@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L24 PTV Max334 (Axis +12) vs Nikola
-
good luck and hf
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6+14195, time: 12:50:23 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.6+14195, time: 12:57:18 PM
Savegame -
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy nothing; Remaining resources: 30 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy nothing; Remaining resources: 30 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans Combat - Germans Turn Complete - Germans Germans collect 30 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6+14195, time: 1:16:04 PM
Savegame -
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport EDIT: Turning off Edit Mode Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 2 submarines moved from 111 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia -
if everything is set up correctly we can start.
Scramble? -
@max334 Scramble fighter from Scotland and from Paris to Normandy.
Good luck!
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport EDIT: Turning off Edit Mode Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 2 submarines moved from 111 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 fighter owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for French: 1 artillery, 1 fighter and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 3 : 4/15 hits, 4.50 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in 114 Sea Zone Germans attack with 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits 2 submarines owned by the Germans and 1 tactical_bomber owned by the Germans lost in 114 Sea Zone 1 destroyer owned by the British lost in 114 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 fighter in 114 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the British lost in 114 Sea Zone Germans roll dice for 1 bomber in 114 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits 1 battleship owned by the British lost in 114 Sea Zone 1 bomber owned by the Germans retreated British win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in France, round 2 : 5/18 hits, 6.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 4/10 hits, 3.67 expected hits 4 infantry owned by the Germans lost in France 1 aaGun owned by the French and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in France, round 3 : 5/14 hits, 5.50 expected hits French roll dice for 2 armour, 2 artilleries and 2 infantry in France, round 3 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Germans lost in France 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 5 mech_infantrys in France, round 4 : 4/12 hits, 4.83 expected hits French roll dice for 1 armour in France, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery moved from Germany to 117 Sea Zone 1 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 117 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 2 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 aaGun moved from Western Germany to Germany 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 artillery and 1 infantry placed in Western Germany 5 artilleries and 1 infantry placed in Germany Germans undo move 1. 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : -2.17 Neutral_Allies regular : -2.00 Germans regular : -2.67 British regular : -1.33 -
BB will need to go to sz115
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 5 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 infantry moved from Southern Caucasus to Northern Caucasus 1 armour and 1 mech_infantry moved from Stalingrad to Kursk 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 3 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Archangel to Leningrad 2 infantry moved from Karelia to Archangel 2 infantry moved from Vyborg to Leningrad 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk 1 submarine moved from 130 Sea Zone to 128 Sea Zone 3 infantry moved from Amur to Siberia 2 aaGuns and 6 infantry moved from Sakha to Siberia 3 infantry moved from Buryatia to Amur Place Units - Russians 3 artilleries placed in Leningrad 1 armour, 1 artillery and 1 fighter placed in Ukraine 1 artillery placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Removing units owned by Germans from 116 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Japanese buy 1 artillery, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Southern Manchuria to Northern Manchuria 3 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 infantry moved from Iwo Jima to 7 Sea Zone 2 artilleries and 1 infantry moved from Japan to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from Japan to Kyushu 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to Kyushu 2 aaGuns moved from Japan to Kyushu 1 infantry moved from Hokkaido to Japan 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 7 Sea Zone to 32 Sea Zone 2 artilleries and 4 infantry moved from 37 Sea Zone to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Formosa to Siam 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter and 1 tactical_bomber moved from Shansi to Southern Manchuria 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 battleship moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 34 Sea Zone to 56 Sea Zone 1 cruiser moved from 37 Sea Zone to 132 Sea Zone Place Units - Japanese 1 transport placed in 7 Sea Zone 1 artillery, 4 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.67 -
Hello Nikola
-
@max334 Hi Max. I was traveling the whole week for a work. I will play later today, sorry for the delay.
-
Oh ok, if able pls let me know. Take your time, work is more important
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 5 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Eastern United States 1 bomber moved from Central United States to Hawaiian Islands 1 infantry moved from Central United States to Western United States 1 fighter moved from Davao to Wake Island 1 infantry moved from Davao to Manilla 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone Place Units - Americans 1 carrier placed in 104 Sea Zone 2 carriers placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 58 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Hopei to Szechwan 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 1 cruiser moved from 93 Sea Zone to 109 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 cruiser moved from 40 Sea Zone to 78 Sea Zone 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 cruiser moved from 100 Sea Zone to 78 Sea Zone 1 armour moved from Alexandria to Egypt 1 destroyer moved from 73 Sea Zone to 78 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 2 artilleries and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 artilleries and 3 infantry in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 2 artilleries and 3 infantry in Ethiopia, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 carrier moved from 100 Sea Zone to 83 Sea Zone 1 fighter moved from 98 Sea Zone to 83 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from Burma to Eastern India 1 infantry moved from Western India to Baluchistan 5 infantry moved from Eastern India to Burma 2 aaGuns moved from Eastern India to Burma 3 infantry moved from Malaya to Shan State 1 aaGun moved from Eastern India to Burma 1 fighter moved from Gibraltar to United Kingdom 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from 109 Sea Zone to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom Place Units - British 1 transport placed in 73 Sea Zone 1 fighter placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantryCombat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -1.00 Japanese regular : 0.33 Germans regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Northern Italy to Greece 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 4/8 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Greece to Southern Italy 1 armour moved from Northern Italy to Romania 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Tobruk to Libya 1 artillery and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 marine and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.83 Neutral_Allies regular : -0.33 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 64 Sea Zone to 65 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun moved from Western Germany to 115 Sea Zone 1 aaGun, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 submarine moved from 113 Sea Zone to 93 Sea Zone 1 artillery moved from France to Western Germany 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Yugoslavia to Poland 2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 aaGun, 6 artilleries and 2 infantry moved from Germany to Poland 5 armour and 5 mech_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Norway to Finland 1 bomber moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Poland 1 tactical_bomber moved from Holland Belgium to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Western Germany to Poland 1 bomber moved from Western Germany to France Place Units - Germans 1 destroyer, 1 submarine and 1 transport placed in 115 Sea Zone 5 artilleries and 5 infantry placed in Germany 1 infantry and 1 tactical_bomber placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 44 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :





