@crockett36 Thanks!
crockett36 vs myygames A+6 oob
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@Myygames please scramble. My fighters last. tip all capitol ships, subs, destroyers unless you have subs and then keep one. carriers, cruisers, tactical bombers, bbs, fighters. Love your enemy as yourself if you have a judgment call. Bad luck to you! Have fun!
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@crockett36 I played 42se yesterday as the Allies. Avoided big battles. Posted up for large naval engagements that he pulled the trigger on. Fortunately, I had reserves that were ready to counterattack. Eventually wore out his navy. That also starved his ground forces in Asia.
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@crockett36 My point being that killing the Axis is like playing with a porcupine!
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@crockett36 said in crockett36 vs myygames A+6 oob:
@crockett36 My point being that killing the Axis is like playing with a porcupine!
I got your point. Avoid battles that may cripple you. This is maybe true if you are even or behind. Nevertheless, this battle is worth it. If things run bad I can retreat and come with UK, then Anzac. I feel confident. And so have 2 additional carriers that do not participate…
Well, will roll some dice.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 76 PUs; Americans buy 1 bomber, 2 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Italians 1 bomber moved from Norway to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 bomber and 3 fighters moved from United Kingdom to France 2 fighters moved from Greece to France 1 armour moved from Eastern Persia to West India Americans take West India from Germans 1 battleship, 2 cruisers, 6 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 6 carriers moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 33 Sea Zone to 36 Sea Zone 3 fighters moved from Caroline Islands to 36 Sea Zone 1 bomber and 5 fighters moved from Hopei to 36 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Japanese scrambles 2 units out of French Indo China to defend against the attack in 36 Sea Zone Air Battle in France Americans attacks with 6 units heading to France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/3 hits, 0,50 expected hits Bombing raid in Western Germany rolls: 5,7,4 and causes: 16 damage to unit: factory_major Bombing raid in Western Germany causes 16 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Paulau Island Battle in Marianas Battle in 36 Sea Zone Americans attack with 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 9 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 13 fighters and 1 submarine Americans roll dice for 9 submarines in 36 Sea Zone, round 2 : 5/9 hits, 3,00 expected hits Units damaged: 5 carriers owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 7/21 hits, 10,00 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 13 fighters in 36 Sea Zone, round 2 : 13/28 hits, 14,67 expected hits Units damaged: 1 battleship owned by the Americans 6 carriers owned by the Americans lost in 36 Sea Zone 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans roll dice for 9 submarines in 36 Sea Zone, round 3 : 3/9 hits, 3,00 expected hits Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 6 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 7/21 hits, 10,00 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 13 fighters in 36 Sea Zone, round 3 : 13/25 hits, 13,67 expected hits 9 submarines owned by the Americans and 4 destroyers owned by the Americans lost in 36 Sea Zone 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 11/17 hits, 8,67 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 13 fighters in 36 Sea Zone, round 4 : 9/15 hits, 9,67 expected hits 2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 5 fighters owned by the Americans lost in 36 Sea Zone 9 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 5 : 6/8 hits, 4,50 expected hits Japanese roll dice for 4 fighters in 36 Sea Zone, round 5 : 4/4 hits, 2,67 expected hits 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone 4 fighters owned by the Japanese lost in 36 Sea Zone Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters and 9 submarines Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 13 fighters and 1 submarine Cleaning up after air battles Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 bomber moved from 36 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Hawaiian Islands to Caroline Islands 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Manchuria to Jehol 1 bomber and 5 fighters moved from France to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - Americans 1 infantry and 2 mech_infantrys placed in Greece 3 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Korea 1 bomber and 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -1,83 Germans AA : -0,67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 76 PUs; Americans buy 1 bomber, 2 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Italians 1 bomber moved from Norway to Western Germany 2 bombers moved from United Kingdom to Western Germany 1 bomber and 3 fighters moved from United Kingdom to France 2 fighters moved from Greece to France 1 armour moved from Eastern Persia to West India Americans take West India from Germans 1 battleship, 2 cruisers, 6 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 6 carriers moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 33 Sea Zone to 36 Sea Zone 3 fighters moved from Caroline Islands to 36 Sea Zone 1 bomber and 5 fighters moved from Hopei to 36 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Japanese scrambles 2 units out of French Indo China to defend against the attack in 36 Sea Zone Air Battle in France Americans attacks with 6 units heading to France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/3 hits, 0,50 expected hits Bombing raid in Western Germany rolls: 5,7,4 and causes: 16 damage to unit: factory_major Bombing raid in Western Germany causes 16 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Paulau Island Battle in Marianas Battle in 36 Sea Zone Americans attack with 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 9 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 13 fighters and 1 submarine Americans roll dice for 9 submarines in 36 Sea Zone, round 2 : 5/9 hits, 3,00 expected hits Units damaged: 5 carriers owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 7/21 hits, 10,00 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 13 fighters in 36 Sea Zone, round 2 : 13/28 hits, 14,67 expected hits Units damaged: 1 battleship owned by the Americans 6 carriers owned by the Americans lost in 36 Sea Zone 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 36 Sea Zone Americans roll dice for 9 submarines in 36 Sea Zone, round 3 : 3/9 hits, 3,00 expected hits Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 6 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 7/21 hits, 10,00 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers and 13 fighters in 36 Sea Zone, round 3 : 13/25 hits, 13,67 expected hits 9 submarines owned by the Americans and 4 destroyers owned by the Americans lost in 36 Sea Zone 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 10 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 11/17 hits, 8,67 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 13 fighters in 36 Sea Zone, round 4 : 9/15 hits, 9,67 expected hits 2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 5 fighters owned by the Americans lost in 36 Sea Zone 9 fighters owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 5 : 6/8 hits, 4,50 expected hits Japanese roll dice for 4 fighters in 36 Sea Zone, round 5 : 4/4 hits, 2,67 expected hits 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone 4 fighters owned by the Japanese lost in 36 Sea Zone Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 8 fighters and 9 submarines Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 13 fighters and 1 submarine Cleaning up after air battles Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 bomber moved from 36 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Hawaiian Islands to Caroline Islands 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Manchuria to Jehol 1 bomber and 5 fighters moved from France to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - Americans 1 infantry and 2 mech_infantrys placed in Greece 3 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Korea 1 bomber and 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Hopei to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Germans defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Kiangsi, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Kiangsi Chinese win, taking Kiangsi from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Chinese 1 fighter moved from Kiangsi to Chahar 5 infantry moved from Hopei to Chahar 1 infantry moved from Shensi to Sikang 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol Place Units - Chinese 7 infantry placed in Chahar Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber moved from Caucasus to Tsinghai 1 mech_infantry moved from Turkmenistan to Tsinghai 1 artillery moved from Hopei to Kweichow 1 bomber and 1 fighter moved from Hopei to Kweichow Combat - British Battle in Kweichow British attack with 1 artillery, 1 bomber and 1 fighter Germans defend with 1 armour British roll dice for 1 artillery, 1 bomber and 1 fighter in Kweichow, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0,50 expected hits 1 artillery owned by the British lost in Kweichow 1 armour owned by the Germans lost in Kweichow British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 artillery Casualties for Germans: 1 armour Battle in Tsinghai British attack with 1 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber Germans defend with 7 mech_infantrys British roll dice for 1 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 4/11 hits, 3,00 expected hits Germans roll dice for 7 mech_infantrys in Tsinghai, round 2 : 1/7 hits, 2,33 expected hits 1 mech_infantry owned by the British lost in Tsinghai 4 mech_infantrys owned by the Germans lost in Tsinghai British roll dice for 1 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 3/10 hits, 2,83 expected hits Germans roll dice for 3 mech_infantrys in Tsinghai, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Tsinghai 3 mech_infantrys owned by the Germans lost in Tsinghai British win, taking Tsinghai from Germans with 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 2 mech_infantrys Casualties for Germans: 7 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan 1 bomber and 1 fighter moved from Kweichow to Chahar 1 tactical_bomber moved from 35 Sea Zone to Chahar 1 fighter moved from 35 Sea Zone to Chahar 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 destroyer and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 5 mech_infantrys moved from Egypt to Iraq 2 artilleries and 1 infantry moved from Iraq to Persia 3 aaGuns, 6 artilleries and 22 infantry moved from Persia to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Greece to Normandy Bordeaux 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to West India 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Greece to Bulgaria 2 infantry moved from Greece to Bulgaria Place Units - British 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,17 Japanese regular : -1,83 Germans AA : -0,67 Germans regular : -1,83 British regular : 1,67
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Yes. You are ahead. So time to pull the trigger.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Greater Southern Germany 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 3 infantry Americans defend with 1 infantry Italians roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Greater Southern Germany Italians attack with 1 armour Russians defend with 1 armour Italians roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Russians with 1 armour remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Southern France Italians attack with 3 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 armour and 1 infantry placed in Southern Italy Italians undo move 1. 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,2,5 Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.17 Russians regular : -0.50 British regular : 1.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung Combat - ANZAC Battle in French Indo China Battle in Malaya Battle in Kwangtung Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from Caroline Islands to Philippines 2 fighters moved from 35 Sea Zone to Chahar 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 tactical_bomber placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 31 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs Combat Move - French 1 fighter moved from Greece to Normandy Bordeaux 5 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Persia to Eastern Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Myygames taking a peak at it. soon.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 4 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 31 artilleries and 55 infantry moved from Germany to Poland Germans take Poland from Russians 9 armour, 1 bomber and 10 mech_infantrys moved from Western Germany to Germany 1 fighter moved from France to Germany 4 artilleries and 6 infantry moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from Yunnan to West India 1 tactical_bomber moved from Yunnan to West India 1 armour moved from Szechwan to Sikang 1 armour moved from Szechwan to Shensi 1 armour moved from Szechwan to Hopei 1 armour moved from Szechwan to French Indo China 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 tactical_bomber moved from Yunnan to India 1 tactical_bomber moved from India to West India 1 tactical_bomber moved from Yunnan to 36 Sea Zone 3 armour moved from Szechwan to Burma Combat - Germans Battle in West India Germans attack with 1 fighter and 3 tactical_bombers British defend with 1 armour and 1 mech_infantry; Americans defend with 1 armour Germans roll dice for 1 fighter and 3 tactical_bombers in West India, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 2 armour and 1 mech_infantry in West India, round 2 : 1/3 hits, 1.33 expected hits 1 tactical_bomber owned by the Germans lost in West India 1 mech_infantry owned by the British, 1 armour owned by the Americans and 1 armour owned by the British lost in West India Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 armour and 1 mech_infantry Casualties for Americans: 1 armour Battle in 37 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the ANZAC lost in 37 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hopei Germans attack with 1 armour Chinese defend with 1 infantry Germans roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Hopei, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Germans win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Germans attack with 1 armour ANZAC defend with 1 airfield, 1 factory_minor and 1 infantry Germans roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in French Indo China Germans win, taking French Indo China from ANZAC with 1 armour remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sikang Germans attack with 1 armour Chinese defend with 1 infantry Germans roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Germans attack with 1 armour Chinese defend with 1 infantry Germans roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Germans attack with 1 tactical_bomber ANZAC defend with 2 submarines and 1 transport 2 submarines owned by the ANZAC submerged Germans roll dice for 1 tactical_bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 transport in 36 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC lost in 36 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from West India to India 1 tactical_bomber moved from 37 Sea Zone to Burma 1 tactical_bomber moved from 36 Sea Zone to Yunnan Place Units - Germans 1 aaGun, 4 armour and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,2,1 Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.33 ANZAC regular : -0.67 Germans regular : 1.83
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 74 PUs; Russians buy 5 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Eastern Poland to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Greater Southern Germany 2 tactical_bombers moved from Eastern Poland to Greater Southern Germany Combat - Russians Battle in Greater Southern Germany Russians attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers Italians defend with 1 armour Russians roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Greater Southern Germany, round 2 : 5/7 hits, 3,50 expected hits Germans roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters and 4 tactical_bombers moved from Greater Southern Germany to Eastern Poland 4 armour and 6 mech_infantrys moved from Western Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 2 artilleries and 1 infantry moved from Novgorod to Belarus 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 8 mech_infantrys moved from Russia to Western Ukraine 3 armour moved from Karelia to Belarus 1 armour moved from Caucasus to Bryansk 1 infantry moved from Tambov to Bryansk 1 aaGun moved from Tambov to Samara 1 infantry moved from Volgograd to Samara 2 aaGuns and 6 infantry moved from Jehol to Chahar Place Units - Russians 3 armour placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Volgograd 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans regular : -0,50 Russians regular : 1,50
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@crockett36 Hmm. That does not seem a good move, I need to recalculate. Do I really need to withdraw the russians??? Will correct in a minute.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 74 PUs; Russians buy 5 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Eastern Poland to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Greater Southern Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Greater Southern Germany 2 tactical_bombers moved from Eastern Poland to Greater Southern Germany Combat - Russians Battle in Greater Southern Germany Russians attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers Italians defend with 1 armour Russians roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Greater Southern Germany, round 2 : 5/7 hits, 3,50 expected hits Germans roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters and 4 tactical_bombers moved from Greater Southern Germany to Eastern Poland 4 armour and 6 mech_infantrys moved from Western Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 2 artilleries and 1 infantry moved from Novgorod to Belarus 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 8 mech_infantrys moved from Russia to Western Ukraine 3 armour moved from Karelia to Belarus 1 armour moved from Caucasus to Bryansk 1 infantry moved from Tambov to Bryansk 1 aaGun moved from Tambov to Samara 1 infantry moved from Volgograd to Samara 2 aaGuns and 6 infantry moved from Jehol to Chahar Place Units - Russians 3 armour placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Volgograd 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Romania: 3 aaGuns, 17 armour, 10 artilleries, 2 fighters, 34 infantry, 13 mech_infantrys and 4 tactical_bombers EDIT: Removing units owned by Russians from Eastern Poland: 3 aaGuns, 17 armour, 10 artilleries, 2 fighters, 34 infantry, 13 mech_infantrys and 4 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 2 mech_infantrys EDIT: Removing units owned by Russians from Russia: 6 mech_infantrys EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys EDIT: Removing units owned by Russians from Ukraine: 1 mech_infantry EDIT: Adding units owned by Russians to Ukraine: 1 armour EDIT: Adding units owned by Russians to Russia: 1 infantry, 1 mech_infantry and 3 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,50 Russians regular : 1,50
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Just got to this! I resign! Congratulations!
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@crockett36 said in crockett36 vs myygames A+6 oob:
Just got to this! I resign! Congratulations!
OK, thank you for the game, sir! It was a pleasure!