to 104 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 aaGuns, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
4 infantry placed in Central United States
2 fighters placed in Western United States
1 carrier and 1 submarine placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hunan
1 fighter moved from Tsinghai to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 artilleries and 2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 78 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
1 fighter moved from Eastern India to French Indo China
1 artillery and 1 infantry moved from Shan State to French Indo China
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
Combat - British
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Shan State
1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Eastern India to Yunnan
1 armour moved from Eastern India to Shan State
1 armour and 1 mech_infantry moved from Central India to Burma
1 artillery and 16 infantry moved from Eastern India to Burma
1 artillery and 4 infantry moved from Baluchistan to Southern Persia
1 aaGun, 3 artilleries and 9 infantry moved from Iraq to Northwest Persia
3 infantry moved from Southern Persia to Northwest Persia
1 submarine moved from 78 Sea Zone to 81 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to Libya
2 fighters moved from Gibraltar to Malta
3 fighters moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Gibraltar to Malta
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Gibraltar to Southern Persia
Place Units - British
1 fighter placed in Union of South Africa
1 armour and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Southern Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 transport placed in 40 Sea Zone
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,2,1,5,6,1,5,2,5,1,1,5,6,4,4,3,1,6,2,3,4,4,6,2,6,3,1,2,5,4,5,6,6,6,2,5,3,5,3,5,5,2,4,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 2 artilleries
Some Units in 40 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,4,6,6,5,5,3,1
Italians collect 2 PUs (9 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
2 infantry moved from Baluchistan to Central India
1 fighter moved from Caroline Islands to Davao
1 fighter moved from Queensland to Davao
1 submarine moved from 35 Sea Zone to 36 Sea Zone
ANZAC take 36 Sea Zone from Japanese
2 infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 destroyer moved from 82 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
3 artilleries and 11 infantry moved from Rostov to Northern Caucasus
11 armour and 11 mech_infantrys moved from Rostov to Kursk
1 armour and 1 mech_infantry moved from Ukraine to Kursk
3 armour and 3 mech_infantrys moved from Western Ukraine to Kursk
2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
6 artilleries and 10 infantry moved from Ukraine to Rostov
2 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Yaroslavl
2 fighters and 2 tactical_bombers moved from Leningrad to Southern Belarus
3 fighters and 3 tactical_bombers moved from Leningrad to Smolensk
3 bombers, 1 fighter and 1 tactical_bomber moved from Leningrad to Yaroslavl
1 submarine moved from 128 Sea Zone to 116 Sea Zone
1 carrier, 1 cruiser, 5 destroyers and 3 transports moved from 118 Sea Zone to 116 Sea Zone
1 artillery and 2 infantry moved from Western Germany to France
1 artillery and 5 infantry moved from Western Germany to 116 Sea Zone
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Yaroslavl
Germans attack with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
1 infantry owned by the Russians lost in Yaroslavl
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 3 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 11 infantry in Northern Caucasus, round 2 : 2/14 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 15 armour, 2 infantry and 15 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 15 armour, 2 infantry and 15 mech_infantrys in Kursk, round 2 : 14/32 hits, 12.83 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 15 armour, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
2 fighters and 2 tactical_bombers moved from Southern Belarus to Ukraine
3 fighters and 3 tactical_bombers moved from Smolensk to Ukraine
3 bombers moved from Yaroslavl to Ukraine
1 fighter and 1 tactical_bomber moved from Yaroslavl to Leningrad
1 aaGun, 5 artilleries and 1 infantry moved from Northern Belarus to Novgorod
2 artilleries and 4 infantry moved from Leningrad to Northern Belarus
3 artilleries moved from Leningrad to Novgorod
1 artillery and 5 infantry moved from 116 Sea Zone to Norway
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Leningrad
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,6,1,1,4,5,6,6,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,5
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -1.00
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 24 PUs;
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Stalingrad
2 infantry moved from Russia to Smolensk
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Urals to Stalingrad
1 fighter moved from Urals to Stalingrad
1 fighter moved from Urals to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
1 tactical_bomber moved from Russia to Southern Belarus
Combat - Russians
Battle in Stalingrad
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Stalingrad, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
2 infantry owned by the Germans lost in Southern Belarus
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
2 fighters moved from Stalingrad to Russia
1 armour and 1 mech_infantry moved from Urals to Russia
6 artilleries moved from Samara to Russia
10 infantry moved from Samara to Russia
1 aaGun and 8 infantry moved from Samara to Russia
4 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
2 armour moved from Yakut S.S.R. to Timguska
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Yaroslavl
Place Units - Russians
1 armour placed in Urals
4 infantry placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.50
@GeneralDisarray Max defense for the remake of the Battle of the Philippines Sea?
@Daaras Have to play it by ear on that battle just send the OOL as it comes
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers and 4 destroyers; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 battleships, 4 carriers, 8 destroyers, 4 fighters, 9 submarines and 4 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
2 armour, 8 artilleries, 23 infantry and 2 mech_infantrys moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 5 infantry moved from Honan to Tsinghai
4 artilleries and 2 infantry moved from Anhwe to Hopei
2 armour and 1 mech_infantry moved from Shantung to Honan
5 infantry moved from Shantung to Anhwe
2 infantry moved from Japan to Kyushu
1 artillery and 3 infantry moved from Borneo to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - Japanese
Americans scrambles 2 units out of Davao to defend against the attack in 36 Sea Zone
Battle in Marianas
Battle in Celebes
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 3/4 hits, 1.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Celebes
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Marianas from Americans, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 3 battleships, 4 carriers, 8 destroyers, 7 fighters, 9 submarines and 5 tactical_bombers
Americans defend with 5 carriers, 1 cruiser, 8 destroyers, 8 fighters, 11 submarines, 2 tactical_bombers and 2 transports; ANZAC defend with 2 fighters and 1 submarine
Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 4/9 hits, 3.00 expected hits
Combat Hit Differential Summary :
Japanese regular : 3.00
ANZAC regular : 1.33
@Daaras Giving me this error message
@GeneralDisarray That’s weird. I have noticed in other games that the mid round saves cause errors and the end of round ones are fine
Idk how else to fix this besides just trying to do it over the forum and seeing if the end of turn one works again.