TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 marine moved from Central United States to 104 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands Combat - Americans Battle in Morocco Americans attack with 1 artillery, 1 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 3/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 destroyers moved from 104 Sea Zone to 93 Sea Zone 3 carriers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone 1 submarine moved from 65 Sea Zone to 27 Sea Zone 1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 mech_infantry moved from Western United States to Alaska 1 aaGun moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 infantry placed in Central United States 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,4,3,5,5,2,2 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 18 infantry moved from Honan to Shansi 2 infantry moved from Hopei to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Shansi, round 2 : 6/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 17 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 infantry moved from Southern Persia to Iraq 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - British Battle in Iraq British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Iraq, round 2 : 5/10 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 armour moved from Alberta Saskatchewan Manitoba to Quebec 1 transport moved from 93 Sea Zone to 109 Sea Zone 1 battleship and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone 1 destroyer moved from 81 Sea Zone to 82 Sea Zone 3 aaGuns, 1 artillery and 11 infantry moved from Burma to Eastern India 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Tanganyika Territory to Belgian Congo Place Units - British 1 factory_minor placed in Southern Persia 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,5,2,1 British collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 7 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 40 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 82 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 3.17 Americans regular : 2.17 Japanese regular : 0.67 Neutral_Axis regular : -0.33 British regular : 2.17