TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@max334 Hm, I am not sure why the German fighter did not fire. You will see in the history that it did scramble, but did not fire.
Any suggestions what to do?
strange, but yah you can roll a digital die. I’ve seen people on here do it, but I’m not sure how. If not just roll a die at home. 4 or less you take off 1 infantry. I dont need to see it
You can roll a dice with the dicebot like this:
[dice 1d6]
1d6: 1
@max334 This means that it hit 1? Ok, take one unit down and continue :)
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 artillery moved from Alexandria to 100 Sea Zone
1 marine moved from Crete to 100 Sea Zone
1 marine moved from Syria to 100 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 marines and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 2 marines moved from 101 Sea Zone to Cyprus
1 bomber moved from France to 107 Sea Zone
1 fighter moved from 100 Sea Zone to Cyprus
Combat - Italians
Battle in 107 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Cyprus
Italians attack with 1 artillery, 1 fighter and 2 marines
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Cyprus, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery, 1 fighter and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Cyprus to 101 Sea Zone
1 destroyer moved from 98 Sea Zone to 101 Sea Zone
1 bomber moved from 107 Sea Zone to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Western Ukraine to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
4 fighters moved from 55 Sea Zone to Dutch New Guinea
1 fighter moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 4 fighters in Dutch New Guinea, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
ANZAC win with 4 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
4 fighters moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -1.67
If you add <=a (where a is hit at value, which in the case under discussion is 1: <=1) immediately after the 6 (no space), dice bot would have indicated “hit” or not hit. In the example under discussion, 1d6: 1 hit.
If you +2 instead of <=a, it will provide SBR damage for a bomber.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Southern Persia
Germans take Southern Persia from British
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 artillery and 2 infantry moved from Rostov to Northern Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Northwest Persia to Southern Persia
Germans take Southern Persia from British
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 2 submarines; Americans defend with 1 destroyer, 1 submarine and 2 transports; Russians defend with 1 submarine
Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Americans, 1 submarine owned by the Russians and 2 submarines owned by the British submerged
Germans roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 transports in 93 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern Caucasus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Germans roll dice for 1 artillery in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Northern Caucasus, round 8 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians lost in Northern Caucasus
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Kursk
10 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Kursk
4 armour, 3 artilleries and 3 infantry moved from Nenetsia to Kirov
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Novgorod to Vologda
1 armour, 1 artillery and 3 infantry moved from Novgorod to Vologda
1 infantry moved from Northern Belarus to Novgorod
1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus
1 aaGun moved from Northern Belarus to Southern Belarus
1 artillery moved from Leningrad to Vologda
1 artillery and 2 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Poland to Germany
1 bomber moved from 93 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 carrier and 2 transports moved from 115 Sea Zone to 116 Sea Zone
1 fighter moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
1 destroyer placed in 116 Sea Zone
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Germans undo move 5.
1 artillery and 1 infantry placed in Germany
3 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Leningrad: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.33
Germans regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Southern Caucasus
1 fighter and 1 tactical_bomber moved from Stalingrad to Southern Caucasus
1 fighter moved from Stalingrad to Southern Caucasus
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Russia to Novgorod
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
1 infantry moved from Yaroslavl to Novgorod
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Russia to Novgorod
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Caucasus
Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Southern Caucasus
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern Caucasus
Russians win, taking Southern Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Novgorod
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Southern Caucasus to Stalingrad
2 fighters moved from Rostov to Stalingrad
3 infantry moved from Russia to Samara
1 infantry moved from Stalingrad to Samara
2 fighters moved from Novgorod to Russia
1 fighter moved from Northern Belarus to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Yaroslavl
1 artillery moved from Russia to Samara
1 artillery moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 artillery moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 infantry placed in Urals
1 infantry placed in Siberia
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 1.33
Russians regular : 2.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 25 Sea Zone to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Yunnan to Eastern India
1 fighter moved from Yunnan to Eastern India
3 fighters moved from 40 Sea Zone to Eastern India
1 infantry moved from Shan State to Burma
1 submarine moved from 43 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 bomber moved from Malaya to 56 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 25 Sea Zone to 27 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Yunnan to Eastern India
1 fighter moved from Yunnan to Eastern India
3 fighters moved from 40 Sea Zone to Eastern India
1 infantry moved from Shan State to Burma
1 submarine moved from 43 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 bomber moved from Malaya to 56 Sea Zone
Combat - Japanese
Air Battle in Eastern India
Japanese attacks with 5 units heading to Eastern India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/1 hits, 0.17 expected hits
1 bomber owned by the Japanese killed by AA in Eastern India
Bombing raid in Eastern India causes 0 damage total.
Battle in Alaska
Battle in 27 Sea Zone
Japanese attack with 2 submarines
Americans defend with 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; ANZAC defend with 1 fighter
Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers and 1 transport in 27 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers and 1 transport in 27 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
1 carrier owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 carrier and 1 transport in 27 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
1 carrier owned by the Americans lost in 27 Sea Zone
Americans roll dice for 1 transport in 27 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 transport in 27 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 transport in 27 Sea Zone, round 7 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 2 submarines in 27 Sea Zone, round 8 : 1/2 hits, 0.67 expected hits
1 transport owned by the Americans lost in 27 Sea Zone
Americans and Japanese reach a stalemate
, taking Alaska from Americans. Battle score for attacker is 38
Casualties for Americans: 2 carriers and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Cleaning up after air battles
1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
1 marine moved from Ceylon to 40 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 82 Sea Zone to Southern Persia
2 fighters moved from 56 Sea Zone to Caroline Islands
1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry and 1 marine moved from 36 Sea Zone to Davao
1 artillery moved from Manilla to Davao
1 fighter moved from Java to 36 Sea Zone
1 bomber moved from 56 Sea Zone to Shan State
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Kiangsi to Hunan
1 armour and 1 mech_infantry moved from Kweichow to Kiangsi
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Jehol to Shantung
1 artillery and 2 infantry moved from Southern Manchuria to Jehol
1 artillery moved from Southern Manchuria to Jehol
1 submarine moved from 76 Sea Zone to 60 Sea Zone
3 fighters moved from Eastern India to 82 Sea Zone
1 fighter moved from Eastern India to Yunnan
1 tactical_bomber moved from Malaya to Davao
1 tactical_bomber moved from 56 Sea Zone to Caroline Islands
1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Davao
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Southern Manchuria
Japanese undo move 1.
1 artillery and 2 infantry placed in Malaya
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
Japanese undo move 2.
1 artillery and 2 infantry placed in Southern Manchuria
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Baluchistan: 1 artillery, 1 infantry and 1 marine
EDIT: Removing units owned by Japanese from Southern Persia: 1 artillery, 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Baluchistan from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 1.67
UK_Pacific AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
3 submarines moved from 26 Sea Zone to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 2 Sea Zone
1 battleship moved from 26 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
2 carriers moved from 26 Sea Zone to 27 Sea Zone
2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 bomber moved from Johnston Island to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to 95 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries and 3 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter moved from 11 Sea Zone to Western United States
Combat - Americans
Battle in Greece
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Greece from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 27 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 destroyers and 3 submarines
Japanese defend with 2 submarines
Americans roll dice for 3 submarines in 27 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 submarines owned by the Japanese lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 destroyers and 3 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 56 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Gilbert Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from 56 Sea Zone to Queensland
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar
Place Units - Americans
3 destroyers placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 transports placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4,1,3,3,5,3,5
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Honan to Anhwe
2 infantry moved from Honan to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Honan to Szechwan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Honan
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 carrier and 1 submarine moved from 83 Sea Zone to 101 Sea Zone
British take 100 Sea Zone from Italians
1 fighter moved from 83 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 101 Sea Zone
4 fighters moved from Egypt to 101 Sea Zone
3 tactical_bombers moved from Egypt to 101 Sea Zone
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 infantry moved from Eastern India to Burma
5 fighters moved from Eastern India to Burma
2 infantry moved from Egypt to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 infantry moved from French Central Africa to French Equatorial Africa
1 submarine moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Albania
1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Albania
Combat - British
Battle in 113 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 113 Sea Zone
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 101 Sea Zone
British attack with 1 carrier, 1 destroyer, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
British roll dice for 2 submarines in 101 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 carrier, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 101 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 101 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
2 submarines owned by the British and 1 carrier owned by the British lost in 101 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 carrier owned by the Italians lost in 101 Sea Zone
British roll dice for 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 101 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 101 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
1 destroyer owned by the British lost in 101 Sea Zone
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 101 Sea Zone
1 transport owned by the Italians lost in 101 Sea Zone
British win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 60
Casualties for British: 1 carrier, 1 destroyer and 2 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
Casualties for Germans: 1 fighter
Battle in Crete
Battle in Burma
British attack with 5 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Burma, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Crete from Italians, taking Burma from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Albania
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Albania, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Albania
British win, taking Albania from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Southern France to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
5 fighters and 3 tactical_bombers moved from 101 Sea Zone to Egypt
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
2 fighters moved from 113 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 95 Sea Zone
5 fighters moved from Burma to Eastern India
Place Units - British
1 armour and 1 infantry placed in Egypt
1 fighter placed in Egypt
1 tactical_bomber placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 1.67
Italians regular : -0.00
Japanese regular : -0.17
Germans regular : 0.67
British regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans submerged
Italians roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the Americans lost in 93 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,4,6,1,6,6,4
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
4 fighters moved from 55 Sea Zone to New Guinea
1 fighter moved from Hawaiian Islands to Queensland
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in New Guinea, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
4 fighters moved from New Guinea to 55 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers and 10 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Holland Belgium to 93 Sea Zone
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 mech_infantry moved from Southern Persia to Western India
Germans take Western India from UK_Pacific
1 artillery and 2 infantry moved from Southern Belarus to Northern Belarus
1 armour moved from Vologda to Northern Belarus
2 artilleries and 2 infantry moved from Norway to 116 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 116 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from 114 Sea Zone to Scotland
1 armour moved from Kursk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Kursk
Combat - Germans
Battle in Scotland
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans submerged
Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 transports in 93 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
2 transports owned by the Americans lost in 93 Sea Zone
Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in Northern Belarus
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Northern Belarus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour moved from Kirov to Archangel
2 mech_infantrys moved from Kirov to Archangel
1 infantry moved from Vologda to Novgorod
1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 armour moved from Kursk to Bessarabia
1 infantry moved from Nenetsia to Kirov
1 infantry moved from Vologda to Nenetsia
1 armour moved from Kursk to Ukraine
1 armour moved from Kursk to Ukraine
1 mech_infantry moved from Kursk to Ukraine
1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Kursk to Ukraine
3 armour moved from Kursk to Ukraine
1 armour moved from Kursk to Ukraine
4 artilleries moved from Kursk to Ukraine
3 infantry moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 bomber moved from 93 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from Germany to Western Germany
1 infantry moved from Austria to Yugoslavia
1 aaGun moved from France to Normandy Bordeaux
3 artilleries and 4 infantry moved from France to Holland Belgium
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Austria to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to 114 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 transport placed in 116 Sea Zone
1 destroyer and 9 transports placed in 115 Sea Zone
1 artillery placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5,1,3,3,4,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4,4,6
Germans collect 59 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : -0.33
Germans regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 6 infantry moved from Buryatia to Northern Manchuria
2 artilleries and 6 infantry moved from Amur to Northern Manchuria
1 armour moved from Siberia to Northern Manchuria
1 armour moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour moved from Northwest Persia to Southern Caucasus
1 infantry moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 infantry moved from Smolensk to Novgorod
3 fighters moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 armour, 3 artilleries and 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries and 12 infantry in Northern Manchuria, round 2 : 3/16 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 1 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
3 fighters moved from Novgorod to Russia
6 artilleries and 26 infantry moved from Russia to Bryansk
2 artilleries moved from Samara to Russia
2 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Urals to Samara
1 infantry moved from Stalingrad to Samara
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Gorky to Yaroslavl
1 infantry moved from Samara to Gorky
1 armour and 1 mech_infantry moved from Stalingrad to Russia
1 infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Stalingrad to Russia
1 infantry moved from Samara to Stalingrad
Place Units - Russians
1 tactical_bomber placed in Russia
2 infantry placed in Stalingrad
1 infantry placed in Stalingrad
2 artilleries placed in Russia
3 infantry placed in Russia
1 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2
Russians collect 30 PUs (4 lost to blockades); end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : -0.67
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 56 Sea Zone
1 artillery and 1 infantry moved from Baluchistan to 82 Sea Zone
1 marine moved from Baluchistan to 82 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 submarine moved from 60 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Shan State to Anhwe
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
2 fighters and 1 tactical_bomber moved from Caroline Islands to New Guinea
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
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