@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L24 PTV Max334 (Axis +12) vs Nikola
- 
					
					
					
					
 TripleA Turn Summary: UK_Pacific round 5TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 1 fighter moved from 27 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway 2 infantry moved from Johnston Island to 27 Sea Zone 2 marines moved from Johnston Island to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 48 Sea Zone 1 fighter moved from 27 Sea Zone to 48 Sea Zone 2 fighters moved from 27 Sea Zone to 50 Sea Zone 1 battleship, 3 carriers, 1 marine and 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 bomber moved from New South Wales to Solomon Islands 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 cruisers, 3 destroyers, 2 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 50 Sea Zone 2 fighters, 2 infantry and 2 marines moved from 50 Sea Zone to Solomon Islands Combat - Americans Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 fighter and 1 infantry; Italians defend with 1 harbour and 2 infantry Germans roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/10 hits, 2.83 expected hits Italians roll dice for 1 aaGun, 1 fighter and 3 infantry in Gibraltar, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 3 : 3/8 hits, 2.50 expected hits Italians roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 fighter owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 3 infantry Casualties for Germans: 1 aaGun, 1 fighter and 1 infantry Casualties for Italians: 2 infantry Battle in 50 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 50 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in 48 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 48 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 48 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 48 Sea Zone Americans roll dice for 1 fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 48 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 48 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 48 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Solomon Islands Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 marines Japanese defend with 2 marines Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 marines in Solomon Islands, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 2 marines in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits 2 marines owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 10 Casualties for Japanese: 2 marines Non Combat Move - Americans 1 fighter moved from 48 Sea Zone to 50 Sea Zone 2 fighters moved from Solomon Islands to 50 Sea Zone 1 bomber moved from Solomon Islands to New South Wales 1 fighter moved from Midway to 27 Sea Zone 1 tactical_bomber moved from Midway to 27 Sea Zone 1 fighter moved from 25 Sea Zone to 27 Sea Zone 1 battleship and 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Honan 3 infantry moved from Tsinghai to Hopei 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Szechwan 12 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Szechwan, round 2 : 1/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Eastern Sinkiang 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 2 fighters moved from Eastern India to Shan State 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta 2 artilleries and 2 infantry moved from 98 Sea Zone to Malta 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Malta 1 fighter moved from 100 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Malta 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from 100 Sea Zone to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Belgian Congo to French Equatorial Africa 1 destroyer moved from 93 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 122 Sea Zone 1 fighter moved from United Kingdom to 122 Sea Zone 1 bomber moved from Morocco to Malta 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 100 Sea Zone to 98 Sea Zone Combat - British Battle in 122 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone British win, taking 122 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Alexandria British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Shan State, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Shan State, round 5 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Malta British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 artillery and 1 infantry British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Malta, round 2 : 6/11 hits, 4.83 expected hits Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.83 expected hits 1 infantry owned by the British lost in Malta 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta British win, taking Malta from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Casualties for Germans: 1 fighter and 1 tactical_bomber Non Combat Move - British 1 bomber moved from Malta to Gibraltar 2 fighters and 2 tactical_bombers moved from Malta to 98 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 armour moved from Baluchistan to Eastern India 2 fighters moved from Shan State to Szechwan 2 fighters moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 fighter moved from Alexandria to Iraq 1 fighter moved from Alexandria to Iraq 2 fighters moved from Morocco to Gibraltar 1 fighter moved from British Guiana to Gibraltar 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from 122 Sea Zone to United Kingdom 1 transport moved from 72 Sea Zone to 85 Sea Zone Place Units - British 2 submarines and 1 transport placed in 83 Sea Zone 1 transport placed in 109 Sea Zone 2 infantry placed in Quebec British undo move 1. 1 destroyer and 2 submarines placed in 83 Sea Zone 1 transport placed in 73 Sea Zone British undo move 4. British undo move 3. 2 submarines and 1 transport placed in 83 Sea Zone 1 destroyer placed in 73 Sea Zone British undo move 4. British undo move 3. 1 destroyer and 2 submarines placed in 83 Sea Zone 1 transport placed in 73 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,5,2,6,3,4 UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs Some Units in Eastern India change ownership: 2 infantryCombat Hit Differential Summary : Chinese regular : -1.33 Americans regular : 0.67 Japanese regular : -0.67 Italians regular : -0.50 Germans AA : -0.33 Germans regular : -0.17 British regular : -0.67
- 
					
					
					
					
 TripleA Move Summary: Italians round 5TripleA Move Summary for game: WW2 Path to Victory Game History Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 97 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Rostov to Northern Caucasus
- 
					
					
					
					
 TripleA Turn Summary: Italians round 5TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 97 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Rostov to Northern Caucasus Combat - Italians Battle in Northern Caucasus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 5 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tunisia 1 armour owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Battle in 98 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 submarines British defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 7/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 98 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone 2 destroyers owned by the British, 1 submarine owned by the British and 2 carriers owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 3 fighters in 98 Sea Zone, round 3 : 0/7 hits, 3.67 expected hits British roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship, 2 cruisers and 3 transports in 98 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 2 fighters owned by the Italians lost in 98 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 battleship owned by the Italians and 1 carrier owned by the Italians retreated to 99 Sea Zone British win with 1 battleship, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 3 Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 2 submarines Casualties for British: 2 carriers, 2 destroyers and 1 submarine 2 tactical_bombers owned by the British and 2 fighters owned by the British forced to land in Malta Non Combat Move - Italians 1 bomber and 1 fighter moved from 98 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 armour moved from Ukraine to Kursk Place Units - Italians 1 cruiser and 1 destroyer placed in 99 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Greece: 1 artillery and 3 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary : Americans regular : 0.50 Italians regular : -0.67 Russians regular : -1.33 British regular : -1.17
- 
					
					
					
					
 TripleA Turn Summary: French round 5TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New South Wales to 50 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6,6,3,4,6,6,6,5 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 98 Sea Zone Non Combat Move - French 1 fighter moved from Morocco to Malta Turn Complete - FrenchCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary: Germans round 6TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 2 infantry moved from Rostov to Northern Caucasus 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Kursk 2 armour and 2 mech_infantrys moved from Archangel to Kirov Germans take Nenetsia from Russians Germans take Kirov from Russians 2 artilleries and 3 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 2 armour moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 artillery and 5 infantry moved from Leningrad to Northern Belarus 1 tactical_bomber moved from Ukraine to 98 Sea Zone 1 bomber moved from Ukraine to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone Combat - Germans British scrambles 3 units out of Malta to defend against the attack in 98 Sea Zone Battle in 98 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 2 cruisers, 2 fighters and 3 transports; French defend with 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 3 transports in 98 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits 2 submarines owned by the Germans and 2 tactical_bombers owned by the Germans lost in 98 Sea Zone 1 destroyer owned by the French and 2 cruisers owned by the British lost in 98 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 battleship, 3 fighters and 3 transports in 98 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone 1 fighter owned by the French and 2 fighters owned by the British lost in 98 Sea Zone Germans roll dice for 1 bomber in 98 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in 98 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in 98 Sea Zone 1 battleship owned by the British lost in 98 Sea Zone British win with 3 transports remaining. Battle score for attacker is 4 Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers Casualties for French: 1 destroyer and 1 fighter Casualties for British: 1 battleship, 2 cruisers and 2 fighters Non Combat Move - Germans 2 artilleries and 1 infantry moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Southern France to France 1 infantry moved from France to Western Germany 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany 3 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Kursk 1 armour and 1 artillery moved from Ukraine to Kursk 5 artilleries and 5 infantry moved from Western Ukraine to Ukraine 2 armour moved from Eastern Poland to Ukraine 2 armour moved from Eastern Poland to Leningrad Place Units - Germans 3 armour placed in Ukraine 1 artillery and 1 infantry placed in Germany 2 fighters and 1 tactical_bomber placed in France 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5 Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary : Germans regular : -0.17 British regular : 0.00
- 
					
					
					
					
 TripleA Turn Summary: Russians round 6TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Rostov 1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus 2 fighters and 1 tactical_bomber moved from Stalingrad to Northern Caucasus 1 armour moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Stalingrad 1 infantry moved from Samara to Komi 1 fighter moved from Stalingrad to Rostov 1 fighter moved from Russia to Rostov 1 infantry moved from Stalingrad to Rostov 1 fighter moved from Russia to Northern Caucasus 1 fighter moved from Russia to Northern Caucasus Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 2 fighters and 1 infantry in Rostov, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Northern Caucasus Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry; Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 5/8 hits, 3.50 expected hits Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Northern Caucasus 1 mech_infantry owned by the Italians, 2 infantry owned by the Germans and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Rostov to Stalingrad 1 tactical_bomber moved from Northern Caucasus to Russia 1 fighter moved from Northern Caucasus to Russia 1 fighter moved from Northern Caucasus to Russia 2 fighters moved from Northern Caucasus to Stalingrad 1 artillery and 1 infantry moved from Stalingrad to Samara 1 artillery and 1 infantry moved from Stalingrad to Samara 1 infantry moved from Samara to Gorky 1 infantry moved from Samara to Russia 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Samara 2 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Stalingrad 1 artillery placed in Siberia 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary : Italians regular : 0.33 Russians regular : -1.33
- 
					
					
					
					
 TripleA Turn Summary: Japanese round 6TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 harbour, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 destroyer moved from 17 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery moved from Davao to Manilla 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State 1 marine moved from Malaya to 132 Sea Zone 1 battleship and 1 marine moved from 132 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier and 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 40 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to Yunnan 1 infantry moved from French Indo China to 37 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to Yunnan 2 artilleries and 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 2 fighters moved from 7 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Caroline Islands to Yunnan 1 bomber moved from Caroline Islands to French Indo China 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone 1 bomber moved from Japan to Yunnan 1 infantry moved from Hunan to Kweichow 1 aaGun and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 armour and 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Shansi to Honan 1 aaGun, 1 artillery and 1 infantry moved from Shansi to Anhwe 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 aaGun moved from Kyushu to Japan 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 carrier and 1 submarine moved from 35 Sea Zone to 132 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 7 Sea Zone to 37 Sea Zone 3 artilleries, 5 infantry and 1 marine moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone 1 bomber moved from 26 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 submarine and 2 transports placed in 7 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 harbour placed in French Indo China 2 artilleries and 2 infantry placed in Japan 1 artillery and 2 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary : Americans regular : -0.33 Japanese regular : 0.50 UK_Pacific regular : -0.33
- 
					
					
					
					
 TripleA Turn Summary: UK_Pacific round 6TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from Gibraltar to 94 Sea Zone 1 mech_infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from 27 Sea Zone to 26 Sea Zone 2 infantry moved from Solomon Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 fighter moved from 50 Sea Zone to Gilbert Islands 1 fighter moved from 50 Sea Zone to Gilbert Islands 2 marines moved from Solomon Islands to 50 Sea Zone 2 cruisers and 1 marine moved from 50 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 battleship and 1 marine moved from 50 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Battle in 26 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 26 Sea Zone 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win, taking New Guinea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Gilbert Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Gilbert Islands, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gilbert Islands 1 infantry owned by the Japanese lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 3/7 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Tunisia 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 carrier moved from 93 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone 2 destroyers moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 bomber moved from New South Wales to Queensland 1 carrier moved from 50 Sea Zone to 49 Sea Zone 2 fighters moved from Gilbert Islands to 49 Sea Zone 2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 50 Sea Zone to 55 Sea Zone 1 carrier moved from 27 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to 28 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 battleship moved from 27 Sea Zone to 28 Sea Zone 1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 104 Sea Zone 2 destroyers and 4 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 infantry moved from Hopei to Honan 1 fighter moved from Eastern Sinkiang to Honan 1 infantry moved from Hopei to Honan 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 13 infantry moved from Szechwan to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Honan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Burma to Shan State 4 fighters moved from Szechwan to Shan State 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 bomber moved from Gibraltar to Southern France Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Southern France Bombing raid in Southern France causes 0 damage total. Battle in Cyprus Battle in Shan State British attack with 4 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 4 fighters and 1 infantry in Shan State, round 3 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Cyprus from Italians, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 4 fighters moved from Shan State to Eastern India 1 aaGun, 5 artilleries and 10 infantry moved from Burma to Eastern India 1 fighter moved from Iraq to Eastern India 1 submarine moved from 83 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Egypt to Malta 1 fighter moved from Iraq to Malta 1 submarine moved from 83 Sea Zone to 96 Sea Zone 1 destroyer moved from 83 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 3 fighters moved from Gibraltar to Malta 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 122 Sea Zone to 111 Sea Zone 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 85 Sea Zone to 93 Sea Zone 1 transport moved from 73 Sea Zone to 83 Sea Zone Place Units - British 1 carrier and 1 submarine placed in 83 Sea Zone 1 fighter placed in 83 Sea Zone 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,6,6,6,4,4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary : Chinese regular : 1.50 Americans regular : -2.17 Italians regular : -0.67 Japanese regular : 0.67 Germans AA : 0.83 British regular : -1.33
- 
					
					
					
					
 TripleA Turn Summary: Italians round 6TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 6 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 units repaired. 1 artillery and 3 infantry moved from Greece to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 3 infantry moved from 100 Sea Zone to Trans-Jordan 2 artilleries and 4 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 fighter moved from Southern Italy to 101 Sea Zone 2 marines moved from Southern Italy to 99 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 marines moved from 99 Sea Zone to 100 Sea Zone Italians take 100 Sea Zone from British 1 marine moved from 100 Sea Zone to Crete 1 marine moved from 100 Sea Zone to Syria Combat - Italians Battle in 101 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Crete Battle in Trans-Jordan Battle in Syria Non Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Kursk to Western Ukraine 1 fighter moved from 101 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to France Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary: French round 6TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New South Wales to 55 Sea Zone 2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary: Germans round 7TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Tambov from Russians to Germans EDIT: Turning off Edit Mode 5 armour, 5 artilleries and 5 infantry moved from Ukraine to Rostov 4 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Kursk to Rostov 1 artillery moved from Kursk to Rostov 2 armour, 2 artilleries and 3 infantry moved from Vologda to Nenetsia 1 artillery moved from Archangel to Nenetsia 2 artilleries and 4 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Northern Belarus to Novgorod 2 armour moved from Leningrad to Nenetsia 1 armour moved from Southern Belarus to Novgorod 1 armour moved from Kursk to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad 1 fighter and 1 tactical_bomber moved from France to Southern Italy 1 fighter moved from France to 115 Sea Zone 1 destroyer and 1 transport moved from 118 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 artillery and 1 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Western Germany to Austria 1 infantry moved from Northern Belarus to Leningrad 1 artillery moved from Northern Belarus to Leningrad 1 artillery moved from Southern Belarus to Northern Belarus Place Units - Germans 1 submarine placed in 108 Sea Zone 1 destroyer placed in 113 Sea Zone 1 carrier and 1 transport placed in 115 Sea Zone 1 factory_minor placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary : Russians regular : -0.67 Germans regular : 0.00
- 
					
					
					
					
 TripleA Turn Summary: Russians round 7TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 7 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Stalingrad 1 infantry moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Germans 1 infantry moved from Tula to Kursk 3 fighters moved from Stalingrad to Kursk 1 tactical_bomber moved from Russia to Kursk 4 fighters moved from Russia to Kursk Combat - Russians Russians creates battle in territory 108 Sea Zone Battle in Kursk Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 4/9 hits, 4.33 expected hits Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kursk 2 infantry owned by the Germans lost in Kursk Russians win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 4 fighters moved from Kursk to Stalingrad 1 artillery and 3 infantry moved from Samara to Stalingrad 1 infantry moved from Stalingrad to Northern Caucasus 1 artillery moved from Northern Caucasus to Stalingrad 1 tactical_bomber moved from Kursk to Stalingrad 1 artillery and 2 infantry moved from Samara to Stalingrad 3 fighters moved from Kursk to Russia 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 4 infantry moved from Amur to Buryatia 3 infantry moved from Siberia to Amur 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Tula Place Units - Russians 3 infantry placed in Stalingrad 1 artillery and 7 infantry placed in Russia 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary : Germans regular : 0.33 Russians regular : -0.33
- 
					
					
					
					
 TripleA Move Summary: Japanese round 7TripleA Move Summary for game: WW2 Path to Victory Game History Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 bomber moved from Japan to Gilbert Islands 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway 1 marine moved from Ceylon to 40 Sea Zone 1 fighter moved from 40 Sea Zone to Eastern India 3 fighters moved from Yunnan to Eastern India 2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone 2 artilleries and 2 infantry moved from 47 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to New Guinea 1 armour and 1 mech_infantry moved from Kwangtung to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Kweichow 2 artilleries and 5 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Kweichow 2 tactical_bombers moved from Yunnan to Kweichow 1 submarine moved from 76 Sea Zone to 79 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 79 Sea Zone 1 carrier moved from 40 Sea Zone to 79 Sea Zone 1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 79 Sea Zone 1 artillery moved from Malaya to Shan State 1 bomber moved from French Indo China to Eastern India 1 bomber moved from Yunnan to Eastern India
- 
					
					
					
					
 2 scramble options and interceptors? 
- 
					
					
					
					
 - No scramble to Guinea
- Scramble 1 plane to Gilbert.
- No interceptors.
 
- 
					
					
					
					
 TripleA Turn Summary: Japanese round 7TripleA Turn Summary for game: WW2 Path to Victory Game History Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 1 bomber moved from Japan to Gilbert Islands 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway 1 marine moved from Ceylon to 40 Sea Zone 1 fighter moved from 40 Sea Zone to Eastern India 3 fighters moved from Yunnan to Eastern India 2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone 2 artilleries and 2 infantry moved from 47 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to New Guinea 1 armour and 1 mech_infantry moved from Kwangtung to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Kweichow 2 artilleries and 5 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Kweichow 2 tactical_bombers moved from Yunnan to Kweichow 1 submarine moved from 76 Sea Zone to 79 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 79 Sea Zone 1 carrier moved from 40 Sea Zone to 79 Sea Zone 1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 79 Sea Zone 1 artillery moved from Malaya to Shan State 1 bomber moved from French Indo China to Eastern India 1 bomber moved from Yunnan to Eastern India Combat - Japanese UK_Pacific scrambles 1 units out of 49 Sea Zone to defend against the attack in Gilbert Islands Air Battle in Eastern India Japanese attacks with 6 units heading to Eastern India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in Eastern India causes 12 damage total. Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in New Guinea Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 marines Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 4/6 hits, 2.50 expected hits ANZAC roll dice for 2 marines in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 marines owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 2 marines Battle in Gilbert Islands Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 2 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Gilbert Islands 1 infantry owned by the Americans lost in Gilbert Islands Japanese roll dice for 1 artillery and 1 bomber in Gilbert Islands, round 3 : 2/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 fighter in Gilbert Islands, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese lost in Gilbert Islands 1 fighter owned by the Americans lost in Gilbert Islands Japanese win, taking Gilbert Islands from UK_Pacific with 1 artillery remaining. Battle score for attacker is -2 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Midway Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 3 artilleries and 5 infantry British defend with 1 infantry Japanese roll dice for 3 artilleries and 5 infantry in Shan State, round 2 : 3/8 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber EDIT: Adding units owned by Japanese to Ceylon: 1 marine EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 76 Sea Zone 1 fighter moved from Eastern India to 79 Sea Zone 1 bomber moved from Eastern India to Yunnan 2 transports moved from 37 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Japan 1 artillery and 2 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Kiangsi 1 aaGun moved from Anhwe to Kiangsi 1 aaGun moved from Southern Manchuria to Jehol 1 marine moved from French Indo China to 37 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from Yunnan to 43 Sea Zone 1 submarine moved from 132 Sea Zone to 43 Sea Zone 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Java 1 bomber moved from Eastern India to Malaya 1 tactical_bomber moved from Kweichow to Malaya 1 fighter moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New Guinea 1 carrier moved from 132 Sea Zone to 40 Sea Zone 2 fighters moved from Eastern India to 40 Sea Zone 1 fighter moved from Eastern India to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 battleship, 1 carrier, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Turning off Edit Mode 1 factory_minor placed in Malaya 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 artilleries, 1 fighter and 2 infantry placed in Japan 1 destroyer and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary : Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 4.50 UK_Pacific AA : -0.33 UK_Pacific regular : 0.00 ANZAC regular : -0.67
- 
					
					
					
					
 edit: put the Indian Ocean fleet back to starting place 
- 
					
					
					
					
 TripleA Manual Gamesave Post: Americans round 7TripleA Manual Gamesave Post for game: WW2 Path to Victory Game History Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 battleship moved from 28 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 49 Sea Zone to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from Queensland to Gilbert Islands 2 submarines moved from 28 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 2 carriers moved from 28 Sea Zone to 26 Sea Zone 1 carrier moved from 49 Sea Zone to 27 Sea Zone 1 transport moved from 49 Sea Zone to 27 Sea Zone 4 submarines moved from 11 Sea Zone to 26 Sea Zone 2 destroyers moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone Combat - Americans Battle in Southern France Battle in 47 Sea Zone Americans attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 47 Sea Zone Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transportsCombat Hit Differential Summary : 
- 
					
					
					
					
 @max334 Tell me, do you fight with subs or escape? 
- 
					
					
					
					
 pls dive the subs (no fighting) 


 
		 
		



