@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
no scramble
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
    Purchase Units - ANZAC
        ANZAC buy 1 fighter; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 27 Sea Zone to 31 Sea Zone
        4 fighters moved from 27 Sea Zone to 31 Sea Zone
        1 submarine moved from 64 Sea Zone to 43 Sea Zone
        1 submarine moved from 64 Sea Zone to 45 Sea Zone
    Combat - ANZAC
        Battle in 31 Sea Zone
            ANZAC attack with 1 destroyer and 4 fighters
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 31 Sea Zone
                1 destroyer owned by the Japanese lost in 31 Sea Zone
            ANZAC win with 4 fighters remaining. Battle score for attacker is 0
            Casualties for ANZAC: 1 destroyer
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        4 fighters moved from 31 Sea Zone to 27 Sea Zone
        1 fighter moved from Queensland to 27 Sea Zone
        1 infantry moved from Trans-Jordan to Egypt
    Place Units - ANZAC
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 13 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 8 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to 123 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 124 Sea Zone
        1 artillery and 1 infantry moved from 124 Sea Zone to Quebec
        1 artillery and 2 infantry moved from Scotland to United Kingdom
        1 submarine moved from 122 Sea Zone to 113 Sea Zone
        1 carrier and 1 destroyer moved from 116 Sea Zone to 113 Sea Zone
        2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
        1 fighter moved from Vyborg to 113 Sea Zone
        1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 113 Sea Zone
        1 artillery and 3 infantry moved from 113 Sea Zone to United Kingdom
        1 artillery and 1 infantry moved from Vyborg to Leningrad
        1 artillery and 4 infantry moved from Baltic States to Leningrad
        1 armour moved from Baltic States to Leningrad
        1 artillery and 3 infantry moved from Poland to Eastern Poland
scramble options
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 8 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to 123 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 124 Sea Zone
        1 artillery and 1 infantry moved from 124 Sea Zone to Quebec
        1 artillery and 2 infantry moved from Scotland to United Kingdom
        1 submarine moved from 122 Sea Zone to 113 Sea Zone
        1 carrier and 1 destroyer moved from 116 Sea Zone to 113 Sea Zone
        2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
        1 fighter moved from Vyborg to 113 Sea Zone
        1 artillery and 3 infantry moved from Western Germany to 116 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 113 Sea Zone
        1 artillery and 3 infantry moved from 113 Sea Zone to United Kingdom
        1 artillery and 1 infantry moved from Vyborg to Leningrad
        1 artillery and 4 infantry moved from Baltic States to Leningrad
        1 armour moved from Baltic States to Leningrad
        1 artillery and 3 infantry moved from Poland to Eastern Poland
    Combat - Germans
        Battle in Quebec
        Battle in Leningrad
            Germans attack with 1 armour, 2 artilleries and 5 infantry
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Leningrad, round 2 : 4/8 hits, 2.33 expected hits
                Russians roll dice for 5 infantry in Leningrad, round 2 : 1/5 hits, 1.67 expected hits
                1 infantry owned by the Germans lost in Leningrad
                4 infantry owned by the Russians lost in Leningrad
                Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Leningrad, round 3 : 1/7 hits, 2.17 expected hits
                Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Leningrad
            Germans win, taking Quebec from British, taking Leningrad from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
            Casualties for Germans: 1 infantry
            Casualties for Russians: 5 infantry
        Battle in Eastern Poland
            Germans attack with 1 artillery and 3 infantry
            Russians defend with 2 infantry
                Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/4 hits, 1.00 expected hits
                Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Eastern Poland
                Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
                Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Russians lost in Eastern Poland
                Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Eastern Poland
                Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 5 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Eastern Poland
                Germans roll dice for 1 artillery in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 6 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery in Eastern Poland, round 7 : 1/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 7 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Eastern Poland
            Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is -3
            Casualties for Germans: 3 infantry
            Casualties for Russians: 2 infantry
        Battle in 113 Sea Zone
            Germans attack with 1 carrier, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
            British defend with 4 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
                Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Units damaged: 1 carrier owned by the Americans
                Germans roll dice for 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 8 transports in 113 Sea Zone, round 2 : 2/7 hits, 2.83 expected hits
                1 carrier owned by the Germans lost in 113 Sea Zone
                2 carriers owned by the Americans lost in 113 Sea Zone
                Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
                Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 8 transports in 113 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
                1 cruiser owned by the Americans, 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 113 Sea Zone
                Germans roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 113 Sea Zone, round 4 : 5/5 hits, 2.67 expected hits
                Americans roll dice for 1 fighter and 8 transports in 113 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                1 fighter owned by the Americans and 4 transports owned by the Americans lost in 113 Sea Zone
                4 transports owned by the British lost in 113 Sea Zone
            Germans win with 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 95
            Casualties for Germans: 1 carrier, 1 fighter and 1 submarine
            Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
            Casualties for British: 4 transports
        Battle in United Kingdom
            Germans attack with 2 artilleries and 5 infantry
            British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; Americans defend with 1 artillery
                Germans roll dice for 2 artilleries and 5 infantry in United Kingdom, round 2 : 2/7 hits, 1.83 expected hits
                British roll dice for 2 artilleries and 1 infantry in United Kingdom, round 2 : 3/3 hits, 1.00 expected hits
                3 infantry owned by the Germans lost in United Kingdom
                1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom
                Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 3 : 2/4 hits, 1.33 expected hits
                British roll dice for 1 artillery in United Kingdom, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in United Kingdom
            Germans destroys 20PUs while taking British capital
            Germans win, taking United Kingdom from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
            Casualties for Germans: 3 infantry
            Casualties for British: 1 artillery and 1 infantry
            Casualties for Americans: 1 artillery
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Changing ownership of Holland Belgium from Americans to Germans
        EDIT: Turning off Edit Mode
        2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
        2 transports moved from 118 Sea Zone to 117 Sea Zone
        1 infantry moved from Germany to Slovakia Hungary
        4 armour moved from Northern Italy to Austria
        1 mech_infantry moved from Northern Italy to Austria
        2 artilleries moved from Austria to Northern Italy
        3 infantry moved from Poland to Baltic States
        1 artillery and 2 infantry moved from Germany to Poland
        4 infantry moved from Germany to 117 Sea Zone
        4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
        1 transport moved from 116 Sea Zone to 117 Sea Zone
        1 artillery and 1 infantry moved from Germany to 117 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
        1 artillery and 5 infantry moved from 118 Sea Zone to Finland
        1 armour and 2 mech_infantrys moved from Baltic States to Poland
        1 armour moved from Austria to Western Germany
    Place Units - Germans
        3 artilleries placed in France
        2 artilleries and 2 infantry placed in Western Germany
        3 artilleries and 7 infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 9
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,4,6,5
            Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
            Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,3,4,5
        Germans collect 40 PUs (9 lost to blockades); end with 40 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Russians regular : -0.67
Germans regular : 2.67
British regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
    Purchase Units - Russians
        Russians buy 2 armour, 4 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 artilleries and 12 infantry moved from Sakha to Amur
              Russians take Amur from Japanese
        5 infantry moved from Siberia to Amur
        1 artillery moved from Siberia to Amur
        1 armour and 1 mech_infantry moved from Siberia to Amur
        1 armour moved from Northern Caucasus to Southern Caucasus
              Russians take Southern Caucasus from Japanese
        1 armour moved from Southern Caucasus to Northern Caucasus
        1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus
        1 artillery and 4 infantry moved from Karelia to Finland
        1 fighter moved from Russia to Finland
        1 armour moved from Karelia to Vyborg
              Russians take Vyborg from Germans
        1 armour moved from Vyborg to Finland
        1 armour moved from Archangel to Finland
        1 artillery and 3 infantry moved from Novgorod to Leningrad
        1 infantry moved from Northern Belarus to Leningrad
        3 fighters moved from Smolensk to Leningrad
        1 tactical_bomber moved from Romania to Leningrad
        1 tactical_bomber moved from Romania to Leningrad
        2 infantry moved from Romania to Slovakia Hungary
        1 infantry moved from Southern Belarus to Eastern Poland
        1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland
        2 infantry moved from Romania to Bulgaria
        1 artillery moved from Romania to Bulgaria
        1 infantry moved from Romania to Bulgaria
        2 fighters moved from Romania to Slovakia Hungary
        1 armour moved from Romania to Bulgaria
        1 armour moved from Romania to Bulgaria
        1 fighter moved from Romania to Slovakia Hungary
        1 armour and 1 mech_infantry moved from Romania to Bulgaria
        1 armour and 1 mech_infantry moved from Romania to Bulgaria
        1 infantry moved from Romania to Bulgaria
    Combat - Russians
        Battle in Finland
            Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
            Germans defend with 1 artillery and 5 infantry
                Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Finland, round 2 : 3/8 hits, 2.67 expected hits
                Germans roll dice for 1 artillery and 5 infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits
                3 infantry owned by the Russians lost in Finland
                3 infantry owned by the Germans lost in Finland
                Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 3 : 3/5 hits, 2.17 expected hits
                Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
                1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland
            Russians win, taking Finland from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
            Casualties for Russians: 1 artillery and 4 infantry
            Casualties for Germans: 1 artillery and 5 infantry
        Battle in Leningrad
            Russians attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
            Germans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 7/10 hits, 4.00 expected hits
                Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Leningrad, round 2 : 1/7 hits, 2.50 expected hits
                1 infantry owned by the Russians lost in Leningrad
                2 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad
            Russians win, taking Leningrad from Germans with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 armour, 2 artilleries and 4 infantry
        Battle in Bulgaria
            Russians attack with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys
            Italians defend with 1 artillery and 1 infantry
                Russians roll dice for 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Bulgaria, round 2 : 3/11 hits, 3.83 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria
            Russians win, taking Bulgaria from Italians with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
            Casualties for Italians: 1 artillery and 1 infantry
        Battle in Slovakia Hungary
            Russians attack with 3 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.83 expected hits
                Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Slovakia Hungary
                1 infantry owned by the Germans lost in Slovakia Hungary
            Russians win, taking Slovakia Hungary from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Eastern Poland
            Russians attack with 1 artillery and 2 infantry
            Germans defend with 1 artillery
                Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Eastern Poland
                1 artillery owned by the Germans lost in Eastern Poland
            Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 artillery
    Non Combat Move - Russians
        1 aaGun, 3 artilleries and 5 infantry moved from Smolensk to Southern Belarus
        1 aaGun moved from Novgorod to Leningrad
        3 fighters moved from Leningrad to Smolensk
        2 artilleries and 5 infantry moved from Russia to Smolensk
        1 tactical_bomber moved from Leningrad to Vologda
        1 tactical_bomber moved from Leningrad to Vologda
        1 fighter moved from Finland to Karelia
        1 armour and 1 mech_infantry moved from Ukraine to Romania
        1 artillery moved from Bessarabia to Romania
        1 infantry moved from Ukraine to Bessarabia
        3 fighters moved from Slovakia Hungary to Romania
        1 aaGun moved from Siberia to Amur
    Place Units - Russians
        2 artilleries and 1 infantry placed in Siberia
        1 armour, 1 artillery and 1 infantry placed in Ukraine
        3 infantry placed in Stalingrad
        1 infantry placed in Urals
        1 armour, 1 artillery, 5 infantry and 1 tactical_bomber placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2
        Russians collect 55 PUs (2 lost to blockades); end with 55 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : 1.83
Russians regular : 3.67
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16
    Purchase Units - Japanese
        Japanese buy 1 armour, 4 artilleries, 2 destroyers, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 tactical_bomber moved from 33 Sea Zone to Midway
        1 fighter moved from Japan to Midway
        1 infantry moved from Marshall Islands to 33 Sea Zone
        1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
        1 artillery moved from Wake Island to 32 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
        1 artillery and 1 infantry moved from 25 Sea Zone to Midway
        3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
        1 submarine moved from 34 Sea Zone to 26 Sea Zone
        1 destroyer moved from 7 Sea Zone to 26 Sea Zone
        1 submarine moved from 7 Sea Zone to 1 Sea Zone
        1 artillery and 1 infantry moved from Malaya to Shan State
        1 bomber moved from Malaya to Shan State
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
        1 armour moved from Tanganyika Territory to Ethiopia
              Italians take Ethiopia from British
        1 armour moved from Belgian Congo to Ethiopia
        1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
              Japanese take Anglo-Egyptian Sudan from British
        1 artillery moved from Iraq to Trans-Jordan
              Japanese take Trans-Jordan from British
        1 infantry moved from Northwest Persia to Southern Caucasus
              Japanese take Southern Caucasus from Russians
        1 armour moved from Northwest Persia to Iraq
        1 infantry moved from Southern Persia to Northeast Persia
              Japanese take Northeast Persia from Russians
        1 fighter moved from Southern Manchuria to Korea
        1 submarine moved from 72 Sea Zone to 73 Sea Zone
        1 artillery moved from French Central Africa to French Equatorial Africa
              Japanese take French Equatorial Africa from French
        1 transport moved from 37 Sea Zone to 6 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery and 1 infantry moved from 6 Sea Zone to Korea
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
    Purchase Units - Japanese
        Japanese buy 1 armour, 4 artilleries, 2 destroyers, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 tactical_bomber moved from 33 Sea Zone to Midway
        1 fighter moved from Japan to Midway
        1 infantry moved from Marshall Islands to 33 Sea Zone
        1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
        1 artillery moved from Wake Island to 32 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
        1 artillery and 1 infantry moved from 25 Sea Zone to Midway
        3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
        1 submarine moved from 34 Sea Zone to 26 Sea Zone
        1 destroyer moved from 7 Sea Zone to 26 Sea Zone
        1 submarine moved from 7 Sea Zone to 1 Sea Zone
        1 artillery and 1 infantry moved from Malaya to Shan State
        1 bomber moved from Malaya to Shan State
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
        1 armour moved from Tanganyika Territory to Ethiopia
              Italians take Ethiopia from British
        1 armour moved from Belgian Congo to Ethiopia
        1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
              Japanese take Anglo-Egyptian Sudan from British
        1 artillery moved from Iraq to Trans-Jordan
              Japanese take Trans-Jordan from British
        1 infantry moved from Northwest Persia to Southern Caucasus
              Japanese take Southern Caucasus from Russians
        1 armour moved from Northwest Persia to Iraq
        1 infantry moved from Southern Persia to Northeast Persia
              Japanese take Northeast Persia from Russians
        1 fighter moved from Southern Manchuria to Korea
        1 submarine moved from 72 Sea Zone to 73 Sea Zone
        1 artillery moved from French Central Africa to French Equatorial Africa
              Japanese take French Equatorial Africa from French
        1 transport moved from 37 Sea Zone to 6 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    Combat - Japanese
        Battle in 1 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 1 Sea Zone
            Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
            Casualties for Americans: 1 transport
        Battle in 26 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer, 2 submarines and 1 transport
                Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                2 submarines owned by the Americans lost in 26 Sea Zone
                Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Japanese lost in 26 Sea Zone
                1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
            Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
            Casualties for Americans: 1 destroyer, 2 submarines and 1 transport
            Casualties for Japanese: 1 submarine
        Battle in Midway
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/4 hits, 1.83 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Midway
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
            Japanese win, taking Midway from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in Shan State
            Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 artillery
                Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits
                UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 artillery
        Battle in Korea
            Japanese attack with 1 artillery, 1 fighter and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 0/3 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Korea
                Japanese roll dice for 1 artillery and 1 fighter in Korea, round 3 : 0/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 fighter in Korea, round 4 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Korea
            Japanese win, taking Korea from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Changing ownership of Yenisey from Russians to Japanese
        EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
        EDIT: Turning off Edit Mode
        1 transport moved from 7 Sea Zone to 21 Sea Zone
        1 artillery moved from Manilla to 21 Sea Zone
        1 artillery and 1 transport moved from 21 Sea Zone to 37 Sea Zone
        2 artilleries and 1 infantry moved from French Indo China to Siam
        1 artillery moved from 37 Sea Zone to French Indo China
        1 battleship moved from 36 Sea Zone to 7 Sea Zone
        1 transport moved from 24 Sea Zone to 7 Sea Zone
        1 cruiser moved from 24 Sea Zone to 32 Sea Zone
        3 carriers moved from 33 Sea Zone to 25 Sea Zone
        1 tactical_bomber moved from Midway to 25 Sea Zone
        1 fighter moved from 26 Sea Zone to Wake Island
        2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
        1 fighter moved from Midway to 25 Sea Zone
        1 fighter moved from Korea to Japan
        1 infantry moved from Anhwe to Kiangsu
        1 aaGun moved from Anhwe to Jehol
        1 artillery and 1 infantry moved from Jehol to Shantung
        1 infantry moved from Jehol to Anhwe
        2 artilleries and 2 infantry moved from Jehol to Southern Manchuria
        1 aaGun moved from Jehol to Southern Manchuria
        1 artillery moved from Anhwe to Jehol
        1 fighter moved from Caroline Islands to Japan
        1 bomber moved from Shan State to Southern Persia
        1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
        1 submarine moved from 36 Sea Zone to 37 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 77 Sea Zone to 82 Sea Zone
        1 artillery and 2 infantry moved from Union of South Africa to 73 Sea Zone
        1 artillery, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone
        1 artillery and 1 infantry moved from Southern Persia to Northwest Persia
        2 artilleries and 3 infantry moved from 82 Sea Zone to Southern Persia
        1 armour moved from Buryatia to Yenisey
        1 aaGun, 3 artilleries and 11 infantry moved from Buryatia to Yakut S.S.R.
