TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
13 armour and 23 mech_infantrys moved from Northwest Persia to Iraq
9 mech_infantrys moved from Caucasus to Iraq
4 tactical_bombers moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
10 artilleries and 23 infantry moved from Ukraine to Bessarabia
Germans take Bessarabia from Russians
8 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
9 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 artillery moved from Southern France to France
1 artillery moved from Holland Belgium to France
1 armour moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to France
2 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Finland to Norway
6 infantry moved from Western Germany to France
1 infantry moved from Bulgaria to Romania
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 14 armour and 32 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 14 armour and 32 mech_infantrys in Iraq, round 2 : 16/46 hits, 12.33 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
1 infantry owned by the ANZAC lost in Iraq
Germans win, taking Iraq from British with 14 armour and 31 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter and 4 tactical_bombers moved from Northwest Persia to Southern Italy
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
4 artilleries and 5 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
5 artilleries and 5 infantry placed in Germany
4 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,4,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans regular : 3.83
British regular : 0.33
@crockett36 I think it is very tough for germany to give up eveything in russia for the middle east. russia will grow uncontrolled now, I am not sure if that is worth it. and then, I am also not sure if you succeed in Cairo, and if you dont I feel the invest is not worth the gain. Just my thoughts…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 9 artilleries and 60 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Tambov to Bryansk
1 aaGun moved from Samara to Kazakhstan
1 fighter moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Bryansk
1 aaGun and 6 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Russia to Belarus
2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Russia to Western Ukraine
Place Units - Russians
3 armour placed in Novgorod
1 armour and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,00
@Myygames I’ve never for a moment thought I was going to win. But I might achieve something unpleasant.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to 36 Sea Zone
1 bomber moved from Japan to Guam
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 mech_infantry moved from Jehol to Kiangsu
2 mech_infantrys moved from Kiangsu to Kwangtung
1 armour moved from Yunnan to Kwangtung
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Guam
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Anhwe
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Guam to Kwangtung
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
3 infantry placed in Kwangtung
1 infantry placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 2.
3 mech_infantrys placed in Kwangtung
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Japanese collect 42 PUs (7 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 0.50
@crockett36 I also wanted to study your allied play, albeit against a lesser opponent and an inferior Axis strategy. One more round if you don’t mind.
@crockett36 said in crockett36 vs myygames A+6 oob:
@crockett36 I also wanted to study your allied play, albeit against a lesser opponent and an inferior Axis strategy. One more round if you don’t mind.
Sure!
I can also add some comments if you like
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea Zone
1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Libya to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Gibraltar to Tobruk
2 fighters moved from Gibraltar to Tobruk
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 fighter owned by the Americans lost in 36 Sea Zone
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
3 submarines owned by the Americans submerged
Americans roll dice for 1 bomber and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Americans lost in 36 Sea Zone
1 tactical_bomber owned by the Japanese lost in 36 Sea Zone
1 bomber owned by the Americans retreated
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
Battle in Tobruk
Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Tobruk, round 2 : 3/9 hits, 3,33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/8 hits, 2,83 expected hits
3 infantry owned by the Italians lost in Tobruk
Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Tobruk, round 3 : 4/9 hits, 3,33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 4/5 hits, 1,83 expected hits
1 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Tobruk
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
1 armour owned by the Americans retreated to Alexandria
Italians win with 1 armour remaining. Battle score for attacker is 9
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 3 mech_infantrys
1 fighter owned by the Japanese forced to land in French Indo China
Non Combat Move - Americans
1 fighter moved from Tobruk to Egypt
2 fighters moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Egypt
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 36 Sea Zone to Burma
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to Caroline Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Anhwe
1 fighter and 1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 6 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Tobruk
1 artillery and 1 infantry moved from Shensi to Szechwan
1 bomber moved from Hopei to Kiangsu
1 fighter moved from Hopei to Szechwan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
Combat - British
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Holland Belgium
Battle in Tobruk
British attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 2,67 expected hits
Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Tobruk
British win, taking Holland Belgium from Germans, taking Tobruk from Italians with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Szechwan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Szechwan to Burma
1 bomber moved from Kiangsu to Burma
1 infantry moved from Tsinghai to Shensi
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 artillery and 11 infantry moved from Alexandria to Egypt
1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from India to West India
2 infantry moved from Algeria to Tunisia
Place Units - British
2 artilleries and 1 infantry placed in Egypt
2 fighters placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,83
Americans regular : 0,33
Italians regular : -1,17
Japanese regular : -1,00
Japanese AA : -0,17
Germans regular : -0,33
British regular : 1,00
@Myygames I hesitate to ask, but would you like to review the game in an interview? I don’t mind acting like a student, since I really am.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Non Combat Move - Italians
3 aaGuns moved from Northern Italy to Southern Italy
1 armour moved from Albania to Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,6,6
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Trans-Jordan to Egypt
5 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
14 armour and 31 mech_infantrys moved from Iraq to Eastern Persia
Germans take Eastern Persia from British
1 fighter moved from Southern Italy to 98 Sea Zone
3 fighters and 5 tactical_bombers moved from Southern Italy to Persia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Norway to Finland
5 artilleries and 5 infantry moved from Germany to Poland
3 artilleries and 5 infantry moved from Western Germany to Germany
10 artilleries, 23 infantry and 8 mech_infantrys moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from France to Germany
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 98 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from 98 Sea Zone to Greece
Place Units - Germans
3 artilleries placed in France
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry placed in Southern France
8 infantry placed in Western Germany
1 artillery placed in Western Germany
5 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 41 PUs (5 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.33
Germans regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 mech_infantry moved from Egypt to Iraq
Russians take Iraq from Germans
Combat - Russians
Non Combat Move - Russians
5 armour moved from Novgorod to Eastern Poland
2 aaGuns, 2 armour, 9 artilleries, 60 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
6 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Russia
1 infantry moved from Tambov to Volgograd
Place Units - Russians
3 armour placed in Novgorod
2 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 armour moved from Kwangtung to Yunnan
5 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 bomber moved from Yunnan to India
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kwangsi
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Non Combat Move - Japanese
1 bomber moved from India to Yunnan
Place Units - Japanese
1 fighter and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,3,4,2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 38 PUs (9 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 bomber and 1 fighter moved from Burma to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Caroline Islands to Kwangtung
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kwangtung
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 2/3 hits, 1,00 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
2 mech_infantrys owned by the Japanese lost in Kwangtung
Americans roll dice for 2 bombers and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Kwangtung to Anhwe
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
EDIT: 1 aaGun moved from 92 Sea Zone to Trans-Jordan
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from Gibraltar to Trans-Jordan
1 armour and 2 fighters moved from Alexandria to Trans-Jordan
1 bomber, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 bombers, 3 fighters and 2 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Anhwe
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Kiangsi
1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Kiangsi
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 artillery owned by the Germans lost in Holland Belgium
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kiangsi
British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British lost in Kiangsi
2 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsi, round 3 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 bomber moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to 20 Sea Zone
1 infantry moved from Shensi to Kweichow
1 artillery moved from Szechwan to Shensi
2 aaGuns, 2 artilleries and 20 infantry moved from Burma to India
1 infantry moved from West India to India
1 aaGun, 5 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
2 armour and 2 mech_infantrys moved from Tobruk to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Tunisia to Libya
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Gibraltar to Trans-Jordan
1 battleship moved from 33 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Union of South Africa to Egypt
Place Units - British
1 artillery and 1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 20 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 20 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 0,33
Germans regular : 0,00
British regular : -0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Greece to Yugoslavia
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,3
Italians collect 4 PUs (6 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
14 armour and 14 mech_infantrys moved from Eastern Persia to India
Germans take West India from UK_Pacific
2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from Persia to Iraq
1 fighter moved from Persia to Turkmenistan
1 tactical_bomber moved from Persia to Turkmenistan
1 tactical_bomber moved from Persia to Iraq
3 tactical_bombers moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
10 artilleries, 24 infantry and 8 mech_infantrys moved from Romania to Slovakia Hungary
5 artilleries and 17 infantry moved from Poland to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
8 artilleries moved from Germany to Slovakia Hungary
2 armour moved from Germany to Slovakia Hungary
8 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Greece to Germany
1 infantry moved from Norway to Finland
Germans take Finland from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Iraq
Germans win, taking Iraq from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Turkmenistan
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 25/79 hits, 21.50 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Germans attack with 14 armour and 14 mech_infantrys
British defend with 2 aaGuns, 2 artilleries and 24 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Germans roll dice for 14 armour and 14 mech_infantrys in India, round 2 : 13/28 hits, 9.33 expected hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 24 infantry in India, round 2 : 9/26 hits, 8.67 expected hits
9 mech_infantrys owned by the Germans lost in India
2 aaGuns owned by the British and 11 infantry owned by the British lost in India
Germans roll dice for 14 armour and 5 mech_infantrys in India, round 3 : 6/19 hits, 7.83 expected hits
UK_Pacific roll dice for 2 artilleries and 13 infantry in India, round 3 : 4/15 hits, 5.00 expected hits
4 mech_infantrys owned by the Germans lost in India
6 infantry owned by the British lost in India
Germans roll dice for 14 armour and 1 mech_infantry in India, round 4 : 3/15 hits, 7.17 expected hits
UK_Pacific roll dice for 2 artilleries and 7 infantry in India, round 4 : 2/9 hits, 3.00 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in India
3 infantry owned by the British lost in India
Germans roll dice for 13 armour in India, round 5 : 3/13 hits, 6.50 expected hits
UK_Pacific roll dice for 2 artilleries and 4 infantry in India, round 5 : 3/6 hits, 2.00 expected hits
3 armour owned by the Germans lost in India
3 infantry owned by the British lost in India
Germans roll dice for 10 armour in India, round 6 : 3/10 hits, 5.00 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 6 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the British and 1 infantry owned by the British lost in India
Germans captures 10PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 10 armour remaining. Battle score for attacker is 10
Casualties for Germans: 4 armour and 14 mech_infantrys
Casualties for British: 2 aaGuns, 2 artilleries and 24 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Turkmenistan to Eastern Persia
1 fighter moved from Turkmenistan to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
3 infantry moved from Southern France to France
Place Units - Germans
7 artilleries and 3 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 44 PUs (9 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
UK_Pacific regular : -1.67
Russians regular : -1.00
Germans regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Karelia to Finland
3 armour moved from Novgorod to Finland
2 tactical_bombers moved from Novgorod to Slovakia Hungary
1 armour moved from Belarus to Slovakia Hungary
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Slovakia Hungary
6 armour, 9 artilleries, 62 infantry and 4 mech_infantrys moved from Eastern Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Russia to Slovakia Hungary
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
18 infantry moved from Amur to Korea
Combat - Russians
Battle in Finland
Russians attack with 3 armour and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour and 6 infantry in Finland, round 2 : 2/9 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 10 infantry and 3 mech_infantrys
Russians roll dice for 18 infantry in Korea, round 2 : 2/18 hits, 3,00 expected hits
Japanese roll dice for 1 aaGun, 10 infantry and 3 mech_infantrys in Korea, round 2 : 3/13 hits, 4,33 expected hits
3 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 15 infantry in Korea, round 3 : 2/15 hits, 2,50 expected hits
Japanese roll dice for 9 infantry and 3 mech_infantrys in Korea, round 3 : 3/12 hits, 4,00 expected hits
3 infantry owned by the Russians lost in Korea
2 infantry owned by the Japanese lost in Korea
Russians roll dice for 12 infantry in Korea, round 4 : 1/12 hits, 2,00 expected hits
Japanese roll dice for 7 infantry and 3 mech_infantrys in Korea, round 4 : 6/10 hits, 3,33 expected hits
6 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
6 infantry owned by the Russians retreated to Amur
Japanese win with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Russians: 12 infantry
Casualties for Japanese: 1 aaGun and 4 infantry
Battle in Slovakia Hungary
Russians attack with 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys
Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers in Slovakia Hungary, round 2 : 14/89 hits, 23,00 expected hits
Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 29/79 hits, 26,67 expected hits
29 infantry owned by the Russians lost in Slovakia Hungary
14 infantry owned by the Germans lost in Slovakia Hungary
2 fighters owned by the Russians and 3 tactical_bombers owned by the Russians retreated
4 mech_infantrys owned by the Russians, 33 infantry owned by the Russians, 9 armour owned by the Russians and 9 artilleries owned by the Russians retreated to Eastern Poland
Germans win with 2 armour, 23 artilleries, 32 infantry and 8 mech_infantrys remaining. Battle score for attacker is -45
Casualties for Russians: 29 infantry
Casualties for Germans: 14 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Kazakhstan to Sikang
1 aaGun moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Western Ukraine
2 tactical_bombers moved from Slovakia Hungary to Western Ukraine
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
2 armour, 1 infantry and 1 tactical_bomber placed in Russia
2 armour and 1 mech_infantry placed in Novgorod
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Germans regular : 2,00
Russians regular : -12,00