Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsL24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5
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I like my Japan 8)
:)
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no more ncm edits
Triple allied move may proceed when U are ready
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Borneo Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam 1 infantry owned by the Japanese lost in Guam Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 submarine moved from 16 Sea Zone to 31 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters and 4 submarines moved from 31 Sea Zone to 54 Sea Zone 2 fighters moved from Wake Island to 54 Sea Zone 1 carrier and 6 submarines moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to Wake Island 2 fighters moved from Morocco to 110 Sea Zone 1 aaGun, 7 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Suriname to British Guiana 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 aaGun, 2 carriers, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone 7 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 bomber moved from Iraq to Eastern Poland 3 destroyers moved from 54 Sea Zone to 37 Sea Zone 1 aaGun moved from Central United States to Western United States Place Units - Americans 2 fighters placed in Western United States 1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6 Americans collect 64 PUs (1 lost to blockades); end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Suiyuyan 10 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 5 artilleries and 20 infantry moved from West India to India 1 armour and 7 mech_infantrys moved from Eastern Persia to India 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 transport moved from 71 Sea Zone to 72 Sea Zone 2 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 3 infantry moved from Iraq to Syria 1 artillery moved from Iraq to Syria 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Italians 3 infantry moved from Iraq to Turkey 2 bombers moved from Iraq to British Somaliland 4 fighters moved from Iraq to Turkey Combat - British Battle in British Somaliland British attack with 2 bombers and 2 infantry Italians defend with 1 artillery British roll dice for 2 bombers and 2 infantry in British Somaliland, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Turkey British attack with 4 fighters and 3 infantry Italians defend with 1 infantry British roll dice for 4 fighters and 3 infantry in Turkey, round 2 : 3/7 hits, 2,50 expected hits Germans roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Turkey British win, taking Turkey from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Syria British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Syria, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Syria 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in India British attack with 1 armour, 5 artilleries, 20 infantry and 7 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 armour, 5 artilleries, 20 infantry and 7 mech_infantrys in India, round 2 : 6/33 hits, 7,50 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 2 infantry in India, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the British lost in India 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 aaGun owned by the Japanese lost in India British win, taking India from Japanese, taking Borneo from Americans with 1 armour, 5 artilleries, 18 infantry and 7 mech_infantrys remaining. Battle score for attacker is 13 Casualties for British: 2 infantry Casualties for Japanese: 1 aaGun, 2 artilleries and 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from West India to India 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 77 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 3 fighters moved from Egypt to Eastern Poland 4 fighters moved from Turkey to Eastern Poland 2 bombers moved from British Somaliland to Egypt 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Iraq to Persia 1 aaGun moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 aaGun moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 submarines and 1 transport placed in 110 Sea Zone 1 fighter and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1 British collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 aaGun and 1 transport EDIT: Adding units owned by Americans to United Kingdom: 1 aaGun EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Italians regular : 0,33 Japanese regular : 0,33 Germans regular : -0,33 British regular : -1,67
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A very interesting and unique game we have :)
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Slovakia Hungary to Romania Germans take Romania from Russians 3 infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 infantry British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 2 infantry owned by the Italians retreated to Southern France Americans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to France 2 aaGuns, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Spain to Northern Italy 1 mech_infantry moved from Bulgaria to Slovakia Hungary Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,3,5,2,3 Italians collect 2 PUs (8 lost to blockades); end with 2 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.83
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If u can play a quick France and ANZAC
I ll try to play Germany this evening
cheers
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from West India to India 1 fighter moved from Malta to Egypt 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Iraq to India 2 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 98 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Amon-Sul hopefully quick enough. 😀
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Sorry
Family obligations
Definitely cant play today or tomorrow
The initial plan was wednesday but i ll try Tuesday :)
Cheers
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@Amon-Sul absolute no problem, take your time. I think allies prepared something, especially for Germany
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Spain to Normandy Bordeaux 1 artillery and 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 mech_infantrys British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 aaGun; Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 aaGun owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Americans win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 1 aaGun Casualties for Americans: 1 infantry Non Combat Move - Germans 1 infantry moved from Portugal to Spain 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry moved from Gibraltar to Spain 1 armour moved from Spain to Southern France 1 armour and 2 mech_infantrys moved from Bulgaria to Slovakia Hungary 2 mech_infantrys moved from Greece to Bulgaria 1 aaGun moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Slovakia Hungary 4 mech_infantrys moved from Germany to Denmark 5 mech_infantrys moved from Spain to Southern France 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany 3 artilleries moved from Norway to 113 Sea Zone 3 artilleries moved from 113 Sea Zone to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from Finland to Norway Place Units - Germans 3 infantry placed in Greece 3 artilleries placed in Spain 7 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun, 4 artilleries and 1 infantry EDIT: Adding units owned by Germans to Denmark: 1 aaGun, 4 artilleries and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Spain: 1 bomber EDIT: Adding units owned by Germans to Greece: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,1,3,2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 39 PUs (11 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Germans regular : 0.50
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i am having a day off today so i ve found the time to play
Russia may proceed when ready
Godspeed :)
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@fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
@Amon-Sul absolute no problem, take your time. I think allies prepared something, especially for Germany
I dont know if i am ready for allied storm
but the dices sabotaged me in crucial moment
i dont like it
but its life
cheers
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 airfield, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 bomber moved from Kansu to Chahar 1 infantry moved from Central Mongolia to Chahar 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Baltic States to Poland 3 mech_infantrys moved from Novgorod to Poland 2 armour, 9 artilleries, 25 infantry and 5 mech_infantrys moved from Eastern Poland to Poland 1 bomber moved from Kansu to Chahar Combat - Russians Battle in Chahar Russians attack with 2 bombers and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese lost in Chahar Russians win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 2 armour, 9 artilleries, 26 infantry and 8 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 9 artilleries, 26 infantry and 8 mech_infantrys in Poland, round 2 : 11/45 hits, 11,17 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Poland 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour, 9 artilleries, 25 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Eastern Poland to Poland 3 mech_infantrys moved from Ukraine to Western Ukraine 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 3 artilleries and 10 infantry moved from Bryansk to Western Ukraine 2 mech_infantrys moved from Russia to Vologda 2 bombers moved from Chahar to Vologda 2 aaGuns, 18 infantry and 1 mech_infantry moved from Central Mongolia to Suiyuyan 1 aaGun, 5 artilleries and 3 infantry moved from Caucasus to Turkey 3 mech_infantrys moved from Volgograd to Turkey 2 fighters and 1 tactical_bomber moved from Volgograd to Western Ukraine 2 artilleries moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 5 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus Place Units - Russians 1 airfield placed in Eastern Poland 1 infantry and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,67 Russians regular : -0,67
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@Amon-Sul there’s also your G3 in my mind. If that wasn’t such a desaser for Germany game would have been already over…