Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Szechwan to Kweichow
2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
1 artillery and 2 infantry moved from Chahar to Anhwe
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
7 fighters moved from Japan to 6 Sea Zone
3 carriers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
4 submarines moved from 35 Sea Zone to 6 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Philippines to 6 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
6 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 14 fighters, 4 submarines and 6 tactical_bombers
Americans defend with 1 carrier, 4 destroyers, 1 submarine, 1 tactical_bomber and 5 transports
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 14 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 12/23 hits, 12.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 4 destroyers, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 4 transports owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 1 destroyer, 14 fighters, 4 submarines and 6 tactical_bombers remaining. Battle score for attacker is 100
Casualties for Americans: 1 carrier, 4 destroyers, 1 submarine, 1 tactical_bomber and 5 transports
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 5 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Shan State to Yunnan
3 artilleries and 2 mech_infantrys moved from Szechwan to Yunnan
1 aaGun and 4 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
2 fighters moved from Kweichow to Yunnan
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to French Indo China
3 fighters moved from 6 Sea Zone to Japan
3 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
Japanese undo move 1.
2 carriers placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : 0.83
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 harbour, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Non Combat Move - Americans
7 bombers moved from Siberia to Western United States
3 carriers moved from 26 Sea Zone to 64 Sea Zone
1 bomber moved from Midway to Yakut S.S.R.
1 submarine moved from 26 Sea Zone to 64 Sea Zone
2 destroyers moved from 10 Sea Zone to 64 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 64 Sea Zone
2 carriers moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 64 Sea Zone
2 fighters moved from Western United States to Eastern United States
1 aaGun moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
1 aaGun moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Eastern Persia to Egypt
1 destroyer moved from 8 Sea Zone to 14 Sea Zone
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 mech_infantry placed in Central United States
3 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kweichow
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 harbour, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Non Combat Move - Americans
7 bombers moved from Siberia to Western United States
3 carriers moved from 26 Sea Zone to 64 Sea Zone
1 bomber moved from Midway to Yakut S.S.R.
1 submarine moved from 26 Sea Zone to 64 Sea Zone
2 destroyers moved from 10 Sea Zone to 64 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 64 Sea Zone
2 carriers moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 64 Sea Zone
2 fighters moved from Western United States to Eastern United States
1 aaGun moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
1 aaGun moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Eastern Persia to Egypt
1 destroyer moved from 8 Sea Zone to 14 Sea Zone
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 mech_infantry placed in Central United States
3 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kweichow
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 bomber moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 fighter moved from West India to Northwest Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from West India to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/7 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from United Kingdom to Scotland
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 destroyer and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 armour and 2 mech_infantrys moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Alexandria to Egypt
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 fighter moved from Northwest Persia to Syria
1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from India to Burma
1 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from Alexandria to Persia
1 artillery and 4 infantry moved from West India to Eastern Persia
1 infantry moved from Eastern Persia to Persia
Place Units - British
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
1 carrier placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : -1.17
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Rostov
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Gibraltar to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the French lost in 93 Sea Zone
1 destroyer owned by the Italians lost in 93 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is -4
Casualties for French: 1 cruiser
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 fighter moved from 93 Sea Zone to Malta
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to Algeria: 1 infantry
EDIT: Removing units owned by French from Tunisia: 1 infantry
EDIT: Adding units owned by French to Alexandria: 2 infantry
EDIT: Removing units owned by French from Tobruk: 2 infantry
EDIT: Removing units owned by French from Egypt: 2 infantry
EDIT: Adding units owned by French to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00
French regular : -2.00
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 15 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to Syria
2 fighters moved from Greece to Syria
1 tactical_bomber moved from Greece to Syria
2 mech_infantrys moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Bryansk to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Caucasus to Greece
1 bomber moved from Caucasus to Western Germany
1 bomber moved from Bryansk to Western Germany
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
2 mech_infantrys moved from Urals to Evenkiyskiy
3 armour moved from Kansu to Suiyuyan
1 mech_infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Novosibirsk to Suiyuyan
1 armour moved from Kansu to Shensi
1 mech_infantry moved from Novosibirsk to Shensi
1 mech_infantry moved from Sikang to Shensi
Combat - Germans
Battle in Suiyuyan
Germans attack with 3 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Suiyuyan, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Suiyuyan
2 infantry owned by the Chinese lost in Suiyuyan
Germans win, taking Suiyuyan from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Northwest Persia
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Syria
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 fighter
Germans roll dice for 3 fighters and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 2.17 expected hits
French roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Syria
1 fighter owned by the British lost in Syria
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter
Battle in Evenkiyskiy
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
2 fighters moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
3 armour moved from Caucasus to Rostov
4 mech_infantrys moved from Caucasus to Rostov
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Belarus to Smolensk
3 artilleries and 1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from France to Northern Italy
1 fighter moved from Western Germany to Greece
2 fighters and 1 tactical_bomber moved from Syria to Greece
Place Units - Germans
3 infantry placed in Caucasus
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in France
1 artillery and 6 infantry placed in Western Germany
1 destroyer and 2 submarines placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 armour
EDIT: Adding units owned by Germans to Bryansk: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
French regular : 0.33
Russians regular : -0.33
Germans regular : 1.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Urals
Russians take Vologda from Germans
Russians take Urals from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Russia to Urals
1 fighter and 1 tactical_bomber moved from Tambov to Yenisey
2 fighters moved from Smolensk to Yenisey
3 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
4 aaGuns, 5 artilleries and 50 infantry moved from Russia to Samara
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 aaGuns and 5 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Amur
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.33
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 9 infantry and 5 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 infantry moved from Chahar to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 fighter moved from Yunnan to Hopei
2 artilleries moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
2 infantry moved from Malaya to Shan State
2 fighters moved from 42 Sea Zone to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/9 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Hopei to Hunan
1 tactical_bomber moved from Hopei to Hunan
1 fighter moved from Kweichow to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Yunnan
2 fighters moved from Shan State to French Indo China
3 tactical_bombers moved from 6 Sea Zone to French Indo China
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
4 fighters moved from Japan to 45 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
2 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to French Indo China
3 infantry moved from Manchuria to Korea
1 artillery and 5 infantry moved from Jehol to Manchuria
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Japan
5 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun
EDIT: Adding units owned by Japanese to Hunan: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 0.00
UK_Pacific regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun moved from Southeast Mexico to 64 Sea Zone
1 aaGun and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to 91 Sea Zone
7 bombers moved from Western United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 14 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Yakut S.S.R. to Persia
Place Units - Americans
5 transports placed in 101 Sea Zone
1 armour, 1 artillery and 7 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun moved from Southeast Mexico to 64 Sea Zone
1 aaGun and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to 91 Sea Zone
7 bombers moved from Western United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 14 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Yakut S.S.R. to Persia
Place Units - Americans
5 transports placed in 101 Sea Zone
1 armour, 1 artillery and 7 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Persia to Northwest Persia
2 fighters moved from Russia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 fighter owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Yunnan to Burma
1 mech_infantry moved from India to Burma
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Trans-Jordan
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 fighters moved from Persia to Egypt
1 tactical_bomber moved from Northwest Persia to Egypt
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
2 fighters moved from Northwest Persia to Persia
1 fighter moved from Persia to Egypt
2 fighters moved from Gibraltar to Malta
1 fighter moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to West India
Place Units - British
1 factory_minor placed in Persia
1 artillery and 1 bomber placed in Egypt
1 destroyer placed in 81 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.33
British regular : -2.17
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 submarine owned by the British lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 infantry moved from Rostov to Caucasus
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to New Zealand
1 fighter moved from New South Wales to New Zealand
2 fighters moved from Caroline Islands to Wake Island
1 fighter moved from Caroline Islands to New Zealand
1 submarine moved from 60 Sea Zone to 41 Sea Zone
2 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Russia to Persia
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to New Zealand
1 fighter moved from New South Wales to New Zealand
2 fighters moved from Caroline Islands to Wake Island
1 fighter moved from Caroline Islands to New Zealand
1 submarine moved from 60 Sea Zone to 41 Sea Zone
2 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Russia to Persia
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Egypt
1 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 21 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
5 artilleries moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Caucasus to Smolensk
1 tactical_bomber moved from Caucasus to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
5 infantry moved from Bryansk to Russia
3 armour moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 mech_infantrys moved from Ukraine to Russia
25 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Rostov to Russia
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Greece to 99 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Russia
Germans attack with 3 armour, 5 artilleries, 10 infantry and 33 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 3 armour, 5 artilleries, 10 infantry and 33 mech_infantrys in Russia, round 2 : 10/51 hits, 11.17 expected hits
Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Russia
5 infantry owned by the Russians lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 5 artilleries, 9 infantry and 33 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in 99 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 99 Sea Zone
1 submarine owned by the Americans lost in 99 Sea Zone
Germans win, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Rostov to Russia
3 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
3 aaGuns, 21 artilleries and 5 infantry moved from Bryansk to Rostov
1 infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Shensi to Kansu
3 armour and 1 mech_infantry moved from Suiyuyan to Kansu
1 armour and 2 mech_infantrys moved from Evenkiyskiy to Kansu
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 99 Sea Zone to Greece
2 tactical_bombers moved from 99 Sea Zone to Greece
1 submarine moved from 97 Sea Zone to 99 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from France to Northern Italy
4 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
1 fighter moved from Northwest Persia to Greece
1 tactical_bomber moved from Northwest Persia to Greece
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Smolensk to Bryansk
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Caucasus
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Volgograd
3 infantry placed in France
3 infantry placed in Greece
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 67 PUs (2 lost to blockades); end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry
EDIT: Adding units owned by Germans to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83
British AA : 0.67
Russians regular : -1.33
Germans regular : -2.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Samara to Tambov
1 artillery moved from Samara to Tambov
1 infantry moved from Samara to Tambov
2 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 3 artilleries and 44 infantry moved from Samara to Volgograd
1 infantry moved from Vologda to Samara
1 artillery moved from Vologda to Novosibirsk
1 infantry moved from Yenisey to Evenkiyskiy
3 fighters and 1 tactical_bomber moved from Yenisey to Turkmenistan
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Yakut S.S.R. to Yenisey
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 0.83
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 cruiser moved from 45 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
8 fighters moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Soviet Far East
Battle in Midway
Battle in 54 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters in 54 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Midway from Americans with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 tactical_bombers moved from 41 Sea Zone to Malaya
2 fighters moved from 41 Sea Zone to Malaya
2 infantry moved from Shan State to Yunnan
4 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
3 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 artilleries, 2 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
2 infantry moved from Hopei to Suiyuyan
3 infantry moved from Malaya to Shan State
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
4 fighters moved from 54 Sea Zone to 33 Sea Zone
2 carriers moved from 45 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
8 fighters moved from 16 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 25 Sea Zone
5 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
Place Units - Japanese
3 armour placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Manchuria
1 artillery and 3 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 3.83
ANZAC regular : -0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
7 bombers and 5 fighters moved from Gibraltar to Southern Italy
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Egypt to Southern Italy
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Persia to Caucasus
@Booper
Do you want to scramble in SZ95?