    Place Units - Japanese
        1 artillery and 1 infantry placed in Union of South Africa
        1 transport placed in 73 Sea Zone
        1 armour placed in Iraq
        1 transport placed in 82 Sea Zone
        1 artillery and 1 infantry placed in Iraq
        1 artillery and 1 infantry placed in Southern Persia
        2 infantry placed in French Indo China
        1 destroyer placed in 37 Sea Zone
        3 infantry placed in Malaya
        1 artillery and 2 infantry placed in Japan
        Japanese undo move 10.
        1 artillery and 2 infantry placed in Japan
        1 submarine placed in 6 Sea Zone
        1 destroyer and 1 submarine placed in 7 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
            Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,2
        Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
        EDIT: Adding units owned by Japanese to Southern Manchuria: 2 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -3.00
UK_Pacific regular : -0.33
Russians regular : 0.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
        1 armour moved from Holland Belgium to Normandy Bordeaux
        2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
        1 infantry moved from Ontario to Quebec
        1 fighter moved from Western United States to Quebec
        1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
              Americans take Alberta Saskatchewan Manitoba from Germans
        1 destroyer moved from 11 Sea Zone to 1 Sea Zone
        2 infantry moved from Western United States to 11 Sea Zone
        1 submarine moved from 32 Sea Zone to 25 Sea Zone
        4 submarines moved from 27 Sea Zone to 24 Sea Zone
        4 submarines moved from 24 Sea Zone to 25 Sea Zone
        1 submarine moved from 11 Sea Zone to 32 Sea Zone
        1 submarine moved from 11 Sea Zone to 32 Sea Zone
        2 cruisers moved from 27 Sea Zone to 26 Sea Zone
        7 destroyers moved from 27 Sea Zone to 26 Sea Zone
        2 battleships moved from 27 Sea Zone to 26 Sea Zone
        6 carriers and 5 fighters moved from 27 Sea Zone to 26 Sea Zone
        5 fighters and 1 tactical_bomber moved from 27 Sea Zone to Midway
        2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Midway
        1 submarine moved from 11 Sea Zone to 26 Sea Zone
        1 destroyer moved from 11 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
        1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
        2 fighters and 1 tactical_bomber moved from Southern France to United Kingdom
        1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
        1 artillery and 1 infantry moved from 109 Sea Zone to Quebec
        1 submarine moved from 128 Sea Zone to 113 Sea Zone
        1 artillery moved from Brazil to 88 Sea Zone
        1 artillery and 1 transport moved from 88 Sea Zone to 89 Sea Zone
        1 artillery moved from 89 Sea Zone to French West Africa
        1 destroyer moved from 87 Sea Zone to 89 Sea Zone
@max334 Check the scrambles.
forgot that cruisers cant block the subs. Can my ftrs hit subs?
@max334 Only in seazones where you have a destroyer.
damn, I really screwed myself. That’s 3 easy carrier kills
@max334 I am not sure what will happen to the planes, if I take the island as well. They might fall into the sea? Not sure I had similar situation.
this is what I would have done had I not made the mistake about cruisers not being able to block subs. You dont have to accept this map and I will not be upset if you dont, I’m still waiting on an answer about the planes.
triplea_41321_16jap x1.tsvg
@max334 Ok, I will play from here - Japan losing three carriers might kill the game.
But when you get a reply, let me know.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
        1 armour moved from Holland Belgium to Normandy Bordeaux
        1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
        1 submarine moved from 112 Sea Zone to 113 Sea Zone
        2 destroyers moved from 112 Sea Zone to 113 Sea Zone
        1 submarine moved from 128 Sea Zone to 113 Sea Zone
        1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
        2 fighters and 1 tactical_bomber moved from Southern France to United Kingdom
        1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
        1 artillery and 1 infantry moved from 109 Sea Zone to Quebec
        1 infantry moved from Ontario to Quebec
        1 fighter moved from Western United States to Quebec
        1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
              Americans take Alberta Saskatchewan Manitoba from Germans
        1 destroyer moved from 11 Sea Zone to 1 Sea Zone
        1 artillery and 1 infantry moved from Midway to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
        1 artillery moved from Brazil to 88 Sea Zone
        1 artillery and 1 transport moved from 88 Sea Zone to 89 Sea Zone
        1 artillery moved from 89 Sea Zone to French West Africa
        1 destroyer moved from 87 Sea Zone to 89 Sea Zone
    Combat - Americans
        Battle in Gilbert Islands
        Battle in French West Africa
        Battle in 1 Sea Zone
            Americans attack with 1 destroyer
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Americans lost in 1 Sea Zone
            Japanese win, taking Gilbert Islands from Japanese, taking French West Africa from Japanese with 1 submarine remaining. Battle score for attacker is -8
            Casualties for Americans: 1 destroyer
        Battle in 113 Sea Zone
            Americans attack with 2 destroyers, 2 submarines and 1 transport
            Germans defend with 1 destroyer and 2 transports
                Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Americans roll dice for 2 destroyers and 1 transport in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 113 Sea Zone
                Americans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 2 destroyers and 1 transport in 113 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 113 Sea Zone
                1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 113 Sea Zone
            Americans win with 2 destroyers and 1 transport remaining. Battle score for attacker is 8
            Casualties for Americans: 2 submarines
            Casualties for Germans: 1 destroyer and 2 transports
        Battle in Quebec
            Americans attack with 1 artillery, 1 fighter and 2 infantry
            Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Quebec, round 2 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Quebec, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Quebec
            Americans win, taking Quebec from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
            Casualties for Germans: 1 artillery and 1 infantry
        Battle in United Kingdom
            Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in United Kingdom, round 2 : 3/6 hits, 3.00 expected hits
                Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Americans lost in United Kingdom
                1 artillery owned by the Germans and 2 infantry owned by the Germans lost in United Kingdom
                Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in United Kingdom, round 3 : 4/5 hits, 2.67 expected hits
                Germans roll dice for 1 artillery in United Kingdom, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in United Kingdom
            Americans win, taking United Kingdom from Germans, taking Alberta Saskatchewan Manitoba from Americans, taking Quebec from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
            Casualties for Americans: 1 infantry
            Casualties for Germans: 2 artilleries and 2 infantry
    Non Combat Move - Americans
        2 transports moved from 112 Sea Zone to 113 Sea Zone
        1 artillery and 5 infantry moved from Central United States to 104 Sea Zone
        1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
        1 artillery and 5 infantry moved from 93 Sea Zone to Morocco
        1 fighter moved from Quebec to Eastern United States
        2 infantry moved from Western United States to 11 Sea Zone
        1 submarine moved from 32 Sea Zone to 50 Sea Zone
        2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 4 submarines and 1 tactical_bomber moved from 27 Sea Zone to 33 Sea Zone
        2 submarines moved from 26 Sea Zone to 33 Sea Zone
        3 submarines moved from 11 Sea Zone to 27 Sea Zone
        2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
        1 destroyer moved from 11 Sea Zone to 27 Sea Zone
        2 infantry moved from 27 Sea Zone to Hawaiian Islands
        1 aaGun moved from Central United States to Eastern United States
        1 aaGun moved from Eastern United States to Quebec
        1 artillery and 1 infantry moved from Alaska to British Columbia
        4 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
        1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
        1 fighter moved from United Kingdom to Normandy Bordeaux
        1 fighter moved from United Kingdom to 113 Sea Zone
        1 tactical_bomber moved from United Kingdom to 113 Sea Zone
    Place Units - Americans
        1 carrier placed in 113 Sea Zone
        2 mech_infantrys placed in Normandy Bordeaux
        Americans undo move 2.
        1 mech_infantry placed in Normandy Bordeaux
        1 fighter placed in Normandy Bordeaux
        1 transport placed in 11 Sea Zone
        1 destroyer and 2 submarines placed in 11 Sea Zone
        2 infantry placed in Western United States
        1 transport placed in 104 Sea Zone
        1 infantry and 1 mech_infantry placed in Eastern United States
        1 submarine placed in 11 Sea Zone
        2 infantry placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
        Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kwangtung to Fukien
              Chinese take Fukien from Japanese
        2 artilleries and 5 infantry moved from Hopei to Anhwe
        1 infantry moved from Hopei to Anhwe
        1 infantry moved from Shansi to Anhwe
        1 infantry moved from Kiangsi to Kiangsu
        1 infantry moved from Kiangsi to Kiangsu
        1 artillery moved from Kiangsi to Kiangsu
    Combat - Chinese
        Battle in Kiangsu
            Chinese attack with 1 artillery and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kiangsu
                Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kiangsu
            Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 2 artilleries and 7 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 : 1/9 hits, 2.17 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        2 infantry moved from Kiangsi to Anhwe
        1 infantry moved from Kiangsi to Hunan
        1 infantry moved from Kiangsi to Hunan
        1 infantry moved from Kiangsi to Hunan
        1 infantry moved from Kiangsi to Hunan
        1 infantry moved from Kiangsi to Hunan
        1 infantry moved from Kiangsi to Hunan
    Place Units - Chinese
        1 artillery and 1 infantry placed in Anhwe
        Chinese undo move 1.
        2 infantry placed in Yunnan
        2 artilleries and 2 infantry placed in Anhwe
    Turn Complete - Chinese
        Chinese collect 21 PUs; end with 21 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 artilleries moved from Yunnan to French Indo China
        6 fighters moved from Yunnan to French Indo China
        2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
        1 mech_infantry moved from Yunnan to French Indo China
        1 infantry moved from Egypt to Anglo-Egyptian Sudan
        1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
        1 fighter moved from Egypt to Anglo-Egyptian Sudan
        1 infantry moved from Burma to Shan State
    Combat - British
        Battle in Anglo-Egyptian Sudan
            British attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
                1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
                1 infantry owned by the Japanese lost in Anglo-Egyptian Sudan
            2 fighters owned by the British retreated
            Japanese win with 1 artillery remaining. Battle score for attacker is -10
            Casualties for British: 1 infantry and 1 tactical_bomber
            Casualties for Japanese: 1 infantry
        Battle in Shan State
            British attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                1 fighter owned by the British and 1 infantry owned by the British lost in Shan State
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
            Casualties for British: 1 fighter and 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
        Battle in French Indo China
            British attack with 2 artilleries, 6 fighters and 1 mech_infantry
            Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                British roll dice for 2 artilleries, 6 fighters and 1 mech_infantry in French Indo China, round 2 : 4/9 hits, 4.00 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                1 artillery owned by the British lost in French Indo China
                2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
            British win, taking French Indo China from Japanese with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for British: 1 artillery
            Casualties for Japanese: 1 artillery and 2 infantry
    Non Combat Move - British
        1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
        6 fighters moved from French Indo China to Eastern India
        1 infantry moved from Burma to Yunnan
        1 artillery moved from Burma to Yunnan
        2 fighters moved from Anglo-Egyptian Sudan to Alexandria
        1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
        1 fighter and 1 tactical_bomber moved from Southern France to Alexandria
        1 armour and 1 infantry moved from Southern France to Normandy Bordeaux
        1 transport moved from 109 Sea Zone to 112 Sea Zone
        1 transport moved from 109 Sea Zone to 104 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6
        British collect 17 PUs (1 lost to blockades); end with 17 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 20 PUs
    Place Units - UK_Pacific
        2 artilleries and 2 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,6,2,2,5,2
        UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
        Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3.17
Americans regular : 2.00
Japanese regular : 2.67
Germans regular : 0.00
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
    Purchase Units - Italians
        Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
        1 fighter moved from Southern Italy to Slovakia Hungary
        1 infantry moved from Northern Italy to Southern France
              Italians take Southern France from Americans
    Combat - Italians
        Battle in Slovakia Hungary
            Italians attack with 1 artillery, 1 fighter and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Slovakia Hungary
            Italians win, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 fighter moved from Slovakia Hungary to Western Germany
        2 infantry moved from Northern Italy to Yugoslavia
        1 artillery moved from Albania to Greece
        1 armour moved from Albania to Northern Italy
        1 artillery moved from Northern Italy to Yugoslavia
        1 artillery and 7 infantry moved from Northern Italy to Southern France
        1 armour moved from Germany to Western Germany
    Place Units - Italians
        1 artillery and 2 infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,2,4,4,4
        Italians collect 9 PUs (6 lost to blockades); end with 10 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.33
much obliged. I have not gotten an answer, but yes the planes on the carriers would have also been lost, but my question is can I scramble to the sz with the cruiser even though, as you said ftrs cant hit subs without a dd. See that would have allowed them to land on Wake Island
I also need to reduce Japans PU’s by 5 as I didnt get that IO without Midway