Based on my preliminary results, that advice helped me achieve exactly what I wanted. Thank you. The AI Goes down every time obviously. I will have to find some better allies to play against, wish me luck. And, just maybe that essay may show up one day. Not sure I want to frustrate you all with every detail yet. But, if I do make a guide on the AI Total Victory, its over about turn 11-12 unless I optimize it more. No condescension intended, nice to meet yall. If I am an eagle you are my wings, and such.🦅
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AXIS 11-17-20 RV Milky!
(Edit reason total ipc is so high is I was on track to take both the west coast US, and Hawaii same turn but spammed thru hit assignment on Hawaii, blundered it twice and didn’t bother doing anything else for a few turns but spam the enter key and well, gotta get ready for a test at work… so yeah, no misleading intended either it was turn 11. I’ll just have to do it again tomorrow)
1942 SE Adding Italy and China
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@SMichael23 Its not a solution if you magically give Italy this territory. If you want to model a problem, first get the facts straight with some research, then go into balancing it.
Aside from 1 ipc and 1 infantry, just increase Italy +1 and balance out the additional forces for both sides…
China is a road apple and a basket case. Japan needs to get thru that mess asap or they have no chance… If you hold back an already weak Japan in 42.2 you create a KJF scenario in every game.
Add italy fine, leave china alone and move the German air force out of UKR, give a bomber to Russia. Minor tweeks, then playtest
mostly good ideas, i would add axis minor allies with substitutions





