@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Vologda to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun moved from Karelia to Finland
1 infantry moved from Archangel to Karelia
2 aaGuns, 2 armour, 1 artillery, 18 infantry and 2 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 aaGun, 3 artilleries and 20 infantry moved from Rostov to Stalingrad
1 infantry moved from Rostov to Northern Caucasus
2 infantry moved from Urals to Kazakhstan
2 aaGuns and 14 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Stalingrad
3 infantry placed in Urals
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
Territory Summary for Russians :
Kazakhstan : 2 infantry
Siberia : 1 factory_minor
Bryansk : 1 infantry
Smolensk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber
Karelia : 1 infantry
Archangel : 1 infantry
Urals : 1 factory_minor and 3 infantry
Northern Caucasus : 1 infantry
Rostov : 1 infantry
Novgorod : 1 infantry
Stalingrad : 1 aaGun, 3 artilleries, 1 factory_minor and 26 infantry
Amur : 2 aaGuns and 17 infantry
Northern Manchuria : 1 infantry
Finland : 1 flag, 1 aaGun and 1 infantry
Production/PUs Summary :
Germans : 48 / 67
Russians : 39 / 53
Japanese : 50 / 62
Americans : 51 / 76
Chinese : 11 / 11
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 17 / 32
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
Hope you are doing well nikola…you are up.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 infantry moved from Celebes to 45 Sea Zone
2 infantry moved from Manilla to Davao
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 carrier moved from 6 Sea Zone to 24 Sea Zone
1 fighter moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from Japan to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Borneo to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 marine moved from Sumatra to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to Shan State
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 39 Sea Zone to 132 Sea Zone
2 carriers moved from 43 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Kweichow
1 armour moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Szechwan
1 infantry moved from Hopei to Szechwan
3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Siam
Battle in Wake Island
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
3 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Siam from UK_Pacific, taking Wake Island from Americans, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/9 hits, 4.33 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 3 : 4/9 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in Davao
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Davao to 37 Sea Zone
1 tactical_bomber moved from Davao to 37 Sea Zone
1 transport moved from 132 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Southern Manchuria
1 submarine moved from 56 Sea Zone to 132 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to Hopei
1 infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Fukien to Kiangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Shan State to 132 Sea Zone
1 fighter moved from Kweichow to 132 Sea Zone
1 bomber moved from Kweichow to Kwangsi
4 fighters moved from Szechwan to Kwangsi
3 tactical_bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 aaGun moved from Southern Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in Malaya
1 submarine placed in 6 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -0.33
Japanese regular : 0.33
UK_Pacific regular : -0.67
@666 Sorry. I think I will be able to play with relatively normal pace now.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Shansi
1 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Honan to Inner Mongolia
Place Units - Chinese
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -0.33
Territory Summary for Chinese :
Tsinghai : 1 infantry
Shansi : 3 infantry
Honan : 1 infantry
Inner Mongolia : 4 infantry
Production/PUs Summary :
Germans : 47 / 67
Russians : 39 / 53
Japanese : 57 / 66
Americans : 51 / 71
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 7 / 10
Italians : 17 / 32
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 104 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
1 bomber moved from Queensland to 20 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 20 Sea Zone
Americans win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 3 transports
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to Northern Manchuria
1 destroyer, 1 submarine and 1 transport moved from 55 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Queensland to 27 Sea Zone
2 fighters moved from 55 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers and 4 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Honan to Shansi
1 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Honan to Inner Mongolia
Place Units - Chinese
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from British Guiana to 95 Sea Zone
1 marine moved from Iraq to 82 Sea Zone
1 cruiser and 1 marine moved from 82 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
Combat - British
Battle in French Madagascar
Battle in 95 Sea Zone
British attack with 1 bomber
Germans defend with 2 submarines and 1 transport
2 submarines owned by the Germans submerged
1 transport owned by the Germans lost in 95 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Morocco
1 armour moved from Iraq to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Iraq to 82 Sea Zone
3 infantry moved from Baluchistan to 82 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 83 Sea Zone
4 infantry moved from 83 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Egypt
1 tactical_bomber moved from Baluchistan to Egypt
1 fighter moved from Eastern India to 83 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
6 fighters moved from United Kingdom to 93 Sea Zone
1 carrier and 1 fighter moved from 109 Sea Zone to 93 Sea Zone
2 fighters moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Baluchistan to Central India
2 aaGuns and 7 infantry moved from Burma to Eastern India
Place Units - British
3 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4,5,2,1,2
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Northern Manchuria : 1 bomber
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
Tsinghai : 1 infantry
Shansi : 3 infantry
Honan : 1 infantry
Inner Mongolia : 4 infantry
Iceland : 1 airfield
Belgian Congo : 1 mech_infantry
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Egypt : 1 aaGun, 1 factory_minor, 3 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Eastern India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
Central India : 1 artillery and 1 infantry
Burma : 1 infantry
Ethiopia : 1 flag
Italian Somaliland : 1 flag
Queensland : 1 aaGun, 1 artillery, 4 infantry and 1 marine
Syria : 1 flag, 1 infantry
French Madagascar : 1 flag, 1 marine
Morocco : 1 flag, 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys
Southern Persia : 1 flag
93 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 1 submarine and 5 transports
Iraq : 1 flag
83 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
11 Sea Zone : 2 carriers and 4 submarines
Northeast Persia : 1 flag, 1 armour
27 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport
74 Sea Zone : 1 cruiser
55 Sea Zone : 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 47 / 67
Russians : 39 / 53
Japanese : 57 / 66
Americans : 51 / 71
Chinese : 9 / 11
British : 36 / 35
UK_Pacific : 7 / 10
Italians : 17 / 32
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
Combat Hit Differential Summary :
@666 It did not allow me to place ships in the sea, you will see. I have edited them in, so I believe there are 2 ships “in stock” that were not places :) Not sure how to edit them out?
@nikola1975 said in L24 PtV 666 (alliex) vs Nikola1975 (axis +11):
@666 It did not allow me to place ships in the sea, you will see. I have edited them in, so I believe there are 2 ships “in stock” that were not places :) Not sure how to edit them out?
you can only place 3 units in S.Ita and the CV (Capital Ship) must be placed in S.ITA. So one of the land units you purchased must be placed (edit) in N.Ita.
If you tell me which unit you want in N.Ita (inf or Art) I can make that change on my turn. The ships that show up in ITA’s “cart” as needing to be placed should be placed next turn and then deleted, edit them off the board. If you can.
Let me know if this doesn’t make sense.
@666 Aha, I understand now. Sure, move the inf over.
@nikola1975 Done.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 carrier moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry
Egypt : 2 infantry
Eastern India : 1 fighter
New Guinea : 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield, 1 harbour and 1 infantry
56 Sea Zone : 1 destroyer
64 Sea Zone : 1 destroyer and 1 transport
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
59 Sea Zone : 1 transport
55 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
Production/PUs Summary :
Germans : 47 / 67
Russians : 39 / 53
Japanese : 54 / 66
Americans : 51 / 71
Chinese : 9 / 11
British : 36 / 35
UK_Pacific : 7 / 10
Italians : 17 / 27
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
@nikola1975 bumb
@666 Hi. I am back and will be able to continue playing today or tomorrow. Sorry for the delay.
@nikola1975 excellent!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 factory_minor, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Kursk
Germans take Kursk from Russians
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 infantry moved from Leningrad to Archangel
1 infantry moved from Vyborg to Karelia
1 fighter moved from Leningrad to Karelia
1 bomber moved from Leningrad to Archangel
1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Novgorod
1 bomber moved from Leningrad to Novgorod
1 fighter moved from Western Germany to Finland
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Russians roll AA dice in Finland : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Leningrad to Vyborg
1 fighter moved from Finland to Vyborg
1 fighter moved from Karelia to Leningrad
1 bomber moved from Archangel to Leningrad
1 bomber moved from Novgorod to Leningrad
1 aaGun, 6 artilleries and 2 infantry moved from Eastern Poland to Southern Belarus
1 armour moved from Poland to Southern Belarus
5 artilleries and 7 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Western Germany
1 artillery moved from France to Western Germany
1 aaGun moved from Southern France to France
1 infantry moved from Southern France to France
2 artilleries and 11 infantry moved from Ukraine to Kursk
5 armour and 5 mech_infantrys moved from Ukraine to Kursk
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Alexandria to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Place Units - Germans
1 factory_minor placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 armour placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 tactical_bomber placed in Western Germany
1 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
Germans undo move 6.
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -2.17
Russians AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 9 infantry moved from Amur to Northern Manchuria
1 aaGun and 7 infantry moved from Amur to Siberia
3 infantry moved from Urals to Samara
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Kazakhstan to Samara
9 infantry moved from Stalingrad to Samara
3 artilleries moved from Stalingrad to Samara
1 aaGun moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
3 artilleries moved from Russia to Samara
Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
3 infantry placed in Stalingrad
2 infantry placed in Urals
Russians undo move 1.
Russians undo move 1.
1 artillery and 2 infantry placed in Stalingrad
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 fighter moved from 132 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java
1 infantry moved from Shan State to 132 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 56 Sea Zone
1 marine moved from Siam to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 76 Sea Zone
1 submarine moved from 132 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 132 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 24 Sea Zone to 7 Sea Zone
1 carrier moved from 24 Sea Zone to 7 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 cruiser and 1 marine moved from 24 Sea Zone to 7 Sea Zone
1 fighter moved from 24 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 37 Sea Zone
2 cruisers and 1 marine moved from 132 Sea Zone to 56 Sea Zone
2 battleships, 3 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone
2 infantry and 1 marine moved from 56 Sea Zone to Dutch New Guinea
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to Honan
1 artillery moved from Hopei to Honan
1 infantry moved from Szechwan to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kweichow
1 artillery moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Tsinghai
1 artillery and 2 infantry moved from Southern Manchuria to Korea
1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Kiangsi to Hopei
1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Alaska
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 56 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Alaska from Americans with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Dutch New Guinea from ANZAC, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Honan
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Honan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 marine moved from 7 Sea Zone to Japan
1 infantry moved from Southern Manchuria to Jehol
1 aaGun moved from Jehol to Shantung
1 fighter moved from 59 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Java to 56 Sea Zone
1 fighter moved from Java to 56 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
1 bomber, 3 fighters and 4 tactical_bombers moved from Kwangsi to Borneo
1 fighter moved from Tsinghai to Szechwan
1 bomber moved from Honan to Kwangtung
Place Units - Japanese
2 carriers placed in 7 Sea Zone
1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
2 infantry placed in Southern Manchuria
1 infantry placed in Southern Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 aaGun
EDIT: Adding units owned by Japanese to Southern Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.83
ANZAC regular : -0.67
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shansi to Anhwe
4 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 infantry in Honan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
1 infantry placed in Inner Mongolia
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.67
Territory Summary for Chinese :
Anhwe : 3 infantry
Kansu : 1 infantry
Honan : 4 infantry
Eastern Sinkiang : 1 infantry
Inner Mongolia : 1 infantry
Production/PUs Summary :
Germans : 47 / 68
Russians : 34 / 39
Japanese : 59 / 69
Americans : 54 / 79
Chinese : 9 / 11
British : 36 / 35
UK_Pacific : 7 / 10
Italians : 17 / 27
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0