So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Chita to N.Buryat Mongolia
1 Tank moved from Chita to Ayan
2 Infantrys moved from Khabarovsk to Ayan
1 Fighter moved from Heilungchiang to N.Buryat Mongolia
2 Fighters moved from 106 Sea Zone to Banjarmasin
2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
1 Infantry moved from Mindanao to 107 Sea Zone
2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 110 Sea Zone
1 Tank moved from Formosa to 93 Sea Zone
1 Artillery moved from Mindanao to 93 Sea Zone
1 Infantry moved from Formosa to 93 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
3 Artillerys, 7 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Anhwei to Shansi
1 Fighter and 1 Infantry moved from Shantung to Shansi
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 11 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Buryat Mongolia, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
1 Artillery owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in Banjarmasin
Hisaichi attack with 3 Artillerys, 2 Fighters, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 6 Infantrys and 1 Tank
Dutch roll AA dice in Banjarmasin : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Artillerys, 2 Fighters, 7 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/16 hits, 5.33 expected hits
Dutch roll dice for 1 Fighter, 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 3/8 hits, 3.00 expected hits
3 Infantrys owned by the Hisaichi lost in Banjarmasin
4 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 2 Fighters, 4 Infantrys and 4 Tanks in Banjarmasin, round 3 : 6/13 hits, 4.83 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Banjarmasin, round 3 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Hisaichi lost in Banjarmasin
1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Hisaichi captures 28PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 2 Fighters, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 15
Casualties for Hisaichi: 5 Infantrys
Casualties for Dutch: 1 Fighter, 6 Infantrys and 1 Tank
Non Combat Move - Hisaichi
2 Fighters moved from Banjarmasin to 110 Sea Zone
1 Carrier moved from 106 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone
1 Artillery moved from Mindanao to Panay
1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 Tank moved from Chahar to Shantung
1 Infantry moved from Peking to Chahar
1 Fighter moved from Shansi to Shantung
1 Artillery moved from Shanghai to Shantung
1 Tank moved from Anhwei to Shantung
1 Infantry moved from Kirin to Heilungchiang
1 AAGun moved from Kirin to Liaoning
1 Tank moved from Khabarovsk to Heilungchiang
1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
1 Tank moved from Vladivostok to Heilungchiang
1 Fighter moved from N.Buryat Mongolia to Heilungchiang
3 Infantrys moved from Changchun to Kirin
2 Artillerys moved from Changchun to Kirin
1 Bomber moved from Bangkok to Liaoning
Place Units - Hisaichi
1 Cruiser placed in 84 Sea Zone
1 Artillery and 3 Infantrys placed in Liaoning
1 Adv.Fighter and 3 Infantrys placed in Davao
1 Artillery, 5 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 107 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Dutch AA : -0.33
Russians regular : -1.00
Dutch regular : 0.33
Hisaichi regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Finns
1 Infantry and 1 Tank moved from Oulu to Vyborg
3 Infantrys moved from Tampere to Kotka
1 Fighter moved from Helsinki to Kotka
1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kotka
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 3 Infantrys in Kotka, round 2 : 1/4 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Helsinki to Tampere
1 Fighter moved from Kotka to Tampere
Place Units - Finns
2 Artillerys and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 0.17
Russians regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
Romanians take Odessa from Russians
1 Artillery, 1 Infantry and 1 Tank moved from E.Romania to Bulgaria
1 Fighter moved from Bucharest to Bulgaria
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Bulgaria, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Bulgaria
1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 AAGun and 3 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Bulgaria to E.Romania
Place Units - Romanians
2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50
Russians regular : 0.67
@captainwalker thai?
@dawgoneit sorry…i did the turn just forgot to post
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Thai
1 Tank moved from Bangkok to S.Thailand
2 Infantrys moved from Bangkok to S.Thailand
1 Artillery moved from Bangkok to S.Thailand
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to East And South Borneo
Thai take East And South Borneo from Dutch
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Thai take Lombok from Dutch
Purchase Units - Thai
Thai buy 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Artillery, 2 Infantrys and 1 Tank
Anzac defend with 1 Tank
Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
Anzac roll dice for 1 Tank in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in S.Thailand
1 Tank owned by the Anzac lost in S.Thailand
Thai win, taking S.Thailand from Anzac with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for Thai: 1 Infantry
Casualties for Anzac: 1 Tank
Non Combat Move - Thai
Place Units - Thai
3 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Anzac regular : 0.50
Thai regular : -0.33
@dawgoneit you’re up in our team game too
@captainwalker said in W@W captain walker (axis) vs dawgoneit:
@dawgoneit sorry…i did the turn just forgot to post
all good
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Germans
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Pomerania to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
1 Stuka moved from Oulu to Latvia
1 Fighter moved from Oulu to Latvia
1 Artillery, 2 Infantrys and 1 Tank moved from Oslo to Middle Norrland
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Middle Norrland
1 Fighter moved from 22 Sea Zone to Middle Norrland
1 Fighter moved from 22 Sea Zone to Netherlands
1 Artillery, 1 Elite and 3 Infantrys moved from Rhine to Belgium
1 Artillery and 5 Infantrys moved from Hamburg to Netherlands
1 Stuka moved from Rhine to Belgium
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to East Prussia
1 Bomber moved from Pomerania to East Prussia
2 Infantrys moved from Danzig to East Prussia
1 Infantry moved from Danzig to Brest
3 Infantrys moved from Warsaw to Brest
2 Artillerys moved from Warsaw to Brest
1 Tank moved from Warsaw to East Prussia
3 Tanks moved from Warsaw to Brest
1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Kiev
1 Infantry moved from Vinnytsia to Donetsk
1 Mech.Inf moved from Rhine to Netherlands
1 Artillery and 2 Infantrys moved from Burgundy to Orleanais
1 ArmoredCar moved from Burgundy to Orleanais
5 ArmoredCars, 1 Artillery, 6 Infantrys and 9 Tanks moved from Burgundy to Paris
1 Mech.Inf moved from Rhine to Paris
1 Mech.Inf moved from Bavaria to Paris
Purchase Units - Germans
Germans buy 2 ArmoredCars, 1 Cruiser, 1 Factory, 11 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Stuka
Russians defend with 2 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Stuka in Latvia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Middle Norrland
Germans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Middle Norrland, round 2 : 1/6 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Middle Norrland
Germans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Middle Norrland, round 3 : 2/6 hits, 1.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Kiev
Germans attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Orleanais
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Orleanais, round 2 : 2/4 hits, 1.17 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in East Prussia
Germans attack with 1 Bomber, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber, 3 Infantrys and 1 Tank in East Prussia, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Belgium
Germans attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Stuka
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Stuka in Belgium, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Belgium
2 Infantrys owned by the Neutral lost in Belgium
Germans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka in Belgium, round 3 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery, 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Netherlands
Germans attack with 1 Artillery, 1 Fighter, 5 Infantrys and 1 Mech.Inf
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 1 Mech.Inf in Netherlands, round 2 : 2/8 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Netherlands, round 3 : 1/7 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Netherlands
Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Netherlands, round 4 : 0/7 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Netherlands, round 5 : 2/7 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Brest
Germans attack with 2 Artillerys, 4 Infantrys and 3 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Brest, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Brest
Germans win, taking Brest from Russians with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Paris
Germans attack with 5 ArmoredCars, 1 Artillery, 6 Infantrys, 2 Mech.Infs and 9 Tanks
British defend with 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
Germans roll dice for 5 ArmoredCars, 1 Artillery, 6 Infantrys, 2 Mech.Infs and 9 Tanks in Paris, round 2 : 10/23 hits, 8.67 expected hits
French roll dice for 1 Artillery and 4 Infantrys in Paris, round 2 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Germans lost in Paris
1 Artillery owned by the French, 3 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris
Germans captures 49PUs while taking French capital
Germans win, taking Paris from French with 5 ArmoredCars, 1 Artillery, 4 Infantrys, 2 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 2 Infantrys
Casualties for French: 1 Artillery and 3 Infantrys
Casualties for British: 1 Infantry
Non Combat Move - Germans
1 Stuka moved from Belgium to Hamburg
1 Fighter moved from Netherlands to 23 Sea Zone
1 Carrier and 2 Submarines moved from 22 Sea Zone to 23 Sea Zone
1 Fighter moved from Middle Norrland to 23 Sea Zone
1 Infantry moved from Pomerania to Danzig
1 Fighter and 1 Stuka moved from Latvia to Danzig
1 Bomber moved from East Prussia to Krakow
2 Artillerys and 5 Infantrys moved from Krakow to Vinnytsia
1 AAGun, 1 Artillery and 3 Infantrys moved from Bohemia to Krakow
1 AAGun moved from Warsaw to Brest
2 Mech.Infs moved from Bavaria to Vinnytsia
1 Destroyer, 4 Submarines and 2 Transports moved from 41 Sea Zone to 43 Sea Zone
Place Units - Germans
1 Cruiser and 1 Transport placed in 23 Sea Zone
1 Factory placed in Vinnytsia
4 Infantrys placed in Warsaw
2 ArmoredCars and 3 Tanks placed in Bohemia
4 Infantrys placed in Hamburg
3 Infantrys placed in Rhine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Lapland: 1 Artillery, 1 Elite and 1 Infantry
EDIT: Adding units owned by Germans to Oulu: 1 Artillery, 1 Elite and 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 104 PUs; end with 153 PUs
Combat Hit Differential Summary :
French regular : -0.00
Russians regular : -2.00
Germans regular : 1.00
Neutral regular : -3.67
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Italians
2 Infantrys moved from Rome to 50 Sea Zone
2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone
1 Transport moved from 47 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
4 Infantrys moved from 48 Sea Zone to Greece
3 Artillerys, 3 Infantrys and 3 Tanks moved from Serbia to Greece
1 Battleship moved from 47 Sea Zone to 48 Sea Zone
2 Fighters moved from S.Tunisia to Greece
2 Infantrys moved from Provence to Languedoc
1 Tank moved from Provence to Languedoc
1 Cruiser moved from 44 Sea Zone to 48 Sea Zone
2 Infantrys moved from Provence to 44 Sea Zone
2 Infantrys and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
2 Infantrys moved from 45 Sea Zone to N.Tunisia
2 Artillerys moved from Tunis to N.Tunisia
2 Tanks moved from Tunis to N.Tunisia
2 Fighters moved from S.Tunisia to N.Tunisia
Purchase Units - Italians
Italians buy 1 Carrier, 1 Elite, 11 Infantrys and 2 Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in N.Tunisia
Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 3/8 hits, 3.00 expected hits
French roll dice for 1 Infantry in N.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Tunisia
1 Infantry owned by the French lost in N.Tunisia
Italians win, taking N.Tunisia from French with 2 Artillerys, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Languedoc
Italians attack with 2 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 2 Infantrys and 1 Tank in Languedoc, round 2 : 0/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Languedoc
Italians roll dice for 1 Infantry and 1 Tank in Languedoc, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Languedoc, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Languedoc
Italians win, taking Languedoc from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Greece
Italians attack with 3 Artillerys, 2 Fighters, 7 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Neutral roll AA dice in Greece : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Italians lost in Greece
Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 3 Artillerys, 1 Fighter, 7 Infantrys and 3 Tanks in Greece, round 2 : 2/14 hits, 4.50 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
3 Infantrys owned by the Italians lost in Greece
2 Infantrys owned by the Neutral lost in Greece
Italians roll dice for 3 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Greece, round 3 : 2/11 hits, 4.00 expected hits
Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 3 : 4/5 hits, 2.00 expected hits
4 Infantrys owned by the Italians lost in Greece
2 Infantrys owned by the Neutral lost in Greece
Italians roll dice for 3 Artillerys, 1 Fighter and 3 Tanks in Greece, round 4 : 5/7 hits, 2.83 expected hits
Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 4 : 1/3 hits, 1.33 expected hits
1 Artillery owned by the Italians lost in Greece
1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 2 Artillerys, 1 Fighter and 3 Tanks remaining. Battle score for attacker is -3
Casualties for Italians: 1 Artillery, 1 Fighter and 7 Infantrys
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Non Combat Move - Italians
1 Fighter moved from Greece to Albania
2 Infantrys moved from Rome to 50 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Greece
2 Transports moved from 47 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone
4 Infantrys moved from 48 Sea Zone to El Agheila
2 Fighters moved from N.Tunisia to 50 Sea Zone
1 Destroyer moved from 44 Sea Zone to 48 Sea Zone
Place Units - Italians
1 Carrier and 2 Submarines placed in 50 Sea Zone
4 Infantrys placed in Tunis
7 Infantrys placed in Rome
Italians undo move 3.
1 Elite and 6 Infantrys placed in Rome
1 Infantry placed in Provence
Turn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : 1.00
Italians regular : -4.00
Neutral AA : 0.67
Neutral regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Yamamoto
1 Artillery moved from Ponape to 102 Sea Zone
1 Artillery and 1 Transport moved from 102 Sea Zone to 86 Sea Zone
1 Infantry moved from Iwo Jima to 86 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
1 Artillery moved from 85 Sea Zone to Hokkaido
1 Infantry moved from 85 Sea Zone to Hokkaido
1 Adv.Fighter moved from Tokyo to Hokkaido
1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 75 Sea Zone
1 Bomber moved from Saipan to 75 Sea Zone
1 Cruiser moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Peleliu to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Infantry moved from S.French Indochina to N.Thailand
Thai take N.Thailand from Chinese
1 Tank moved from N.French Indochina to Kweichow
Yamamoto take Kweichow from Chinese
1 Tank moved from Kweichow to Yunnan
3 Infantrys moved from N.French Indochina to Yunnan
1 Bomber moved from Bangkok to Yunnan
1 Artillery moved from Kwangtung to 92 Sea Zone
1 Elite moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Tank moved from Kwangsi to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
1 Fighter moved from 110 Sea Zone to Malaya
2 Tanks moved from Kwangsi to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 2 Tanks moved from 92 Sea Zone to Manila
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Factory, 5 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Manila
Yamamoto attack with 1 Infantry and 2 Tanks
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Manila, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Malaya
Yamamoto attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank
British defend with 1 AAGun, 2 Artillerys and 2 Infantrys
British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Malaya
Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 2 : 3/3 hits, 1.00 expected hits
1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Malaya
2 Artillerys owned by the British and 1 Infantry owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 2 Artillerys and 2 Infantrys
Casualties for Yamamoto: 1 Elite and 2 Infantrys
Battle in Yunnan
Yamamoto attack with 1 Bomber, 3 Infantrys and 1 Tank
Chinese defend with 2 Infantrys
Yamamoto roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
2 Infantrys owned by the Chinese lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Hokkaido
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hokkaido, round 2 : 3/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in 75 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
Americans defend with 1 Transport
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 75 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 75 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to 85 Sea Zone
1 Bomber moved from 75 Sea Zone to Saipan
1 Carrier moved from 102 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from Hokkaido to Formosa
2 Infantrys moved from Tokyo to Chubu
2 Infantrys moved from Tokyo to Tohoku
1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter moved from 102 Sea Zone to 107 Sea Zone
1 Fighter moved from Malaya to 110 Sea Zone
3 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Bomber moved from Yunnan to Bangkok
1 Artillery and 1 Infantry moved from Truk to Woleai
1 Artillery moved from Hunan to N.French Indochina
1 Tank moved from Hunan to N.French Indochina
1 Artillery, 1 Infantry and 1 Tank moved from Kwangsi to N.French Indochina
Place Units - Yamamoto
1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong
2 Submarines placed in 85 Sea Zone
1 Factory placed in Saipan
2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Tank placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Yamamoto regular : 6.33
Americans regular : -1.17
British AA : -0.17
British regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
2 Fighters moved from 110 Sea Zone to Java
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Java
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Java
1 Infantry owned by the Dutch lost in Java
Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Java to 110 Sea Zone
3 Infantrys moved from Davao to Mindanao
1 Adv.Fighter moved from Davao to Banjarmasin
1 Tank moved from Shanghai to Shantung
1 Infantry moved from Shantung to Chahar
1 Artillery and 3 Infantrys moved from Liaoning to Peking
1 Tank moved from Heilungchiang to Peking
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
2 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery and 3 Infantrys moved from Changchun to Kirin
2 Infantrys moved from 84 Sea Zone to Shantung
Place Units - Hisaichi
4 Infantrys placed in Banjarmasin
1 Battleship placed in 107 Sea Zone
3 Infantrys placed in Davao
1 Artillery and 3 Infantrys placed in Liaoning
1 Factory placed in Heilungchiang
Hisaichi undo move 4.
2 Artillerys and 2 Infantrys placed in Liaoning
2 Adv.Fighters, 1 Infantry and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Dutch regular : 0.67
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
2 Fighters moved from 110 Sea Zone to Java
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Java
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Java
1 Infantry owned by the Dutch lost in Java
Hisaichi win, taking Java from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Java to 110 Sea Zone
3 Infantrys moved from Davao to Mindanao
1 Adv.Fighter moved from Davao to Banjarmasin
1 Tank moved from Shanghai to Shantung
1 Infantry moved from Shantung to Chahar
1 Artillery and 3 Infantrys moved from Liaoning to Peking
1 Tank moved from Heilungchiang to Peking
1 Infantry moved from Heilungchiang to Chita
1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
2 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery and 3 Infantrys moved from Changchun to Kirin
2 Infantrys moved from 84 Sea Zone to Shantung
Place Units - Hisaichi
4 Infantrys placed in Banjarmasin
1 Battleship placed in 107 Sea Zone
3 Infantrys placed in Davao
1 Artillery and 3 Infantrys placed in Liaoning
1 Factory placed in Heilungchiang
Hisaichi undo move 4.
2 Artillerys and 2 Infantrys placed in Liaoning
2 Adv.Fighters, 1 Infantry and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 3 Transports
EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 3 Transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Dutch regular : 0.67
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Finns
1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
1 Fighter moved from Tampere to Lapland
Purchase Units - Finns
Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Lapland
1 Infantry owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
2 Infantrys moved from Kotka to Vyborg
1 Infantry moved from Tampere to Oulu
1 Infantry moved from Kotka to Oulu
1 Fighter moved from Lapland to Oulu
1 Artillery and 1 Infantry moved from Helsinki to Tampere
Place Units - Finns
1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Russians regular : 0.67