@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 6 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 108 Sea Zone
1 artillery and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Central United States to Ontario
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Quebec
1 tactical_bomber moved from Western United States to Quebec
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 11 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Aleutian Islands
1 artillery and 3 infantry moved from 9 Sea Zone to Aleutian Islands
1 submarine moved from 32 Sea Zone to 17 Sea Zone
4 fighters moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
Americans take Alberta Saskatchewan Manitoba from Japanese
1 fighter moved from Eastern United States to Quebec
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 17 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Quebec
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Quebec, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Quebec, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Quebec
Americans win, taking Quebec from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Ontario
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Ontario, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Ontario, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Ontario
Americans win, taking Ontario from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Quebec to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 artilleries, 7 infantry and 5 transports moved from 107 Sea Zone to 93 Sea Zone
3 artilleries and 7 infantry moved from 93 Sea Zone to Morocco
1 carrier moved from 107 Sea Zone to 93 Sea Zone
1 destroyer moved from 107 Sea Zone to 94 Sea Zone
2 submarines moved from 107 Sea Zone to 93 Sea Zone
2 destroyers moved from 107 Sea Zone to 93 Sea Zone
1 cruiser moved from 107 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Quebec to Eastern United States
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 3 transports moved from 32 Sea Zone to 27 Sea Zone
4 fighters moved from 17 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from Aleutian Islands to 9 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
Place Units - Americans
1 airfield, 1 armour, 1 infantry and 1 mech_infantry placed in Southern France
1 artillery and 5 infantry placed in Central United States
2 transports placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Szechwan
1 fighter moved from Honan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 artilleries in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
1 infantry moved from Inner Mongolia to Tsinghai
15 infantry moved from Honan to Tsinghai
1 infantry moved from Chahar to Inner Mongolia
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
4 fighters moved from Burma to Shan State
1 armour moved from Northwest Persia to Baluchistan
1 infantry moved from Kenya to Anglo-Egyptian Sudan
Combat - British
Battle in Shan State
British attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
3 fighters moved from Shan State to Burma
1 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 fighter moved from Egypt to Baluchistan
1 tactical_bomber moved from Egypt to Baluchistan
1 artillery moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour and 3 infantry moved from Gibraltar to 94 Sea Zone
1 armour, 3 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from 95 Sea Zone to Southern France
4 artilleries, 4 infantry and 4 transports moved from 107 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.33
Japanese regular : -2.33
Germans regular : -1.33
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour, 3 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 aaGun moved from Bessarabia to Romania
1 artillery and 6 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,3,5,1,1
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
2 fighters moved from 27 Sea Zone to Midway
Combat - ANZAC
Battle in Midway
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 artillery
ANZAC roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Midway
ANZAC win, taking Midway from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Midway to 27 Sea Zone
2 fighters moved from Northern Australia to Queensland
1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Northern Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Newfoundland Labrador
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 126 Sea Zone
1 submarine moved from 115 Sea Zone to 107 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
2 fighters moved from United Kingdom to 107 Sea Zone
1 fighter moved from United Kingdom to 108 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from 115 Sea Zone to Normandy Bordeaux
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 carrier and 3 transports moved from 115 Sea Zone to 128 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Newfoundland Labrador
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 126 Sea Zone
1 submarine moved from 115 Sea Zone to 107 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
2 fighters moved from United Kingdom to 107 Sea Zone
1 fighter moved from United Kingdom to 108 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from 115 Sea Zone to Normandy Bordeaux
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Leningrad
1 carrier and 3 transports moved from 115 Sea Zone to 128 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Newfoundland Labrador
Battle in Iceland
Battle in 108 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 108 Sea Zone
Germans win, taking Newfoundland Labrador from British, taking Iceland from British with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 107 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 carrier and 3 transports
EDIT: Removing units owned by Germans from 128 Sea Zone: 1 carrier and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 118 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to Leningrad: 3 artilleries and 3 infantry
EDIT: Removing units owned by Germans from Germany: 3 artilleries
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
2 artilleries moved from Western Germany to France
1 armour moved from Archangel to Baltic States
1 armour moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Greece to Romania
1 infantry moved from Bessarabia to Romania
8 artilleries and 15 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Slovakia Hungary to Western Germany
1 armour moved from Germany to Western Germany
1 armour and 4 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Normandy Bordeaux to Western Germany
1 carrier moved from 115 Sea Zone to 113 Sea Zone
4 transports moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from 107 Sea Zone to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from 108 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Northern Belarus to Leningrad
1 armour moved from Southern Belarus to Leningrad
1 aaGun moved from Southern Belarus to Northern Belarus
Place Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in Leningrad
3 infantry placed in France
1 artillery and 5 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,3,2,1
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Leningrad
5 artilleries, 7 infantry and 1 mech_infantry moved from Vologda to Leningrad
5 fighters and 2 tactical_bombers moved from Russia to Leningrad
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 armour moved from Gorky to Leningrad
1 fighter moved from Samara to Leningrad
2 infantry moved from Buryatia to Northern Manchuria
1 artillery and 2 infantry moved from Amur to Korea
2 artilleries and 15 infantry moved from Amur to Northern Manchuria
1 fighter moved from Yakut S.S.R. to Northern Manchuria
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
1 infantry moved from Kirov to Nenetsia
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Leningrad
Russians attack with 2 armour, 5 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Russians roll dice for 2 armour, 5 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 2 : 7/23 hits, 9.33 expected hits
Germans roll dice for 2 armour, 5 artilleries and 10 infantry in Leningrad, round 2 : 9/17 hits, 6.00 expected hits
7 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Leningrad
7 infantry owned by the Germans lost in Leningrad
Russians roll dice for 2 armour, 3 artilleries, 6 fighters, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 3 : 6/14 hits, 6.67 expected hits
Germans roll dice for 2 armour, 5 artilleries and 3 infantry in Leningrad, round 3 : 6/10 hits, 3.67 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians lost in Leningrad
3 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Leningrad
2 tactical_bombers owned by the Russians and 6 fighters owned by the Russians retreated
Germans win with 2 armour and 2 artilleries remaining. Battle score for attacker is -16
Casualties for Russians: 2 armour, 5 artilleries, 7 infantry and 1 mech_infantry
Casualties for Germans: 3 artilleries and 10 infantry
Battle in Northern Manchuria
Russians attack with 2 artilleries, 1 fighter and 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 17 infantry in Northern Manchuria, round 2 : 3/20 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 2 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Korea, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Korea
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Northern Manchuria to Siberia
1 aaGun moved from Amur to Northern Manchuria
1 armour moved from Siberia to Northern Manchuria
2 aaGuns, 1 armour, 12 artilleries, 41 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Kursk to Bessarabia
1 armour moved from Stalingrad to Ukraine
1 aaGun, 3 artilleries and 5 infantry moved from Yaroslavl to Vologda
3 armour moved from Russia to Vologda
1 mech_infantry moved from Gorky to Vologda
1 mech_infantry moved from Gorky to Vologda
1 aaGun moved from Gorky to Yaroslavl
1 artillery and 3 infantry moved from Russia to Yaroslavl
1 fighter and 1 tactical_bomber moved from Leningrad to Yaroslavl
1 fighter moved from Leningrad to Yaroslavl
1 fighter and 1 tactical_bomber moved from Leningrad to Vologda
2 fighters moved from Leningrad to Vologda
1 fighter moved from Leningrad to Vologda
1 artillery and 3 infantry moved from Komi to Gorky
Place Units - Russians
1 infantry placed in Siberia
1 armour and 2 artilleries placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
Germans regular : 5.33
Russians regular : -6.83
@max334 ž
Leningrad:

TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 artillery moved from Yukon Territory to Alaska
Japanese take Alaska from Americans
2 fighters moved from 24 Sea Zone to Midway
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from 38 Sea Zone to Shan State
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Wake Island to 24 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 24 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 38 Sea Zone to 77 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Guinea
1 artillery moved from Yukon Territory to Alaska
Japanese take Alaska from Americans
2 fighters moved from 24 Sea Zone to Midway
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from 38 Sea Zone to Shan State
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Wake Island to 24 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 24 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Marshall Islands
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 38 Sea Zone to 77 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in Belgian Congo
Battle in Marshall Islands
Battle in 26 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 26 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking Marshall Islands from ANZAC with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Gilbert Islands
