L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5


  • I like my Japan 8)

    :)


  • no more ncm edits

    Triple allied move may proceed when U are ready

  • 2025 2024

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Guam
                    1 infantry owned by the Japanese lost in Guam
                Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 31 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters and 4 submarines moved from 31 Sea Zone to 54 Sea Zone
            2 fighters moved from Wake Island to 54 Sea Zone
            1 carrier and 6 submarines moved from 10 Sea Zone to 31 Sea Zone
            1 fighter moved from Western United States to Wake Island
            2 fighters moved from Morocco to 110 Sea Zone
            1 aaGun, 7 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Suriname to British Guiana
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 aaGun, 2 carriers, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone
            7 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Iraq to Eastern Poland
            3 destroyers moved from 54 Sea Zone to 37 Sea Zone
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
            Americans collect 64 PUs (1 lost to blockades); end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 fighter moved from Kansu to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Suiyuyan
            10 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 artilleries and 20 infantry moved from West India to India
            1 armour and 7 mech_infantrys moved from Eastern Persia to India
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to British Somaliland
            3 infantry moved from Iraq to Syria
            1 artillery moved from Iraq to Syria
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            3 infantry moved from Iraq to Turkey
            2 bombers moved from Iraq to British Somaliland
            4 fighters moved from Iraq to Turkey
    
        Combat - British
            Battle in British Somaliland
                British attack with 2 bombers and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 bombers and 2 infantry in British Somaliland, round 2 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Turkey
                British attack with 4 fighters and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 4 fighters and 3 infantry in Turkey, round 2 : 3/7 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Turkey
                British win, taking Turkey from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Syria, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Syria
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in India
                British attack with 1 armour, 5 artilleries, 20 infantry and 7 mech_infantrys
                Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 5 artilleries, 20 infantry and 7 mech_infantrys in India, round 2 : 6/33 hits, 7,50 expected hits
                    Japanese roll dice for 1 aaGun, 2 artilleries and 2 infantry in India, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the British lost in India
                    2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 aaGun owned by the Japanese lost in India
                British win, taking India from Japanese, taking Borneo from Americans with 1 armour, 5 artilleries, 18 infantry and 7 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 aaGun, 2 artilleries and 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from West India to India
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 submarine moved from 77 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            3 fighters moved from Egypt to Eastern Poland
            4 fighters moved from Turkey to Eastern Poland
            2 bombers moved from British Somaliland to Egypt
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Iraq to Persia
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from 110 Sea Zone to Holland Belgium
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 submarines and 1 transport placed in 110 Sea Zone
            1 fighter and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1
            British collect 42 PUs (1 lost to blockades); end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
            UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 aaGun and 1 transport
            EDIT: Adding units owned by Americans to United Kingdom: 1 aaGun
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,33
    Italians regular : 0,33
    Japanese regular : 0,33
    Germans regular : -0,33
    British regular : -1,67
    

    Savegame


  • A very interesting and unique game we have :)


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Slovakia Hungary to Romania
                  Germans take Romania from Russians
            3 infantry moved from Southern France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 3 infantry
                British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                2 infantry owned by the Italians retreated to Southern France
                Americans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to France
            2 aaGuns, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Spain to Northern Italy
            1 mech_infantry moved from Bulgaria to Slovakia Hungary
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,3,5,2,3
            Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.83
    

    Savegame


  • If u can play a quick France and ANZAC

    I ll try to play Germany this evening

    cheers

  • 2025 2024

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from South Australia to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from West India to India
            1 fighter moved from Malta to Egypt
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from Iraq to India
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 98 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    @Amon-Sul hopefully quick enough. 😀


  • Sorry

    Family obligations

    Definitely cant play today or tomorrow

    The initial plan was wednesday but i ll try Tuesday :)

    Cheers

  • 2025 2024

    @Amon-Sul absolute no problem, take your time. I think allies prepared something, especially for Germany


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Spain to Normandy Bordeaux
            1 mech_infantry moved from Spain to Normandy Bordeaux
            1 mech_infantry moved from Spain to Normandy Bordeaux
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 mech_infantrys
                British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 aaGun; Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 aaGun owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 aaGun
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Portugal to Spain
            1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to Spain
            1 armour moved from Spain to Southern France
            1 armour and 2 mech_infantrys moved from Bulgaria to Slovakia Hungary
            2 mech_infantrys moved from Greece to Bulgaria
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            4 mech_infantrys moved from Germany to Denmark
            5 mech_infantrys moved from Spain to Southern France
            2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
            3 artilleries moved from Norway to 113 Sea Zone
            3 artilleries moved from 113 Sea Zone to Western Germany
            1 aaGun, 1 artillery and 1 infantry moved from Finland to Norway
    
        Place Units - Germans
            3 infantry placed in Greece
            3 artilleries placed in Spain
            7 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Norway: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun, 4 artilleries and 1 infantry
            EDIT: Adding units owned by Germans to Denmark: 1 aaGun, 4 artilleries and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
            EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Spain: 1 bomber
            EDIT: Adding units owned by Germans to Greece: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,1,3,2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 39 PUs (11 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Germans regular : 0.50
    

    Savegame


  • i am having a day off today so i ve found the time to play

    Russia may proceed when ready

    Godspeed :)


  • @fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:

    @Amon-Sul absolute no problem, take your time. I think allies prepared something, especially for Germany

    I dont know if i am ready for allied storm

    but the dices sabotaged me in crucial moment

    i dont like it

    but its life

    cheers

  • 2025 2024

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 airfield, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 bomber moved from Kansu to Chahar
            1 infantry moved from Central Mongolia to Chahar
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Baltic States to Poland
            3 mech_infantrys moved from Novgorod to Poland
            2 armour, 9 artilleries, 25 infantry and 5 mech_infantrys moved from Eastern Poland to Poland
            1 bomber moved from Kansu to Chahar
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 2 bombers and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Russians win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Poland
                Russians attack with 2 armour, 9 artilleries, 26 infantry and 8 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 9 artilleries, 26 infantry and 8 mech_infantrys in Poland, round 2 : 11/45 hits, 11,17 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Poland
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 armour, 9 artilleries, 25 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Eastern Poland to Poland
            3 mech_infantrys moved from Ukraine to Western Ukraine
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            3 artilleries and 10 infantry moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Russia to Vologda
            2 bombers moved from Chahar to Vologda
            2 aaGuns, 18 infantry and 1 mech_infantry moved from Central Mongolia to Suiyuyan
            1 aaGun, 5 artilleries and 3 infantry moved from Caucasus to Turkey
            3 mech_infantrys moved from Volgograd to Turkey
            2 fighters and 1 tactical_bomber moved from Volgograd to Western Ukraine
            2 artilleries moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Karelia
            5 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
    
        Place Units - Russians
            1 airfield placed in Eastern Poland
            1 infantry and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 0,67
    Russians regular : -0,67
    

    Savegame

  • 2025 2024

    @Amon-Sul there’s also your G3 in my mind. If that wasn’t such a desaser for Germany game would have been already over…

Suggested Topics

  • 5
  • 20
  • 27
  • 82
  • 148
  • 230
  • 204
  • 227
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.7k

Users

40.4k

Topics

1.8m

Posts