@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Max. Defense; keep FTRs if possible; Keep US units if equal defense value
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 transport moved from 97 Sea Zone to 95 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Gibraltar
        1 infantry moved from 92 Sea Zone to Gibraltar
        1 bomber moved from Southern Italy to 98 Sea Zone
        1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines moved from 97 Sea Zone to 98 Sea Zone
    Combat - Italians
        Battle in Gibraltar
        Battle in 98 Sea Zone
            Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
            British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
            Units damaged: 1 battleship owned by the British
                Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 98 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits
            Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
                British roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
            Units damaged: 1 battleship owned by the Italians
                British roll dice for 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 4 transports in 98 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
                1 destroyer owned by the Italians, 3 submarines owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
                1 submarine owned by the British lost in 98 Sea Zone
                Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters in 98 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits
                British roll dice for 2 submarines in 98 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                British roll dice for 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 4 transports in 98 Sea Zone, round 3 : 4/11 hits, 5.50 expected hits
                2 destroyers owned by the Italians and 2 fighters owned by the Italians lost in 98 Sea Zone
                1 submarine owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 98 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
                British roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 fighters and 4 transports in 98 Sea Zone, round 4 : 4/8 hits, 4.50 expected hits
                2 cruisers owned by the Italians, 1 bomber owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                1 cruiser owned by the British and 1 carrier owned by the Americans lost in 98 Sea Zone
            British win, taking Gibraltar from British with 1 battleship, 2 cruisers, 3 fighters and 4 transports remaining. Battle score for attacker is -58
            Casualties for Italians: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
            Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
            Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
            1 fighter owned by the Americans and 2 fighters owned by the British forced to land in Egypt
    Non Combat Move - Italians
    Place Units - Italians
        2 mech_infantrys placed in Northern Italy
        3 submarines placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
        1 infantry moved from 20 Sea Zone to Formosa
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
        Battle in Formosa
    Non Combat Move - ANZAC
        1 submarine moved from 6 Sea Zone to 19 Sea Zone
        1 submarine moved from 42 Sea Zone to 41 Sea Zone
        1 submarine moved from 62 Sea Zone to 34 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 transport moved from 63 Sea Zone to 46 Sea Zone
        1 infantry moved from New Guinea to 46 Sea Zone
        1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
        1 destroyer moved from 63 Sea Zone to 54 Sea Zone
        1 infantry moved from 54 Sea Zone to Queensland
        1 mech_infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        3 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 16 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 bomber moved from Western Germany to 98 Sea Zone
        1 infantry moved from Ukraine to Rostov
        1 fighter moved from Ukraine to Rostov
        1 tactical_bomber moved from Ukraine to Rostov
        1 tactical_bomber moved from Ukraine to 98 Sea Zone
        1 fighter moved from Yugoslavia to 98 Sea Zone
        1 fighter moved from Western Germany to 98 Sea Zone
        1 bomber moved from Western Germany to 93 Sea Zone
        1 tactical_bomber moved from Western Germany to 98 Sea Zone
        5 infantry moved from Western Germany to Holland Belgium
        1 infantry moved from France to Southern France
        1 infantry moved from France to Southern France
        1 infantry moved from France to Southern France
        2 infantry moved from France to Normandy Bordeaux
        1 fighter moved from Western Germany to Normandy Bordeaux
        1 tactical_bomber moved from Ukraine to 98 Sea Zone
        5 infantry moved from Poland to Baltic States
        1 infantry moved from Eastern Poland to Baltic States
        1 infantry moved from Eastern Poland to Baltic States
        3 mech_infantrys moved from Germany to Baltic States
    Combat - Germans
        Battle in 93 Sea Zone
            Germans attack with 1 bomber
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 93 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Normandy Bordeaux
            Germans attack with 1 fighter and 2 infantry
            British defend with 2 artilleries, 1 factory_minor and 1 harbour
                Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Normandy Bordeaux
                1 artillery owned by the British lost in Normandy Bordeaux
                Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the British lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