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Midway
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
2 infantry owned by the ANZAC lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries and 2 infantry in Szechwan, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 4 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 5 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to 77 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
1 aaGun and 1 infantry moved from Japan to 7 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 aaGun moved from Anhwe to Kiangsi
1 aaGun moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 34 Sea Zone
1 artillery moved from Anhwe to Jehol
1 cruiser and 2 submarines moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Southern Manchuria
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 carrier moved from 24 Sea Zone to 18 Sea Zone
2 fighters moved from Midway to 18 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
3 artilleries and 3 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.17
Japanese regular : 0.50
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 tactical_bomber moved from 9 Sea Zone to Alaska
2 infantry moved from Aleutian Islands to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
3 fighters moved from 27 Sea Zone to Midway
1 fighter moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 9 Sea Zone to 26 Sea Zone
1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 fighter moved from 9 Sea Zone to 26 Sea Zone
1 carrier moved from 9 Sea Zone to 11 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Americans lost in Normandy Bordeaux
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
2 infantry owned by the Germans lost in Normandy Bordeaux
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
Germans win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 1 fighter and 4 infantry
Casualties for Germans: 4 infantry
Battle in Alaska
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alaska, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Midway
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Midway, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 fighters moved from 26 Sea Zone to 27 Sea Zone
3 fighters moved from Midway to 27 Sea Zone
3 transports moved from 27 Sea Zone to 11 Sea Zone
1 tactical_bomber moved from Alaska to 11 Sea Zone
1 artillery and 5 infantry moved from Central United States to 104 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 6 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 93 Sea Zone to 95 Sea Zone
3 artilleries and 7 infantry moved from 95 Sea Zone to Southern France
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 109 Sea Zone to 93 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
1 artillery and 5 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Libya to Algeria
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
Americans undo move 1.
1 artillery and 1 infantry placed in Quebec
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern France
5 infantry placed in Western United States
1 destroyer and 1 submarine placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Americans undo move 7.
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
1 artillery owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 5 artilleries, 3 fighters, 15 infantry and 1 mech_infantry moved from Burma to Yunnan
4 fighters moved from Eastern India to Yunnan
1 artillery and 3 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belgian Congo
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/7 hits, 2.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the British lost in Belgian Congo
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Belgian Congo
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Belgian Congo
1 armour owned by the Japanese lost in Belgian Congo
British win, taking Belgian Congo from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 armour, 5 artilleries, 7 fighters, 15 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 6 artilleries, 1 fighter and 9 infantry
Japanese roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits
British roll dice for 1 armour, 5 artilleries, 7 fighters, 15 infantry and 1 mech_infantry in Yunnan, round 2 : 10/29 hits, 9.33 expected hits
Japanese roll dice for 1 aaGun, 6 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 7/16 hits, 5.67 expected hits
7 infantry owned by the British lost in Yunnan
9 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 5 artilleries, 7 fighters, 8 infantry and 1 mech_infantry in Yunnan, round 3 : 8/22 hits, 8.17 expected hits
Japanese roll dice for 6 artilleries and 1 fighter in Yunnan, round 3 : 3/7 hits, 2.67 expected hits
3 infantry owned by the British lost in Yunnan
1 fighter owned by the Japanese and 6 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 5 artilleries, 7 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 36
Casualties for British: 10 infantry
Casualties for Japanese: 1 aaGun, 6 artilleries, 1 fighter and 9 infantry
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
7 fighters moved from Yunnan to Eastern India
1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India
1 armour moved from Baluchistan to Eastern India
1 infantry moved from Baluchistan to Southern Persia
2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
2 transports moved from 95 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Southern France
2 transports moved from 93 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 1.17
Japanese regular : 2.83
Japanese AA : -0.50
Germans regular : 2.67
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Romania to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,4,3,6
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 27 Sea Zone to 25 Sea Zone
2 fighters moved from 27 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
Combat Hit Differential Summary :
@max334 Scramble?
no scramble. ty
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 27 Sea Zone to 25 Sea Zone
2 fighters moved from 27 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
2 fighters moved from 25 Sea Zone to 27 Sea Zone
1 fighter moved from Queensland to 27 Sea Zone
1 fighter moved from 47 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
2 infantry moved from 130 Sea Zone to Archangel
1 infantry moved from Newfoundland Labrador to 119 Sea Zone
1 infantry moved from Newfoundland Labrador to 119 Sea Zone
2 infantry and 1 transport moved from 119 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Alberta Saskatchewan Manitoba
1 artillery and 1 infantry moved from Iceland to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 124 Sea Zone
1 artillery and 1 infantry moved from 124 Sea Zone to Alberta Saskatchewan Manitoba
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
1 artillery moved from Leningrad to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Alberta Saskatchewan Manitoba
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 3.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Alberta Saskatchewan Manitoba from Americans, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Leningrad
3 transports moved from 118 Sea Zone to 117 Sea Zone
6 infantry moved from Germany to 117 Sea Zone
1 artillery and 2 infantry moved from Northern Belarus to Southern Belarus
1 aaGun moved from Northern Belarus to Leningrad
1 artillery moved from Leningrad to Vyborg
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Vyborg
4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
3 armour moved from Baltic States to Leningrad
5 armour, 8 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Austria
1 artillery moved from Western Germany to Austria
1 infantry moved from Western Germany to Austria
1 infantry moved from Western Germany to France
1 armour moved from Western Germany to Austria
1 fighter moved from Western Germany to Leningrad
1 carrier, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 107 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 126 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Iceland to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Newfoundland Labrador
1 armour moved from Slovakia Hungary to Bulgaria
Place Units - Germans
1 submarine placed in 115 Sea Zone
3 infantry placed in Leningrad
3 infantry placed in France
10 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,2,3,1
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.83
Germans regular : -3.17
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Leningrad
3 armour, 3 artilleries, 4 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Vologda to Leningrad
1 fighter and 1 tactical_bomber moved from Yaroslavl to Leningrad
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Romania
1 armour moved from Archangel to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 fighter moved from Yaroslavl to Leningrad
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
3 armour, 11 artilleries, 39 infantry and 3 mech_infantrys moved from Bessarabia to Romania
1 infantry moved from Northern Manchuria to Korea
1 fighter moved from Siberia to Korea
Combat - Russians
Battle in Romania
Russians attack with 5 armour, 11 artilleries, 39 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 11 artilleries, 39 infantry and 3 mech_infantrys in Romania, round 2 : 20/58 hits, 15.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 5 armour, 11 artilleries, 38 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Leningrad
Russians attack with 3 armour, 3 artilleries, 6 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 5 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Germans roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits
Russians roll dice for 3 armour, 3 artilleries, 6 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Leningrad, round 2 : 4/22 hits, 9.00 expected hits
Germans roll dice for 1 aaGun, 5 armour, 1 bomber, 1 fighter and 7 infantry in Leningrad, round 2 : 6/14 hits, 5.67 expected hits
6 infantry owned by the Russians lost in Leningrad
1 aaGun owned by the Germans, 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Leningrad
Russians roll dice for 3 armour, 3 artilleries, 6 fighters, 2 mech_infantrys and 2 tactical_bombers in Leningrad, round 3 : 6/16 hits, 7.50 expected hits
Germans roll dice for 5 armour, 1 fighter and 5 infantry in Leningrad, round 3 : 5/11 hits, 4.83 expected hits
2 mech_infantrys owned by the Russians and 3 artilleries owned by the Russians lost in Leningrad
5 infantry owned by the Germans and 1 armour owned by the Germans lost in Leningrad
Russians roll dice for 3 armour, 6 fighters and 2 tactical_bombers in Leningrad, round 4 : 7/11 hits, 5.83 expected hits
Germans roll dice for 4 armour and 1 fighter in Leningrad, round 4 : 3/5 hits, 2.67 expected hits
3 armour owned by the Russians lost in Leningrad
1 fighter owned by the Germans and 4 armour owned by the Germans lost in Leningrad
Russians win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Russians: 3 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 5 armour, 1 bomber, 1 fighter and 7 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 6 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Korea to Siberia
1 armour moved from Northern Manchuria to Siberia
1 aaGun, 2 artilleries and 15 infantry moved from Northern Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
1 fighter moved from Leningrad to Smolensk
8 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Yaroslavl to Vologda
1 artillery moved from Yaroslavl to Vologda
1 artillery and 3 infantry moved from Gorky to Vologda
1 aaGun moved from Yaroslavl to Smolensk
1 tactical_bomber moved from Leningrad to Smolensk
1 fighter moved from Leningrad to Smolensk
2 aaGuns moved from Bessarabia to Romania
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 armour placed in Stalingrad
2 armour placed in Russia
1 infantry placed in Siberia
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6
Russians collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.33
Germans AA : -0.50
Germans regular : 2.83
Russians regular : -2.83
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 82 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to Southern Persia
1 transport moved from 72 Sea Zone to 73 Sea Zone
1 artillery moved from Union of South Africa to 73 Sea Zone
1 artillery and 1 transport moved from 73 Sea Zone to 72 Sea Zone
1 infantry moved from South West Africa to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Belgian Congo
1 tactical_bomber moved from Rhodesia to Belgian Congo
1 fighter moved from 77 Sea Zone to Belgian Congo
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 17 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 18 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 26 Sea Zone
1 fighter moved from 18 Sea Zone to Midway
1 infantry moved from Gilbert Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Line Islands
1 armour moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 armour moved from Northern Manchuria to Korea
1 artillery moved from Southern Manchuria to Korea
7 infantry moved from Southern Manchuria to Korea
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 82 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 82 Sea Zone to Southern Persia
1 transport moved from 72 Sea Zone to 73 Sea Zone
1 artillery moved from Union of South Africa to 73 Sea Zone
1 artillery and 1 transport moved from 73 Sea Zone to 72 Sea Zone
1 infantry moved from South West Africa to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Belgian Congo
1 tactical_bomber moved from Rhodesia to Belgian Congo
1 fighter moved from 77 Sea Zone to Belgian Congo
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 17 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 18 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 26 Sea Zone
1 fighter moved from 18 Sea Zone to Midway
1 infantry moved from Gilbert Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Line Islands
1 armour moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 armour moved from Northern Manchuria to Korea
1 artillery moved from Southern Manchuria to Korea
7 infantry moved from Southern Manchuria to Korea
Combat - Japanese
Battle in Line Islands
Battle in Southern Persia
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Southern Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Persia
Japanese win, taking Line Islands from Americans, taking Southern Persia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belgian Congo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Belgian Congo
Japanese win, taking Belgian Congo from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Midway
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
2 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Korea
Japanese attack with 1 armour, 1 artillery and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 7 infantry in Korea, round 2 : 2/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 34 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 destroyer moved from 49 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Japan to Kyushu
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 battleship moved from 73 Sea Zone to 60 Sea Zone
1 fighter moved from 77 Sea Zone to Malaya
1 submarine moved from 77 Sea Zone to 73 Sea Zone
1 carrier moved from 77 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Kweichow to Kwangsi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
2 artilleries and 3 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Southern Manchuria to Jehol
1 artillery moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
4 infantry moved from Southern Manchuria to Korea
1 aaGun moved from Southern Manchuria to Korea
1 artillery moved from Southern Manchuria to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 carrier moved from 18 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Japan
1 battleship, 1 cruiser and 2 submarines moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Belgian Congo to Tanganyika Territory
1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
1 tactical_bomber moved from Southern Manchuria to Kwangtung
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Japanese undo move 1.
1 destroyer placed in 73 Sea Zone
Japanese undo move 1.
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 1.33
ANZAC regular : -0.17
Russians regular : -0.33
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
2 submarines moved from 93 Sea Zone to 113 Sea Zone
1 cruiser moved from 93 Sea Zone to 113 Sea Zone
2 destroyers moved from 93 Sea Zone to 113 Sea Zone
1 carrier moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 artillery and 2 infantry moved from Quebec to Newfoundland Labrador
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 fighter moved from 27 Sea Zone to Wake Island
1 fighter moved from 27 Sea Zone to Wake Island
1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
3 fighters moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 11 Sea Zone to 30 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
Combat Hit Differential Summary :