TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from West India to 75 Sea Zone
1 bomber moved from Persia to Egypt
1 bomber moved from Persia to Egypt
Combat - Germans
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans killed by AA in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Battle in 75 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 75 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
3 bombers moved from Persia to Northern Italy
6 infantry moved from Bryansk to Belarus
20 infantry moved from Eastern Poland to Belarus
3 infantry moved from Western Ukraine to Eastern Poland
30 infantry moved from Normandy Bordeaux to France
7 mech_infantrys moved from Eastern Poland to Germany
3 mech_infantrys moved from Ukraine to Belarus
12 bombers moved from West India to Belarus
9 armour moved from West India to Persia
1 bomber moved from 75 Sea Zone to Persia
1 bomber moved from Egypt to Greece
10 infantry moved from France to Western Germany
7 mech_infantrys moved from Eastern Poland to Germany
5 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to Germany
3 fighters and 3 tactical_bombers moved from West India to Samara
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Smolensk
Place Units - Germans
3 artilleries placed in Persia
2 infantry placed in Germany
3 artilleries placed in France
8 infantry placed in Western Germany
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
British AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 24
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@AndrewAAGamer J24.tsvg
Sorry, thought I was in single player, rolled some convoys on accident take an average if you like.
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 2 submarines; Remaining resources: 60 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
2 aaGuns moved from Shan State to Malaya
5 mech_infantrys moved from Shan State to Malaya
1 armour and 5 mech_infantrys moved from India to Yunnan
13 artilleries and 41 infantry moved from India to West India
1 tactical_bomber moved from Burma to French Indo China
2 aaGuns moved from Shan State to French Indo China
1 bomber, 6 fighters and 5 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from Kwangsi to French Indo China
8 infantry moved from Kwangsi to Kwangtung
4 infantry moved from Jehol to Manchuria
Place Units - Japanese
2 submarines placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 27
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,4,2,4,3,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,5,5,2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,1,1,6,3,2,3,1,1,4,6,2,1,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,6,4,6,5,4,4,3,5,5,4,4
Japanese collect 32 PUs (27 lost to blockades); end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
OK, sounds like a reasonable solution. I’ll look at it later tonight and make any edits as necessary.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour, 21 artilleries, 2 carriers, 1 destroyer, 38 infantry, 2 mech_infantrys and 31 transports moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 25 artilleries, 44 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in Morocco
Americans attack with 1 armour, 25 artilleries, 44 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 armour, 25 artilleries, 44 infantry and 2 mech_infantrys in Morocco, round 2 : 16/72 hits, 20.67 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 25 artilleries, 44 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 fighters moved from 92 Sea Zone to 91 Sea Zone
5 infantry moved from Novgorod to Karelia
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 26 Sea Zone to 64 Sea Zone
3 fighters moved from Western United States to Wake Island
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
3 infantry placed in Norway
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 75 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
3 artilleries, 2 carriers, 3 cruisers, 3 destroyers, 5 infantry and 4 transports moved from 112 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 2 armour, 6 infantry and 28 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
7 fighters and 1 infantry moved from Novgorod to Karelia
2 aaGuns and 7 infantry moved from Finland to Karelia
Place Units - British
3 infantry placed in Iraq
1 infantry placed in Egypt
2 submarines placed in 81 Sea Zone
1 submarine placed in 71 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -5.00
Italians regular : 0.33
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 fighters and 1 tactical_bomber moved from Greece to Northern Italy
1 fighter moved from Southern France to Northern Italy
34 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
15 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from India to Persia
1 armour moved from West India to Persia
1 mech_infantry moved from West India to Persia
1 fighter moved from Northern Italy to Greece
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 7 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Java to Queensland
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Americans
1 bomber moved from Northern Italy to Gibraltar
1 bomber moved from Northern Italy to Gibraltar
1 bomber moved from Northern Italy to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom causes 0 damage total.
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
Bombing raid in Gibraltar rolls: 6,5 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Non Combat Move - Germans
2 bombers moved from Gibraltar to Southern France
1 bomber moved from Greece to Western Germany
25 infantry moved from Belarus to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
2 infantry moved from France to Southern France
12 bombers moved from Belarus to Western Germany
3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Samara to Vologda
3 mech_infantrys moved from Russia to Belarus
3 fighters and 3 tactical_bombers moved from Samara to Eastern Poland
1 bomber moved from Persia to Western Germany
48 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
2 mech_infantrys moved from Germany to Eastern Poland
20 mech_infantrys moved from Germany to Western Germany
15 infantry moved from Germany to Western Germany
2 infantry moved from France to Southern France
1 infantry moved from France to Southern France
3 infantry moved from Smolensk to Belarus
Place Units - Germans
3 artilleries placed in Persia
10 mech_infantrys placed in Western Germany
1 mech_infantry placed in France
1 destroyer placed in 113 Sea Zone
Germans undo move 4.
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,6,1,5,6,2,1,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
Combat Hit Differential Summary :
British AA : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 25
Purchase Units - Japanese
Combat Hit Differential Summary :
Nice move. Here I was thinking I was going to get to raid Rome for a Turn.
@AndrewAAGamer TY may cost a few bombers we will see J25.tsvg
Game History
Round: 25
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 85 PUs; 3 SuicideAttackTokens;
Japanese buy 3 airfields, 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Siam
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
2 submarines moved from 39 Sea Zone to 37 Sea Zone
13 artilleries and 31 infantry moved from West India to Eastern Persia
10 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Yunnan to Siam
2 mech_infantrys moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Siam
1 mech_infantry moved from Yunnan to Shan State
Place Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
1 airfield placed in Malaya
1 airfield placed in Shan State
1 airfield placed in Siam
Turn Complete - Japanese
Total Cost from Convoy Blockades: 35
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,6,2,3,5,5,6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,6,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,6,6,1,3,5,2,6,3,1,2,2,2,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,2,2,4,3,3,2,1,4,2
Japanese collect 24 PUs (35 lost to blockades); end with 24 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 25
Purchase Units - Americans
Americans buy 2 fighters, 1 harbour, 13 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 bombers and 13 fighters moved from Norway to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 4 bombers, 17 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 bombers and 17 fighters in 110 Sea Zone, round 2 : 13/21 hits, 11.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 4 bombers, 17 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 110 Sea Zone to 91 Sea Zone
4 bombers and 15 fighters moved from 110 Sea Zone to Norway
5 infantry moved from Karelia to Finland
1 aaGun and 3 infantry moved from Norway to Finland
4 transports moved from 64 Sea Zone to 101 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
3 fighters moved from Wake Island to 19 Sea Zone
3 fighters moved from 19 Sea Zone to Philippines
1 carrier and 3 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
5 submarines moved from 6 Sea Zone to 20 Sea Zone
Place Units - Americans
2 fighters placed in Western United States
10 infantry placed in Central United States
1 harbour placed in Morocco
3 infantry placed in Norway
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 28 PUs;
British buy 4 infantry and 2 submarines; Remaining resources: 4 PUs;
Combat Move - British
Non Combat Move - British
6 fighters moved from Karelia to Norway
2 aaGuns, 1 fighter and 8 infantry moved from Karelia to Finland
1 aaGun and 1 infantry moved from Norway to Finland
6 submarines moved from 81 Sea Zone to 97 Sea Zone
8 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 2 armour and 28 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
2 submarines moved from 80 Sea Zone to 39 Sea Zone
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
3 infantry placed in Iraq
2 submarines placed in 71 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.50
Germans regular : -0.33
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Belarus to Karelia
Italians take Karelia from Americans
2 mech_infantrys moved from Belarus to Karelia
1 bomber moved from Greece to Egypt
1 fighter moved from Persia to Greece
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 7 and causes: 4 damage to unit: harbour
Bombing raid in Egypt causes 4 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from Greece to Southern Italy
1 aaGun, 1 artillery, 4 fighters, 22 infantry and 2 tactical_bombers moved from Northern Italy to Southern Italy
3 infantry moved from Belarus to Novgorod
1 infantry moved from Persia to Northwest Persia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,2,1,4,6,5,5,5,4
Italians collect 18 PUs (9 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
3 destroyers moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :