bid:
Fighters in Moscow, Volgograd, Scotland (30), subs in 91 and 98 (42), Mech in Caucasus (46), Infantry in Belarus, Western Ukraine, Yunnan (55). Goold Luck have fun!
hf
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from British Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
1 fighter moved from 27 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway
2 infantry moved from Johnston Island to 27 Sea Zone
2 marines moved from Johnston Island to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 48 Sea Zone
1 fighter moved from 27 Sea Zone to 48 Sea Zone
2 fighters moved from 27 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 1 marine and 1 submarine moved from 27 Sea Zone to 50 Sea Zone
1 bomber moved from New South Wales to Solomon Islands
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 cruisers, 3 destroyers, 2 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 50 Sea Zone
2 fighters, 2 infantry and 2 marines moved from 50 Sea Zone to Solomon Islands
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 fighter and 1 infantry; Italians defend with 1 harbour and 2 infantry
Germans roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/10 hits, 2.83 expected hits
Italians roll dice for 1 aaGun, 1 fighter and 3 infantry in Gibraltar, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 3 : 3/8 hits, 2.50 expected hits
Italians roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 fighter owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 3 infantry
Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Battle in 50 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 50 Sea Zone
Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Battle in 48 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 48 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 48 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 48 Sea Zone
Americans roll dice for 1 fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 48 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 48 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 marines
Japanese defend with 2 marines
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 marines in Solomon Islands, round 2 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 2 marines in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
2 marines owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 10
Casualties for Japanese: 2 marines
Non Combat Move - Americans
1 fighter moved from 48 Sea Zone to 50 Sea Zone
2 fighters moved from Solomon Islands to 50 Sea Zone
1 bomber moved from Solomon Islands to New South Wales
1 fighter moved from Midway to 27 Sea Zone
1 tactical_bomber moved from Midway to 27 Sea Zone
1 fighter moved from 25 Sea Zone to 27 Sea Zone
1 battleship and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Honan
3 infantry moved from Tsinghai to Hopei
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Honan
1 infantry moved from Tsinghai to Szechwan
12 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Szechwan, round 2 : 1/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
1 infantry moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta
2 artilleries and 2 infantry moved from 98 Sea Zone to Malta
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Malta
1 fighter moved from 100 Sea Zone to Malta
1 tactical_bomber moved from Egypt to Malta
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 100 Sea Zone to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Belgian Congo to French Equatorial Africa
1 destroyer moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 122 Sea Zone
1 fighter moved from United Kingdom to 122 Sea Zone
1 bomber moved from Morocco to Malta
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Battle in 122 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
British win, taking 122 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 4 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 2 infantry in Shan State, round 5 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malta
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Malta, round 2 : 6/11 hits, 4.83 expected hits
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the British lost in Malta
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Germans: 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 bomber moved from Malta to Gibraltar
2 fighters and 2 tactical_bombers moved from Malta to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Baluchistan to Eastern India
2 fighters moved from Shan State to Szechwan
2 fighters moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 fighter moved from Alexandria to Iraq
1 fighter moved from Alexandria to Iraq
2 fighters moved from Morocco to Gibraltar
1 fighter moved from British Guiana to Gibraltar
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from 122 Sea Zone to United Kingdom
1 transport moved from 72 Sea Zone to 85 Sea Zone
Place Units - British
2 submarines and 1 transport placed in 83 Sea Zone
1 transport placed in 109 Sea Zone
2 infantry placed in Quebec
British undo move 1.
1 destroyer and 2 submarines placed in 83 Sea Zone
1 transport placed in 73 Sea Zone
British undo move 4.
British undo move 3.
2 submarines and 1 transport placed in 83 Sea Zone
1 destroyer placed in 73 Sea Zone
British undo move 4.
British undo move 3.
1 destroyer and 2 submarines placed in 83 Sea Zone
1 transport placed in 73 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,5,2,6,3,4
UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.67
Japanese regular : -0.67
Italians regular : -0.50
Germans AA : -0.33
Germans regular : -0.17
British regular : -0.67
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Rostov to Northern Caucasus
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Rostov to Northern Caucasus
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 5 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 armour
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Tunisia
1 armour owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in 98 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 submarines
British defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 7/8 hits, 4.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 98 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
2 destroyers owned by the British, 1 submarine owned by the British and 2 carriers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 3 fighters in 98 Sea Zone, round 3 : 0/7 hits, 3.67 expected hits
British roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 2 cruisers and 3 transports in 98 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the Italians, 1 submarine owned by the Italians and 2 fighters owned by the Italians lost in 98 Sea Zone
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 battleship owned by the Italians and 1 carrier owned by the Italians retreated to 99 Sea Zone
British win with 1 battleship, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 3
Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Casualties for British: 2 carriers, 2 destroyers and 1 submarine
2 tactical_bombers owned by the British and 2 fighters owned by the British forced to land in Malta
Non Combat Move - Italians
1 bomber and 1 fighter moved from 98 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 armour moved from Ukraine to Kursk
Place Units - Italians
1 cruiser and 1 destroyer placed in 99 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Greece: 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.67
Russians regular : -1.33
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from New South Wales to 50 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6,6,3,4,6,6,6,5
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 98 Sea Zone
Non Combat Move - French
1 fighter moved from Morocco to Malta
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus
Germans take Southern Caucasus from Russians
2 infantry moved from Rostov to Northern Caucasus
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Kursk
2 armour and 2 mech_infantrys moved from Archangel to Kirov
Germans take Nenetsia from Russians
Germans take Kirov from Russians
2 artilleries and 3 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
2 armour moved from Leningrad to Vologda
1 infantry moved from Leningrad to Vologda
1 artillery and 5 infantry moved from Leningrad to Northern Belarus
1 tactical_bomber moved from Ukraine to 98 Sea Zone
1 bomber moved from Ukraine to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Germans
British scrambles 3 units out of Malta to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 2 cruisers, 2 fighters and 3 transports; French defend with 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 3 transports in 98 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
2 submarines owned by the Germans and 2 tactical_bombers owned by the Germans lost in 98 Sea Zone
1 destroyer owned by the French and 2 cruisers owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
British roll dice for 1 battleship, 3 fighters and 3 transports in 98 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
1 fighter owned by the French and 2 fighters owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber in 98 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 bomber in 98 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in 98 Sea Zone
1 battleship owned by the British lost in 98 Sea Zone
British win with 3 transports remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
Casualties for French: 1 destroyer and 1 fighter
Casualties for British: 1 battleship, 2 cruisers and 2 fighters
Non Combat Move - Germans
2 artilleries and 1 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
3 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Kursk
1 armour and 1 artillery moved from Ukraine to Kursk
5 artilleries and 5 infantry moved from Western Ukraine to Ukraine
2 armour moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Leningrad
Place Units - Germans
3 armour placed in Ukraine
1 artillery and 1 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in France
1 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Rostov
1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus
2 fighters and 1 tactical_bomber moved from Stalingrad to Northern Caucasus
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Stalingrad
1 infantry moved from Samara to Komi
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Stalingrad to Rostov
1 fighter moved from Russia to Northern Caucasus
1 fighter moved from Russia to Northern Caucasus
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 4 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Northern Caucasus
Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 5/8 hits, 3.50 expected hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
1 mech_infantry owned by the Italians, 2 infantry owned by the Germans and 1 armour owned by the Italians lost in Northern Caucasus
Russians win, taking Northern Caucasus from Italians with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Stalingrad
1 tactical_bomber moved from Northern Caucasus to Russia
1 fighter moved from Northern Caucasus to Russia
1 fighter moved from Northern Caucasus to Russia
2 fighters moved from Northern Caucasus to Stalingrad
1 artillery and 1 infantry moved from Stalingrad to Samara
1 artillery and 1 infantry moved from Stalingrad to Samara
1 infantry moved from Samara to Gorky
1 infantry moved from Samara to Russia
1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
2 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Stalingrad
1 artillery placed in Siberia
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 harbour, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 destroyer moved from 17 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery moved from Davao to Manilla
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State
1 marine moved from Malaya to 132 Sea Zone
1 battleship and 1 marine moved from 132 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier and 1 submarine moved from 132 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 40 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 infantry moved from French Indo China to 37 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 artillery moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
2 fighters moved from 7 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Caroline Islands to Yunnan
1 bomber moved from Caroline Islands to French Indo China
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to Yunnan
1 infantry moved from Hunan to Kweichow
1 aaGun and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from Shansi to Honan
1 aaGun, 1 artillery and 1 infantry moved from Shansi to Anhwe
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 aaGun moved from Kyushu to Japan
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 carrier and 1 submarine moved from 35 Sea Zone to 132 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 7 Sea Zone to 37 Sea Zone
3 artilleries, 5 infantry and 1 marine moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from 26 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 7 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 harbour placed in French Indo China
2 artilleries and 2 infantry placed in Japan
1 artillery and 2 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.50
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 94 Sea Zone
1 mech_infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from 27 Sea Zone to 26 Sea Zone
2 infantry moved from Solomon Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 fighter moved from 50 Sea Zone to Gilbert Islands
1 fighter moved from 50 Sea Zone to Gilbert Islands
2 marines moved from Solomon Islands to 50 Sea Zone
2 cruisers and 1 marine moved from 50 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 battleship and 1 marine moved from 50 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
Combat - Americans
Battle in New Guinea
Battle in 26 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking New Guinea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Gilbert Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Gilbert Islands, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gilbert Islands
1 infantry owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 3/7 hits, 2.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Americans lost in Tunisia
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
2 destroyers moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from New South Wales to Queensland
1 carrier moved from 50 Sea Zone to 49 Sea Zone
2 fighters moved from Gilbert Islands to 49 Sea Zone
2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 50 Sea Zone to 55 Sea Zone
1 carrier moved from 27 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 28 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 battleship moved from 27 Sea Zone to 28 Sea Zone
1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 104 Sea Zone
2 destroyers and 4 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Honan
1 fighter moved from Eastern Sinkiang to Honan
1 infantry moved from Hopei to Honan
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
13 infantry moved from Szechwan to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Burma to Shan State
4 fighters moved from Szechwan to Shan State
1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Gibraltar to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Southern France
Bombing raid in Southern France causes 0 damage total.
Battle in Cyprus
Battle in Shan State
British attack with 4 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 4 fighters and 1 infantry in Shan State, round 3 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Cyprus from Italians, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
4 fighters moved from Shan State to Eastern India
1 aaGun, 5 artilleries and 10 infantry moved from Burma to Eastern India
1 fighter moved from Iraq to Eastern India
1 submarine moved from 83 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to Malta
1 fighter moved from Iraq to Malta
1 submarine moved from 83 Sea Zone to 96 Sea Zone
1 destroyer moved from 83 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Gibraltar to Malta
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 122 Sea Zone to 111 Sea Zone
2 infantry moved from Quebec to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 83 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 85 Sea Zone to 93 Sea Zone
1 transport moved from 73 Sea Zone to 83 Sea Zone
Place Units - British
1 carrier and 1 submarine placed in 83 Sea Zone
1 fighter placed in 83 Sea Zone
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,6,6,6,4,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : -2.17
Italians regular : -0.67
Japanese regular : 0.67
Germans AA : 0.83
British regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 units repaired.
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from 100 Sea Zone to Trans-Jordan
2 artilleries and 4 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 fighter moved from Southern Italy to 101 Sea Zone
2 marines moved from Southern Italy to 99 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 marines moved from 99 Sea Zone to 100 Sea Zone
Italians take 100 Sea Zone from British
1 marine moved from 100 Sea Zone to Crete
1 marine moved from 100 Sea Zone to Syria
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Crete
Battle in Trans-Jordan
Battle in Syria
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Kursk to Western Ukraine
1 fighter moved from 101 Sea Zone to 100 Sea Zone
1 bomber moved from Southern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to 55 Sea Zone
2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Turning off Edit Mode
5 armour, 5 artilleries and 5 infantry moved from Ukraine to Rostov
4 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Kursk to Rostov
1 artillery moved from Kursk to Rostov
2 armour, 2 artilleries and 3 infantry moved from Vologda to Nenetsia
1 artillery moved from Archangel to Nenetsia
2 artilleries and 4 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Novgorod
2 armour moved from Leningrad to Nenetsia
1 armour moved from Southern Belarus to Novgorod
1 armour moved from Kursk to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad
1 fighter and 1 tactical_bomber moved from France to Southern Italy
1 fighter moved from France to 115 Sea Zone
1 destroyer and 1 transport moved from 118 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Austria
1 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 artillery moved from Southern Belarus to Northern Belarus
Place Units - Germans
1 submarine placed in 108 Sea Zone
1 destroyer placed in 113 Sea Zone
1 carrier and 1 transport placed in 115 Sea Zone
1 factory_minor placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Stalingrad
1 infantry moved from Northern Caucasus to Southern Caucasus
Russians take Southern Caucasus from Germans
1 infantry moved from Tula to Kursk
3 fighters moved from Stalingrad to Kursk
1 tactical_bomber moved from Russia to Kursk
4 fighters moved from Russia to Kursk
Combat - Russians
Russians creates battle in territory 108 Sea Zone
Battle in Kursk
Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 4/9 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kursk
2 infantry owned by the Germans lost in Kursk
Russians win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 fighters moved from Kursk to Stalingrad
1 artillery and 3 infantry moved from Samara to Stalingrad
1 infantry moved from Stalingrad to Northern Caucasus
1 artillery moved from Northern Caucasus to Stalingrad
1 tactical_bomber moved from Kursk to Stalingrad
1 artillery and 2 infantry moved from Samara to Stalingrad
3 fighters moved from Kursk to Russia
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
4 infantry moved from Amur to Buryatia
3 infantry moved from Siberia to Amur
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Tula
Place Units - Russians
3 infantry placed in Stalingrad
1 artillery and 7 infantry placed in Russia
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
1 bomber moved from Japan to Gilbert Islands
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway
1 marine moved from Ceylon to 40 Sea Zone
1 fighter moved from 40 Sea Zone to Eastern India
3 fighters moved from Yunnan to Eastern India
2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from 47 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to New Guinea
1 armour and 1 mech_infantry moved from Kwangtung to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 artilleries and 5 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 79 Sea Zone
1 carrier moved from 40 Sea Zone to 79 Sea Zone
1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 79 Sea Zone
1 artillery moved from Malaya to Shan State
1 bomber moved from French Indo China to Eastern India
1 bomber moved from Yunnan to Eastern India
2 scramble options and interceptors?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
1 bomber moved from Japan to Gilbert Islands
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway
1 marine moved from Ceylon to 40 Sea Zone
1 fighter moved from 40 Sea Zone to Eastern India
3 fighters moved from Yunnan to Eastern India
2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from 47 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to New Guinea
1 armour and 1 mech_infantry moved from Kwangtung to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 artilleries and 5 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 79 Sea Zone
1 carrier moved from 40 Sea Zone to 79 Sea Zone
1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 79 Sea Zone
1 artillery moved from Malaya to Shan State
1 bomber moved from French Indo China to Eastern India
1 bomber moved from Yunnan to Eastern India
Combat - Japanese
UK_Pacific scrambles 1 units out of 49 Sea Zone to defend against the attack in Gilbert Islands
Air Battle in Eastern India
Japanese attacks with 6 units heading to Eastern India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Eastern India causes 12 damage total.
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in New Guinea
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 marines
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 4/6 hits, 2.50 expected hits
ANZAC roll dice for 2 marines in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 marines owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 2 marines
Battle in Gilbert Islands
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Gilbert Islands
1 infantry owned by the Americans lost in Gilbert Islands
Japanese roll dice for 1 artillery and 1 bomber in Gilbert Islands, round 3 : 2/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 fighter in Gilbert Islands, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in Gilbert Islands
1 fighter owned by the Americans lost in Gilbert Islands
Japanese win, taking Gilbert Islands from UK_Pacific with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Midway
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 5 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 5 infantry in Shan State, round 2 : 3/8 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Ceylon: 1 marine
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 76 Sea Zone
1 fighter moved from Eastern India to 79 Sea Zone
1 bomber moved from Eastern India to Yunnan
2 transports moved from 37 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Japan
1 artillery and 2 infantry moved from Southern Manchuria to Jehol
1 aaGun moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
1 aaGun moved from Anhwe to Kiangsi
1 aaGun moved from Southern Manchuria to Jehol
1 marine moved from French Indo China to 37 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 submarine moved from 132 Sea Zone to 43 Sea Zone
1 transport moved from 132 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry and 1 marine moved from 43 Sea Zone to Java
1 bomber moved from Eastern India to Malaya
1 tactical_bomber moved from Kweichow to Malaya
1 fighter moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 carrier moved from 132 Sea Zone to 40 Sea Zone
2 fighters moved from Eastern India to 40 Sea Zone
1 fighter moved from Eastern India to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 battleship, 1 carrier, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 factory_minor placed in Malaya
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 artilleries, 1 fighter and 2 infantry placed in Japan
1 destroyer and 2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : 4.50
UK_Pacific AA : -0.33
UK_Pacific regular : 0.00
ANZAC regular : -0.67
edit: put the Indian Ocean fleet back to starting place
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 battleship moved from 28 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 49 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Queensland to Gilbert Islands
2 submarines moved from 28 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 carriers moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 27 Sea Zone
1 transport moved from 49 Sea Zone to 27 Sea Zone
4 submarines moved from 11 Sea Zone to 26 Sea Zone
2 destroyers moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 47 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Combat Hit Differential Summary :
@max334 Tell me, do you fight with subs or escape?
pls dive the subs (no fighting)