I forgot to move up the troops from Buryatia to Amur. Can I edit that on Anzac?
My last round USA buy wasn’t right. Bummer.
Surprised that Germany didn’t declare war.
dont buy anything
no CM
NCMs:
1 mech N Italy to Greater Southern Germany
1 mech Slovakia Hungary to Greater Southern Germany
2 inf ,1 art, 1 aa gun from Northern Italy to France
5 inf, 1 aa gun from Northern Italy to W Germany
2 art, 2 aa guns from Slovakia Hungary to Germany
2 figs Southern Italy to Greece
Wait
There is one CM
Please take holland with inf from France
Thats it
Thats all
@Amon-Sul Hi, I’m on holidays for one week. But I’ve got a Laptop with me. Try to play italy when there’s time, no need to hurry 😀
If Europe map looked worse i would surrender the game
But i ll give it a shot at least one more round
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
2 fighters moved from Southern Italy to Greece
1 aaGun and 1 artillery moved from Slovakia Hungary to Yugoslavia
1 aaGun and 1 artillery moved from Slovakia Hungary to Germany
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to France
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,4,5,3,3,2
Italians collect 2 PUs (8 lost to blockades); end with 9 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Since U re on holidays
take ur time with ANZAC move
cheers :)
@fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
@Amon-Sul yes, axis got good hits but the allies managed to conquer Norway and sunk the German fleet, that was the main goal. Hoped that the US do the job, but now they might focus totally on Japan for the next round/s ;-)
Japan will keep fighting.
Germany too. Italy is alive.
I ll give my best to pull this one out
Godspeed :)
I am home monday and Tuesday
And Will be available to play at usual weekend time
13-14 h
But no need to Rush
Just saying , since i usually Work monday and Tuesday
Cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Eastern Persia to West India
1 fighter moved from Egypt to Eastern Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Eastern Persia to West India
1 fighter moved from Egypt to Eastern Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Norway: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Amon-Sul Hi, I’m back from vacancies. Didn’t found the time to play that BIG ANZAC France move last week ;-)
Please play 2nd map with
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Norway: 1 fighter
Np
I have some construction Works arround the house
So i ll probably wont be able to play a few days, but i ll try to play ASAP
If not before, i think i could play at friday since its a non working day Here
Cheers