            Casualties for Germans: 1 infantry
            Casualties for British: 2 artilleries
        Battle in Holland Belgium
            Germans attack with 5 infantry
            Americans defend with 1 armour
                Germans roll dice for 5 infantry in Holland Belgium, round 2 : 2/5 hits, 0.83 expected hits
                Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the Germans lost in Holland Belgium
                1 armour owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 4 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 armour
        Battle in Rostov
            Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Rostov
            Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Baltic States
            Germans attack with 7 infantry and 3 mech_infantrys
            Russians defend with 1 aaGun and 2 infantry
                Germans roll dice for 7 infantry and 3 mech_infantrys in Baltic States, round 2 : 3/10 hits, 1.67 expected hits
                Russians roll dice for 1 aaGun and 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Baltic States
                2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
            Germans win, taking Baltic States from Russians with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 aaGun and 2 infantry
        Battle in Southern France
            Germans attack with 3 infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                Germans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 0.50 expected hits
                Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Southern France
                Germans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.33 expected hits
                Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Americans lost in Southern France
            Germans win, taking Southern France from Americans with 2 infantry remaining. Battle score for attacker is 1
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 mech_infantry
        Battle in 98 Sea Zone
            Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers
            British defend with 1 battleship, 1 cruiser and 2 transports; Americans defend with 1 cruiser and 2 transports
                Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                British roll dice for 1 battleship, 2 cruisers and 4 transports in 98 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                1 tactical_bomber owned by the Germans lost in 98 Sea Zone
                1 cruiser owned by the Americans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
                2 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone
            Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
            Casualties for Germans: 1 tactical_bomber
            Casualties for British: 1 battleship, 1 cruiser and 2 transports
            Casualties for Americans: 1 cruiser and 2 transports
    Non Combat Move - Germans
        1 bomber, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Alexandria
        1 fighter moved from Normandy Bordeaux to Yugoslavia
        1 bomber moved from 93 Sea Zone to Alexandria
        1 aaGun moved from Eastern Poland to Baltic States
        5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
        1 fighter moved from Rostov to Yugoslavia
        1 tactical_bomber moved from Rostov to Ukraine
    Place Units - Germans
        2 fighters and 1 infantry placed in Ukraine
        2 mech_infantrys placed in Germany
        1 fighter placed in Western Germany
        2 infantry placed in France
        2 infantry placed in Western Germany
        1 infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
        Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : 0.00
Germans regular : 3.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
        1 infantry moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Germans
        2 infantry moved from Volgograd to Rostov
        1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
        1 infantry moved from Novgorod to Karelia
        1 fighter moved from Novgorod to Karelia
    Combat - Russians
        Russians creates battle in territory 125 Sea Zone
        Battle in Karelia
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Karelia
                1 infantry owned by the Germans lost in Karelia
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Rostov
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
        1 aaGun and 2 infantry moved from Belarus to Novgorod
        1 infantry moved from Bryansk to Belarus
        1 artillery moved from Volgograd to Tambov
        7 infantry moved from Russia to Bryansk
        2 aaGuns and 17 infantry moved from Amur to Korea
        1 fighter moved from Karelia to Novgorod
    Place Units - Russians
        1 artillery and 2 infantry placed in Novgorod
        3 infantry placed in Volgograd
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 32 PUs; end with 32 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        1 infantry moved from French Indo China to Shan State
              Japanese take Shan State from UK_Pacific
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from French Indo China to Yunnan
        1 bomber moved from French Indo China to 42 Sea Zone
        1 marine moved from French Indo China to 36 Sea Zone
        1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
        1 marine moved from 42 Sea Zone to Java
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 transport moved from 35 Sea Zone to 44 Sea Zone
        1 artillery moved from Celebes to 44 Sea Zone
        1 infantry moved from Celebes to 44 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
        1 artillery moved from 42 Sea Zone to Java
        1 infantry moved from 42 Sea Zone to Java
        1 fighter moved from 36 Sea Zone to Java
        1 tactical_bomber moved from 36 Sea Zone to Java
        3 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
        1 infantry moved from French Indo China to 36 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 fighter moved from 36 Sea Zone to Java
        1 tactical_bomber moved from 36 Sea Zone to Java
        2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
        1 battleship moved from 36 Sea Zone to 42 Sea Zone
    Combat - Japanese
        Battle in Dutch New Guinea
        Battle in 42 Sea Zone
            Japanese attack with 1 battleship, 1 bomber, 1 cruiser and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Java
            Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/7 hits, 3.33 expected hits
                ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                2 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 artillery and 1 infantry
            Casualties for ANZAC: 2 infantry
        Battle in Yunnan
            Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
            British defend with 1 artillery and 1 mech_infantry
                Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.33 expected hits
                Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for British: 1 artillery and 1 mech_infantry
        Battle in 20 Sea Zone
            Japanese attack with 2 fighters and 2 tactical_bombers
            Americans defend with 1 destroyer; ANZAC defend with 1 transport
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 20 Sea Zone
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
            Casualties for Americans: 1 destroyer
            Casualties for ANZAC: 1 transport
    Non Combat Move - Japanese
        1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 fighter moved from Java to 42 Sea Zone
        1 fighter moved from Java to 42 Sea Zone
        1 tactical_bomber moved from Java to 42 Sea Zone
        1 tactical_bomber moved from Java to 42 Sea Zone
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 bomber moved from 42 Sea Zone to French Indo China
        1 battleship and 2 carriers moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        1 fighter moved from Yunnan to 37 Sea Zone
        1 fighter moved from Yunnan to 37 Sea Zone
        1 tactical_bomber moved from Yunnan to 37 Sea Zone
        1 fighter moved from Yunnan to 37 Sea Zone
        1 tactical_bomber moved from Yunnan to French Indo China
        1 tactical_bomber moved from Yunnan to French Indo China
        1 tactical_bomber moved from Yunnan to French Indo China
        1 tactical_bomber moved from French Indo China to 37 Sea Zone
        1 tactical_bomber moved from French Indo China to 37 Sea Zone
        2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria
    Place Units - Japanese
        1 carrier and 1 submarine placed in 37 Sea Zone
        3 infantry placed in French Indo China
        2 infantry placed in Japan
        1 infantry placed in Manchuria
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 17
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,6,3,4,5,3,4,4,1
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,2,6,6,5,6,4,2,4,2,5,4,2,5,1,3,4,1,4,4,4,2,3,4
        Japanese collect 35 PUs (17 lost to blockades); end with 35 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 1.00
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Tunisia to Libya
              Americans take Libya from Italians
        1 destroyer moved from 6 Sea Zone to 5 Sea Zone
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 5 Sea Zone
        1 fighter moved from Guam to 45 Sea Zone
    Combat - Americans
        Battle in 45 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 5 Sea Zone
            Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
            Japanese defend with 1 submarine
                Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 5 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 5 Sea Zone
            Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - Americans
        1 battleship, 3 carriers and 2 cruisers moved from 6 Sea Zone to 21 Sea Zone
        2 fighters and 2 tactical_bombers moved from 5 Sea Zone to 21 Sea Zone
        1 carrier moved from 6 Sea Zone to 21 Sea Zone
        2 fighters moved from 6 Sea Zone to 21 Sea Zone
        1 carrier moved from 26 Sea Zone to 6 Sea Zone
        1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
        2 infantry moved from 6 Sea Zone to Korea
        1 destroyer moved from 21 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from 45 Sea Zone to Philippines
        2 fighters moved from 6 Sea Zone to 21 Sea Zone
        2 fighters moved from Western United States to 6 Sea Zone
        1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
        1 artillery moved from Tunisia to Algeria
        1 transport moved from 110 Sea Zone to 91 Sea Zone
        1 mech_infantry moved from Trans-Jordan to Egypt
        1 mech_infantry moved from Syria to Egypt
        2 transports moved from 102 Sea Zone to 101 Sea Zone
    Place Units - Americans
        1 carrier and 1 transport placed in 101 Sea Zone
        1 artillery and 5 infantry placed in Central United States
        2 fighters placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        2 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 61 PUs; end with 61 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kansu to Suiyuyan
        1 infantry moved from Shensi to Szechwan
        1 infantry moved from Sikang to Szechwan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.17 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
    Purchase Units - British
        British buy 1 artillery, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 destroyer moved from 110 Sea Zone to 123 Sea Zone
        1 destroyer moved from 110 Sea Zone to 125 Sea Zone
        2 fighters moved from United Kingdom to 125 Sea Zone
        2 fighters moved from 110 Sea Zone to 123 Sea Zone
        1 infantry moved from Kenya to Italian Somaliland
              British take Italian Somaliland from Italians
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              British take Ethiopia from Italians
        1 artillery moved from Iraq to 80 Sea Zone
        1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone
        1 artillery moved from 76 Sea Zone to British Somaliland
        4 infantry moved from French West Africa to 87 Sea Zone
        4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
        4 infantry moved from 91 Sea Zone to Gibraltar
        4 infantry moved from United Kingdom to 110 Sea Zone
        4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
        4 infantry moved from 91 Sea Zone to Gibraltar
        1 bomber moved from United Kingdom to 92 Sea Zone
        1 artillery and 2 infantry moved from Burma to Yunnan
        1 mech_infantry moved from India to Yunnan
    Combat - British
        Battle in British Somaliland
        Battle in 92 Sea Zone
            British attack with 1 bomber
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 92 Sea Zone
            British win, taking British Somaliland from Italians with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in Gibraltar
            British attack with 8 infantry
            Italians defend with 1 harbour and 2 infantry
                British roll dice for 8 infantry in Gibraltar, round 2 : 4/8 hits, 1.33 expected hits
                Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Italians lost in Gibraltar
            British win, taking Gibraltar from Italians with 8 infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
        Battle in 125 Sea Zone
            British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
            Germans defend with 1 submarine
                British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 125 Sea Zone
            British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 123 Sea Zone
            British attack with 1 destroyer and 2 fighters
            Germans defend with 1 submarine
                British roll dice for 1 destroyer and 2 fighters in 123 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the British lost in 123 Sea Zone
                1 submarine owned by the Germans lost in 123 Sea Zone
            British win with 2 fighters remaining. Battle score for attacker is -2
            Casualties for British: 1 destroyer
            Casualties for Germans: 1 submarine
        Battle in Yunnan
            British attack with 1 artillery, 2 infantry and 1 mech_infantry
            Japanese defend with 2 infantry
                British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Yunnan
                2 infantry owned by the Japanese lost in Yunnan
            British win, taking Yunnan from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - British
        1 fighter moved from Persia to India
        1 infantry moved from India to Burma
        1 armour moved from French Equatorial Africa to Egypt
        1 infantry moved from French Central Africa to French Equatorial Africa
        1 transport moved from 80 Sea Zone to 72 Sea Zone
        1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
        1 infantry moved from Rhodesia to Belgian Congo
        1 bomber moved from 92 Sea Zone to Morocco
        1 mech_infantry moved from Tunisia to Libya
        1 infantry moved from Tunisia to Libya
        1 infantry moved from Tunisia to Algeria
        1 carrier moved from 110 Sea Zone to 91 Sea Zone
        2 fighters moved from 125 Sea Zone to Scotland
        2 fighters moved from 123 Sea Zone to Iceland
        1 battleship, 1 carrier and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
    Place Units - British
        1 factory_minor placed in Egypt
        1 artillery and 9 infantry placed in United Kingdom
    Turn Complete - British
        British collect 38 PUs; end with 38 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        2 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Italians regular : -0.67
Japanese regular : -1.83
Germans regular : 0.67
British regular : 4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
        1 infantry moved from 98 Sea Zone to Trans-Jordan
    Combat - Italians
        Battle in Trans-Jordan
    Non Combat Move - Italians
        3 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
        1 mech_infantry moved from Northern Italy to Slovakia Hungary
        1 mech_infantry moved from Northern Italy to Slovakia Hungary
    Place Units - Italians
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Italians collect 9 PUs; end with 9 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 3 submarines; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        2 fighters moved from India to Hunan
        2 fighters moved from Queensland to Dutch New Guinea
        1 infantry moved from Queensland to 54 Sea Zone
        1 mech_infantry moved from Queensland to 54 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        ANZAC creates battle in territory 41 Sea Zone
        Battle in Celebes
        Battle in Hunan
            ANZAC attack with 2 fighters
            Japanese defend with 1 mech_infantry
                ANZAC roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1.00 expected hits
                Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese lost in Hunan
            ANZAC win, taking 41 Sea Zone from Japanese, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
        Battle in Dutch New Guinea
            ANZAC attack with 2 fighters
            Japanese defend with 1 infantry
                ANZAC roll dice for 2 fighters in Dutch New Guinea, round 2 : 1/2 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Dutch New Guinea
            ANZAC win with 2 fighters remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
        2 fighters moved from Dutch New Guinea to New Guinea
        2 fighters moved from Hunan to Szechwan
        1 submarine moved from 34 Sea Zone to 43 Sea Zone
        1 submarine moved from 19 Sea Zone to 36 Sea Zone
        1 submarine moved from 54 Sea Zone to 43 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        2 submarines moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    Place Units - ANZAC
        3 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 15 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 factory_minor, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter moved from Yugoslavia to 81 Sea Zone
        1 fighter moved from Yugoslavia to 81 Sea Zone
        1 infantry moved from Ukraine to Western Ukraine
        1 fighter moved from Ukraine to Western Ukraine
        1 tactical_bomber moved from Ukraine to Western Ukraine
        1 infantry moved from Baltic States to Belarus
        1 fighter moved from Western Germany to Belarus
        1 bomber moved from Alexandria to 76 Sea Zone
        1 bomber, 2 fighters and 2 tactical_bombers moved from Alexandria to 81 Sea Zone
        1 fighter moved from Ukraine to Western Ukraine
    Combat - Germans
        Battle in 76 Sea Zone
            Germans attack with 1 bomber
            British defend with 1 transport
                1 transport owned by the British lost in 76 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Western Ukraine
            Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 1 fighter and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Belarus
                1 infantry owned by the Russians lost in Belarus
            Germans win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in 81 Sea Zone
            Germans attack with 1 bomber, 4 fighters and 2 tactical_bombers
            British defend with 1 battleship, 1 carrier and 2 cruisers
                Germans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 7/7 hits, 4.00 expected hits
                British roll dice for 1 battleship, 1 carrier and 2 cruisers in 81 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                2 fighters owned by the Germans lost in 81 Sea Zone
                2 cruisers owned by the British, 1 battleship owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
            Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
            Casualties for Germans: 2 fighters
            Casualties for British: 1 battleship, 1 carrier and 2 cruisers
    Non Combat Move - Germans
        1 bomber, 2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
        1 bomber moved from 76 Sea Zone to Trans-Jordan
        1 fighter moved from Belarus to Baltic States
        1 mech_infantry moved from Germany to Baltic States
        1 mech_infantry moved from Germany to Baltic States
        1 infantry moved from Germany to Poland
        1 fighter moved from Western Ukraine to Ukraine
        1 fighter moved from Western Ukraine to Ukraine
        1 tactical_bomber moved from Western Ukraine to Ukraine
        4 infantry moved from Holland Belgium to Western Germany
        1 infantry moved from Southern France to France
        1 infantry moved from Southern France to France
        1 infantry moved from Normandy Bordeaux to France
        1 infantry moved from Finland to Karelia
    Place Units - Germans
        1 factory_minor placed in Romania
        3 fighters placed in Ukraine
        1 armour and 3 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,3
        Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.83
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 artillery and 6 infantry moved from Novgorod to Karelia
        2 armour and 2 mech_infantrys moved from Novgorod to Karelia
        1 infantry moved from Bryansk to Western Ukraine
        2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
    Combat - Russians
        Battle in Karelia
            Russians attack with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
            Germans defend with 1 infantry
                Russians roll dice for 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Karelia, round 2 : 4/11 hits, 2.83 expected hits
                Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Karelia
            Russians win, taking Karelia from Germans with 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Western Ukraine
            Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
                1 infantry owned by the Germans lost in Western Ukraine
            Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 infantry moved from Bryansk to Belarus
        1 aaGun moved from Novgorod to Belarus
        2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
        6 infantry moved from Russia to Bryansk
        1 artillery moved from Tambov to Bryansk
        2 infantry moved from Rostov to Bryansk
        1 infantry moved from Volgograd to Rostov
        1 infantry moved from Volgograd to Rostov
        1 infantry moved from Volgograd to Tambov
    Place Units - Russians
        3 infantry placed in Volgograd
        1 artillery and 8 infantry placed in Russia
        Russians undo move 2.
        1 infantry placed in Novgorod
        1 artillery and 7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 31 PUs; end with 31 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 armour, 1 artillery, 2 fighters, 12 infantry and 2 tactical_bombers moved from Manchuria to Korea
        1 fighter moved from Japan to Korea
        1 fighter moved from Japan to Korea
        1 fighter moved from Japan to Korea
        1 bomber moved from French Indo China to Korea
        1 marine moved from Java to 42 Sea Zone
        1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 44 Sea Zone
        1 marine moved from 44 Sea Zone to Celebes
        1 fighter moved from 44 Sea Zone to Celebes
        1 fighter moved from 44 Sea Zone to Celebes
        1 tactical_bomber moved from 44 Sea Zone to Celebes
        1 tactical_bomber moved from 44 Sea Zone to Celebes
        1 battleship moved from 37 Sea Zone to 44 Sea Zone
        3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Celebes
        1 submarine moved from 37 Sea Zone to 39 Sea Zone
        3 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
        1 infantry moved from Shan State to Yunnan
    Combat - Japanese
        Battle in 44 Sea Zone
            Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 3 transports
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking 44 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser and 3 transports remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Yunnan
            Japanese attack with 4 infantry and 1 tactical_bomber
            British defend with 1 artillery, 1 infantry and 1 mech_infantry
                Japanese roll dice for 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                Chinese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the British lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
        Battle in Celebes
            Japanese attack with 5 fighters, 1 marine and 5 tactical_bombers
            ANZAC defend with 1 infantry and 1 mech_infantry
                Japanese roll dice for 5 fighters, 1 marine and 5 tactical_bombers in Celebes, round 2 : 5/11 hits, 6.17 expected hits
                ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                2 tactical_bombers owned by the Japanese lost in Celebes
                1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 5 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -15
            Casualties for Japanese: 2 tactical_bombers
            Casualties for ANZAC: 1 infantry and 1 mech_infantry
        Battle in Korea
            Japanese attack with 2 armour, 1 artillery, 1 bomber, 5 fighters, 12 infantry and 2 tactical_bombers
            Americans defend with 3 infantry and 1 mech_infantry; Russians defend with 2 aaGuns and 17 infantry
                Russians roll AA dice in Korea : 1/6 hits, 1.00 expected hits
                1 fighter owned by the Japanese lost in Korea
                Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 4 fighters, 12 infantry and 2 tactical_bombers in Korea, round 2 : 9/22 hits, 7.50 expected hits
                Americans roll dice for 2 aaGuns, 20 infantry and 1 mech_infantry in Korea, round 2 : 6/21 hits, 7.00 expected hits
                6 infantry owned by the Japanese lost in Korea
                7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
                Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 4 fighters, 6 infantry and 2 tactical_bombers in Korea, round 3 : 10/16 hits, 6.50 expected hits
                Americans roll dice for 13 infantry and 1 mech_infantry in Korea, round 3 : 7/14 hits, 4.67 expected hits
                6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                10 infantry owned by the Russians lost in Korea
                Japanese roll dice for 2 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Korea, round 4 : 4/9 hits, 5.00 expected hits
                Americans roll dice for 3 infantry and 1 mech_infantry in Korea, round 4 : 0/4 hits, 1.33 expected hits
                3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
            Japanese win, taking Korea from Americans with 2 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
            Casualties for Japanese: 1 artillery, 1 fighter and 12 infantry
            Casualties for Russians: 2 aaGuns and 17 infantry
            Casualties for Americans: 3 infantry and 1 mech_infantry
    Non Combat Move - Japanese
        1 fighter moved from Korea to Japan
        1 fighter moved from Korea to Japan
        1 fighter moved from Korea to Japan
        1 fighter moved from Korea to Japan
        1 tactical_bomber moved from Korea to Japan
        1 tactical_bomber moved from Korea to Japan
        1 bomber moved from Korea to Japan
        1 mech_infantry moved from Anhwe to Manchuria
        1 mech_infantry moved from Chahar to Manchuria
        1 infantry moved from Hopei to Anhwe
        1 infantry moved from Kweichow to Hunan
        1 tactical_bomber moved from Yunnan to French Indo China
        1 destroyer moved from 37 Sea Zone to 35 Sea Zone
        3 carriers moved from 37 Sea Zone to 44 Sea Zone
        5 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
    Place Units - Japanese
        3 infantry placed in French Indo China
        2 infantry placed in Malaya
        1 submarine placed in 37 Sea Zone
        Japanese undo move 3.
        Japanese undo move 1.
        1 submarine placed in 36 Sea Zone
        2 infantry placed in French Indo China
        3 infantry placed in Manchuria
        1 infantry placed in Malaya
        1 fighter placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 30
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,5,4
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
            Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,5,6,6,2,3,2
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,2,6,6,6,5,1,4,4,6,1,3,2
        Japanese collect 23 PUs (30 lost to blockades); end with 23 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.00
Japanese regular : 3.67
ANZAC regular : 1.33
Russians AA : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
        1 artillery and 1 infantry moved from 112 Sea Zone to Norway
        1 infantry moved from Libya to Tobruk
              Americans take Tobruk from Italians
        1 fighter moved from Egypt to 98 Sea Zone
        1 fighter moved from Philippines to 44 Sea Zone
        6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 44 Sea Zone
        2 fighters and 1 tactical_bomber moved from Guam to 44 Sea Zone
        4 fighters moved from 6 Sea Zone to 44 Sea Zone
        1 battleship moved from 21 Sea Zone to 36 Sea Zone
        1 destroyer moved from 20 Sea Zone to 36 Sea Zone
        4 submarines moved from 19 Sea Zone to 35 Sea Zone
    Combat - Americans
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in Norway
        Battle in 98 Sea Zone
            Americans attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 98 Sea Zone
            Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in 36 Sea Zone
            ANZAC loiter and taunt; Americans attack with 1 battleship and 1 destroyer
            Japanese defend with 1 submarine
                Americans roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 36 Sea Zone
            Americans win, taking 36 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 35 Sea Zone
            Americans attack with 4 submarines
            Japanese defend with 1 destroyer
                Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking 35 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 44 Sea Zone
            Americans attack with 13 fighters and 3 tactical_bombers
            Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 5 fighters, 3 tactical_bombers and 3 transports
                Americans roll dice for 13 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 10/16 hits, 8.50 expected hits
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -0.50
10 hits in round 1 in sz44.
OOL?
@Ghostglider said in L24 BM4 Avner (Axis) vs Ghostglider (Allies+22):
10 hits in round 1 in sz44.
OOL?
It won’t let me open the file… a screenshot?
13 FTR + 3 T.BMB vs 5 AC, 1 CRU, 3 T.BMB, 2 BB, 5 FTR
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
        1 artillery and 1 infantry moved from 112 Sea Zone to Norway
        1 infantry moved from Libya to Tobruk
              Americans take Tobruk from Italians
        1 fighter moved from Egypt to 98 Sea Zone
        1 fighter moved from Philippines to 44 Sea Zone
        6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 44 Sea Zone
        2 fighters and 1 tactical_bomber moved from Guam to 44 Sea Zone
        4 fighters moved from 6 Sea Zone to 44 Sea Zone
        1 battleship moved from 21 Sea Zone to 36 Sea Zone
        1 destroyer moved from 20 Sea Zone to 36 Sea Zone
        4 submarines moved from 19 Sea Zone to 35 Sea Zone
    Combat - Americans
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in Norway
        Battle in 98 Sea Zone
            Americans attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 98 Sea Zone
            Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in 36 Sea Zone
            ANZAC loiter and taunt; Americans attack with 1 battleship and 1 destroyer
            Japanese defend with 1 submarine
                Americans roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 36 Sea Zone
            Americans win, taking 36 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 35 Sea Zone
            Americans attack with 4 submarines
            Japanese defend with 1 destroyer
                Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking 35 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 44 Sea Zone
            Americans attack with 13 fighters and 3 tactical_bombers
            Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 5 fighters, 3 tactical_bombers and 3 transports
                Americans roll dice for 13 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 10/16 hits, 8.50 expected hits
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -0.50
ok max D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 infantry moved from Morocco to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
        1 artillery and 1 infantry moved from 112 Sea Zone to Norway
        1 infantry moved from Libya to Tobruk
              Americans take Tobruk from Italians
        1 fighter moved from Egypt to 98 Sea Zone
        1 fighter moved from Philippines to 44 Sea Zone
        6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 44 Sea Zone
        2 fighters and 1 tactical_bomber moved from Guam to 44 Sea Zone
        4 fighters moved from 6 Sea Zone to 44 Sea Zone
        1 battleship moved from 21 Sea Zone to 36 Sea Zone
        1 destroyer moved from 20 Sea Zone to 36 Sea Zone
        4 submarines moved from 19 Sea Zone to 35 Sea Zone
    Combat - Americans
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in Norway
        Battle in 98 Sea Zone
            Americans attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 98 Sea Zone
            Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in 36 Sea Zone
            ANZAC loiter and taunt; Americans attack with 1 battleship and 1 destroyer
            Japanese defend with 1 submarine
                Americans roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 36 Sea Zone
            Americans win, taking 36 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Battle in 35 Sea Zone
            Americans attack with 4 submarines
            Japanese defend with 1 destroyer
                Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking 35 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 44 Sea Zone
            Americans attack with 13 fighters and 3 tactical_bombers
            Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 5 fighters, 3 tactical_bombers and 3 transports
                Americans roll dice for 13 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 10/16 hits, 8.50 expected hits
            Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 5 fighters, 3 tactical_bombers and 3 transports in 44 Sea Zone, round 2 : 10/16 hits, 8.33 expected hits
                10 fighters owned by the Americans lost in 44 Sea Zone
                3 carriers owned by the Japanese lost in 44 Sea Zone
            3 tactical_bombers owned by the Americans and 3 fighters owned by the Americans retreated
            Japanese win with 2 battleships, 2 carriers, 1 cruiser, 5 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -52
            Casualties for Americans: 10 fighters
            Casualties for Japanese: 3 carriers
            3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Celebes
    Non Combat Move - Americans
        3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
        4 carriers and 2 cruisers moved from 21 Sea Zone to 35 Sea Zone
        1 destroyer moved from 5 Sea Zone to 6 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 carrier moved from 26 Sea Zone to 6 Sea Zone
        2 fighters moved from Western United States to 6 Sea Zone
        2 submarines moved from 6 Sea Zone to 20 Sea Zone
        1 submarine moved from 6 Sea Zone to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        2 destroyers moved from 26 Sea Zone to 6 Sea Zone
        1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
        2 fighters moved from Eastern United States to 101 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
        1 fighter moved from 98 Sea Zone to Persia
    Place Units - Americans
        3 transports placed in 101 Sea Zone
        1 artillery and 5 infantry placed in Eastern United States
        1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
        2 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 66 PUs; end with 66 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
        Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
        Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
        2 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Chinese creates battle in territory Kweichow
        Chinese creates battle in territory Hopei
        Chinese creates battle in territory Chahar
        Battle in Yunnan
            Chinese attack with 2 infantry
            Japanese defend with 3 infantry
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Kweichow from Japanese, taking Hopei from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is -6
            Casualties for Chinese: 2 infantry
    Non Combat Move - Chinese
        1 infantry moved from Shensi to Kweichow
        1 infantry moved from Suiyuyan to Hopei
    Place Units - Chinese
        2 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 10 PUs
    Purchase Units - British
        British buy 1 carrier, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Gibraltar to 91 Sea Zone
        2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Denmark
        1 armour moved from Egypt to Alexandria
              British take Alexandria from Italians
        1 armour moved from Alexandria to Egypt
        1 infantry moved from Burma to Yunnan
        1 fighter and 2 mech_infantrys moved from India to Yunnan
    Combat - British
        Battle in Denmark
        Battle in Yunnan
            British attack with 1 fighter, 1 infantry and 2 mech_infantrys
            Japanese defend with 3 infantry
                British roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the British lost in Yunnan
                British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                1 mech_infantry owned by the British lost in Yunnan
                British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the British lost in Yunnan
            1 fighter owned by the British retreated
            Japanese win, taking Denmark from Germans with 2 infantry remaining. Battle score for attacker is -8
            Casualties for British: 1 infantry and 2 mech_infantrys
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter moved from Yunnan to India
        1 aaGun and 18 infantry moved from India to Burma
        1 transport moved from 72 Sea Zone to 71 Sea Zone
        1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 artillery moved from British Somaliland to Ethiopia
        1 infantry moved from Italian Somaliland to Ethiopia
        1 mech_infantry moved from Libya to Alexandria
        1 infantry moved from Libya to Tunisia
        1 bomber moved from Morocco to Egypt
        6 infantry moved from Gibraltar to 91 Sea Zone
        6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
        1 carrier moved from 91 Sea Zone to 110 Sea Zone
        6 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from Scotland to 112 Sea Zone
        1 carrier moved from 110 Sea Zone to 112 Sea Zone
        2 fighters moved from Iceland to United Kingdom
        1 destroyer moved from 125 Sea Zone to 110 Sea Zone
    Place Units - British
        1 carrier and 1 transport placed in 110 Sea Zone
        3 submarines placed in 98 Sea Zone
    Turn Complete - British
        British collect 39 PUs; end with 39 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
        UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 2.17
Japanese regular : -1.50
British regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Italians
        Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Gibraltar
        1 infantry moved from 92 Sea Zone to Gibraltar
        1 infantry moved from Trans-Jordan to Iraq
              Italians take Iraq from British
    Combat - Italians
        Battle in Gibraltar
    Non Combat Move - Italians
        1 submarine moved from 95 Sea Zone to 98 Sea Zone
        1 submarine moved from 95 Sea Zone to 98 Sea Zone
        1 mech_infantry moved from Slovakia Hungary to Bessarabia
        1 mech_infantry moved from Slovakia Hungary to Bessarabia
    Place Units - Italians
        1 transport placed in 95 Sea Zone
        1 infantry and 1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,2,4,3
        Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :