Yeah, full scramble.
L24 OOB Booper(X) v Koala(L+45)
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@koala
By the way, a few years ago I contributed a small feature to TripleA, which I just stumbled upon again.If you enable “Show beta features” in Settings>Testing, you can view some statistics about the currently running game via Game>Game Statistics
Sometimes it’s interesting to look at :)
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Very cool! You must have a newer beta, as I wasn’t able to get that to work on my version.
Any air intercept in India?
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@Booper
No scramble, thanks.I’m on 2.6.14744. The feature is present since 2020, so you should have it.
I think after selecting “show beta features”, TripleA has to be restarted in order to show the menu entry. Maybe that was the issue
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Yes, working after restart!
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from French Indo China to Kiangsu 1 bomber moved from French Indo China to India 2 fighters moved from Yunnan to India 1 fighter moved from French Indo China to India 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 armour Japanese win, taking Kiangsu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Cleaning up after air battles Non Combat Move - Japanese 1 bomber moved from India to Yunnan 1 bomber moved from Kiangsu to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 3 fighters moved from India to Yunnan 2 infantry moved from French Indo China to Yunnan 1 aaGun, 4 artilleries and 3 mech_infantrys moved from Szechwan to Yunnan 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 3 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 3 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
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1 quick non-com adjustment, leave the fighter in Japan and not land in Philippines
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Please use this file
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from French Indo China to Kiangsu 1 bomber moved from French Indo China to India 2 fighters moved from Yunnan to India 1 fighter moved from French Indo China to India 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 armour Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kiangsu, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 armour owned by the Americans lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Cleaning up after air battles Non Combat Move - Japanese 1 bomber moved from India to Yunnan 1 bomber moved from Kiangsu to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 3 fighters moved from India to Yunnan 2 infantry moved from French Indo China to Yunnan 1 aaGun, 4 artilleries and 3 mech_infantrys moved from Szechwan to Yunnan 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 3 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 3 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 1.17 UK_Pacific AA : -0.17 ANZAC regular : -0.50
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@Booper
For some reason, your last save game does not contain the fighter edit (even though the text in your post says so).You like that edit (phillipines fig to japan)) to be included, right?
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@koala
reading your messages again, I assume yes.I have to go now for a bit, but will send you the allied file in the evening.
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Sorry, I think I sent the same file twice. This one should be the corrected one.
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone Combat - Americans
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@koala
Any kamikaze tokens around the phillipines? -
No kamekazi
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Oops, typo - no kamikaze. :)
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 35 Sea Zone to Guam 2 bombers moved from 42 Sea Zone to Guam 1 bomber moved from 44 Sea Zone to Guam 1 bomber moved from 19 Sea Zone to Guam 9 fighters moved from 54 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 bomber moved from Western United States to Caroline Islands 2 tactical_bombers moved from Western United States to Midway 1 fighter moved from Burma to India 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Gibraltar to Egypt 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to Western United States 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 harbour placed in Midway 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 bombers, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 1 bomber moved from Queensland to 19 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 35 Sea Zone to Guam 2 bombers moved from 42 Sea Zone to Guam 1 bomber moved from 44 Sea Zone to Guam 1 bomber moved from 19 Sea Zone to Guam 9 fighters moved from 54 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 bomber moved from Western United States to Caroline Islands 2 tactical_bombers moved from Western United States to Midway 1 fighter moved from Burma to India 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Gibraltar to Egypt 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to Western United States 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 harbour placed in Midway 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 bombers, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Malta to Egypt 1 fighter moved from Malta to Egypt 1 fighter moved from Malta to Egypt 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 armour moved from Gibraltar to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria 2 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 3 aaGuns, 3 artilleries, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from India to West India 1 infantry moved from India to West India 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Persia to Russia 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Place Units - British 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 airfield, 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.50
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Nice move! I really should have occupied Guam when I had the chance!
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 19 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 2 armour moved from Rostov to Northwest Persia 1 bomber moved from Tobruk to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 1 bomber British defend with 1 mech_infantry Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Northwest Persia 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from Tobruk to Southern Italy 1 mech_infantry moved from Albania to Romania 1 aaGun moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Bulgaria Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2 Italians collect 12 PUs (7 lost to blockades); end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.67
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@Booper
From my own axis experience, Guam is always just below the threshold in priority order of transport targets, until it suddenly isn’t, ha.Would you mind a late NC edit for the US?
Strat bomber: westernUS → midway, instead of westernUS → carolines
If you prefer rather not, as some dice have fallen, that is totally fine. I’m fine either way, so don’t feel obliged.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Guam 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Burma to Turkmenistan 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Guam 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Burma to Turkmenistan 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :