@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
@nikola1975 8e246593-e6ae-497a-bce7-ac81a1028d99-triplea_41289_9ger.tsvg
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Southern Belarus
2 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Kursk to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Kursk to Ukraine
1 bomber moved from Southern Italy to Southern Belarus
1 bomber moved from Southern Italy to Northern Belarus
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Southern Belarus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Southern Belarus, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Northern Belarus to Eastern Poland
1 bomber moved from Southern Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to 97 Sea Zone
2 bombers moved from Eastern Poland to Romania
4 infantry moved from Western Germany to France
2 armour moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
5 armour moved from Ukraine to Romania
2 mech_infantrys moved from Ukraine to Romania
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 115 Sea Zone
2 armour and 1 mech_infantry placed in Germany
3 artilleries and 4 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 4.
1 artillery placed in France
2 artilleries and 3 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,5
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
3 artilleries and 2 infantry moved from Sakha to Buryatia
1 infantry moved from Tula to Kursk
Russians take Kursk from Germans
1 artillery and 2 infantry moved from Stalingrad to Rostov
1 fighter moved from Stalingrad to Rostov
1 tactical_bomber moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Novgorod to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Vologda to Karelia
Russians take Archangel from Germans
Russians take Karelia from Germans
1 infantry moved from Novgorod to Leningrad
Combat - Russians
Battle in Leningrad
Russians attack with 1 infantry
Germans defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Northern Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 mech_infantry owned by the Germans lost in Southern Belarus
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 7/9 hits, 4.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Rostov
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
1 artillery moved from Stalingrad to Northern Caucasus
1 artillery moved from Samara to Stalingrad
1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia
3 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia
2 armour and 2 mech_infantrys moved from Vologda to Smolensk
6 infantry moved from Novgorod to Smolensk
4 artilleries moved from Novgorod to Smolensk
1 mech_infantry moved from Smolensk to Samara
1 artillery moved from Samara to Russia
1 artillery moved from Samara to Russia
1 artillery moved from Samara to Stalingrad
1 infantry moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Rostov to Western Sinkiang
1 fighter moved from Rostov to Stalingrad
2 tactical_bombers moved from Rostov to Stalingrad
1 fighter moved from Rostov to Stalingrad
1 fighter moved from Rostov to Stalingrad
Place Units - Russians
1 artillery and 1 fighter placed in Siberia
1 armour placed in Russia
3 infantry placed in Stalingrad
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 2.67
@nikola1975 748005c8-94af-4cdb-961b-03257ab59331-triplea_41289_10jap.tsvg
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 59 Sea Zone
1 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 bombers, 2 fighters and 4 tactical_bombers moved from Yunnan to Burma
2 tactical_bombers moved from 37 Sea Zone to Burma
1 mech_infantry moved from Yunnan to Burma
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers in Burma, round 2 : 6/14 hits, 6.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 59 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 marine moved from Japan to 7 Sea Zone
2 aaGuns moved from Japan to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 aaGuns, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 7 Sea Zone
2 fighters moved from Southern Manchuria to 37 Sea Zone
2 aaGuns, 2 infantry and 1 marine moved from 37 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Jehol to 37 Sea Zone
2 bombers, 2 fighters and 6 tactical_bombers moved from Burma to Yunnan
1 armour, 2 artilleries and 4 infantry moved from French Indo China to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
3 artilleries moved from Szechwan to Hopei
2 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Szechwan to Hopei
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
4 infantry moved from Kyushu to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Anhwe to Japan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 destroyers placed in 7 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -0.50
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
11 submarines moved from 94 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone
3 carriers moved from 94 Sea Zone to 97 Sea Zone
3 fighters moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone
6 destroyers moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 40 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
2 fighters moved from 55 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 27 Sea Zone to 47 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@dawgoneit Scramble to seazone to defend German fleet?
@nikola1975 no
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
11 submarines moved from 94 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone
3 carriers moved from 94 Sea Zone to 97 Sea Zone
3 fighters moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone
6 destroyers moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 40 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
2 fighters moved from 55 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 27 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 11 submarines, 3 tactical_bombers and 1 transport
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 11 submarines in 97 Sea Zone, round 2 : 4/11 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 10/16 hits, 7.67 expected hits
Germans roll dice for 6 submarines in 97 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Americans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
4 submarines owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
2 destroyers owned by the Germans, 6 submarines owned by the Germans, 2 carriers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
Americans roll dice for 7 submarines in 97 Sea Zone, round 3 : 0/7 hits, 2.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 3 tactical_bombers and 1 transport in 97 Sea Zone, round 3 : 10/16 hits, 7.67 expected hits
Germans roll dice for 3 fighters in 97 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 97 Sea Zone
1 battleship owned by the Germans, 3 fighters owned by the Germans, 2 transports owned by the Germans and 1 cruiser owned by the Germans lost in 97 Sea Zone
Americans win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 103
Casualties for Americans: 1 carrier, 2 destroyers and 5 submarines
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
Battle in Sicily
Battle in 59 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 59 Sea Zone
1 destroyer owned by the Japanese lost in 59 Sea Zone
Americans win, taking Sicily from Italians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
1 submarine owned by the Japanese submerged
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries, 6 infantry and 2 marines moved from Queensland to 55 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 2 fighters, 6 infantry, 2 marines, 2 submarines and 4 transports moved from 55 Sea Zone to 43 Sea Zone
2 fighters moved from 59 Sea Zone to 43 Sea Zone
2 marines moved from 43 Sea Zone to Java
2 artilleries and 6 infantry moved from 43 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 43 Sea Zone
2 fighters moved from 47 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
3 submarines moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
1 mech_infantry moved from Gibraltar to 94 Sea Zone
1 armour moved from Morocco to 94 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
3 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 4 infantry moved from 97 Sea Zone to Sicily
1 armour and 1 mech_infantry moved from 97 Sea Zone to Sicily
2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from 97 Sea Zone to Gibraltar
2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Algeria
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 cruiser, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,6,1,1,1,2,4,6,6,4,5
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Chinese retreated to Eastern Sinkiang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Inner Mongolia to Chahar
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Eastern India to Burma
4 fighters moved from Eastern India to Burma
1 fighter moved from Baluchistan to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 5 fighters and 2 infantry
Japanese defend with 1 infantry and 3 mech_infantrys
British roll dice for 1 artillery, 5 fighters and 2 infantry in Burma, round 2 : 5/8 hits, 3.33 expected hits
Japanese roll dice for 1 infantry and 3 mech_infantrys in Burma, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Burma
1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Non Combat Move - British
5 fighters moved from Burma to Eastern India
1 armour, 1 artillery and 6 infantry moved from Egypt to 83 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 83 Sea Zone to 97 Sea Zone
1 carrier moved from 83 Sea Zone to 97 Sea Zone
2 fighters moved from 83 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to Sicily
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 destroyer moved from 83 Sea Zone to 79 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
4 fighters and 1 tactical_bomber moved from Gibraltar to Sicily
1 tactical_bomber moved from 94 Sea Zone to Sicily
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from 94 Sea Zone to Sicily
1 battleship moved from 94 Sea Zone to 93 Sea Zone
1 carrier moved from 94 Sea Zone to 93 Sea Zone
2 armour, 3 artilleries and 9 infantry moved from 97 Sea Zone to Sicily
Place Units - British
1 transport placed in 83 Sea Zone
1 armour and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 93 Sea Zone: 1 transport
EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 109 Sea Zone
1 armour and 1 infantry placed in Quebec
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 2.33
Japanese regular : 1.83
Germans regular : 2.17
British regular : 1.67
@dawgoneit moved 3 anzac planes
@dawgoneit Ignore the last 2 post. wrong thread. Lol
de2ed43e-e728-4889-8050-b84eee0e2bda-triplea_41289_10IT.tsvg
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery, 3 fighters and 8 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,4,1,4
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern India to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 carrier moved from 64 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Eastern India
4 fighters moved from 42 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to Sicily
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 1.17
5caf59d4-3c03-4070-a71e-07cade97eb3c-triplea_41289_10ger.tsvg
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Baltic States to Leningrad
2 bombers moved from Romania to Karelia
1 artillery moved from Baltic States to Northern Belarus
1 artillery moved from Baltic States to Leningrad
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 mech_infantry moved from Bulgaria to Romania
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Kursk
1 mech_infantry moved from Ukraine to Kursk
1 mech_infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Leningrad
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kursk
Germans roll dice for 1 artillery in Kursk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Kursk, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Kursk, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Kursk
1 infantry owned by the Russians lost in Kursk
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 118 Sea Zone
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Karelia
Germans attack with 2 bombers
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 bombers in Karelia, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 bombers in Karelia, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 bombers in Karelia, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 4 : 2/2 hits, 1.00 expected hits
2 bombers owned by the Germans lost in Karelia
1 mech_infantry owned by the Russians lost in Karelia
Russians win with 1 armour remaining. Battle score for attacker is -19
Casualties for Germans: 2 bombers
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Baltic States
2 armour and 1 mech_infantry moved from Germany to Austria
10 armour and 2 mech_infantrys moved from Eastern Poland to Romania
2 armour moved from Ukraine to Romania
2 aaGuns and 1 artillery moved from Ukraine to Bessarabia
5 infantry moved from Western Germany to Austria
2 artilleries and 4 infantry moved from Germany to Austria
1 aaGun, 2 artilleries and 15 infantry moved from France to Southern France
1 aaGun moved from Western Germany to France
Place Units - Germans
10 infantry placed in Western Germany
Germans undo move 1.
1 artillery and 9 infantry placed in Western Germany
10 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5,6,3,2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4
Germans collect 47 PUs (6 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Russians and Italians from Neutrality to War
EDIT: Turning off Edit Mode
1 artillery moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Russia to Bryansk
1 fighter moved from Western Sinkiang to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 armour moved from Karelia to Norway
Russians take Finland from Germans
Russians take Norway from Germans
1 artillery and 2 infantry moved from Novgorod to Leningrad
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 artillery and 1 infantry moved from Novgorod to Northern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Southern Belarus
1 artillery moved from Smolensk to Southern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Samara to Bryansk
1 mech_infantry moved from Smolensk to Southern Belarus
1 armour moved from Smolensk to Southern Belarus
1 armour and 1 mech_infantry moved from Smolensk to Southern Belarus
1 armour and 1 mech_infantry moved from Smolensk to Southern Belarus
1 artillery moved from Smolensk to Southern Belarus
2 infantry moved from Smolensk to Southern Belarus
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tsinghai
1 fighter owned by the Russians retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Northern Belarus
1 infantry owned by the Germans lost in Northern Belarus
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Northern Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Northern Belarus
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Leningrad
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Leningrad
2 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Southern Belarus
Russians attack with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Southern Belarus, round 2 : 6/12 hits, 4.17 expected hits
Germans roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia
1 fighter and 1 tactical_bomber moved from Leningrad to Novgorod
6 artilleries and 10 infantry moved from Stalingrad to Rostov
1 artillery and 2 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Tambov to Kursk
7 armour and 2 mech_infantrys moved from Stalingrad to Kursk
1 fighter moved from Tsinghai to Inner Mongolia
3 artilleries and 12 infantry moved from Buryatia to Northern Manchuria
1 fighter moved from Siberia to Northern Manchuria
1 artillery and 1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
1 artillery moved from Siberia to Sakha
1 infantry moved from Kansu to Inner Mongolia
1 tactical_bomber moved from Stalingrad to Northern Sinkiang
3 fighters and 1 tactical_bomber moved from Stalingrad to Russia
1 aaGun moved from Stalingrad to Rostov
1 aaGun moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
Place Units - Russians
1 armour and 1 mech_infantry placed in Siberia
1 mech_infantry placed in Stalingrad
Russians undo move 2.
2 mech_infantrys placed in Russia
2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Urals
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.33
Russians regular : -0.17
b61734e0-9235-44f4-8b2b-b352ca277e52-triplea_41289_11Jap.tsvg
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 132 Sea Zone
2 fighters moved from Yunnan to Burma
2 bombers and 6 tactical_bombers moved from Yunnan to Burma
Combat - Japanese
Japanese creates battle in territory 56 Sea Zone
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 5/12 hits, 5.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
2 fighters and 6 tactical_bombers moved from Burma to 37 Sea Zone
1 armour, 1 artillery and 3 infantry moved from French Indo China to Yunnan
2 bombers moved from Burma to Yunnan
7 fighters and 1 tactical_bomber moved from 37 Sea Zone to Korea
1 aaGun moved from Southern Manchuria to Korea
1 artillery and 7 infantry moved from Southern Manchuria to Korea
1 artillery and 7 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 7 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 47 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
2 artilleries, 6 infantry and 2 marines moved from Java to 43 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 2 fighters, 6 infantry, 2 marines, 1 submarine and 4 transports moved from 43 Sea Zone to 132 Sea Zone
6 infantry moved from 132 Sea Zone to Malaya
2 artilleries moved from 132 Sea Zone to Malaya
2 marines moved from 132 Sea Zone to Malaya
1 destroyer moved from 55 Sea Zone to 132 Sea Zone
1 submarine moved from 56 Sea Zone to 132 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in 44 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Northern Italy from Italians, taking 44 Sea Zone from Neutral with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking 45 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 132 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 2 submarines and 4 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 132 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 7 destroyers and 4 transports in 132 Sea Zone, round 2 : 1/10 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 2 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Malaya
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 44 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 132 Sea Zone
1 carrier and 1 submarine moved from 55 Sea Zone to 132 Sea Zone
2 infantry moved from Johnston Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
3 submarines moved from 27 Sea Zone to 55 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Sicily
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 101 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 tactical_bombers moved from Eastern United States to Gibraltar
3 tactical_bombers moved from Algeria to Sicily
2 fighters moved from Algeria to Sicily
4 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 97 Sea Zone to 94 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
3 transports placed in 104 Sea Zone
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,4,3
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Eastern Sinkiang to Kansu
1 infantry moved from Kansu to Inner Mongolia
4 infantry moved from Chahar to Inner Mongolia
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Sicily to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sardinia
2 infantry moved from Eastern India to Burma
5 fighters moved from Eastern India to Burma
Combat - British
Battle in Sardinia
Battle in Burma
British attack with 5 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 5 fighters and 2 infantry in Burma, round 2 : 3/7 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Sardinia from Italians, taking Burma from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters moved from Burma to Malaya
1 fighter moved from Burma to Malaya
1 fighter moved from Burma to Eastern India
1 armour and 1 infantry moved from Egypt to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Sicily
2 transports moved from 97 Sea Zone to 94 Sea Zone
2 transports moved from 97 Sea Zone to 100 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 destroyer moved from 79 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
1 armour and 2 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Quebec
2 transports placed in 112 Sea Zone
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -3.50
Japanese regular : -1.00
British regular : 0.17
@dawgoneit No.
425b7836-6fee-4251-953a-c0eacdd3c3c4-IT 11.tsvg
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters and 2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,6,5,5,5,4,4,4,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,2,6,4
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
2 fighters moved from 43 Sea Zone to 38 Sea Zone
1 fighter moved from Eastern India to 38 Sea Zone
1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 cruiser moved from 43 Sea Zone to 132 Sea Zone
1 fighter moved from 132 Sea Zone to 56 Sea Zone
1 fighter moved from 132 Sea Zone to 56 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to 100 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 38 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 38 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 38 Sea Zone
1 destroyer owned by the Japanese lost in 38 Sea Zone
ANZAC win, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
3 fighters moved from 56 Sea Zone to 132 Sea Zone
1 fighter moved from 38 Sea Zone to 132 Sea Zone
1 fighter moved from 38 Sea Zone to Malaya
1 fighter moved from 38 Sea Zone to Malaya
1 submarine moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 destroyers and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -0.67