Scramble to Palau?
And OOL for Yunnan?
@fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
@Amon-Sul yep, that’s true. One day I was afraid that A&A might be boring anytime… Not with you :-D
I am glad it is so :)
I am finally free
I ll see the map and try to play the move
UK fig and ANZAC fig in sz 91 are on UK or USA AC?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Turkey to Syria
Italians take Syria from British
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from British
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 1 infantry moved from Turkey to Greece
1 mech_infantry moved from Greece to Bulgaria
3 infantry moved from Northern Italy to Southern France
1 infantry moved from Tobruk to Libya
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,5,6,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Italians collect 3 PUs (8 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
ANZAC on the move…
We are near the end of the 7th round of this interesting game :)
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
2 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 91 Sea Zone to Malta
1 infantry moved from India to West India
2 fighters moved from 31 Sea Zone to Queensland
1 submarine moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@fasthard I’ve no idea what’s going on in Europe. At the moment I’ve got the feeling the allies have to stop Japan to became a monster…
@Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
UK fig and ANZAC fig in sz 91 are on UK or USA AC?
Since U havent replied
i ll assume the logical
UK and ANZAC fig on UK AC
If u want it otherwise
then i ll probably have to redo Germany once i do it
i ll go see the map
@fasthard said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
@fasthard I’ve no idea what’s going on in Europe. At the moment I’ve got the feeling the allies have to stop Japan to became a monster…
Europe is chaos :D
Well Japan, i think Godzilla is originally from Hong Kong so why not :D
I dont like Japan when I am playing the allies. Thats why I usually try to go heavy containing it. :D
@Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
@Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
UK fig and ANZAC fig in sz 91 are on UK or USA AC?
Since U havent replied
i ll assume the logical
UK and ANZAC fig on UK AC
If u want it otherwise
then i ll probably have to redo Germany once i do it
i ll go see the map
i see anzac fig isnt there anymore, just UK and USA ones
i assume UK fig is on UK AC
and 2 US figs are on 1st USA AC
2nd USA AC is empty
please confirm
@Amon-Sul yes, sry overread your post about the carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Turkey to Caucasus
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Spain to Portugal
2 artilleries, 1 infantry and 1 mech_infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 aaGun owned by the Americans lost in Gibraltar
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 5 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry
Battle in Portugal
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Portugal
Germans win, taking Portugal from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Portugal to Spain
1 aaGun moved from Spain to Gibraltar
1 aaGun moved from Normandy Bordeaux to Spain
3 artilleries moved from Germany to 114 Sea Zone
6 infantry moved from Poland to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 7 infantry and 5 transports moved from 114 Sea Zone to 113 Sea Zone
3 artilleries and 7 infantry moved from 113 Sea Zone to Norway
1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Finland
2 artilleries and 6 infantry moved from Poland to Slovakia Hungary
7 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Turkey to Greece
1 mech_infantry moved from Normandy Bordeaux to Spain
2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Philippines to French Indo China
1 mech_infantry moved from Southern France to Spain
1 mech_infantry moved from Southern France to Spain
Place Units - Germans
4 mech_infantrys placed in Germany
5 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany
1 factory_minor placed in Spain
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3,6,3,3,3
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.17
British regular : -1.33
i ll just check the map for possible ncm corrections
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Turkey to Caucasus
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from Spain to Portugal
2 artilleries, 1 infantry and 1 mech_infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun, 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 aaGun owned by the Americans lost in Gibraltar
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 5 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry
Battle in Portugal
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Portugal
Germans win, taking Portugal from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Portugal to Spain
1 aaGun moved from Spain to Gibraltar
1 aaGun moved from Normandy Bordeaux to Spain
3 artilleries moved from Germany to 114 Sea Zone
6 infantry moved from Poland to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 7 infantry and 5 transports moved from 114 Sea Zone to 113 Sea Zone
3 artilleries and 7 infantry moved from 113 Sea Zone to Norway
1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Finland
2 artilleries and 6 infantry moved from Poland to Slovakia Hungary
7 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Turkey to Greece
1 mech_infantry moved from Normandy Bordeaux to Spain
2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Philippines to French Indo China
1 mech_infantry moved from Southern France to Spain
1 mech_infantry moved from Southern France to Spain
Place Units - Germans
4 mech_infantrys placed in Germany
5 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany
1 factory_minor placed in Spain
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3,6,3,3,3
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Bulgaria: 1 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 2 mech_infantrys
EDIT: Adding units owned by Germans to Greece: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.17
British regular : -1.33
thats it
Russia may proceed when ready
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 1 infantry moved from Volgograd to Caucasus
3 artilleries and 3 infantry moved from Rostov to Caucasus
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 bomber moved from Volgograd to Suiyuyan
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Samara to Sikang
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 bomber moved from Buyant-Uhaa to Sikang
1 fighter moved from Volgograd to Northwest Persia
Combat - Russians
Battle in Suiyuyan
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Northwest Persia
1 infantry owned by the Italians lost in Northwest Persia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Sikang
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 5 artilleries and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 5 artilleries and 4 infantry in Caucasus, round 2 : 3/9 hits, 3,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Caucasus
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 5 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Rostov to Caucasus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Bryansk to Eastern Poland
2 artilleries and 4 infantry moved from Tambov to Bryansk
1 artillery and 6 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd
2 artilleries and 1 infantry moved from Archangel to Novgorod
2 artilleries moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Jehol to Shantung
2 aaGuns and 18 infantry moved from Buyant-Uhaa to Central Mongolia
Russians take Central Mongolia from Mongolians
1 infantry and 1 mech_infantry moved from Dzavhan to Central Mongolia
1 bomber moved from Suiyuyan to Kansu
1 bomber moved from Sikang to Kansu
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Japanese regular : 0,33
Germans regular : 0,33
Russians regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 destroyers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
2 artilleries and 3 infantry moved from Burma to India
1 infantry moved from Kweichow to Shensi
2 bombers moved from Shan State to Shensi
1 infantry moved from Szechwan to Sikang
2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
1 fighter moved from French Indo China to Sikang
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 marines moved from French Indo China to 36 Sea Zone
2 cruisers and 2 marines moved from 36 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Shantung
1 marine moved from 19 Sea Zone to Kiangsu
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery, 1 infantry and 1 marine
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 infantry and 1 marine
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Shantung, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 5/6 hits, 3.00 expected hits
Chinese roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in India
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 2/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in India
1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries and 2 infantry in India, round 3 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
1 aaGun moved from Kweichow to Shensi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Burma to India
1 submarine moved from 78 Sea Zone to 39 Sea Zone
1 aaGun moved from Anhwe to Hopei
4 artilleries and 2 infantry moved from Korea to Amur
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Sikang to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 aaGun and 1 infantry moved from Shan State to Burma
Place Units - Japanese
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Japan
2 mech_infantrys placed in Kwangtung
1 destroyer placed in 20 Sea Zone
1 artillery and 1 mech_infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.67
UK_Pacific regular : 0.00
I like my Japan 8)
:)
no more ncm edits
Triple allied move may proceed when U are ready