Doing my part to get a little mean reversion in here
cries in spaghetti
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@AndrewAAGamer J13 Submerge.tsvg Submerge Request?
Sub fights…
@AndrewAAGamer OOL The 2 subs missed then both bombers hit
Take a DD and the CA.
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 artilleries, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Burma to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Soviet Far East
2 infantry moved from Siberia to Soviet Far East
1 artillery and 2 infantry moved from Tsinghai to Shensi
3 mech_infantrys moved from Yunnan to Burma
3 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 2 submarines
ANZAC defend with 1 cruiser, 2 destroyers and 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
ANZAC win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Soviet Far East
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Soviet Far East to Amur
2 bombers moved from 37 Sea Zone to French Indo China
2 bombers moved from French Indo China to Burma
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Burma to Malaya
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
2 tactical_bombers placed in Japan
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 1 infantry and 5 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 fighters moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 bombers and 8 fighters moved from Borneo to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 8 fighters
Japanese defend with 1 submarine
Americans roll dice for 2 bombers, 1 destroyer and 8 fighters in 44 Sea Zone, round 2 : 2/11 hits, 5.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win with 2 bombers and 8 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Soviet Far East
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Soviet Far East, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from Soviet Far East to 4 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 carrier and 1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from Western United States to British Columbia
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Dutch New Guinea to Caroline Islands
2 bombers and 2 fighters moved from 44 Sea Zone to Philippines
6 fighters moved from Java to India
6 fighters moved from 44 Sea Zone to Java
2 carriers, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 2 infantry moved from Scotland to United Kingdom
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 5 submarines placed in 10 Sea Zone
1 armour, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 40 PUs;
British buy 6 infantry; Remaining resources: 22 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Caucasus to Rostov
4 fighters moved from Caucasus to Rostov
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 113 Sea Zone
British attack with 6 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
British win with 6 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 6 submarines
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 96 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 94 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 95 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Italians defend with 1 destroyer
Battle in Rostov
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 1 artillery, 4 fighters and 1 infantry in Rostov, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Rostov
2 infantry owned by the Germans lost in Rostov
British winItalians win with 1 destroyer remaining, taking Rostov from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
4 fighters moved from Rostov to Caucasus
3 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
4 fighters moved from India to Iraq
6 fighters moved from 113 Sea Zone to 110 Sea Zone
1 artillery, 2 carriers, 3 cruisers, 3 destroyers, 6 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 2 fighters and 6 infantry moved from 110 Sea Zone to United Kingdom
5 aaGuns, 4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 58 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 63 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -3.33
Japanese regular : 0.17
Germans regular : 0.33
British regular : 0.33
I assumed you would not scramble against the 6 fighters in the Baltic. If you do want to scramble let me know and I will roll the battle.
Also, I forgot I had to run the subs away during the combat move instead of them on-combat move so I made an edit to accomplish that instead of redoing the UK Turn. Okay - call me lazy.
@AndrewAAGamer No worries. It13.tsvg
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 mech_infantry moved from Volgograd to Rostov
1 bomber moved from Greece to Rostov
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Rostov
Italians win, taking Rostov from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 infantry moved from Western Germany to Denmark
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 fighters moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Italians collect 21 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from India to Caucasus
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :