One adjustment, to save the Tac in the last battle
L24 PTV Max334 (Axis +12) vs Nikola
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Denmark 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 carrier moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from Normandy Bordeaux to 115 Sea Zone 3 destroyers moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from West Indies to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 fighter moved from Normandy Bordeaux to 94 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 48 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from New Britain to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to Marianas 1 destroyer moved from 27 Sea Zone to 24 Sea Zone 2 cruisers moved from 34 Sea Zone to 23 Sea Zone 2 battleships moved from 34 Sea Zone to 23 Sea Zone 4 carriers and 4 fighters moved from 34 Sea Zone to 23 Sea Zone 5 submarines moved from 34 Sea Zone to 23 Sea Zone 1 destroyer moved from 48 Sea Zone to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 23 Sea Zone 2 carriers and 1 fighter moved from 48 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island 1 fighter moved from 34 Sea Zone to Wake Island 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1 Units damaged: 1 carrier owned by the Americans Battle in Norway Battle in 24 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win, taking Norway from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Denmark Battle in 93 Sea Zone Americans attack with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 3 transports Japanese defend with 1 submarine Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 93 Sea Zone Americans win, taking Denmark from Germans with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 3 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win with 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 23 Sea Zone Americans attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 6 submarines in 23 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 artillery and 3 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Gibraltar Americans win, taking Gibraltar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 artillery in Morocco, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Morocco, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Morocco Americans win, taking Morocco from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Paulau Battle in Marianas Battle in Wake Island Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Paulau from Japanese, taking Marianas from Japanese, taking Wake Island from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Southern France, round 2 : 4/13 hits, 4.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 destroyers moved from 111 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 aaGun, 3 infantry and 2 transports moved from 111 Sea Zone to 113 Sea Zone 1 aaGun and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 104 Sea Zone 4 infantry moved from Normandy Bordeaux to Southern France 4 artilleries moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Wake Island to 23 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone 3 fighters moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from 35 Sea Zone to Queensland 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 4 destroyers moved from 34 Sea Zone to 23 Sea Zone 1 destroyer moved from 34 Sea Zone to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 23 Sea Zone 1 destroyer moved from 34 Sea Zone to 26 Sea Zone 3 submarines moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 34 Sea Zone to 23 Sea Zone 1 submarine moved from 34 Sea Zone to 23 Sea Zone 1 submarine moved from 65 Sea Zone to 63 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 1 carrier placed in 11 Sea Zone 1 tactical_bomber placed in 11 Sea Zone 1 submarine placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 2 infantry placed in Normandy Bordeaux 1 artillery placed in Normandy Bordeaux 4 infantry placed in Eastern United States 2 transports placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,4,3 Americans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Southern Manchuria to Northern Manchuria Chinese take Northern Manchuria from Japanese 3 infantry moved from Southern Manchuria to Northern Manchuria 2 infantry moved from Jehol to Southern Manchuria 2 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Anhwe to Kiangsi Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Jehol 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan 1 artillery placed in Hunan 1 artillery placed in Kiangsi 1 artillery placed in Southern Manchuria Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - British British buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Libya to Algeria British take Algeria from Japanese 1 infantry moved from Burma to Shan State 4 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 94 Sea Zone Combat - British Battle in Shan State British attack with 7 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 5/9 hits, 4.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 94 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 94 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 infantry moved from Eastern United States to 104 Sea Zone 2 infantry moved from Quebec to Eastern United States 1 artillery and 3 infantry moved from Libya to Tunisia 1 armour moved from Normandy Bordeaux to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 2 fighters moved from Shan State to Eastern India 1 fighter moved from Shan State to Yunnan 2 fighters moved from Shan State to Eastern India 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 armour moved from Yunnan to Eastern India 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 artillery and 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma Place Units - British 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 16 PUs; end with 16 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 19 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,5 UK_Pacific collect 9 PUs (2 lost to blockades); end with 10 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.17 Italians regular : -0.33 Japanese regular : -2.67 Germans regular : 0.33 British regular : 0.67
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TripleA Move Summary: Italians round 19
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to Austria 2 infantry moved from Northern Italy to Austria 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery moved from Cyprus to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Albania 1 armour moved from Northern Italy to Albania
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scramble?
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@max334 No.
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to Austria 2 infantry moved from Northern Italy to Austria 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery moved from Cyprus to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Albania 1 armour moved from Northern Italy to Albania Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Austria Italians attack with 1 fighter and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 fighter and 2 infantry in Austria, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Austria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Austria Italians roll dice for 1 fighter and 1 infantry in Austria, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Austria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Austria 1 infantry owned by the Russians lost in Austria 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Albania Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 armour, 1 artillery and 1 infantry in Albania, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Albania Italians win, taking Albania from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 armour moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 94 Sea Zone to Malta 1 fighter moved from Austria to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 94 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.33 British regular : 0.67
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea 1 destroyer moved from 64 Sea Zone to 46 Sea Zone 1 fighter moved from 23 Sea Zone to 20 Sea Zone EDIT: 2 fighters moved from 23 Sea Zone to 46 Sea Zone 1 fighter moved from 23 Sea Zone to Wake Island EDIT: 1 fighter moved from 23 Sea Zone to 46 Sea Zone EDIT: 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 81 Sea Zone to 74 Sea Zone Combat - ANZAC Battle in New Guinea Battle in 20 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 46 Sea Zone to 23 Sea Zone EDIT: 2 fighters moved from 46 Sea Zone to 23 Sea Zone 1 fighter moved from 20 Sea Zone to 23 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Move Summary: Germans round 20
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to Denmark 1 artillery and 1 infantry moved from Vyborg to Leningrad 1 armour moved from Archangel to Leningrad 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Austria 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 3 infantry moved from 116 Sea Zone to Norway 1 mech_infantry moved from Archangel to Leningrad 1 artillery and 1 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Germany to Austria 1 artillery moved from Western Germany to Holland Belgium
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scramble options
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@max334 1 fighter to Denmark.
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to Denmark 1 artillery and 1 infantry moved from Vyborg to Leningrad 1 armour moved from Archangel to Leningrad 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Austria 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 3 infantry moved from 116 Sea Zone to Norway 1 mech_infantry moved from Archangel to Leningrad 1 artillery and 1 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Germany to Austria 1 artillery moved from Western Germany to Holland Belgium Combat - Germans Americans scrambles 1 units out of 115 Sea Zone to defend against the attack in Denmark Battle in Denmark Germans attack with 1 artillery and 1 infantry Americans defend with 1 fighter and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 1 infantry in Denmark, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Denmark Germans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 fighter in Denmark, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Denmark 1 fighter owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 infantry Battle in Austria Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Austria, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Austria Germans win, taking Austria from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Norway Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 : 4/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway 2 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Leningrad Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Leningrad, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Leningrad 1 infantry owned by the Russians lost in Leningrad Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Leningrad, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Poland Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Poland to Germany 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 tactical_bomber moved from Austria to Western Germany 1 armour moved from Nenetsia to Karelia 3 armour moved from Germany to Western Germany 1 armour moved from Northern Italy to Western Germany 1 infantry moved from Western Germany to Germany 7 infantry moved from Western Germany to France 4 artilleries moved from Western Germany to France Place Units - Germans 10 infantry placed in Germany 3 artilleries placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.33 Germans regular : 4.17
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TripleA Move Summary: Russians round 20
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Novgorod to Leningrad 1 artillery and 1 infantry moved from Northern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska Russians take Timguska from Japanese 11 infantry moved from Yenisey to Timguska 3 artilleries moved from Yenisey to Timguska 3 infantry moved from Yenisey to Timguska 1 infantry moved from Stalingrad to Kazakhstan 1 fighter moved from Yaroslavl to Kazakhstan 2 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Baltic States to Poland 1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia 1 fighter moved from Romania to Yugoslavia 1 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Yaroslavl to Leningrad 1 artillery moved from Baltic States to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 fighter moved from Northern Belarus to Leningrad 1 fighter moved from Slovakia Hungary to Poland 1 artillery and 1 infantry moved from Slovakia Hungary to Austria 1 infantry moved from Slovakia Hungary to Austria 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Austria 1 fighter moved from Romania to Austria 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Gorky to Russia 1 infantry moved from Soviet Far East to Siberia 1 fighter moved from Yakut S.S.R. to Siberia
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Scramble?
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I thought you were coming for Berlin? No scramble
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they better not wait too long because Moscow is about to fall…Yahoo
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Novgorod to Leningrad 1 artillery and 1 infantry moved from Northern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska Russians take Timguska from Japanese 11 infantry moved from Yenisey to Timguska 3 artilleries moved from Yenisey to Timguska 3 infantry moved from Yenisey to Timguska 1 infantry moved from Stalingrad to Kazakhstan 1 fighter moved from Yaroslavl to Kazakhstan 2 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Baltic States to Poland 1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia 1 fighter moved from Romania to Yugoslavia 1 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Yaroslavl to Leningrad 1 artillery moved from Baltic States to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 fighter moved from Northern Belarus to Leningrad 1 fighter moved from Slovakia Hungary to Poland 1 artillery and 1 infantry moved from Slovakia Hungary to Austria 1 infantry moved from Slovakia Hungary to Austria 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Austria 1 fighter moved from Romania to Austria 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Gorky to Russia 1 infantry moved from Soviet Far East to Siberia 1 fighter moved from Yakut S.S.R. to Siberia Combat - Russians Battle in Yugoslavia Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yugoslavia 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yugoslavia Russians win, taking Yugoslavia from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Austria Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Austria, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Austria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Austria 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Austria Russians win, taking Austria from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Siberia Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Leningrad Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Leningrad, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Leningrad 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Leningrad Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 armour in Leningrad, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Leningrad 1 armour owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry Battle in Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Poland, round 3 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland 1 artillery owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Stalingrad 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Southern Caucasus to Northern Caucasus 1 artillery moved from Stalingrad to Northern Caucasus 1 infantry moved from Northern Belarus to Eastern Poland 2 armour moved from Baltic States to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Austria to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Romania to Slovakia Hungary 1 artillery moved from Bessarabia to Eastern Poland 1 fighter moved from Leningrad to Slovakia Hungary 1 tactical_bomber moved from Leningrad to Eastern Poland 1 fighter moved from Poland to Slovakia Hungary 1 aaGun, 1 artillery and 1 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Bessarabia to Romania 1 armour and 2 infantry moved from Ukraine to Bessarabia 1 armour moved from Bessarabia to Romania 1 aaGun moved from Yenisey to Timguska 1 fighter moved from Siberia to Soviet Far East 1 fighter moved from Slovakia Hungary to Romania 1 fighter moved from Slovakia Hungary to Romania 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 armour and 1 mech_infantry moved from Northern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Northern Caucasus to Rostov Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 armour and 1 tactical_bomber placed in Romania 1 tactical_bomber placed in Russia 1 artillery and 2 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine 1 infantry placed in Romania Russians undo move 2. 1 tactical_bomber placed in Romania 1 armour placed in Russia 1 artillery placed in Romania 1 infantry placed in Russia Russians undo move 7. Russians undo move 7. Russians undo move 5. 1 armour and 1 artillery placed in Romania 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,6,6 Russians collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 1.83 Russians regular : 0.33
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TripleA Move Summary: Japanese round 20
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Japanese Japanese buy 3 armour, 4 artilleries, 2 destroyers, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Davao to Marianas 1 fighter moved from 36 Sea Zone to Marianas 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 destroyer moved from 18 Sea Zone to 22 Sea Zone 1 submarine moved from 7 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone 1 fighter moved from 36 Sea Zone to 22 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Paulau 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Siam to Shan State 1 infantry moved from French Indo China to 37 Sea Zone 1 battleship and 1 cruiser moved from 7 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Komi to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour, 2 artilleries and 6 infantry moved from Urals to Kazakhstan 3 artilleries and 4 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 1 infantry moved from Komi to Samara 5 artilleries and 8 infantry moved from Northwest Persia to Southern Caucasus Japanese take Southern Caucasus from Russians 1 armour moved from Greece to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 armour moved from 94 Sea Zone to Morocco 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 2 artilleries and 1 infantry moved from Alexandria to Tobruk Italians take Tobruk from British 1 armour moved from French West Africa to French Equatorial Africa 1 destroyer moved from 100 Sea Zone to 74 Sea Zone 1 submarine moved from 80 Sea Zone to 74 Sea Zone 1 bomber moved from Southern Persia to Samara
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scramble options on both sides of the map
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Scramble 3 ANZAC fighters to seazone 35.
Not sure about the rules - I have 5 healthy carriers and one damaged. Can I scramble 2 or 3 to the Marianas? If 3, then I would scramble 2 ANZAC fighters and 1 American. If 2, then no scramble there.
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@nikola1975 you can only scramble 3 from any one sea zone. I had to look it up myself, but its in the game notes under HELP
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@max334 Thanks. Sure, scramble 3 fighters to SZ35.