L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5


  • A very interesting and unique game we have :)


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Slovakia Hungary to Romania
                  Germans take Romania from Russians
            3 infantry moved from Southern France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 3 infantry
                British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                2 infantry owned by the Italians retreated to Southern France
                Americans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to France
            2 aaGuns, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Spain to Northern Italy
            1 mech_infantry moved from Bulgaria to Slovakia Hungary
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,3,5,2,3
            Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.83
    

    Savegame


  • If u can play a quick France and ANZAC

    I ll try to play Germany this evening

    cheers

  • 2025 2024

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from West India to India
            1 fighter moved from Malta to Egypt
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from Iraq to India
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 98 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    @Amon-Sul hopefully quick enough. 😀


  • Sorry

    Family obligations

    Definitely cant play today or tomorrow

    The initial plan was wednesday but i ll try Tuesday :)

    Cheers

  • 2025 2024

    @Amon-Sul absolute no problem, take your time. I think allies prepared something, especially for Germany


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Spain to Normandy Bordeaux
            1 mech_infantry moved from Spain to Normandy Bordeaux
            1 mech_infantry moved from Spain to Normandy Bordeaux
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 mech_infantrys
                British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 aaGun; Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 aaGun owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 aaGun
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Portugal to Spain
            1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to Spain
            1 armour moved from Spain to Southern France
            1 armour and 2 mech_infantrys moved from Bulgaria to Slovakia Hungary
            2 mech_infantrys moved from Greece to Bulgaria
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            4 mech_infantrys moved from Germany to Denmark
            5 mech_infantrys moved from Spain to Southern France
            2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
            3 artilleries moved from Norway to 113 Sea Zone
            3 artilleries moved from 113 Sea Zone to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from Finland to Norway
    
        Place Units - Germans
            3 infantry placed in Greece
            3 artilleries placed in Spain
            7 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Norway: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun, 4 artilleries and 1 infantry
            EDIT: Adding units owned by Germans to Denmark: 1 aaGun, 4 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
            EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Spain: 1 bomber
            EDIT: Adding units owned by Germans to Greece: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,1,3,2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 39 PUs (11 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Germans regular : 0.50
    

    Savegame


  • i am having a day off today so i ve found the time to play

    Russia may proceed when ready

    Godspeed :)


  • @fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:

    @Amon-Sul absolute no problem, take your time. I think allies prepared something, especially for Germany

    I dont know if i am ready for allied storm

    but the dices sabotaged me in crucial moment

    i dont like it

    but its life

    cheers

  • 2025 2024

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 airfield, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 bomber moved from Kansu to Chahar
            1 infantry moved from Central Mongolia to Chahar
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Baltic States to Poland
            3 mech_infantrys moved from Novgorod to Poland
            2 armour, 9 artilleries, 25 infantry and 5 mech_infantrys moved from Eastern Poland to Poland
            1 bomber moved from Kansu to Chahar
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 2 bombers and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Russians win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Poland
                Russians attack with 2 armour, 9 artilleries, 26 infantry and 8 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 9 artilleries, 26 infantry and 8 mech_infantrys in Poland, round 2 : 11/45 hits, 11,17 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Poland
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 armour, 9 artilleries, 25 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Eastern Poland to Poland
            3 mech_infantrys moved from Ukraine to Western Ukraine
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            3 artilleries and 10 infantry moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Russia to Vologda
            2 bombers moved from Chahar to Vologda
            2 aaGuns, 18 infantry and 1 mech_infantry moved from Central Mongolia to Suiyuyan
            1 aaGun, 5 artilleries and 3 infantry moved from Caucasus to Turkey
            3 mech_infantrys moved from Volgograd to Turkey
            2 fighters and 1 tactical_bomber moved from Volgograd to Western Ukraine
            2 artilleries moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Karelia
            5 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
    
        Place Units - Russians
            1 airfield placed in Eastern Poland
            1 infantry and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 0,67
    Russians regular : -0,67
    

    Savegame

  • 2025 2024

    @Amon-Sul there’s also your G3 in my mind. If that wasn’t such a desaser for Germany game would have been already over…


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from French Indo China to 21 Sea Zone
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from French Indo China to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers moved from French Indo China to Java
            2 battleships moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            3 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 3 fighters, 5 submarines and 2 tactical_bombers
                Americans defend with 3 destroyers
                    Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                    Americans roll dice for 3 destroyers in 37 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    3 destroyers owned by the Americans lost in 37 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 1 destroyer, 3 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Americans: 3 destroyers
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                    1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 artilleries moved from Amur to Ulaanbaatar
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Hopei to Shensi
            1 aaGun moved from Shensi to Sikang
            1 aaGun moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kwangtung to Hunan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 1 Sea Zone to 7 Sea Zone
            2 bombers moved from Java to Shan State
            1 aaGun, 2 artilleries and 1 infantry moved from Burma to Shan State
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 fighter moved from 43 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Borneo to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            4 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from Shantung to 19 Sea Zone
            1 marine moved from Kiangsu to 19 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            2 cruisers and 2 marines moved from 19 Sea Zone to 36 Sea Zone
            2 marines moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 4 infantry placed in Japan
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
            2 transports placed in 20 Sea Zone
            1 infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 destroyers
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 marines
            EDIT: Adding units owned by Japanese to Shan State: 2 marines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : -0.17
    UK_Pacific regular : 0.67
    ANZAC regular : 0.33
    

    Savegame


  • ncms done

    triple allied move on the move


  • @fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:

    @Amon-Sul there’s also your G3 in my mind. If that wasn’t such a desaser for Germany game would have been already over…

    Yeah, Germany cant afford to loose planes easily, especially if u crush the neutrals early on

    Japan can loose a few planes and it wont affect much , but for Germany airforce is life important

    Without that air i had to buy bunch of land units and put them into various places, with more air i could more easily threaten a lot of territories without having to mass land troops near them

    but ur allied Europe play is really good, especially with UK , and i dont undermine your deserved near win situation in this game

    but it would be interesting to see, how would the axis hold with more planes, and would UK be able to dominate the Mediteranean in that scenario

    I wonder is this strategy (Axis early neutral crush) simply not viable because allies have to much money and Germany needs to cover so much territories

    but because of that early loss of air which made a big impact to the game, i am willing to give this strategy one more shot


  • ok, big move ahead of us

    maybe the last one in our game

    Godspeed to U :)

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