I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L24 OOB GeneralDisarray (X) vs AndrewAAGamer (L+60)
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I assumed you would not scramble against the 6 fighters in the Baltic. If you do want to scramble let me know and I will roll the battle.
Also, I forgot I had to run the subs away during the combat move instead of them on-combat move so I made an edit to accomplish that instead of redoing the UK Turn. Okay - call me lazy.
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@AndrewAAGamer No worries. It13.tsvg
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Game History
Round: 13 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 mech_infantry moved from Volgograd to Rostov 1 bomber moved from Greece to Rostov Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Italians attack with 1 bomber and 1 mech_infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Rostov Italians win, taking Rostov from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 1 infantry moved from Western Germany to Denmark 1 aaGun and 3 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3 Italians collect 21 PUs (2 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.50 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from India to Caucasus 2 infantry moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Russia to Persia Combat - Germans Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Non Combat Move - Germans 1 bomber moved from Persia to Volgograd 3 bombers moved from Russia to Western Germany 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 bomber moved from Greece to Southern Italy 1 mech_infantry moved from Russia to Volgograd 3 mech_infantrys moved from Tambov to Volgograd 2 infantry moved from Norway to Finland 2 infantry moved from Novgorod to Vyborg 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Western Germany to Denmark Place Units - Germans 3 artilleries placed in Volgograd 2 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in Western Ukraine Germans undo move 3. 3 armour placed in Western Ukraine 3 infantry placed in Russia 1 infantry placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Combat Move - Russians 1 tactical_bomber moved from India to Caucasus Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from Japan to Soviet Far East 2 fighters moved from Amur to Soviet Far East Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 armour and 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Soviet Far East, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in Soviet Far East 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 fighter and 2 tactical_bombers in Soviet Far East, round 3 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Soviet Far East Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Soviet Far East to Amur 3 infantry moved from Manchuria to Amur 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Shensi to Szechwan 3 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from Malaya to Shan State 2 artilleries moved from French Indo China to Yunnan 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from French Indo China to Yunnan 2 bombers moved from Burma to French Indo China 4 mech_infantrys moved from Burma to Yunnan 1 armour moved from Burma to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 2 mech_infantrys moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Hunan Place Units - Japanese 2 fighters placed in Japan 2 infantry and 1 mech_infantry placed in Manchuria 2 infantry and 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,4 Japanese collect 49 PUs (7 lost to blockades); end with 49 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.00 -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - Americans Americans buy 4 fighters, 9 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Philippines to French Indo China 1 bomber moved from Philippines to Malaya 2 fighters moved from 4 Sea Zone to 17 Sea Zone 2 fighters moved from Caroline Islands to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese Combat - Americans Americans creates battle in territory 6 Sea ZoneCombat Hit Differential Summary :
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Kamikaze SZ 17 (Iwo Jima)???
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@AndrewAAGamer Lets use 3 sorry for the delay
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - Americans Americans buy 4 fighters, 9 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Philippines to French Indo China 1 bomber moved from Philippines to Malaya 2 fighters moved from 4 Sea Zone to 17 Sea Zone 2 fighters moved from Caroline Islands to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese Combat - Americans Americans creates battle in territory 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,4,6 Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Malaya causes 5 damage total. Battle in 17 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 17 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Americans win, taking 6 Sea Zone from Japanese, taking 17 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 transports moved from 110 Sea Zone to 102 Sea Zone 2 carriers, 2 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 aaGun moved from Central United States to Eastern United States 2 aaGuns moved from Central United States to Western United States 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 4 Sea Zone to 1 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 3 carriers and 4 destroyers moved from 4 Sea Zone to 6 Sea Zone 4 fighters moved from 17 Sea Zone to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 7 Sea Zone to 19 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 5 submarines moved from 10 Sea Zone to 7 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from Malaya to India 2 fighters moved from Philippines to Sumatra 6 fighters moved from Java to India Place Units - Americans 4 transports placed in 10 Sea Zone 6 infantry placed in Western United States 4 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 54 PUs; British buy 9 infantry and 4 mech_infantrys; Remaining resources: 11 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 95 Sea Zone to 93 Sea Zone 4 fighters moved from 110 Sea Zone to 93 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 4 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 93 Sea Zone 1 destroyer owned by the Italians lost in 93 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 4 transports moved from 110 Sea Zone to 102 Sea Zone 2 carriers, 3 cruisers and 3 destroyers moved from 110 Sea Zone to 92 Sea Zone 4 fighters moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 98 Sea Zone to 81 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 94 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Iraq to Caucasus 3 infantry moved from Persia to Northwest Persia 1 aaGun and 5 infantry moved from Iraq to Northwest Persia 2 fighters moved from Iraq to Egypt 2 fighters moved from Caucasus to Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 3 infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67 Japanese regular : -0.17 Japanese AA : -0.33 British regular : -0.33 -
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Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone 1 mech_infantry moved from Rostov to Volgograd Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone 1 submarine owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 aaGun and 5 infantry moved from Western Germany to Northern Italy 1 aaGun and 7 infantry moved from Denmark to Western Germany Place Units - Italians 3 infantry placed in Rostov 1 tactical_bomber placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.83 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Non Combat Move - ANZAC 1 fighter moved from India to Caucasus 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 submarines and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Combat - Germans Non Combat Move - Germans 3 armour moved from Western Ukraine to Russia 3 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Ukraine to Volgograd 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 2 infantry moved from Vyborg to Finland 3 infantry moved from Russia to Samara 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Volgograd to Rostov 3 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy 11 bombers moved from Western Germany to Southern Italy 1 aaGun moved from Volgograd to Kazakhstan 4 infantry moved from Denmark to Western Germany 1 fighter moved from Southern Italy to Northern Italy 1 fighter moved from Northern Italy to Southern Italy Place Units - Germans 2 bombers placed in Western Germany 3 artilleries placed in Volgograd 3 infantry placed in Russia 2 infantry and 1 mech_infantry placed in Ukraine 3 armour placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 51 PUs (5 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Combat Move - Russians Non Combat Move - Russians 2 fighters moved from India to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
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